历史 - net.minecraft.world.level.block.CandleCakeBlock
1.21.11
名称
dvn
eai
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dqr
dvn
字段
构造函数
方法
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dog
dqr
字段
构造函数
方法
1.21.5
名称
dke
dog
字段
float: e, AABB_OFFSET, field_31052, field_31052, f_152851_
VoxelShape: f, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_
VoxelShape: g, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_
VoxelShape: h, SHAPE, field_27186, SHAPE, f_152854_
VoxelShape: e, SHAPE, field_27186, SHAPE, f_152854_
Map<CandleBlock, CandleCakeBlock>: i, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_
Map<CandleBlock, CandleCakeBlock>: f, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_
Iterable<Vec3>: j, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_
Iterable<Vec3>: g, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_
CandleBlock: k, candleBlock, field_46300, candle, f_303804_
CandleBlock: h, candleBlock, field_46300, candle, f_303804_
构造函数
方法
1.21.4
名称
dld
dke
字段
构造函数
方法
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
1.21.3
名称
dgo
dld
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): g, canLight, method_31635, canBeLit, m_152910_
boolean (BlockState): h, canLight, method_31635, canBeLit, m_152910_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dfr
dgo
字段
构造函数
方法
1.20.6
名称
cxg
dfr
字段
Block: k, candleBlock, field_46300, candle, f_303804_
CandleBlock: k, candleBlock, field_46300, candle, f_303804_
构造函数
方法
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
BlockState (Block): a, byCandle, method_31632, getCandleCakeFromCandle, m_152865_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
BlockState (CandleBlock): a, byCandle, method_31632, getCandleCakeFromCandle, m_152865_
1.20.4
名称
ctk
cxg
字段
BooleanProperty: c, LIT, field_27183, LIT, f_152850_
BooleanProperty: d, LIT, field_27183, LIT, f_152850_
float: d, AABB_OFFSET, field_31052, field_31052, f_152851_
float: e, AABB_OFFSET, field_31052, field_31052, f_152851_
VoxelShape: e, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_
VoxelShape: f, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_
VoxelShape: f, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_
VoxelShape: g, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_
VoxelShape: g, SHAPE, field_27186, SHAPE, f_152854_
VoxelShape: h, SHAPE, field_27186, SHAPE, f_152854_
Map<Block, CandleCakeBlock>: h, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_
Map<Block, CandleCakeBlock>: i, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_
Iterable<Vec3>: i, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_
Iterable<Vec3>: j, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_
com.mojang.serialization.MapCodec<CandleCakeBlock>: c, CODEC, field_46299, CODEC, f_303827_
Block: k, candleBlock, field_46300, candle, f_303804_
构造函数
方法
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
com.mojang.serialization.MapCodec<CandleCakeBlock> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.2
名称
cqc
ctk
字段
构造函数
方法
1.20.1
名称
cpv
cqc
字段
构造函数
方法
Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
1.19.4
名称
cng
cpv
字段
构造函数
方法
1.19.3
名称
ckg
cng
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cjj
ckg
net.minecraft.world.level.block.CandleCakeBlock
字段
构造函数
方法
1.19
名称
ced
cjj
net.minecraft.world.level.block.CandleCakeBlock
字段
构造函数
方法
1.18.2
名称
cdl
ced
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cac
cdl
字段
构造函数
方法
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
1.17.1
名称
cab
cac
字段
构造函数
方法
1.17
名称
cab
net.minecraft.world.level.block.CandleCakeBlock
net.minecraft.class_5545
net.minecraft.block.CandleCakeBlock
net.minecraft.src.C_141196_
net.minecraft.world.level.block.CandleCakeBlock
字段
BooleanProperty: c, LIT, field_27183, LIT, f_152850_
float: d, AABB_OFFSET, field_31052, field_31052, f_152851_
VoxelShape: e, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_
VoxelShape: f, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_
VoxelShape: g, SHAPE, field_27186, SHAPE, f_152854_
Map<Block, CandleCakeBlock>: h, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_
Iterable<Vec3>: i, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_
构造函数
(Block, BlockBehaviour$Properties)
方法
Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
boolean (BlockHitResult): a, candleHit, method_31634, isHittingCandle, m_152906_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
BlockState (Block): a, byCandle, method_31632, getCandleCakeFromCandle, m_152865_
boolean (BlockState): g, canLight, method_31635, canBeLit, m_152910_