历史 - net.minecraft.world.level.block.SweetBerryBushBlock

1.21.11

名称

edn

eii

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier, boolean): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.9

名称

dyn

edn

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dwb

dyn

字段

构造函数

方法

1.21.5

名称

drv

dwb

字段

VoxelShape: e, SAPLING_SHAPE, field_17001, SMALL_SHAPE, f_57245_

VoxelShape: e, SHAPE_SAPLING, field_17001, SMALL_SHAPE, f_379953_

VoxelShape: f, MID_GROWTH_SHAPE, field_17002, LARGE_SHAPE, f_57246_

VoxelShape: f, SHAPE_GROWING, field_17002, LARGE_SHAPE, f_379904_

构造函数

方法

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.4

名称

dss

drv

字段

构造函数

方法

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

1.21.3

名称

doc

dss

字段

构造函数

方法

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dne

doc

字段

构造函数

方法

1.20.6

名称

des

dne

字段

构造函数

方法

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

1.20.4

名称

daz

des

字段

IntegerProperty: b, AGE, field_17000, AGE, f_57244_

IntegerProperty: c, AGE, field_17000, AGE, f_57244_

VoxelShape: d, SAPLING_SHAPE, field_17001, SMALL_SHAPE, f_57245_

VoxelShape: e, SAPLING_SHAPE, field_17001, SMALL_SHAPE, f_57245_

VoxelShape: e, MID_GROWTH_SHAPE, field_17002, LARGE_SHAPE, f_57246_

VoxelShape: f, MID_GROWTH_SHAPE, field_17002, LARGE_SHAPE, f_57246_

float: c, HURT_SPEED_THRESHOLD, field_31260, field_31260, f_154738_

float: d, HURT_SPEED_THRESHOLD, field_31260, MIN_MOVEMENT_FOR_DAMAGE, f_154738_

int: a, MAX_AGE, field_31259, MAX_AGE, f_154737_

int: b, MAX_AGE, field_31259, MAX_AGE, f_154737_

com.mojang.serialization.MapCodec<SweetBerryBushBlock>: a, CODEC, field_46468, CODEC, f_302302_

构造函数

方法

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

com.mojang.serialization.MapCodec<SweetBerryBushBlock> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

1.20.2

名称

cxr

daz

字段

构造函数

方法

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.20.1

名称

cxi

cxr

字段

构造函数

方法

1.19.4

名称

cuq

cxi

字段

构造函数

方法

1.19.3

名称

crn

cuq

字段

构造函数

方法

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cqq

crn

net.minecraft.world.level.block.BlockSweetBerryBush

字段

构造函数

方法

1.19

名称

ckx

cqq

net.minecraft.world.level.block.BlockSweetBerryBush

字段

构造函数

方法

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

1.18.2

名称

ckf

ckx

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cgw

ckf

字段

构造函数

方法

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

1.17.1

名称

cgv

cgw

字段

构造函数

方法

1.17

名称

cau

cgv

net.minecraft.block.SweetBerryBushBlock

net.minecraft.src.C_1935_

net.minecraft.server.v1_16_R3.BlockSweetBerryBush

net.minecraft.world.level.block.BlockSweetBerryBush

字段

IntegerProperty: a, AGE, field_17000, AGE, field_220125_a

IntegerProperty: b, AGE, field_17000, AGE, f_57244_

VoxelShape: b, SAPLING_SHAPE, field_17001, SMALL_SHAPE, field_220126_b

VoxelShape: d, SAPLING_SHAPE, field_17001, SMALL_SHAPE, f_57245_

VoxelShape: c, MID_GROWTH_SHAPE, field_17002, LARGE_SHAPE, field_220127_c

VoxelShape: e, MID_GROWTH_SHAPE, field_17002, LARGE_SHAPE, f_57246_

float: c, HURT_SPEED_THRESHOLD, field_31260, field_31260, f_154738_

int: a, MAX_AGE, field_31259, MAX_AGE, f_154737_

构造函数

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

car

cau

net.minecraft.server.v1_16_R2.BlockSweetBerryBush

net.minecraft.server.v1_16_R3.BlockSweetBerryBush

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cbw

car

net.minecraft.server.v1_16_R1.BlockSweetBerryBush

net.minecraft.server.v1_16_R2.BlockSweetBerryBush

字段

构造函数

方法

1.16.1

名称

bvb

cbw

net.minecraft.server.v1_15_R1.BlockSweetBerryBush

net.minecraft.server.v1_16_R1.BlockSweetBerryBush

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

1.15.2

名称

buy

bvb

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bsn

buy

net.minecraft.server.v1_14_R1.BlockSweetBerryBush

net.minecraft.server.v1_15_R1.BlockSweetBerryBush

字段

构造函数

方法

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

1.14.4

名称

bsi

bsn

net.minecraft.world.level.block.SweetBerryBushBlock

字段

BlockStateInteger: a, field_17000, AGE, field_220125_a

IntegerProperty: a, AGE, field_17000, AGE, field_220125_a

VoxelShape: b, field_17001, SMALL_SHAPE, field_220126_b

VoxelShape: b, SAPLING_SHAPE, field_17001, SMALL_SHAPE, field_220126_b

VoxelShape: c, field_17002, LARGE_SHAPE, field_220127_c

VoxelShape: c, MID_GROWTH_SHAPE, field_17002, LARGE_SHAPE, field_220127_c

构造函数

方法

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

1.14.3

名称

bse

bsi

net.minecraft.block.SweetBerryBushBlock

字段

BlockStateInteger: a, field_17000, field_220125_a

BlockStateInteger: a, field_17000, AGE, field_220125_a

VoxelShape: b, field_17001, field_220126_b

VoxelShape: b, field_17001, SMALL_SHAPE, field_220126_b

VoxelShape: c, field_17002, field_220127_c

VoxelShape: c, field_17002, LARGE_SHAPE, field_220127_c

构造函数

方法

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bsd

bse

字段

构造函数

方法

1.14

名称

bsd

net.minecraft.class_3830

net.minecraft.block.SweetBerryBushBlock

net.minecraft.server.v1_14_R1.BlockSweetBerryBush

字段

BlockStateInteger: a, field_17000, field_220125_a

VoxelShape: b, field_17001, field_220126_b

VoxelShape: c, field_17002, field_220127_c

构造函数

(Block$Info)

方法

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a