历史 - net.minecraft.world.level.levelgen.carver.WorldCarver

1.21.11

名称

erv

eww

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

emg

erv

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ejv

emg

字段

构造函数

方法

1.21.5

名称

eez

ejv

字段

构造函数

方法

1.21.4

名称

efw

eez

字段

构造函数

方法

1.21.3

名称

ebe

efw

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eab

ebe

字段

构造函数

方法

1.20.6

名称

dqv

eab

字段

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: i, configuredCodec, field_24831, codec, f_64986_

com.mojang.serialization.MapCodec<ConfiguredWorldCarver<C>>: i, configuredCodec, field_24831, codec, f_64986_

构造函数

方法

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>> (): c, configuredCodec, method_28616, getCodec, m_65072_

com.mojang.serialization.MapCodec<ConfiguredWorldCarver<C>> (): c, configuredCodec, method_28616, getCodec, m_65072_

1.20.4

名称

dmx

dqv

字段

构造函数

方法

1.20.2

名称

djp

dmx

字段

构造函数

方法

1.20.1

名称

dje

djp

字段

构造函数

方法

1.19.4

名称

dgg

dje

字段

构造函数

方法

1.19.3

名称

dcu

dgg

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dbx

dcu

net.minecraft.world.level.levelgen.carver.WorldGenCarverAbstract

字段

构造函数

方法

1.19

名称

cwb

dbx

net.minecraft.world.level.levelgen.carver.WorldGenCarverAbstract

字段

Set<Block>: h, replaceableBlocks, field_13302, alwaysCarvableBlocks, f_64983_

Set<Fluid>: i, liquids, field_13298, carvableFluids, f_64984_

Set<Fluid>: h, liquids, field_13298, carvableFluids, f_64984_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: j, configuredCodec, field_24831, codec, f_64986_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: i, configuredCodec, field_24831, codec, f_64986_

构造函数

方法

boolean (BlockState): a, canReplaceBlock, method_12709, canAlwaysCarveBlock, m_65010_

BlockState (CarverConfiguration, BlockState): a, getDebugState, method_36417, getDebugState, m_159381_

BlockState (CarverConfiguration, BlockState): b, getDebugState, method_36417, getDebugState, m_159381_

boolean (C, Random): a, isStartChunk, method_12705, shouldCarve, m_142512_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Holder<Biome>>, Random, Aquifer, ChunkPos, CarvingMask): a, carve, method_12702, carve, m_183279_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Holder<Biome>>, RandomSource, Aquifer, ChunkPos, CarvingMask): a, carve, method_12702, carve, m_213788_

boolean (C, RandomSource): a, isStartChunk, method_12705, shouldCarve, m_214133_

boolean (C, BlockState): a, canReplaceBlock, method_12709, canAlwaysCarveBlock, m_224910_

1.18.2

名称

cvg

cwb

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cqz

cvg

字段

WorldCarver<CanyonCarverConfiguration>: d, UNDERWATER_CANYON, field_33413, UNDERWATER_CANYON, f_64977_

WorldCarver<CaveCarverConfiguration>: e, UNDERWATER_CAVE, field_33414, UNDERWATER_CAVE, f_64978_

BlockState: g, AIR, field_13301, AIR, f_64979_

BlockState: d, AIR, field_13301, AIR, f_64979_

BlockState: h, CAVE_AIR, field_13294, CAVE_AIR, f_64980_

BlockState: e, CAVE_AIR, field_13294, CAVE_AIR, f_64980_

FluidState: i, WATER, field_13305, WATER, f_64981_

FluidState: f, WATER, field_13305, WATER, f_64981_

FluidState: j, LAVA, field_13296, LAVA, f_64982_

FluidState: g, LAVA, field_13296, LAVA, f_64982_

Set<Block>: k, replaceableBlocks, field_13302, alwaysCarvableBlocks, f_64983_

Set<Block>: h, replaceableBlocks, field_13302, alwaysCarvableBlocks, f_64983_

Set<Fluid>: l, liquids, field_13298, carvableFluids, f_64984_

Set<Fluid>: i, liquids, field_13298, carvableFluids, f_64984_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: m, configuredCodec, field_24831, codec, f_64986_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: j, configuredCodec, field_24831, codec, f_64986_

BaseStoneSource: f, STONE_SOURCE, field_33614, STONE_SOURCE, f_159364_

构造函数

方法

boolean (BlockState, BlockState): a, canReplaceBlock, method_12703, canCarveBlock, m_65012_

boolean (int, int, int, int, int, int): a, isEdge, method_12706, isOnBoundary, m_65003_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, BitSet, WorldCarver$CarveSkipChecker): a, carveEllipsoid, method_33978, carveRegion, m_159386_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, Aquifer, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_16581, carveAtPoint, m_141949_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, BitSet): a, carve, method_12702, carve, m_142404_

boolean (ChunkAccess, int, int, int, int, int, int): a, hasDisallowedLiquid, method_33977, isRegionUncarvable, m_141931_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, Aquifer, double, double, double, double, double, CarvingMask, WorldCarver$CarveSkipChecker): a, carveEllipsoid, method_33978, carveRegion, m_190753_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, CarvingMask, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, Aquifer, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_16581, carveAtPoint, m_183633_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, CarvingMask): a, carve, method_12702, carve, m_183279_

1.17.1

名称

cqy

cqz

字段

构造函数

方法

1.17

名称

cig

cqy

net.minecraft.world.gen.carver.WorldCarver

net.minecraft.src.C_2212_

net.minecraft.server.v1_16_R3.WorldGenCarverAbstract

net.minecraft.world.level.levelgen.carver.WorldGenCarverAbstract

字段

WorldCarver<ProbabilityFeatureConfiguration>: a, CAVE, field_13304, CAVE, field_222709_a

WorldCarver<CaveCarverConfiguration>: a, CAVE, field_29060, CAVE, f_64974_

WorldCarver<ProbabilityFeatureConfiguration>: b, NETHER_CAVE, field_13297, NETHER_CAVE, field_236240_b_

WorldCarver<CaveCarverConfiguration>: b, NETHER_CAVE, field_13297, NETHER_CAVE, f_64975_

WorldCarver<ProbabilityFeatureConfiguration>: c, CANYON, field_13295, CANYON, field_222711_c

WorldCarver<CanyonCarverConfiguration>: c, CANYON, field_13295, RAVINE, f_64976_

WorldCarver<ProbabilityFeatureConfiguration>: d, UNDERWATER_CANYON, field_13303, UNDERWATER_CANYON, field_222712_d

WorldCarver<CanyonCarverConfiguration>: d, UNDERWATER_CANYON, field_33413, UNDERWATER_CANYON, f_64977_

WorldCarver<ProbabilityFeatureConfiguration>: e, UNDERWATER_CAVE, field_13300, UNDERWATER_CAVE, field_222713_e

WorldCarver<CaveCarverConfiguration>: e, UNDERWATER_CAVE, field_33414, UNDERWATER_CAVE, f_64978_

BlockState: f, AIR, field_13301, AIR, field_222714_f

BlockState: g, AIR, field_13301, AIR, f_64979_

BlockState: g, CAVE_AIR, field_13294, CAVE_AIR, field_222715_g

BlockState: h, CAVE_AIR, field_13294, CAVE_AIR, f_64980_

FluidState: h, WATER, field_13305, WATER, field_222716_h

FluidState: i, WATER, field_13305, WATER, f_64981_

FluidState: i, LAVA, field_13296, LAVA, field_222717_i

FluidState: j, LAVA, field_13296, LAVA, f_64982_

Set<Block>: j, replaceableBlocks, field_13302, alwaysCarvableBlocks, field_222718_j

Set<Block>: k, replaceableBlocks, field_13302, alwaysCarvableBlocks, f_64983_

Set<Fluid>: k, liquids, field_13298, carvableFluids, field_222719_k

Set<Fluid>: l, liquids, field_13298, carvableFluids, f_64984_

int: l, genHeight, field_16653, heightLimit, field_222720_l

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: m, configuredCodec, field_24831, codec, field_236241_m_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: m, configuredCodec, field_24831, codec, f_64986_

BaseStoneSource: f, STONE_SOURCE, field_33614, STONE_SOURCE, f_159364_

构造函数

(com.mojang.serialization.Codec<C>, int)

(com.mojang.serialization.Codec<C>)

方法

<C extends CarverConfiguration, F extends WorldCarver<C>> F (String, F): a, register, method_12704, register, func_222699_a

<C extends CarverConfiguration, F extends WorldCarver<C>> F (String, F): a, register, method_12704, register, m_65065_

int (): d, getRange, method_12710, getBranchFactor, func_222704_c

int (): d, getRange, method_12710, getBranchFactor, m_65073_

boolean (Random, int, int, C): a, isStartChunk, method_12705, shouldCarve, func_212868_a_

boolean (BlockState): a, canReplaceBlock, method_12709, canAlwaysCarveBlock, func_222706_a

boolean (BlockState): a, canReplaceBlock, method_12709, canAlwaysCarveBlock, m_65010_

boolean (BlockState, BlockState): a, canReplaceBlock, method_12703, canCarveBlock, func_222707_a

boolean (BlockState, BlockState): a, canReplaceBlock, method_12703, canCarveBlock, m_65012_

boolean (ChunkAccess, int, int, int, int, int, int, int, int): a, hasWater, method_12711, isRegionUncarvable, func_222700_a

boolean (int, int, int, int, int, int): a, isEdge, method_12706, isOnBoundary, func_222701_a

boolean (int, int, int, int, int, int): a, isEdge, method_12706, isOnBoundary, m_65003_

boolean (int, int, double, double, int, int, float): a, canReach, method_12707, canCarveBranch, func_222702_a

boolean (double, double, double, int): a, skip, method_16582, isPositionExcluded, func_222708_a

boolean (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, double, double, BitSet): a, carveSphere, method_16580, carveRegion, func_227208_a_

boolean (ChunkAccess, Function<BlockPos, Biome>, Random, int, int, int, int, int, BitSet, C): a, carve, method_12702, carve, func_225555_a_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>> (): c, configuredCodec, method_28616, getCodec, func_236244_c_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>> (): c, configuredCodec, method_28616, getCodec, m_65072_

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_16581, carveAtPoint, func_230358_a_

ConfiguredWorldCarver<C> (C): a, configured, method_28614, configure, func_242761_a

ConfiguredWorldCarver<C> (C): a, configured, method_28614, configure, m_65063_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, BitSet, WorldCarver$CarveSkipChecker): a, carveEllipsoid, method_33978, carveRegion, m_159386_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, Aquifer, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_16581, carveAtPoint, m_141949_

BlockState (CarvingContext, C, BlockPos, Aquifer): a, getCarveState, method_36418, getState, m_159418_

BlockState (CarverConfiguration, BlockState): a, getDebugState, method_36417, getDebugState, m_159381_

boolean (CarvingContext, C, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, BitSet): a, carve, method_12702, carve, m_142404_

boolean (C, Random): a, isStartChunk, method_12705, shouldCarve, m_142512_

boolean (ChunkAccess, int, int, int, int, int, int): a, hasDisallowedLiquid, method_33977, isRegionUncarvable, m_141931_

boolean (ChunkPos, double, double, int, int, float): a, canReach, method_33976, canCarveBranch, m_159367_

boolean (CarverConfiguration): b, isDebugEnabled, method_33980, isDebug, m_159423_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cid

cig

net.minecraft.server.v1_16_R2.WorldGenCarverAbstract

net.minecraft.server.v1_16_R3.WorldGenCarverAbstract

字段

构造函数

方法

ConfiguredWorldCarver<C> (C): a, configured, method_28614, method_28614, func_242761_a

ConfiguredWorldCarver<C> (C): a, configured, method_28614, configure, func_242761_a

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cjh

cid

net.minecraft.server.v1_16_R1.WorldGenCarverAbstract

net.minecraft.server.v1_16_R2.WorldGenCarverAbstract

字段

构造函数

方法

ConfiguredWorldCarver<C> (C): a, configured, method_28614, method_28614, func_242761_a

1.16.1

名称

cco

cjh

net.minecraft.server.v1_15_R1.WorldGenCarverAbstract

net.minecraft.server.v1_16_R1.WorldGenCarverAbstract

字段

WorldCarver<ProbabilityFeatureConfiguration>: b, HELL_CAVE, field_13297, HELL_CAVE, field_222710_b

WorldCarver<ProbabilityFeatureConfiguration>: b, NETHER_CAVE, field_13297, NETHER_CAVE, field_236240_b_

Function<com.mojang.datafixers.Dynamic<?>, ? extends C>: m, configurationFactory, field_13299, configDeserializer, field_222721_m

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>>: m, configuredCodec, field_24831, codec, field_236241_m_

构造函数

(Function<com.mojang.datafixers.Dynamic<?>, ? extends C>, int)

(com.mojang.serialization.Codec<C>, int)

方法

int (): c, getRange, method_12710, getBranchFactor, func_222704_c

int (): d, getRange, method_12710, getBranchFactor, func_222704_c

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_225556_a_

com.mojang.serialization.Codec<ConfiguredWorldCarver<C>> (): c, configuredCodec, method_28616, getCodec, func_236244_c_

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_16581, carveAtPoint, func_230358_a_

1.15.2

名称

ccl

cco

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bzt

ccl

net.minecraft.server.v1_14_R1.WorldGenCarverAbstract

net.minecraft.server.v1_15_R1.WorldGenCarverAbstract

字段

构造函数

方法

boolean (ChunkAccess, long, int, int, int, double, double, double, double, double, BitSet): a, carveSphere, method_16580, carveRegion, func_222705_a

boolean (ChunkAccess, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_222703_a

boolean (ChunkAccess, Random, int, int, int, int, int, BitSet, C): a, carve, method_12702, carve, func_212867_a_

boolean (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, double, double, BitSet): a, carveSphere, method_16580, carveRegion, func_227208_a_

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_225556_a_

boolean (ChunkAccess, Function<BlockPos, Biome>, Random, int, int, int, int, int, BitSet, C): a, carve, method_12702, carve, func_225555_a_

1.14.4

名称

bzo

bzt

net.minecraft.world.level.levelgen.carver.WorldCarver

字段

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: a, field_13304, CAVE, field_222709_a

WorldCarver<ProbabilityFeatureConfiguration>: a, CAVE, field_13304, CAVE, field_222709_a

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: b, field_13297, HELL_CAVE, field_222710_b

WorldCarver<ProbabilityFeatureConfiguration>: b, HELL_CAVE, field_13297, HELL_CAVE, field_222710_b

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: c, field_13295, CANYON, field_222711_c

WorldCarver<ProbabilityFeatureConfiguration>: c, CANYON, field_13295, CANYON, field_222711_c

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: d, field_13303, UNDERWATER_CANYON, field_222712_d

WorldCarver<ProbabilityFeatureConfiguration>: d, UNDERWATER_CANYON, field_13303, UNDERWATER_CANYON, field_222712_d

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: e, field_13300, UNDERWATER_CAVE, field_222713_e

WorldCarver<ProbabilityFeatureConfiguration>: e, UNDERWATER_CAVE, field_13300, UNDERWATER_CAVE, field_222713_e

IBlockData: f, field_13301, AIR, field_222714_f

BlockState: f, AIR, field_13301, AIR, field_222714_f

IBlockData: g, field_13294, CAVE_AIR, field_222715_g

BlockState: g, CAVE_AIR, field_13294, CAVE_AIR, field_222715_g

Fluid: h, field_13305, WATER, field_222716_h

FluidState: h, WATER, field_13305, WATER, field_222716_h

Fluid: i, field_13296, LAVA, field_222717_i

FluidState: i, LAVA, field_13296, LAVA, field_222717_i

Set<Block>: j, field_13302, alwaysCarvableBlocks, field_222718_j

Set<Block>: j, replaceableBlocks, field_13302, alwaysCarvableBlocks, field_222718_j

Set<FluidType>: k, field_13298, carvableFluids, field_222719_k

Set<Fluid>: k, liquids, field_13298, carvableFluids, field_222719_k

Function<com.mojang.datafixers.Dynamic<?>, ? extends C>: m, field_13299, configDeserializer, field_222721_m

Function<com.mojang.datafixers.Dynamic<?>, ? extends C>: m, configurationFactory, field_13299, configDeserializer, field_222721_m

int: l, field_16653, heightLimit, field_222720_l

int: l, genHeight, field_16653, heightLimit, field_222720_l

构造函数

方法

<C extends WorldGenCarverConfiguration, F extends WorldGenCarverAbstract<C>> F (String, F): a, method_12704, register, func_222699_a

<C extends CarverConfiguration, F extends WorldCarver<C>> F (String, F): a, register, method_12704, register, func_222699_a

int (): c, method_12710, getBranchFactor, func_222704_c

int (): c, getRange, method_12710, getBranchFactor, func_222704_c

boolean (IChunkAccess, long, int, int, int, double, double, double, double, double, BitSet): a, method_16580, carveRegion, func_222705_a

boolean (ChunkAccess, long, int, int, int, double, double, double, double, double, BitSet): a, carveSphere, method_16580, carveRegion, func_222705_a

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, carveAtPoint, func_222703_a

boolean (ChunkAccess, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_222703_a

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, C): a, method_12702, carve, func_212867_a_

boolean (ChunkAccess, Random, int, int, int, int, int, BitSet, C): a, carve, method_12702, carve, func_212867_a_

boolean (Random, int, int, C): a, method_12705, shouldCarve, func_212868_a_

boolean (Random, int, int, C): a, isStartChunk, method_12705, shouldCarve, func_212868_a_

boolean (IBlockData): a, method_12709, canAlwaysCarveBlock, func_222706_a

boolean (BlockState): a, canReplaceBlock, method_12709, canAlwaysCarveBlock, func_222706_a

boolean (IBlockData, IBlockData): a, method_12703, canCarveBlock, func_222707_a

boolean (BlockState, BlockState): a, canReplaceBlock, method_12703, canCarveBlock, func_222707_a

boolean (IChunkAccess, int, int, int, int, int, int, int, int): a, method_12711, isRegionUncarvable, func_222700_a

boolean (ChunkAccess, int, int, int, int, int, int, int, int): a, hasWater, method_12711, isRegionUncarvable, func_222700_a

boolean (int, int, int, int, int, int): a, method_12706, isOnBoundary, func_222701_a

boolean (int, int, int, int, int, int): a, isEdge, method_12706, isOnBoundary, func_222701_a

boolean (int, int, double, double, int, int, float): a, method_12707, canCarveBranch, func_222702_a

boolean (int, int, double, double, int, int, float): a, canReach, method_12707, canCarveBranch, func_222702_a

boolean (double, double, double, int): a, method_16582, isPositionExcluded, func_222708_a

boolean (double, double, double, int): a, skip, method_16582, isPositionExcluded, func_222708_a

1.14.3

名称

bzk

bzo

net.minecraft.world.gen.carver.Carver

字段

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: a, field_13304, field_222709_a

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: a, field_13304, CAVE, field_222709_a

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: b, field_13297, field_222710_b

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: b, field_13297, HELL_CAVE, field_222710_b

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: c, field_13295, field_222711_c

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: c, field_13295, CANYON, field_222711_c

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: d, field_13303, field_222712_d

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: d, field_13303, UNDERWATER_CANYON, field_222712_d

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: e, field_13300, field_222713_e

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: e, field_13300, UNDERWATER_CAVE, field_222713_e

IBlockData: f, field_13301, field_222714_f

IBlockData: f, field_13301, AIR, field_222714_f

IBlockData: g, field_13294, field_222715_g

IBlockData: g, field_13294, CAVE_AIR, field_222715_g

Fluid: h, field_13305, field_222716_h

Fluid: h, field_13305, WATER, field_222716_h

Fluid: i, field_13296, field_222717_i

Fluid: i, field_13296, LAVA, field_222717_i

Set<Block>: j, field_13302, field_222718_j

Set<Block>: j, field_13302, alwaysCarvableBlocks, field_222718_j

Set<FluidType>: k, field_13298, field_222719_k

Set<FluidType>: k, field_13298, carvableFluids, field_222719_k

Function<com.mojang.datafixers.Dynamic<?>, ? extends C>: m, field_13299, field_222721_m

Function<com.mojang.datafixers.Dynamic<?>, ? extends C>: m, field_13299, configDeserializer, field_222721_m

int: l, field_16653, field_222720_l

int: l, field_16653, heightLimit, field_222720_l

构造函数

方法

<C extends WorldGenCarverConfiguration, F extends WorldGenCarverAbstract<C>> F (String, F): a, method_12704, func_222699_a

<C extends WorldGenCarverConfiguration, F extends WorldGenCarverAbstract<C>> F (String, F): a, method_12704, register, func_222699_a

int (): c, method_12710, func_222704_c

int (): c, method_12710, getBranchFactor, func_222704_c

boolean (IChunkAccess, long, int, int, int, double, double, double, double, double, BitSet): a, method_16580, func_222705_a

boolean (IChunkAccess, long, int, int, int, double, double, double, double, double, BitSet): a, method_16580, carveRegion, func_222705_a

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, func_222703_a

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, carveAtPoint, func_222703_a

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, C): a, method_12702, func_212867_a_

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, C): a, method_12702, carve, func_212867_a_

boolean (Random, int, int, C): a, method_12705, func_212868_a_

boolean (Random, int, int, C): a, method_12705, shouldCarve, func_212868_a_

boolean (IBlockData): a, method_12709, func_222706_a

boolean (IBlockData): a, method_12709, canAlwaysCarveBlock, func_222706_a

boolean (IBlockData, IBlockData): a, method_12703, func_222707_a

boolean (IBlockData, IBlockData): a, method_12703, canCarveBlock, func_222707_a

boolean (IChunkAccess, int, int, int, int, int, int, int, int): a, method_12711, func_222700_a

boolean (IChunkAccess, int, int, int, int, int, int, int, int): a, method_12711, isRegionUncarvable, func_222700_a

boolean (int, int, int, int, int, int): a, method_12706, func_222701_a

boolean (int, int, int, int, int, int): a, method_12706, isOnBoundary, func_222701_a

boolean (int, int, double, double, int, int, float): a, method_12707, func_222702_a

boolean (int, int, double, double, int, int, float): a, method_12707, canCarveBranch, func_222702_a

boolean (double, double, double, int): a, method_16582, func_222708_a

boolean (double, double, double, int): a, method_16582, isPositionExcluded, func_222708_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bzj

bzk

字段

构造函数

方法

1.14

名称

bwe

bzj

net.minecraft.class_2939

net.minecraft.server.v1_13_R2.WorldGenCarverAbstract

net.minecraft.server.v1_14_R1.WorldGenCarverAbstract

字段

IBlockData: a, field_202525_a

IBlockData: b, field_202526_b

Fluid: c, field_202527_c

Fluid: d, field_202529_e

Set<Block>: e, field_202531_g

Set<FluidType>: f, field_204634_f

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: a, field_13304, field_222709_a

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: b, field_13297, field_222710_b

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: c, field_13295, field_222711_c

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: d, field_13303, field_222712_d

WorldGenCarverAbstract<WorldGenFeatureConfigurationChance>: e, field_13300, field_222713_e

IBlockData: f, field_13301, field_222714_f

IBlockData: g, field_13294, field_222715_g

Fluid: h, field_13305, field_222716_h

Fluid: i, field_13296, field_222717_i

Set<Block>: j, field_13302, field_222718_j

Set<FluidType>: k, field_13298, field_222719_k

Function<com.mojang.datafixers.Dynamic<?>, ? extends C>: m, field_13299, field_222721_m

int: l, field_16653, field_222720_l

构造函数

()

(Function<com.mojang.datafixers.Dynamic<?>, ? extends C>, int)

方法

int (): a, func_202520_b

boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a

boolean (IBlockData): a, func_202519_b

boolean (IBlockData, IBlockData): a, func_202517_a

boolean (IWorldReader, int, int, int, int, int, int, int, int): a, func_202524_a

boolean (int, int, int, int, int, int): a, func_202514_a

boolean (int, int, double, double, int, int, float): a, func_202515_a

<C extends WorldGenCarverConfiguration, F extends WorldGenCarverAbstract<C>> F (String, F): a, method_12704, func_222699_a

int (): c, method_12710, func_222704_c

boolean (IChunkAccess, long, int, int, int, double, double, double, double, double, BitSet): a, method_16580, func_222705_a

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, func_222703_a

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, C): a, method_12702, func_212867_a_

boolean (Random, int, int, C): a, method_12705, func_212868_a_

boolean (IBlockData): a, method_12709, func_222706_a

boolean (IBlockData, IBlockData): a, method_12703, func_222707_a

boolean (IChunkAccess, int, int, int, int, int, int, int, int): a, method_12711, func_222700_a

boolean (int, int, int, int, int, int): a, method_12706, func_222701_a

boolean (int, int, double, double, int, int, float): a, method_12707, func_222702_a

boolean (double, double, double, int): a, method_16582, func_222708_a

1.13.2

名称

bwd

bwe

字段

构造函数

方法

1.13.1

名称

bvv

bwd

net.minecraft.server.v1_13_R1.WorldGenCarverAbstract

net.minecraft.server.v1_13_R2.WorldGenCarverAbstract

字段

构造函数

方法

1.13

名称

bvv

net.minecraft.world.gen.carver.WorldCarver

net.minecraft.server.v1_13_R1.WorldGenCarverAbstract

字段

IBlockData: a, field_202525_a

IBlockData: b, field_202526_b

Fluid: c, field_202527_c

Fluid: d, field_202529_e

Set<Block>: e, field_202531_g

Set<FluidType>: f, field_204634_f

构造函数

()

方法

int (): a, func_202520_b

boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a

boolean (IBlockData): a, func_202519_b

boolean (IBlockData, IBlockData): a, func_202517_a

boolean (IWorldReader, int, int, int, int, int, int, int, int): a, func_202524_a

boolean (int, int, int, int, int, int): a, func_202514_a

boolean (int, int, double, double, int, int, float): a, func_202515_a