历史 - net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket

1.21.11

名称

add

adn

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

adc

add

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

acr

adc

字段

Difficulty: b, difficulty, field_12090, difficulty, f_131805_

Difficulty: b, difficulty, comp_4282, difficulty, f_131805_

boolean: c, locked, field_12091, difficultyLocked, f_131806_

boolean: c, locked, comp_4283, difficultyLocked, f_131806_

构造函数

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_55862, write, m_131818_

boolean (): b, isLocked, method_11340, isDifficultyLocked, m_131817_

Difficulty (): e, getDifficulty, method_11342, getDifficulty, m_131820_

Difficulty (): b, difficulty, comp_4282, difficulty, f_131805_

boolean (): e, locked, comp_4283, difficultyLocked, f_131806_

1.21.5

名称

aby

acr

字段

构造函数

方法

1.21.4

名称

ade

aby

字段

构造函数

方法

PacketType<ClientboundChangeDifficultyPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ClientboundChangeDifficultyPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

ach

ade

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

acv

ach

字段

构造函数

方法

1.20.6

名称

zm

acv

字段

Difficulty: a, difficulty, field_12090, difficulty, f_131805_

Difficulty: b, difficulty, field_12090, difficulty, f_131805_

boolean: b, locked, field_12091, difficultyLocked, f_131806_

boolean: c, locked, field_12091, difficultyLocked, f_131806_

StreamCodec<FriendlyByteBuf, ClientboundChangeDifficultyPacket>: a, STREAM_CODEC, field_47907, CODEC, f_316793_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55862, write, m_131818_

boolean (): a, isLocked, method_11340, isDifficultyLocked, m_131817_

boolean (): b, isLocked, method_11340, isDifficultyLocked, m_131817_

Difficulty (): d, getDifficulty, method_11342, getDifficulty, m_131820_

Difficulty (): e, getDifficulty, method_11342, getDifficulty, m_131820_

PacketType<ClientboundChangeDifficultyPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

xi

zm

字段

构造函数

方法

1.20.2

名称

ve

xi

字段

构造函数

方法

Difficulty (): c, getDifficulty, method_11342, getDifficulty, m_131820_

Difficulty (): d, getDifficulty, method_11342, getDifficulty, m_131820_

1.20.1

名称

vr

ve

字段

构造函数

方法

1.19.4

名称

uw

vr

字段

构造函数

方法

boolean (): b, isLocked, method_11340, isDifficultyLocked, m_131817_

boolean (): a, isLocked, method_11340, isDifficultyLocked, m_131817_

1.19.3

名称

tr

uw

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

td

tr

net.minecraft.network.protocol.game.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.19

名称

ru

td

net.minecraft.network.protocol.game.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.18.2

名称

rj

ru

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

qc

rj

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

pa

qc

net.minecraft.network.play.server.SServerDifficultyPacket

net.minecraft.src.C_5048_

net.minecraft.server.v1_16_R3.PacketPlayOutServerDifficulty

net.minecraft.network.protocol.game.PacketPlayOutServerDifficulty

字段

Difficulty: a, difficulty, field_12090, difficulty, field_179833_a

Difficulty: a, difficulty, field_12090, difficulty, f_131805_

boolean: b, locked, field_12091, difficultyLocked, field_179832_b

boolean: b, locked, field_12091, difficultyLocked, f_131806_

构造函数

()

(FriendlyByteBuf)

方法

void (ClientGamePacketListener): a, handle, method_11341, apply, func_148833_a

void (ClientGamePacketListener): a, handle, method_11341, apply, m_5797_

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

boolean (): b, isLocked, method_11340, isDifficultyLocked, func_179830_a

boolean (): b, isLocked, method_11340, isDifficultyLocked, m_131817_

Difficulty (): c, getDifficulty, method_11342, getDifficulty, func_179831_b

Difficulty (): c, getDifficulty, method_11342, getDifficulty, m_131820_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutServerDifficulty

net.minecraft.server.v1_16_R3.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

nz

pa

net.minecraft.server.v1_16_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_16_R2.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.16.1

名称

ml

nz

net.minecraft.server.v1_15_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_16_R1.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.15.2

名称

net.minecraft.client.network.packet.DifficultyS2CPacket

net.minecraft.network.packet.s2c.play.DifficultyS2CPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ku

ml

net.minecraft.network.packet.s2c.play.DifficultyS2CPacket

net.minecraft.client.network.packet.DifficultyS2CPacket

net.minecraft.server.v1_14_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_15_R1.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.14.4

名称

ks

ku

net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket

net.minecraft.client.network.packet.DifficultyS2CPacket

net.minecraft.network.packet.s2c.play.DifficultyS2CPacket

字段

EnumDifficulty: a, field_12090, difficulty, field_179833_a

Difficulty: a, difficulty, field_12090, difficulty, field_179833_a

boolean: b, field_12091, difficultyLocked, field_179832_b

boolean: b, locked, field_12091, difficultyLocked, field_179832_b

构造函数

方法

void (PacketListenerPlayOut): a, method_11341, method_11341, func_148833_a

void (ClientGamePacketListener): a, handle, method_11341, apply, func_148833_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

boolean (): b, method_11340, isDifficultyLocked, func_179830_a

boolean (): b, isLocked, method_11340, isDifficultyLocked, func_179830_a

EnumDifficulty (): c, method_11342, getDifficulty, func_179831_b

Difficulty (): c, getDifficulty, method_11342, getDifficulty, func_179831_b

1.14.3

名称

kr

ks

net.minecraft.client.network.packet.DifficultyS2CPacket

字段

EnumDifficulty: a, field_12090, field_179833_a

EnumDifficulty: a, field_12090, difficulty, field_179833_a

boolean: b, field_12091, field_179832_b

boolean: b, field_12091, difficultyLocked, field_179832_b

构造函数

方法

void (PacketListenerPlayOut): a, method_11341, func_148833_a

void (PacketListenerPlayOut): a, method_11341, method_11341, func_148833_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

boolean (): b, method_11340, func_179830_a

boolean (): b, method_11340, isDifficultyLocked, func_179830_a

EnumDifficulty (): c, method_11342, func_179831_b

EnumDifficulty (): c, method_11342, getDifficulty, func_179831_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

jm

kr

net.minecraft.class_2632

net.minecraft.network.play.server.SPacketServerDifficulty

net.minecraft.network.play.server.SServerDifficultyPacket

net.minecraft.server.v1_13_R2.PacketPlayOutServerDifficulty

net.minecraft.server.v1_14_R1.PacketPlayOutServerDifficulty

字段

EnumDifficulty: a, field_179833_a

EnumDifficulty: a, field_12090, field_179833_a

boolean: b, field_179832_b

boolean: b, field_12091, field_179832_b

构造函数

方法

void (PacketListenerPlayOut): a, func_148833_a

void (PacketListenerPlayOut): a, method_11341, func_148833_a

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

boolean (): b, func_179830_a

boolean (): b, method_11340, func_179830_a

EnumDifficulty (): c, func_179831_b

EnumDifficulty (): c, method_11342, func_179831_b

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_13_R2.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.13

名称

il

jm

net.minecraft.server.v1_12_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_13_R1.PacketPlayOutServerDifficulty

字段

构造函数

方法

boolean (): a, func_179830_a

boolean (): b, func_179830_a

EnumDifficulty (): b, func_179831_b

EnumDifficulty (): c, func_179831_b

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

gd

il

net.minecraft.server.v1_11_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_12_R1.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

ga

gd

net.minecraft.server.v1_10_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_11_R1.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

fy

ga

net.minecraft.server.v1_9_R2.PacketPlayOutServerDifficulty

net.minecraft.server.v1_10_R1.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.9.4

名称

fw

fy

net.minecraft.server.v1_9_R1.PacketPlayOutServerDifficulty

net.minecraft.server.v1_9_R2.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

net.minecraft.network.play.server.S41PacketServerDifficulty

net.minecraft.network.play.server.SPacketServerDifficulty

net.minecraft.server.v1_8_R3.PacketPlayOutServerDifficulty

net.minecraft.server.v1_9_R1.PacketPlayOutServerDifficulty

字段

构造函数

方法

1.8.8

名称

fw

net.minecraft.network.play.server.S41PacketServerDifficulty

net.minecraft.server.v1_8_R3.PacketPlayOutServerDifficulty

字段

EnumDifficulty: a, field_179833_a

boolean: b, field_179832_b

构造函数

()

(EnumDifficulty, boolean)

方法

void (PacketListenerPlayOut): a, func_148833_a

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

boolean (): a, func_179830_a

EnumDifficulty (): b, func_179831_b