历史 - net.minecraft.client.renderer.item.ItemModelResolver

1.21.11

名称

hyq

ihk

字段

构造函数

方法

float (ItemStack): b, swapAnimationScale, method_75483, getSwapAnimationScale, m_444042_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hof

hyq

字段

构造函数

方法

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, LivingEntity, int): b, appendItemLayers, method_65596, update, m_372763_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, LivingEntity, int): a, updateForTopItem, method_65598, clearAndUpdate, m_373364_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, ItemOwner, int): a, updateForTopItem, method_65598, clearAndUpdate, m_373364_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, ItemOwner, int): b, appendItemLayers, method_65596, update, m_372763_

1.21.8

名称

hoe

hof

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

hhg

hoe

字段

构造函数

方法

void (ItemStack): b, fixupSkullProfile, method_65593, resolveProfileComponent, m_373517_

1.21.5

名称

hbn

hhg

字段

构造函数

方法

void (ItemStackRenderState, ItemStack, ItemDisplayContext, boolean, LivingEntity): a, updateForLiving, method_65597, updateForLivingEntity, m_373686_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, boolean, Level, LivingEntity, int): a, updateForTopItem, method_65598, update, m_373364_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, LivingEntity, int): a, appendItemLayers, method_65596, update, m_372763_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, LivingEntity, int): b, appendItemLayers, method_65596, update, m_372763_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, LivingEntity): a, updateForLiving, method_65597, updateForLivingEntity, m_373686_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, LivingEntity, int): a, updateForTopItem, method_65598, clearAndUpdate, m_373364_

1.21.4

名称

hbn

net.minecraft.client.renderer.item.ItemModelResolver

net.minecraft.class_10442

net.minecraft.client.item.ItemModelManager

net.minecraft.src.C_370298_

字段

Function<ResourceLocation, ItemModel>: a, modelGetter, field_55334, modelGetter, f_371079_

Function<ResourceLocation, ClientItem$Properties>: b, clientProperties, field_55553, propertiesGetter, f_371043_

构造函数

(ModelManager)

方法

void (ItemStackRenderState, ItemStack, ItemDisplayContext, boolean, LivingEntity): a, updateForLiving, method_65597, updateForLivingEntity, m_373686_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Entity): a, updateForNonLiving, method_65595, updateForNonLivingEntity, m_374300_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, boolean, Level, LivingEntity, int): a, updateForTopItem, method_65598, update, m_373364_

void (ItemStack): b, fixupSkullProfile, method_65593, resolveProfileComponent, m_373517_

void (ItemStackRenderState, ItemStack, ItemDisplayContext, Level, LivingEntity, int): a, appendItemLayers, method_65596, update, m_372763_

boolean (ItemStack): a, shouldPlaySwapAnimation, method_65912, hasHandAnimationOnSwap, m_373649_