历史 - net.minecraft.client.multiplayer.ClientConfigurationPacketListenerImpl
1.21.11
名称
gzj
hib
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gri
gzj
字段
org.slf4j.Logger: k, LOGGER, field_45596, LOGGER, f_290948_
org.slf4j.Logger: n, LOGGER, field_45596, LOGGER, f_290948_
com.mojang.authlib.GameProfile: l, localGameProfile, field_45597, profile, f_290697_
com.mojang.authlib.GameProfile: p, localGameProfile, field_45597, profile, f_290697_
RegistryAccess$Frozen: n, receivedRegistries, field_45598, registryManager, f_291454_
RegistryAccess$Frozen: r, receivedRegistries, field_45598, registryManager, f_291454_
FeatureFlagSet: m, enabledFeatures, field_45599, enabledFeatures, f_291167_
FeatureFlagSet: q, enabledFeatures, field_45599, enabledFeatures, f_291167_
RegistryDataCollector: o, registryDataCollector, field_48766, clientRegistries, f_314792_
RegistryDataCollector: s, registryDataCollector, field_48766, clientRegistries, f_314792_
KnownPacksManager: p, knownPacks, field_49123, dataPackManager, f_315686_
KnownPacksManager: t, knownPacks, field_49123, dataPackManager, f_315686_
ChatComponent$State: j, chatState, field_50223, chatState, f_316283_
ChatComponent$State: m, chatState, field_50223, chatState, f_316283_
Component: l, DISCONNECTED_MESSAGE, field_63065, CODE_OF_CONDUCT_DISCONNECT_REASON, f_412943_
LevelLoadTracker: o, levelLoadTracker, field_61721, chunkLoadProgress, f_412242_
boolean: u, seenCodeOfConduct, field_62595, receivedCodeOfConduct, f_412746_
构造函数
方法
void (ClientboundCodeOfConductPacket): a, handleCodeOfConduct, method_73257, onCodeOfConduct, m_418278_
1.21.8
名称
grh
gri
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
glm
grh
字段
org.slf4j.Logger: l, LOGGER, field_45596, LOGGER, f_290948_
org.slf4j.Logger: k, LOGGER, field_45596, LOGGER, f_290948_
com.mojang.authlib.GameProfile: m, localGameProfile, field_45597, profile, f_290697_
com.mojang.authlib.GameProfile: l, localGameProfile, field_45597, profile, f_290697_
RegistryAccess$Frozen: o, receivedRegistries, field_45598, registryManager, f_291454_
RegistryAccess$Frozen: n, receivedRegistries, field_45598, registryManager, f_291454_
FeatureFlagSet: n, enabledFeatures, field_45599, enabledFeatures, f_291167_
FeatureFlagSet: m, enabledFeatures, field_45599, enabledFeatures, f_291167_
RegistryDataCollector: p, registryDataCollector, field_48766, clientRegistries, f_314792_
RegistryDataCollector: o, registryDataCollector, field_48766, clientRegistries, f_314792_
KnownPacksManager: q, knownPacks, field_49123, dataPackManager, f_315686_
KnownPacksManager: p, knownPacks, field_49123, dataPackManager, f_315686_
ChatComponent$State: k, chatState, field_50223, chatState, f_316283_
ChatComponent$State: j, chatState, field_50223, chatState, f_316283_
构造函数
方法
DialogConnectionAccess (): e, createDialogAccess, method_72017, createDialogNetworkAccess, m_401878_
1.21.5
名称
gfy
glm
字段
构造函数
方法
1.21.4
名称
gfi
gfy
字段
构造函数
方法
1.21.3
名称
fzd
gfi
字段
org.slf4j.Logger: m, LOGGER, field_45596, LOGGER, f_290948_
org.slf4j.Logger: l, LOGGER, field_45596, LOGGER, f_290948_
com.mojang.authlib.GameProfile: n, localGameProfile, field_45597, profile, f_290697_
com.mojang.authlib.GameProfile: m, localGameProfile, field_45597, profile, f_290697_
RegistryAccess$Frozen: p, receivedRegistries, field_45598, registryManager, f_291454_
RegistryAccess$Frozen: o, receivedRegistries, field_45598, registryManager, f_291454_
FeatureFlagSet: o, enabledFeatures, field_45599, enabledFeatures, f_291167_
FeatureFlagSet: n, enabledFeatures, field_45599, enabledFeatures, f_291167_
RegistryDataCollector: q, registryDataCollector, field_48766, clientRegistries, f_314792_
RegistryDataCollector: p, registryDataCollector, field_48766, clientRegistries, f_314792_
KnownPacksManager: r, knownPacks, field_49123, dataPackManager, f_315686_
KnownPacksManager: q, knownPacks, field_49123, dataPackManager, f_315686_
ChatComponent$State: l, chatState, field_50223, chatState, f_316283_
ChatComponent$State: k, chatState, field_50223, chatState, f_316283_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fxv
fzd
字段
org.slf4j.Logger: k, LOGGER, field_45596, LOGGER, f_290948_
org.slf4j.Logger: m, LOGGER, field_45596, LOGGER, f_290948_
com.mojang.authlib.GameProfile: l, localGameProfile, field_45597, profile, f_290697_
com.mojang.authlib.GameProfile: n, localGameProfile, field_45597, profile, f_290697_
RegistryAccess$Frozen: n, receivedRegistries, field_45598, registryManager, f_291454_
RegistryAccess$Frozen: p, receivedRegistries, field_45598, registryManager, f_291454_
FeatureFlagSet: m, enabledFeatures, field_45599, enabledFeatures, f_291167_
FeatureFlagSet: o, enabledFeatures, field_45599, enabledFeatures, f_291167_
RegistryDataCollector: o, registryDataCollector, field_48766, clientRegistries, f_314792_
RegistryDataCollector: q, registryDataCollector, field_48766, clientRegistries, f_314792_
KnownPacksManager: p, knownPacks, field_49123, dataPackManager, f_315686_
KnownPacksManager: r, knownPacks, field_49123, dataPackManager, f_315686_
ChatComponent$State: j, chatState, field_50223, chatState, f_316283_
ChatComponent$State: l, chatState, field_50223, chatState, f_316283_
构造函数
方法
void (Component): a, onDisconnect, method_10839, onDisconnected, m_7026_
void (DisconnectionDetails): a, onDisconnect, method_10839, onDisconnected, m_7026_
1.20.6
名称
fnq
fxv
字段
org.slf4j.Logger: g, LOGGER, field_45596, LOGGER, f_290948_
org.slf4j.Logger: k, LOGGER, field_45596, LOGGER, f_290948_
com.mojang.authlib.GameProfile: h, localGameProfile, field_45597, profile, f_290697_
com.mojang.authlib.GameProfile: l, localGameProfile, field_45597, profile, f_290697_
RegistryAccess$Frozen: i, receivedRegistries, field_45598, registryManager, f_291454_
RegistryAccess$Frozen: n, receivedRegistries, field_45598, registryManager, f_291454_
FeatureFlagSet: j, enabledFeatures, field_45599, enabledFeatures, f_291167_
FeatureFlagSet: m, enabledFeatures, field_45599, enabledFeatures, f_291167_
RegistryDataCollector: o, registryDataCollector, field_48766, clientRegistries, f_314792_
KnownPacksManager: p, knownPacks, field_49123, dataPackManager, f_315686_
ChatComponent$State: j, chatState, field_50223, chatState, f_316283_
构造函数
方法
RegistryAccess$Frozen (): f, registryAccess, method_29091, getRegistryManager, m_105152_
void (): e, tick, method_18784, tick, m_9933_
void (): d, tick, method_18784, tick, m_9933_
void (ClientboundUpdateTagsPacket): a, handleUpdateTags, method_11126, onSynchronizeTags, m_105133_
void (ClientboundSelectKnownPacks): a, handleSelectKnownPacks, method_57045, onSelectKnownPacks, m_319752_
void (ClientboundResetChatPacket): a, handleResetChat, method_58577, onResetChat, m_318905_
<T> T (Function<ResourceProvider, T>): a, runWithResources, method_57044, openClientDataPack, m_324928_
1.20.4
名称
fiv
fnq
字段
构造函数
方法
void (Component): a, onDisconnect, method_10839, onDisconnected, m_7026_
1.20.2
名称
fiv
net.minecraft.client.multiplayer.ClientConfigurationPacketListenerImpl
net.minecraft.class_8674
net.minecraft.client.network.ClientConfigurationNetworkHandler
net.minecraft.src.C_290131_
字段
org.slf4j.Logger: g, LOGGER, field_45596, LOGGER, f_290948_
com.mojang.authlib.GameProfile: h, localGameProfile, field_45597, profile, f_290697_
RegistryAccess$Frozen: i, receivedRegistries, field_45598, registryManager, f_291454_
FeatureFlagSet: j, enabledFeatures, field_45599, enabledFeatures, f_291167_
构造函数
(Minecraft, Connection, CommonListenerCookie)
方法
boolean (): c, isAcceptingMessages, method_48106, isConnectionOpen, m_6198_
RegistryAccess$Frozen (): f, registryAccess, method_29091, getRegistryManager, m_105152_
void (CustomPacketPayload): a, handleCustomPayload, method_11152, onCustomPayload, m_105003_
void (CustomPacketPayload): b, handleUnknownCustomPayload, method_52797, handleCustomPayload, m_294207_
void (ClientboundRegistryDataPacket): a, handleRegistryData, method_52795, onDynamicRegistries, m_293753_
void (ClientboundUpdateEnabledFeaturesPacket): a, handleEnabledFeatures, method_52796, onFeatures, m_293561_
void (ClientboundFinishConfigurationPacket): a, handleConfigurationFinished, method_52794, onReady, m_293477_
void (): e, tick, method_18784, tick, m_9933_