历史 - net.minecraft.world.level.block.WallBannerBlock
1.21.11
名称
een
eji
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dzn
een
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dxc
dzn
字段
构造函数
方法
1.21.5
名称
dsp
dxc
字段
Map<Direction, VoxelShape>: c, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_
Map<Direction, VoxelShape>: c, SHAPES, field_11723, SHAPES_BY_DIRECTION, f_57917_
构造函数
方法
1.21.4
名称
dtm
dsp
字段
构造函数
方法
1.21.3
名称
dow
dtm
字段
DirectionProperty: b, FACING, field_11722, FACING, f_57916_
EnumProperty<Direction>: b, FACING, field_11722, FACING, f_57916_
构造函数
方法
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dny
dow
字段
构造函数
方法
1.20.6
名称
dfl
dny
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.20.4
名称
dbq
dfl
字段
DirectionProperty: a, FACING, field_11722, FACING, f_57916_
DirectionProperty: b, FACING, field_11722, FACING, f_57916_
Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_
Map<Direction, VoxelShape>: c, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_
com.mojang.serialization.MapCodec<WallBannerBlock>: a, CODEC, field_46486, CODEC, f_302945_
构造函数
方法
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
com.mojang.serialization.MapCodec<WallBannerBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cyi
dbq
字段
构造函数
方法
1.20.1
名称
cxz
cyi
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.4
名称
cvg
cxz
字段
构造函数
方法
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.3
名称
csd
cvg
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
crg
csd
net.minecraft.world.level.block.BlockBannerWall
字段
构造函数
方法
1.19
名称
cln
crg
net.minecraft.world.level.block.BlockBannerWall
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.18.2
名称
ckv
cln
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
chm
ckv
字段
构造函数
方法
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
1.17.1
名称
chl
chm
字段
构造函数
方法
1.17
名称
cbj
chl
net.minecraft.block.WallBannerBlock
net.minecraft.src.C_1955_
net.minecraft.server.v1_16_R3.BlockBannerWall
net.minecraft.world.level.block.BlockBannerWall
字段
DirectionProperty: a, FACING, field_11722, FACING, field_196290_a
DirectionProperty: a, FACING, field_11722, FACING, f_57916_
Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, field_196291_b
Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_
构造函数
方法
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cbg
cbj
net.minecraft.server.v1_16_R2.BlockBannerWall
net.minecraft.server.v1_16_R3.BlockBannerWall
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ccl
cbg
net.minecraft.server.v1_16_R1.BlockBannerWall
net.minecraft.server.v1_16_R2.BlockBannerWall
字段
构造函数
方法
1.16.1
名称
bvn
ccl
net.minecraft.server.v1_15_R1.BlockBannerWall
net.minecraft.server.v1_16_R1.BlockBannerWall
字段
构造函数
(DyeColor, BlockBehaviour$Properties)
方法
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
bvk
bvn
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bsz
bvk
net.minecraft.server.v1_14_R1.BlockBannerWall
net.minecraft.server.v1_15_R1.BlockBannerWall
字段
构造函数
方法
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
1.14.4
名称
bsu
bsz
net.minecraft.world.level.block.WallBannerBlock
字段
BlockStateDirection: a, field_11722, FACING, field_196290_a
DirectionProperty: a, FACING, field_11722, FACING, field_196290_a
Map<EnumDirection, VoxelShape>: b, field_11723, FACING_TO_SHAPE, field_196291_b
Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, field_196291_b
构造函数
方法
String (): l, method_9539, getTranslationKey, func_149739_a
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
bsq
bsu
net.minecraft.block.WallBannerBlock
字段
BlockStateDirection: a, field_11722, field_196290_a
BlockStateDirection: a, field_11722, FACING, field_196290_a
Map<EnumDirection, VoxelShape>: b, field_11723, field_196291_b
Map<EnumDirection, VoxelShape>: b, field_11723, FACING_TO_SHAPE, field_196291_b
构造函数
方法
String (): l, method_9539, func_149739_a
String (): l, method_9539, getTranslationKey, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bsp
bsq
字段
构造函数
方法
1.14
名称
bir
bsp
net.minecraft.class_2546
net.minecraft.block.BlockBannerWall
net.minecraft.block.WallBannerBlock
net.minecraft.server.v1_13_R2.BlockBannerWall
net.minecraft.server.v1_14_R1.BlockBannerWall
字段
BlockStateDirection: a, field_196290_a
BlockStateDirection: a, field_11722, field_196290_a
Map<EnumDirection, VoxelShape>: b, field_196291_b
Map<EnumDirection, VoxelShape>: b, field_11723, field_196291_b
构造函数
方法
String (): m, func_149739_a
String (): l, method_9539, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
biq
bir
字段
构造函数
方法
1.13.1
名称
bii
biq
net.minecraft.server.v1_13_R1.BlockBannerWall
net.minecraft.server.v1_13_R2.BlockBannerWall
字段
构造函数
方法
1.13
名称
bii
net.minecraft.block.BlockBannerWall
net.minecraft.server.v1_13_R1.BlockBannerWall
字段
BlockStateDirection: a, field_196290_a
Map<EnumDirection, VoxelShape>: b, field_196291_b
构造函数
方法
String (): m, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a