历史 - net.minecraft.world.level.block.WallBannerBlock

1.21.11

名称

een

eji

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dzn

een

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dxc

dzn

字段

构造函数

方法

1.21.5

名称

dsp

dxc

字段

Map<Direction, VoxelShape>: c, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_

Map<Direction, VoxelShape>: c, SHAPES, field_11723, SHAPES_BY_DIRECTION, f_57917_

构造函数

方法

1.21.4

名称

dtm

dsp

字段

构造函数

方法

1.21.3

名称

dow

dtm

字段

DirectionProperty: b, FACING, field_11722, FACING, f_57916_

EnumProperty<Direction>: b, FACING, field_11722, FACING, f_57916_

构造函数

方法

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dny

dow

字段

构造函数

方法

1.20.6

名称

dfl

dny

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.20.4

名称

dbq

dfl

字段

DirectionProperty: a, FACING, field_11722, FACING, f_57916_

DirectionProperty: b, FACING, field_11722, FACING, f_57916_

Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_

Map<Direction, VoxelShape>: c, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_

com.mojang.serialization.MapCodec<WallBannerBlock>: a, CODEC, field_46486, CODEC, f_302945_

构造函数

方法

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

com.mojang.serialization.MapCodec<WallBannerBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cyi

dbq

字段

构造函数

方法

1.20.1

名称

cxz

cyi

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.4

名称

cvg

cxz

字段

构造函数

方法

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.3

名称

csd

cvg

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

crg

csd

net.minecraft.world.level.block.BlockBannerWall

字段

构造函数

方法

1.19

名称

cln

crg

net.minecraft.world.level.block.BlockBannerWall

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.18.2

名称

ckv

cln

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

chm

ckv

字段

构造函数

方法

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

1.17.1

名称

chl

chm

字段

构造函数

方法

1.17

名称

cbj

chl

net.minecraft.block.WallBannerBlock

net.minecraft.src.C_1955_

net.minecraft.server.v1_16_R3.BlockBannerWall

net.minecraft.world.level.block.BlockBannerWall

字段

DirectionProperty: a, FACING, field_11722, FACING, field_196290_a

DirectionProperty: a, FACING, field_11722, FACING, f_57916_

Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, field_196291_b

Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, f_57917_

构造函数

方法

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cbg

cbj

net.minecraft.server.v1_16_R2.BlockBannerWall

net.minecraft.server.v1_16_R3.BlockBannerWall

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ccl

cbg

net.minecraft.server.v1_16_R1.BlockBannerWall

net.minecraft.server.v1_16_R2.BlockBannerWall

字段

构造函数

方法

1.16.1

名称

bvn

ccl

net.minecraft.server.v1_15_R1.BlockBannerWall

net.minecraft.server.v1_16_R1.BlockBannerWall

字段

构造函数

(DyeColor, Block$Properties)

(DyeColor, BlockBehaviour$Properties)

方法

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

名称

bvk

bvn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bsz

bvk

net.minecraft.server.v1_14_R1.BlockBannerWall

net.minecraft.server.v1_15_R1.BlockBannerWall

字段

构造函数

方法

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

1.14.4

名称

bsu

bsz

net.minecraft.world.level.block.WallBannerBlock

字段

BlockStateDirection: a, field_11722, FACING, field_196290_a

DirectionProperty: a, FACING, field_11722, FACING, field_196290_a

Map<EnumDirection, VoxelShape>: b, field_11723, FACING_TO_SHAPE, field_196291_b

Map<Direction, VoxelShape>: b, SHAPES, field_11723, FACING_TO_SHAPE, field_196291_b

构造函数

方法

String (): l, method_9539, getTranslationKey, func_149739_a

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

bsq

bsu

net.minecraft.block.WallBannerBlock

字段

BlockStateDirection: a, field_11722, field_196290_a

BlockStateDirection: a, field_11722, FACING, field_196290_a

Map<EnumDirection, VoxelShape>: b, field_11723, field_196291_b

Map<EnumDirection, VoxelShape>: b, field_11723, FACING_TO_SHAPE, field_196291_b

构造函数

方法

String (): l, method_9539, func_149739_a

String (): l, method_9539, getTranslationKey, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bsp

bsq

字段

构造函数

方法

1.14

名称

bir

bsp

net.minecraft.class_2546

net.minecraft.block.BlockBannerWall

net.minecraft.block.WallBannerBlock

net.minecraft.server.v1_13_R2.BlockBannerWall

net.minecraft.server.v1_14_R1.BlockBannerWall

字段

BlockStateDirection: a, field_196290_a

BlockStateDirection: a, field_11722, field_196290_a

Map<EnumDirection, VoxelShape>: b, field_196291_b

Map<EnumDirection, VoxelShape>: b, field_11723, field_196291_b

构造函数

方法

String (): m, func_149739_a

String (): l, method_9539, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

biq

bir

字段

构造函数

方法

1.13.1

名称

bii

biq

net.minecraft.server.v1_13_R1.BlockBannerWall

net.minecraft.server.v1_13_R2.BlockBannerWall

字段

构造函数

方法

1.13

名称

bii

net.minecraft.block.BlockBannerWall

net.minecraft.server.v1_13_R1.BlockBannerWall

字段

BlockStateDirection: a, field_196290_a

Map<EnumDirection, VoxelShape>: b, field_196291_b

构造函数

(EnumColor, Block$Info)

方法

String (): m, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a