历史 - net.minecraft.client.renderer.blockentity.BlockEntityWithBoundingBoxRenderer

1.21.11

名称

hiv

hrl

字段

int: a, STRUCTURE_VOIDS_COLOR, field_63584, field_63584, f_437103_

构造函数

方法

void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, SubmitNodeCollector, PoseStack): a, submitInvisibleBlocks, method_3585, renderInvisibleBlocks, m_419862_

void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, VertexConsumer, org.joml.Matrix4f): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_

void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_447396_

void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i): b, renderStructureVoids, method_61047, renderStructureVoids, m_386379_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

haf

hiv

字段

构造函数

()

(BlockEntityRendererProvider$Context)

方法

int (): aZ_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): bl_, getViewDistance, method_33893, getRenderDistance, m_142163_

void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_

void (T, BlockGetter, BlockPos, Vec3i, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_388240_

void (T, BlockPos, Vec3i, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_

boolean (): aY_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_

boolean (): bk_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_

BlockEntityWithBoundingBoxRenderState (): a, createRenderState, method_74356, createRenderState, m_414927_

void (T, BlockEntityWithBoundingBoxRenderState, float, Vec3, ModelFeatureRenderer$CrumblingOverlay): a, extractRenderState, method_74358, updateRenderState, m_414963_

<T extends BlockEntity extends BoundingBoxRenderable> void (T, BlockEntityWithBoundingBoxRenderState): a, extract, method_74357, updateStructureBoxRenderState, m_415809_

void (BlockEntityWithBoundingBoxRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_74359, render, m_6922_

void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, SubmitNodeCollector, PoseStack): a, submitInvisibleBlocks, method_3585, renderInvisibleBlocks, m_419862_

void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, VertexConsumer, org.joml.Matrix4f): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_

1.21.8

名称

hae

haf

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gud

hae

字段

构造函数

方法

int (): aR_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aZ_, getViewDistance, method_33893, getRenderDistance, m_142163_

boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_

boolean (): aY_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_

1.21.5

名称

gpc

gud

net.minecraft.client.renderer.blockentity.StructureBlockRenderer

net.minecraft.client.renderer.blockentity.BlockEntityWithBoundingBoxRenderer

net.minecraft.src.C_4257_

net.minecraft.src.C_378985_

字段

构造函数

方法

boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, m_5932_

void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, m_6922_

int (): aU_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aR_, getViewDistance, method_33893, getRenderDistance, m_142163_

void (StructureBlockEntity, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_

void (StructureBlockEntity, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, method_61047, m_338733_

void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_

void (T, BlockGetter, BlockPos, Vec3i, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_388240_

void (T, BlockPos, Vec3i, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_

boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_

1.21.4

名称

gon

gpc

字段

构造函数

方法

int (): aW_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aU_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.21.3

名称

ghq

gon

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ggh

ghq

字段

构造函数

方法

void (StructureBlockEntity, VertexConsumer, BlockPos, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_

int (): aP_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aW_, getViewDistance, method_33893, getRenderDistance, m_142163_

void (StructureBlockEntity, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_

void (StructureBlockEntity, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, method_61047, m_338733_

1.20.6

名称

fvy

ggh

字段

构造函数

方法

int (): aQ_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aP_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.20.4

名称

fqv

fvy

字段

构造函数

方法

int (): aK_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aQ_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.20.2

名称

fml

fqv

字段

构造函数

方法

1.20.1

名称

fkt

fml

字段

构造函数

方法

int (): aM_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aK_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.19.4

名称

fgh

fkt

字段

构造函数

方法

int (): as_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): aM_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.19.3

名称

fcd

fgh

字段

构造函数

方法

int (): am_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): as_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

faf

fcd

字段

构造函数

方法

int (): ao_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): am_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.19

名称

etd

faf

字段

构造函数

方法

int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): ao_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.18.2

名称

erw

etd

字段

构造函数

方法

int (): an_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.18.1

名称

字段

构造函数

方法

1.18

名称

ept

erw

字段

构造函数

方法

int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_

int (): an_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.17.1

名称

eps

ept

字段

构造函数

方法

1.17

名称

ecq

eps

net.minecraft.client.renderer.tileentity.StructureTileEntityRenderer

net.minecraft.src.C_4257_

字段

构造函数

(BlockEntityRenderDispatcher)

(BlockEntityRendererProvider$Context)

方法

boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, func_188185_a

boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, m_5932_

void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, func_225616_a_

void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, m_6922_

void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, method_3585, func_228880_a_

void (StructureBlockEntity, VertexConsumer, BlockPos, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_

int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

eci

ecq

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

eej

eci

字段

构造函数

方法

1.16.1

名称

dtd

eej

字段

构造函数

方法

void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, func_228880_a_

void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, method_3585, func_228880_a_

1.15.2

名称

dta

dtd

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dpp

dta

字段

构造函数

()

(BlockEntityRenderDispatcher)

方法

void (StructureBlockEntity, double, double, double, float, int): a, render, method_3587, render, func_199341_a

void (StructureBlockEntity, double, double, double, BlockPos, Tesselator, BufferBuilder, boolean): a, renderInvisibleBlocks, method_3585, func_190054_a

void (Tesselator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, renderBox, method_3586, func_190055_a

boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, method_3563, func_188185_a

boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, func_188185_a

void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, func_225616_a_

void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, func_228880_a_

1.14.4

名称

dnb

dpp

net.minecraft.client.renderer.blockentity.StructureBlockRenderer

字段

构造函数

方法

void (TileEntityStructure, double, double, double, float, int): a, method_3587, method_3587, func_199341_a

void (StructureBlockEntity, double, double, double, float, int): a, render, method_3587, render, func_199341_a

void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, method_3585, func_190054_a

void (StructureBlockEntity, double, double, double, BlockPos, Tesselator, BufferBuilder, boolean): a, renderInvisibleBlocks, method_3585, func_190054_a

void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, method_3586, func_190055_a

void (Tesselator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, renderBox, method_3586, func_190055_a

boolean (TileEntityStructure): a, method_3588, method_3588, func_188185_a

boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, method_3563, func_188185_a

1.14.3

名称

dmx

dnb

net.minecraft.client.render.block.entity.StructureBlockBlockEntityRenderer

字段

构造函数

方法

void (TileEntityStructure, double, double, double, float, int): a, method_3587, func_199341_a

void (TileEntityStructure, double, double, double, float, int): a, method_3587, method_3587, func_199341_a

void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, func_190054_a

void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, method_3585, func_190054_a

void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, func_190055_a

void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, method_3586, func_190055_a

boolean (TileEntityStructure): a, method_3588, func_188185_a

boolean (TileEntityStructure): a, method_3588, method_3588, func_188185_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dmv

dmx

字段

构造函数

方法

1.14

名称

dmv

net.minecraft.class_838

net.minecraft.client.renderer.tileentity.StructureTileEntityRenderer

字段

构造函数

()

方法

void (TileEntityStructure, double, double, double, float, int): a, method_3587, func_199341_a

void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, func_190054_a

void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, func_190055_a

boolean (TileEntityStructure): a, method_3588, func_188185_a