历史 - net.minecraft.client.renderer.blockentity.BlockEntityWithBoundingBoxRenderer
1.21.11
名称
hiv
hrl
字段
int: a, STRUCTURE_VOIDS_COLOR, field_63584, field_63584, f_437103_
构造函数
方法
void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, SubmitNodeCollector, PoseStack): a, submitInvisibleBlocks, method_3585, renderInvisibleBlocks, m_419862_
void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, VertexConsumer, org.joml.Matrix4f): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_
void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_447396_
void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i): b, renderStructureVoids, method_61047, renderStructureVoids, m_386379_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
haf
hiv
字段
构造函数
()
(BlockEntityRendererProvider$Context)
方法
int (): aZ_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): bl_, getViewDistance, method_33893, getRenderDistance, m_142163_
void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_
void (T, BlockGetter, BlockPos, Vec3i, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_388240_
void (T, BlockPos, Vec3i, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_
boolean (): aY_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
boolean (): bk_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
BlockEntityWithBoundingBoxRenderState (): a, createRenderState, method_74356, createRenderState, m_414927_
void (T, BlockEntityWithBoundingBoxRenderState, float, Vec3, ModelFeatureRenderer$CrumblingOverlay): a, extractRenderState, method_74358, updateRenderState, m_414963_
<T extends BlockEntity extends BoundingBoxRenderable> void (T, BlockEntityWithBoundingBoxRenderState): a, extract, method_74357, updateStructureBoxRenderState, m_415809_
void (BlockEntityWithBoundingBoxRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_74359, render, m_6922_
void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, SubmitNodeCollector, PoseStack): a, submitInvisibleBlocks, method_3585, renderInvisibleBlocks, m_419862_
void (BlockEntityWithBoundingBoxRenderState, BlockPos, Vec3i, VertexConsumer, org.joml.Matrix4f): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_
1.21.8
名称
hae
haf
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gud
hae
字段
构造函数
方法
int (): aR_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aZ_, getViewDistance, method_33893, getRenderDistance, m_142163_
boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
boolean (): aY_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
1.21.5
名称
gpc
gud
net.minecraft.client.renderer.blockentity.StructureBlockRenderer
net.minecraft.client.renderer.blockentity.BlockEntityWithBoundingBoxRenderer
net.minecraft.src.C_4257_
net.minecraft.src.C_378985_
字段
构造函数
方法
boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, m_5932_
void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, m_6922_
int (): aU_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aR_, getViewDistance, method_33893, getRenderDistance, m_142163_
void (StructureBlockEntity, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_
void (StructureBlockEntity, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, method_61047, m_338733_
void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_
void (T, BlockGetter, BlockPos, Vec3i, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_388240_
void (T, BlockPos, Vec3i, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, renderStructureVoids, m_386379_
boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
1.21.4
名称
gon
gpc
字段
构造函数
方法
int (): aW_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aU_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.21.3
名称
ghq
gon
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ggh
ghq
字段
构造函数
方法
void (StructureBlockEntity, VertexConsumer, BlockPos, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_
int (): aP_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aW_, getViewDistance, method_33893, getRenderDistance, m_142163_
void (StructureBlockEntity, MultiBufferSource, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_
void (StructureBlockEntity, VertexConsumer, PoseStack): a, renderStructureVoids, method_61047, method_61047, m_338733_
1.20.6
名称
fvy
ggh
字段
构造函数
方法
int (): aQ_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aP_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.20.4
名称
fqv
fvy
字段
构造函数
方法
int (): aK_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aQ_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.20.2
名称
fml
fqv
字段
构造函数
方法
1.20.1
名称
fkt
fml
字段
构造函数
方法
int (): aM_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aK_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19.4
名称
fgh
fkt
字段
构造函数
方法
int (): as_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aM_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19.3
名称
fcd
fgh
字段
构造函数
方法
int (): am_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): as_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
faf
fcd
字段
构造函数
方法
int (): ao_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): am_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19
名称
etd
faf
字段
构造函数
方法
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): ao_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.18.2
名称
erw
etd
字段
构造函数
方法
int (): an_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.18.1
名称
字段
构造函数
方法
1.18
名称
ept
erw
字段
构造函数
方法
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): an_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.17.1
名称
eps
ept
字段
构造函数
方法
1.17
名称
ecq
eps
net.minecraft.client.renderer.tileentity.StructureTileEntityRenderer
net.minecraft.src.C_4257_
字段
构造函数
(BlockEntityRendererProvider$Context)
方法
boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, func_188185_a
boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, m_5932_
void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, func_225616_a_
void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, m_6922_
void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, method_3585, func_228880_a_
void (StructureBlockEntity, VertexConsumer, BlockPos, PoseStack): a, renderInvisibleBlocks, method_3585, renderInvisibleBlocks, m_173676_
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
eci
ecq
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
eej
eci
字段
构造函数
方法
1.16.1
名称
dtd
eej
字段
构造函数
方法
void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, func_228880_a_
void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, method_3585, func_228880_a_
1.15.2
名称
dta
dtd
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dpp
dta
字段
构造函数
()
方法
void (StructureBlockEntity, double, double, double, float, int): a, render, method_3587, render, func_199341_a
void (StructureBlockEntity, double, double, double, BlockPos, Tesselator, BufferBuilder, boolean): a, renderInvisibleBlocks, method_3585, func_190054_a
void (Tesselator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, renderBox, method_3586, func_190055_a
boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, method_3563, func_188185_a
boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, rendersOutsideBoundingBox, func_188185_a
void (StructureBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_3587, render, func_225616_a_
void (StructureBlockEntity, VertexConsumer, BlockPos, boolean, PoseStack): a, renderInvisibleBlocks, method_3585, func_228880_a_
1.14.4
名称
dnb
dpp
net.minecraft.client.renderer.blockentity.StructureBlockRenderer
字段
构造函数
方法
void (TileEntityStructure, double, double, double, float, int): a, method_3587, method_3587, func_199341_a
void (StructureBlockEntity, double, double, double, float, int): a, render, method_3587, render, func_199341_a
void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, method_3585, func_190054_a
void (StructureBlockEntity, double, double, double, BlockPos, Tesselator, BufferBuilder, boolean): a, renderInvisibleBlocks, method_3585, func_190054_a
void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, method_3586, func_190055_a
void (Tesselator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, renderBox, method_3586, func_190055_a
boolean (TileEntityStructure): a, method_3588, method_3588, func_188185_a
boolean (StructureBlockEntity): a, shouldRenderOffScreen, method_3588, method_3563, func_188185_a
1.14.3
名称
dmx
dnb
net.minecraft.client.render.block.entity.StructureBlockBlockEntityRenderer
字段
构造函数
方法
void (TileEntityStructure, double, double, double, float, int): a, method_3587, func_199341_a
void (TileEntityStructure, double, double, double, float, int): a, method_3587, method_3587, func_199341_a
void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, func_190054_a
void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, method_3585, func_190054_a
void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, func_190055_a
void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, method_3586, func_190055_a
boolean (TileEntityStructure): a, method_3588, func_188185_a
boolean (TileEntityStructure): a, method_3588, method_3588, func_188185_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dmv
dmx
字段
构造函数
方法
1.14
名称
dmv
net.minecraft.class_838
net.minecraft.client.renderer.tileentity.StructureTileEntityRenderer
字段
构造函数
()
方法
void (TileEntityStructure, double, double, double, float, int): a, method_3587, func_199341_a
void (TileEntityStructure, double, double, double, BlockPosition, Tessellator, BufferBuilder, boolean): a, method_3585, func_190054_a
void (Tessellator, BufferBuilder, double, double, double, double, double, double, int, int, int): a, method_3586, func_190055_a
boolean (TileEntityStructure): a, method_3588, func_188185_a