历史 - net.minecraft.world.level.pathfinder.PathType

1.21.11

名称

fgr

fls

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fbc

fgr

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

eyr

fbc

字段

构造函数

方法

1.21.5

名称

etr

eyr

字段

构造函数

方法

1.21.4

名称

euo

etr

字段

构造函数

方法

1.21.3

名称

epv

euo

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eoo

epv

字段

构造函数

方法

1.20.6

名称

efc

eoo

net.minecraft.world.level.pathfinder.BlockPathTypes

net.minecraft.world.level.pathfinder.PathType

net.minecraft.src.C_2748_

net.minecraft.src.C_313716_

字段

float: A, malus, field_13, defaultPenalty, f_77117_

float: A, malus, field_13, defaultPenalty, f_316400_

构造函数

方法

float (): a, getMalus, method_11, getDefaultPenalty, m_77124_

float (): a, getMalus, method_11, getDefaultPenalty, m_320214_

1.20.4

名称

eax

efc

字段

float: z, malus, field_13, defaultPenalty, f_77117_

float: A, malus, field_13, defaultPenalty, f_77117_

BlockPathTypes: z, DANGER_TRAPDOOR, field_47413, DANGER_TRAPDOOR, DANGER_TRAPDOOR

构造函数

方法

1.20.2

名称

dxp

eax

字段

构造函数

方法

1.20.1

名称

dwv

dxp

字段

float: y, malus, field_13, defaultPenalty, f_77117_

float: z, malus, field_13, defaultPenalty, f_77117_

BlockPathTypes: y, DAMAGE_CAUTIOUS, field_43351, DAMAGE_CAUTIOUS, DAMAGE_CAUTIOUS

构造函数

方法

1.19.4

名称

dtv

dwv

字段

BlockPathTypes: p, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: q, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: r, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: p, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: s, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: q, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: t, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: r, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: u, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: s, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: v, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

BlockPathTypes: t, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: A, malus, field_13, defaultPenalty, f_77117_

float: y, malus, field_13, defaultPenalty, f_77117_

BlockPathTypes: w, BREACH, field_16, BREACH, BREACH

BlockPathTypes: u, BREACH, field_16, BREACH, BREACH

BlockPathTypes: x, LEAVES, field_6, LEAVES, LEAVES

BlockPathTypes: v, LEAVES, field_6, LEAVES, LEAVES

BlockPathTypes: y, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: w, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: z, COCOA, field_21516, COCOA, COCOA

BlockPathTypes: x, COCOA, field_21516, COCOA, COCOA

构造函数

方法

1.19.3

名称

dqh

dtv

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dpk

dqh

net.minecraft.world.level.pathfinder.PathType

字段

构造函数

方法

1.19

名称

djj

dpk

net.minecraft.world.level.pathfinder.PathType

字段

构造函数

方法

1.18.2

名称

dih

djj

字段

BlockPathTypes: g, FENCE, field_10, FENCE, FENCE

BlockPathTypes: h, FENCE, field_10, FENCE, FENCE

BlockPathTypes: h, LAVA, field_14, LAVA, LAVA

BlockPathTypes: i, LAVA, field_14, LAVA, LAVA

BlockPathTypes: i, WATER, field_18, WATER, WATER

BlockPathTypes: j, WATER, field_18, WATER, WATER

BlockPathTypes: k, RAIL, field_21, RAIL, RAIL

BlockPathTypes: l, RAIL, field_21, RAIL, RAIL

BlockPathTypes: m, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: n, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: n, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: o, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: o, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: p, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: p, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: q, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: q, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: r, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: r, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: s, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: s, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: t, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: t, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: u, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: u, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

BlockPathTypes: v, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: z, malus, field_13, defaultPenalty, f_77117_

float: A, malus, field_13, defaultPenalty, f_77117_

BlockPathTypes: j, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER

BlockPathTypes: k, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER

BlockPathTypes: v, BREACH, field_16, BREACH, BREACH

BlockPathTypes: w, BREACH, field_16, BREACH, BREACH

BlockPathTypes: w, LEAVES, field_6, LEAVES, LEAVES

BlockPathTypes: x, LEAVES, field_6, LEAVES, LEAVES

BlockPathTypes: x, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: y, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: y, COCOA, field_21516, COCOA, COCOA

BlockPathTypes: z, COCOA, field_21516, COCOA, COCOA

BlockPathTypes: l, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL

BlockPathTypes: m, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL

BlockPathTypes: g, DANGER_POWDER_SNOW, field_36432, DANGER_POWDER_SNOW, DANGER_POWDER_SNOW

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dgw

dih

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

cwz

dgw

net.minecraft.pathfinding.PathNodeType

net.minecraft.src.C_2748_

net.minecraft.server.v1_16_R3.PathType

net.minecraft.world.level.pathfinder.PathType

字段

BlockPathTypes: a, BLOCKED, field_22, BLOCKED, BLOCKED, BLOCKED

BlockPathTypes: a, BLOCKED, field_22, BLOCKED, BLOCKED

BlockPathTypes: b, OPEN, field_7, OPEN, OPEN, OPEN

BlockPathTypes: b, OPEN, field_7, OPEN, OPEN

BlockPathTypes: c, WALKABLE, field_12, WALKABLE, WALKABLE, WALKABLE

BlockPathTypes: c, WALKABLE, field_12, WALKABLE, WALKABLE

BlockPathTypes: e, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR

BlockPathTypes: e, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR

BlockPathTypes: f, FENCE, field_10, FENCE, FENCE, FENCE

BlockPathTypes: g, FENCE, field_10, FENCE, FENCE

BlockPathTypes: g, LAVA, field_14, LAVA, LAVA, LAVA

BlockPathTypes: h, LAVA, field_14, LAVA, LAVA

BlockPathTypes: h, WATER, field_18, WATER, WATER, WATER

BlockPathTypes: i, WATER, field_18, WATER, WATER

BlockPathTypes: j, RAIL, field_21, RAIL, RAIL, RAIL

BlockPathTypes: k, RAIL, field_21, RAIL, RAIL

BlockPathTypes: l, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: m, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: m, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: n, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: n, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: o, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: o, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: p, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: p, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: q, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: q, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: r, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: r, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: s, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: s, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: t, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: t, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

BlockPathTypes: u, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: y, malus, field_13, defaultPenalty, field_186307_r

float: z, malus, field_13, defaultPenalty, f_77117_

BlockPathTypes: i, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER

BlockPathTypes: j, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER

BlockPathTypes: u, BREACH, field_16, BREACH, BREACH, BREACH

BlockPathTypes: v, BREACH, field_16, BREACH, BREACH

BlockPathTypes: v, LEAVES, field_6, LEAVES, LEAVES, LEAVES

BlockPathTypes: w, LEAVES, field_6, LEAVES, LEAVES

BlockPathTypes: w, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: x, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: x, COCOA, field_21516, COCOA, COCOA, COCOA

BlockPathTypes: y, COCOA, field_21516, COCOA, COCOA

BlockPathTypes: k, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL

BlockPathTypes: l, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL

BlockPathTypes: d, WALKABLE_DOOR, field_26446, WALKABLE_DOOR, WALKABLE_DOOR, WALKABLE_DOOR

BlockPathTypes: d, WALKABLE_DOOR, field_26446, WALKABLE_DOOR, WALKABLE_DOOR

BlockPathTypes: f, POWDER_SNOW, field_33534, POWDER_SNOW, POWDER_SNOW

构造函数

方法

float (): a, getMalus, method_11, getDefaultPenalty, func_186289_a

float (): a, getMalus, method_11, getDefaultPenalty, m_77124_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cww

cwz

net.minecraft.server.v1_16_R2.PathType

net.minecraft.server.v1_16_R3.PathType

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

czb

cww

net.minecraft.server.v1_16_R1.PathType

net.minecraft.server.v1_16_R2.PathType

字段

BlockPathTypes: d, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR

BlockPathTypes: e, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR

BlockPathTypes: e, FENCE, field_10, FENCE, FENCE, FENCE

BlockPathTypes: f, FENCE, field_10, FENCE, FENCE, FENCE

BlockPathTypes: f, LAVA, field_14, LAVA, LAVA, LAVA

BlockPathTypes: g, LAVA, field_14, LAVA, LAVA, LAVA

BlockPathTypes: g, WATER, field_18, WATER, WATER, WATER

BlockPathTypes: h, WATER, field_18, WATER, WATER, WATER

BlockPathTypes: i, RAIL, field_21, RAIL, RAIL, RAIL

BlockPathTypes: j, RAIL, field_21, RAIL, RAIL, RAIL

BlockPathTypes: k, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: l, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: l, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: m, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: m, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: n, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: n, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: o, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: o, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: p, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: p, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: q, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: q, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: r, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: r, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: s, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: s, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

BlockPathTypes: t, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: x, malus, field_13, defaultPenalty, field_186307_r

float: y, malus, field_13, defaultPenalty, field_186307_r

BlockPathTypes: h, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER

BlockPathTypes: i, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER

BlockPathTypes: t, BREACH, field_16, BREACH, BREACH, BREACH

BlockPathTypes: u, BREACH, field_16, BREACH, BREACH, BREACH

BlockPathTypes: u, LEAVES, field_6, LEAVES, LEAVES, LEAVES

BlockPathTypes: v, LEAVES, field_6, LEAVES, LEAVES, LEAVES

BlockPathTypes: v, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: w, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: w, COCOA, field_21516, COCOA, COCOA, COCOA

BlockPathTypes: x, COCOA, field_21516, COCOA, COCOA, COCOA

BlockPathTypes: j, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL

BlockPathTypes: k, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL

BlockPathTypes: d, WALKABLE_DOOR, field_26446, WALKABLE_DOOR, WALKABLE_DOOR, WALKABLE_DOOR

构造函数

方法

1.16.1

名称

cqm

czb

net.minecraft.server.v1_15_R1.PathType

net.minecraft.server.v1_16_R1.PathType

字段

BlockPathTypes: j, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: k, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: k, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: l, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: l, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: m, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: m, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: n, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: n, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: o, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: o, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: p, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: p, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: q, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: q, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: r, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: r, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

BlockPathTypes: s, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: w, malus, field_13, defaultPenalty, field_186307_r

float: x, malus, field_13, defaultPenalty, field_186307_r

BlockPathTypes: s, BREACH, field_16, BREACH, BREACH, BREACH

BlockPathTypes: t, BREACH, field_16, BREACH, BREACH, BREACH

BlockPathTypes: t, LEAVES, field_6, LEAVES, LEAVES, LEAVES

BlockPathTypes: u, LEAVES, field_6, LEAVES, LEAVES, LEAVES

BlockPathTypes: u, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: v, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: v, COCOA, field_21516, COCOA, COCOA, COCOA

BlockPathTypes: w, COCOA, field_21516, COCOA, COCOA, COCOA

BlockPathTypes: j, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL

构造函数

方法

1.15.2

名称

cqj

cqm

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cnn

cqj

net.minecraft.server.v1_14_R1.PathType

net.minecraft.server.v1_15_R1.PathType

字段

float: u, malus, field_13, defaultPenalty, field_186307_r

float: w, malus, field_13, defaultPenalty, field_186307_r

BlockPathTypes: u, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY

BlockPathTypes: v, COCOA, field_21516, COCOA, COCOA, COCOA

构造函数

方法

1.14.4

名称

cni

cnn

net.minecraft.world.level.pathfinder.BlockPathTypes

字段

PathType: a, field_22, BLOCKED, BLOCKED, BLOCKED

BlockPathTypes: a, BLOCKED, field_22, BLOCKED, BLOCKED, BLOCKED

PathType: b, field_7, OPEN, OPEN, OPEN

BlockPathTypes: b, OPEN, field_7, OPEN, OPEN, OPEN

PathType: c, field_12, WALKABLE, WALKABLE, WALKABLE

BlockPathTypes: c, WALKABLE, field_12, WALKABLE, WALKABLE, WALKABLE

PathType: d, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR

BlockPathTypes: d, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR

PathType: e, field_10, FENCE, FENCE, FENCE

BlockPathTypes: e, FENCE, field_10, FENCE, FENCE, FENCE

PathType: f, field_14, LAVA, LAVA, LAVA

BlockPathTypes: f, LAVA, field_14, LAVA, LAVA, LAVA

PathType: g, field_18, WATER, WATER, WATER

BlockPathTypes: g, WATER, field_18, WATER, WATER, WATER

PathType: i, field_21, RAIL, RAIL, RAIL

BlockPathTypes: i, RAIL, field_21, RAIL, RAIL, RAIL

PathType: j, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

BlockPathTypes: j, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

BlockPathTypes: k, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

BlockPathTypes: l, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

BlockPathTypes: m, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: n, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

BlockPathTypes: n, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

BlockPathTypes: o, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

PathType: p, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

BlockPathTypes: p, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

BlockPathTypes: q, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

BlockPathTypes: r, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: u, field_13, weight, field_186307_r

float: u, malus, field_13, defaultPenalty, field_186307_r

PathType: h, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER

BlockPathTypes: h, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER

PathType: s, field_16, BREACH, BREACH, BREACH

BlockPathTypes: s, BREACH, field_16, BREACH, BREACH, BREACH

PathType: t, field_6, LEAVES, LEAVES, LEAVES

BlockPathTypes: t, LEAVES, field_6, LEAVES, LEAVES, LEAVES

构造函数

方法

PathType[] (): values, values, values, values, values

BlockPathTypes[] (): values, values, values, values, values, values

PathType (String): valueOf, valueOf, valueOf, valueOf, valueOf

BlockPathTypes (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

float (): a, method_11, getWeight, func_186289_a

float (): a, getMalus, method_11, getDefaultPenalty, func_186289_a

1.14.3

名称

cne

cni

net.minecraft.entity.ai.pathing.PathNodeType

字段

PathType: a, field_22, BLOCKED, BLOCKED

PathType: a, field_22, BLOCKED, BLOCKED, BLOCKED

PathType: b, field_7, OPEN, OPEN

PathType: b, field_7, OPEN, OPEN, OPEN

PathType: c, field_12, WALKABLE, WALKABLE

PathType: c, field_12, WALKABLE, WALKABLE, WALKABLE

PathType: d, field_19, TRAPDOOR, TRAPDOOR

PathType: d, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR

PathType: e, field_10, FENCE, FENCE

PathType: e, field_10, FENCE, FENCE, FENCE

PathType: f, field_14, LAVA, LAVA

PathType: f, field_14, LAVA, LAVA, LAVA

PathType: g, field_18, WATER, WATER

PathType: g, field_18, WATER, WATER, WATER

PathType: i, field_21, RAIL, RAIL

PathType: i, field_21, RAIL, RAIL, RAIL

PathType: j, field_9, DANGER_FIRE, DANGER_FIRE

PathType: j, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE

PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE

PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE

PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS

PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS

PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: n, field_5, DANGER_OTHER, DANGER_OTHER

PathType: n, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER

PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER

PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER

PathType: p, field_15, DOOR_OPEN, DOOR_OPEN

PathType: p, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN

PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: u, field_13, field_186307_r

float: u, field_13, weight, field_186307_r

PathType: h, field_4, WATER_BORDER, WATER_BORDER

PathType: h, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER

PathType: s, field_16, BREACH, BREACH

PathType: s, field_16, BREACH, BREACH, BREACH

PathType: t, field_6, LEAVES, LEAVES

PathType: t, field_6, LEAVES, LEAVES, LEAVES

构造函数

方法

float (): a, method_11, func_186289_a

float (): a, method_11, getWeight, func_186289_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cnc

cne

字段

构造函数

方法

1.14

名称

cba

cnc

net.minecraft.class_7

net.minecraft.server.v1_13_R2.PathType

net.minecraft.server.v1_14_R1.PathType

字段

PathType: a, BLOCKED, BLOCKED

PathType: a, field_22, BLOCKED, BLOCKED

PathType: b, OPEN, OPEN

PathType: b, field_7, OPEN, OPEN

PathType: c, WALKABLE, WALKABLE

PathType: c, field_12, WALKABLE, WALKABLE

PathType: d, TRAPDOOR, TRAPDOOR

PathType: d, field_19, TRAPDOOR, TRAPDOOR

PathType: e, FENCE, FENCE

PathType: e, field_10, FENCE, FENCE

PathType: f, LAVA, LAVA

PathType: f, field_14, LAVA, LAVA

PathType: g, WATER, WATER

PathType: g, field_18, WATER, WATER

PathType: i, RAIL, RAIL

PathType: i, field_21, RAIL, RAIL

PathType: j, DANGER_FIRE, DANGER_FIRE

PathType: j, field_9, DANGER_FIRE, DANGER_FIRE

PathType: k, DAMAGE_FIRE, DAMAGE_FIRE

PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE

PathType: l, DANGER_CACTUS, DANGER_CACTUS

PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS

PathType: m, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: n, DANGER_OTHER, DANGER_OTHER

PathType: n, field_5, DANGER_OTHER, DANGER_OTHER

PathType: o, DAMAGE_OTHER, DAMAGE_OTHER

PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER

PathType: p, DOOR_OPEN, DOOR_OPEN

PathType: p, field_15, DOOR_OPEN, DOOR_OPEN

PathType: q, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: r, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: t, field_186307_r

float: u, field_13, field_186307_r

PathType: h, WATER_BORDER, WATER_BORDER

PathType: h, field_4, WATER_BORDER, WATER_BORDER

PathType: s, BREACH, BREACH

PathType: s, field_16, BREACH, BREACH

PathType: t, field_6, LEAVES, LEAVES

构造函数

方法

PathType[] (): values, values, values

PathType[] (): values, values, values, values, values

PathType (String): valueOf, valueOf, valueOf

PathType (String): valueOf, valueOf, valueOf, valueOf, valueOf

float (): a, func_186289_a

float (): a, method_11, func_186289_a

1.13.2

名称

caz

cba

字段

构造函数

方法

1.13.1

名称

car

caz

net.minecraft.server.v1_13_R1.PathType

net.minecraft.server.v1_13_R2.PathType

字段

构造函数

方法

1.13

名称

beh

car

net.minecraft.server.v1_12_R1.PathType

net.minecraft.server.v1_13_R1.PathType

字段

PathType: h, RAIL, RAIL

PathType: i, RAIL, RAIL

PathType: i, DANGER_FIRE, DANGER_FIRE

PathType: j, DANGER_FIRE, DANGER_FIRE

PathType: j, DAMAGE_FIRE, DAMAGE_FIRE

PathType: k, DAMAGE_FIRE, DAMAGE_FIRE

PathType: k, DANGER_CACTUS, DANGER_CACTUS

PathType: l, DANGER_CACTUS, DANGER_CACTUS

PathType: l, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: m, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: m, DANGER_OTHER, DANGER_OTHER

PathType: n, DANGER_OTHER, DANGER_OTHER

PathType: n, DAMAGE_OTHER, DAMAGE_OTHER

PathType: o, DAMAGE_OTHER, DAMAGE_OTHER

PathType: o, DOOR_OPEN, DOOR_OPEN

PathType: p, DOOR_OPEN, DOOR_OPEN

PathType: p, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: q, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: q, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

PathType: r, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: r, field_186307_r

float: t, field_186307_r

PathType: h, WATER_BORDER, WATER_BORDER

PathType: s, BREACH, BREACH

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bef

beh

字段

构造函数

方法

1.12

名称

bba

bef

net.minecraft.server.v1_11_R1.PathType

net.minecraft.server.v1_12_R1.PathType

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bay

bba

字段

构造函数

方法

1.11

名称

azf

bay

net.minecraft.server.v1_10_R1.PathType

net.minecraft.server.v1_11_R1.PathType

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

aym

azf

net.minecraft.server.v1_9_R2.PathType

net.minecraft.server.v1_10_R1.PathType

字段

构造函数

方法

1.9.4

名称

ayl

aym

net.minecraft.server.v1_9_R1.PathType

net.minecraft.server.v1_9_R2.PathType

字段

构造函数

方法

1.9.2

名称

aym

ayl

字段

构造函数

方法

1.9

名称

aym

net.minecraft.pathfinding.PathNodeType

net.minecraft.server.v1_9_R1.PathType

字段

PathType: a, BLOCKED, BLOCKED

PathType: b, OPEN, OPEN

PathType: c, WALKABLE, WALKABLE

PathType: d, TRAPDOOR, TRAPDOOR

PathType: e, FENCE, FENCE

PathType: f, LAVA, LAVA

PathType: g, WATER, WATER

PathType: h, RAIL, RAIL

PathType: i, DANGER_FIRE, DANGER_FIRE

PathType: j, DAMAGE_FIRE, DAMAGE_FIRE

PathType: k, DANGER_CACTUS, DANGER_CACTUS

PathType: l, DAMAGE_CACTUS, DAMAGE_CACTUS

PathType: m, DANGER_OTHER, DANGER_OTHER

PathType: n, DAMAGE_OTHER, DAMAGE_OTHER

PathType: o, DOOR_OPEN, DOOR_OPEN

PathType: p, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED

PathType: q, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED

float: r, field_186307_r

构造函数

(float)

方法

PathType[] (): values, values, values

PathType (String): valueOf, valueOf, valueOf

float (): a, func_186289_a