历史 - net.minecraft.world.level.pathfinder.PathType
1.21.11
名称
fgr
fls
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fbc
fgr
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eyr
fbc
字段
构造函数
方法
1.21.5
名称
etr
eyr
字段
构造函数
方法
1.21.4
名称
euo
etr
字段
构造函数
方法
1.21.3
名称
epv
euo
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
eoo
epv
字段
构造函数
方法
1.20.6
名称
efc
eoo
net.minecraft.world.level.pathfinder.BlockPathTypes
net.minecraft.world.level.pathfinder.PathType
net.minecraft.src.C_2748_
net.minecraft.src.C_313716_
字段
float: A, malus, field_13, defaultPenalty, f_77117_
float: A, malus, field_13, defaultPenalty, f_316400_
构造函数
方法
float (): a, getMalus, method_11, getDefaultPenalty, m_77124_
float (): a, getMalus, method_11, getDefaultPenalty, m_320214_
1.20.4
名称
eax
efc
字段
float: z, malus, field_13, defaultPenalty, f_77117_
float: A, malus, field_13, defaultPenalty, f_77117_
BlockPathTypes: z, DANGER_TRAPDOOR, field_47413, DANGER_TRAPDOOR, DANGER_TRAPDOOR
构造函数
方法
1.20.2
名称
dxp
eax
字段
构造函数
方法
1.20.1
名称
dwv
dxp
字段
float: y, malus, field_13, defaultPenalty, f_77117_
float: z, malus, field_13, defaultPenalty, f_77117_
BlockPathTypes: y, DAMAGE_CAUTIOUS, field_43351, DAMAGE_CAUTIOUS, DAMAGE_CAUTIOUS
构造函数
方法
1.19.4
名称
dtv
dwv
字段
BlockPathTypes: p, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: q, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: r, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: p, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: s, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: q, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: t, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: r, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: u, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: s, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: v, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
BlockPathTypes: t, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: A, malus, field_13, defaultPenalty, f_77117_
float: y, malus, field_13, defaultPenalty, f_77117_
BlockPathTypes: w, BREACH, field_16, BREACH, BREACH
BlockPathTypes: u, BREACH, field_16, BREACH, BREACH
BlockPathTypes: x, LEAVES, field_6, LEAVES, LEAVES
BlockPathTypes: v, LEAVES, field_6, LEAVES, LEAVES
BlockPathTypes: y, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: w, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: z, COCOA, field_21516, COCOA, COCOA
BlockPathTypes: x, COCOA, field_21516, COCOA, COCOA
构造函数
方法
1.19.3
名称
dqh
dtv
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dpk
dqh
net.minecraft.world.level.pathfinder.PathType
字段
构造函数
方法
1.19
名称
djj
dpk
net.minecraft.world.level.pathfinder.PathType
字段
构造函数
方法
1.18.2
名称
dih
djj
字段
BlockPathTypes: g, FENCE, field_10, FENCE, FENCE
BlockPathTypes: h, FENCE, field_10, FENCE, FENCE
BlockPathTypes: h, LAVA, field_14, LAVA, LAVA
BlockPathTypes: i, LAVA, field_14, LAVA, LAVA
BlockPathTypes: i, WATER, field_18, WATER, WATER
BlockPathTypes: j, WATER, field_18, WATER, WATER
BlockPathTypes: k, RAIL, field_21, RAIL, RAIL
BlockPathTypes: l, RAIL, field_21, RAIL, RAIL
BlockPathTypes: m, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: n, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: n, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: o, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: o, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: p, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: p, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: q, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: q, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: r, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: r, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: s, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: s, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: t, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: t, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: u, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: u, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
BlockPathTypes: v, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: z, malus, field_13, defaultPenalty, f_77117_
float: A, malus, field_13, defaultPenalty, f_77117_
BlockPathTypes: j, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER
BlockPathTypes: k, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER
BlockPathTypes: v, BREACH, field_16, BREACH, BREACH
BlockPathTypes: w, BREACH, field_16, BREACH, BREACH
BlockPathTypes: w, LEAVES, field_6, LEAVES, LEAVES
BlockPathTypes: x, LEAVES, field_6, LEAVES, LEAVES
BlockPathTypes: x, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: y, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: y, COCOA, field_21516, COCOA, COCOA
BlockPathTypes: z, COCOA, field_21516, COCOA, COCOA
BlockPathTypes: l, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL
BlockPathTypes: m, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL
BlockPathTypes: g, DANGER_POWDER_SNOW, field_36432, DANGER_POWDER_SNOW, DANGER_POWDER_SNOW
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dgw
dih
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
cwz
dgw
net.minecraft.pathfinding.PathNodeType
net.minecraft.src.C_2748_
net.minecraft.server.v1_16_R3.PathType
net.minecraft.world.level.pathfinder.PathType
字段
BlockPathTypes: a, BLOCKED, field_22, BLOCKED, BLOCKED, BLOCKED
BlockPathTypes: a, BLOCKED, field_22, BLOCKED, BLOCKED
BlockPathTypes: b, OPEN, field_7, OPEN, OPEN, OPEN
BlockPathTypes: b, OPEN, field_7, OPEN, OPEN
BlockPathTypes: c, WALKABLE, field_12, WALKABLE, WALKABLE, WALKABLE
BlockPathTypes: c, WALKABLE, field_12, WALKABLE, WALKABLE
BlockPathTypes: e, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR
BlockPathTypes: e, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR
BlockPathTypes: f, FENCE, field_10, FENCE, FENCE, FENCE
BlockPathTypes: g, FENCE, field_10, FENCE, FENCE
BlockPathTypes: g, LAVA, field_14, LAVA, LAVA, LAVA
BlockPathTypes: h, LAVA, field_14, LAVA, LAVA
BlockPathTypes: h, WATER, field_18, WATER, WATER, WATER
BlockPathTypes: i, WATER, field_18, WATER, WATER
BlockPathTypes: j, RAIL, field_21, RAIL, RAIL, RAIL
BlockPathTypes: k, RAIL, field_21, RAIL, RAIL
BlockPathTypes: l, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: m, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: m, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: n, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: n, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: o, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: o, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: p, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: p, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: q, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: q, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: r, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: r, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: s, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: s, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: t, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: t, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
BlockPathTypes: u, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: y, malus, field_13, defaultPenalty, field_186307_r
float: z, malus, field_13, defaultPenalty, f_77117_
BlockPathTypes: i, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER
BlockPathTypes: j, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER
BlockPathTypes: u, BREACH, field_16, BREACH, BREACH, BREACH
BlockPathTypes: v, BREACH, field_16, BREACH, BREACH
BlockPathTypes: v, LEAVES, field_6, LEAVES, LEAVES, LEAVES
BlockPathTypes: w, LEAVES, field_6, LEAVES, LEAVES
BlockPathTypes: w, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: x, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: x, COCOA, field_21516, COCOA, COCOA, COCOA
BlockPathTypes: y, COCOA, field_21516, COCOA, COCOA
BlockPathTypes: k, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL
BlockPathTypes: l, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL
BlockPathTypes: d, WALKABLE_DOOR, field_26446, WALKABLE_DOOR, WALKABLE_DOOR, WALKABLE_DOOR
BlockPathTypes: d, WALKABLE_DOOR, field_26446, WALKABLE_DOOR, WALKABLE_DOOR
BlockPathTypes: f, POWDER_SNOW, field_33534, POWDER_SNOW, POWDER_SNOW
构造函数
方法
float (): a, getMalus, method_11, getDefaultPenalty, func_186289_a
float (): a, getMalus, method_11, getDefaultPenalty, m_77124_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cww
cwz
net.minecraft.server.v1_16_R2.PathType
net.minecraft.server.v1_16_R3.PathType
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
czb
cww
net.minecraft.server.v1_16_R1.PathType
net.minecraft.server.v1_16_R2.PathType
字段
BlockPathTypes: d, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR
BlockPathTypes: e, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR
BlockPathTypes: e, FENCE, field_10, FENCE, FENCE, FENCE
BlockPathTypes: f, FENCE, field_10, FENCE, FENCE, FENCE
BlockPathTypes: f, LAVA, field_14, LAVA, LAVA, LAVA
BlockPathTypes: g, LAVA, field_14, LAVA, LAVA, LAVA
BlockPathTypes: g, WATER, field_18, WATER, WATER, WATER
BlockPathTypes: h, WATER, field_18, WATER, WATER, WATER
BlockPathTypes: i, RAIL, field_21, RAIL, RAIL, RAIL
BlockPathTypes: j, RAIL, field_21, RAIL, RAIL, RAIL
BlockPathTypes: k, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: l, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: l, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: m, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: m, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: n, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: n, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: o, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: o, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: p, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: p, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: q, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: q, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: r, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: r, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: s, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: s, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
BlockPathTypes: t, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: x, malus, field_13, defaultPenalty, field_186307_r
float: y, malus, field_13, defaultPenalty, field_186307_r
BlockPathTypes: h, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER
BlockPathTypes: i, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER
BlockPathTypes: t, BREACH, field_16, BREACH, BREACH, BREACH
BlockPathTypes: u, BREACH, field_16, BREACH, BREACH, BREACH
BlockPathTypes: u, LEAVES, field_6, LEAVES, LEAVES, LEAVES
BlockPathTypes: v, LEAVES, field_6, LEAVES, LEAVES, LEAVES
BlockPathTypes: v, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: w, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: w, COCOA, field_21516, COCOA, COCOA, COCOA
BlockPathTypes: x, COCOA, field_21516, COCOA, COCOA, COCOA
BlockPathTypes: j, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL
BlockPathTypes: k, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL
BlockPathTypes: d, WALKABLE_DOOR, field_26446, WALKABLE_DOOR, WALKABLE_DOOR, WALKABLE_DOOR
构造函数
方法
1.16.1
名称
cqm
czb
net.minecraft.server.v1_15_R1.PathType
net.minecraft.server.v1_16_R1.PathType
字段
BlockPathTypes: j, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: k, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: k, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: l, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: l, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: m, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: m, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: n, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: n, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: o, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: o, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: p, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: p, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: q, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: q, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: r, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: r, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
BlockPathTypes: s, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: w, malus, field_13, defaultPenalty, field_186307_r
float: x, malus, field_13, defaultPenalty, field_186307_r
BlockPathTypes: s, BREACH, field_16, BREACH, BREACH, BREACH
BlockPathTypes: t, BREACH, field_16, BREACH, BREACH, BREACH
BlockPathTypes: t, LEAVES, field_6, LEAVES, LEAVES, LEAVES
BlockPathTypes: u, LEAVES, field_6, LEAVES, LEAVES, LEAVES
BlockPathTypes: u, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: v, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: v, COCOA, field_21516, COCOA, COCOA, COCOA
BlockPathTypes: w, COCOA, field_21516, COCOA, COCOA, COCOA
BlockPathTypes: j, UNPASSABLE_RAIL, field_25418, UNPASSABLE_RAIL, UNPASSABLE_RAIL, UNPASSABLE_RAIL
构造函数
方法
1.15.2
名称
cqj
cqm
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cnn
cqj
net.minecraft.server.v1_14_R1.PathType
net.minecraft.server.v1_15_R1.PathType
字段
float: u, malus, field_13, defaultPenalty, field_186307_r
float: w, malus, field_13, defaultPenalty, field_186307_r
BlockPathTypes: u, STICKY_HONEY, field_21326, STICKY_HONEY, STICKY_HONEY, STICKY_HONEY
BlockPathTypes: v, COCOA, field_21516, COCOA, COCOA, COCOA
构造函数
方法
1.14.4
名称
cni
cnn
net.minecraft.world.level.pathfinder.BlockPathTypes
字段
PathType: a, field_22, BLOCKED, BLOCKED, BLOCKED
BlockPathTypes: a, BLOCKED, field_22, BLOCKED, BLOCKED, BLOCKED
PathType: b, field_7, OPEN, OPEN, OPEN
BlockPathTypes: b, OPEN, field_7, OPEN, OPEN, OPEN
PathType: c, field_12, WALKABLE, WALKABLE, WALKABLE
BlockPathTypes: c, WALKABLE, field_12, WALKABLE, WALKABLE, WALKABLE
PathType: d, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR
BlockPathTypes: d, TRAPDOOR, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR
PathType: e, field_10, FENCE, FENCE, FENCE
BlockPathTypes: e, FENCE, field_10, FENCE, FENCE, FENCE
PathType: f, field_14, LAVA, LAVA, LAVA
BlockPathTypes: f, LAVA, field_14, LAVA, LAVA, LAVA
PathType: g, field_18, WATER, WATER, WATER
BlockPathTypes: g, WATER, field_18, WATER, WATER, WATER
PathType: i, field_21, RAIL, RAIL, RAIL
BlockPathTypes: i, RAIL, field_21, RAIL, RAIL, RAIL
PathType: j, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
BlockPathTypes: j, DANGER_FIRE, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
BlockPathTypes: k, DAMAGE_FIRE, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
BlockPathTypes: l, DANGER_CACTUS, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
BlockPathTypes: m, DAMAGE_CACTUS, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: n, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
BlockPathTypes: n, DANGER_OTHER, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
BlockPathTypes: o, DAMAGE_OTHER, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
PathType: p, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
BlockPathTypes: p, DOOR_OPEN, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
BlockPathTypes: q, DOOR_WOOD_CLOSED, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
BlockPathTypes: r, DOOR_IRON_CLOSED, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: u, field_13, weight, field_186307_r
float: u, malus, field_13, defaultPenalty, field_186307_r
PathType: h, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER
BlockPathTypes: h, WATER_BORDER, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER
PathType: s, field_16, BREACH, BREACH, BREACH
BlockPathTypes: s, BREACH, field_16, BREACH, BREACH, BREACH
PathType: t, field_6, LEAVES, LEAVES, LEAVES
BlockPathTypes: t, LEAVES, field_6, LEAVES, LEAVES, LEAVES
构造函数
方法
PathType[] (): values, values, values, values, values
BlockPathTypes[] (): values, values, values, values, values, values
PathType (String): valueOf, valueOf, valueOf, valueOf, valueOf
BlockPathTypes (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
float (): a, method_11, getWeight, func_186289_a
float (): a, getMalus, method_11, getDefaultPenalty, func_186289_a
1.14.3
名称
cne
cni
net.minecraft.entity.ai.pathing.PathNodeType
字段
PathType: a, field_22, BLOCKED, BLOCKED
PathType: a, field_22, BLOCKED, BLOCKED, BLOCKED
PathType: b, field_7, OPEN, OPEN
PathType: b, field_7, OPEN, OPEN, OPEN
PathType: c, field_12, WALKABLE, WALKABLE
PathType: c, field_12, WALKABLE, WALKABLE, WALKABLE
PathType: d, field_19, TRAPDOOR, TRAPDOOR
PathType: d, field_19, TRAPDOOR, TRAPDOOR, TRAPDOOR
PathType: e, field_10, FENCE, FENCE
PathType: e, field_10, FENCE, FENCE, FENCE
PathType: f, field_14, LAVA, LAVA
PathType: f, field_14, LAVA, LAVA, LAVA
PathType: g, field_18, WATER, WATER
PathType: g, field_18, WATER, WATER, WATER
PathType: i, field_21, RAIL, RAIL
PathType: i, field_21, RAIL, RAIL, RAIL
PathType: j, field_9, DANGER_FIRE, DANGER_FIRE
PathType: j, field_9, DANGER_FIRE, DANGER_FIRE, DANGER_FIRE
PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE
PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE, DAMAGE_FIRE
PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS
PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS, DANGER_CACTUS
PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: n, field_5, DANGER_OTHER, DANGER_OTHER
PathType: n, field_5, DANGER_OTHER, DANGER_OTHER, DANGER_OTHER
PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER
PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER, DAMAGE_OTHER
PathType: p, field_15, DOOR_OPEN, DOOR_OPEN
PathType: p, field_15, DOOR_OPEN, DOOR_OPEN, DOOR_OPEN
PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: u, field_13, field_186307_r
float: u, field_13, weight, field_186307_r
PathType: h, field_4, WATER_BORDER, WATER_BORDER
PathType: h, field_4, WATER_BORDER, WATER_BORDER, WATER_BORDER
PathType: s, field_16, BREACH, BREACH
PathType: s, field_16, BREACH, BREACH, BREACH
PathType: t, field_6, LEAVES, LEAVES
PathType: t, field_6, LEAVES, LEAVES, LEAVES
构造函数
方法
float (): a, method_11, func_186289_a
float (): a, method_11, getWeight, func_186289_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cnc
cne
字段
构造函数
方法
1.14
名称
cba
cnc
net.minecraft.class_7
net.minecraft.server.v1_13_R2.PathType
net.minecraft.server.v1_14_R1.PathType
字段
PathType: a, BLOCKED, BLOCKED
PathType: a, field_22, BLOCKED, BLOCKED
PathType: b, OPEN, OPEN
PathType: b, field_7, OPEN, OPEN
PathType: c, WALKABLE, WALKABLE
PathType: c, field_12, WALKABLE, WALKABLE
PathType: d, TRAPDOOR, TRAPDOOR
PathType: d, field_19, TRAPDOOR, TRAPDOOR
PathType: e, FENCE, FENCE
PathType: e, field_10, FENCE, FENCE
PathType: f, LAVA, LAVA
PathType: f, field_14, LAVA, LAVA
PathType: g, WATER, WATER
PathType: g, field_18, WATER, WATER
PathType: i, RAIL, RAIL
PathType: i, field_21, RAIL, RAIL
PathType: j, DANGER_FIRE, DANGER_FIRE
PathType: j, field_9, DANGER_FIRE, DANGER_FIRE
PathType: k, DAMAGE_FIRE, DAMAGE_FIRE
PathType: k, field_3, DAMAGE_FIRE, DAMAGE_FIRE
PathType: l, DANGER_CACTUS, DANGER_CACTUS
PathType: l, field_20, DANGER_CACTUS, DANGER_CACTUS
PathType: m, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: m, field_11, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: n, DANGER_OTHER, DANGER_OTHER
PathType: n, field_5, DANGER_OTHER, DANGER_OTHER
PathType: o, DAMAGE_OTHER, DAMAGE_OTHER
PathType: o, field_17, DAMAGE_OTHER, DAMAGE_OTHER
PathType: p, DOOR_OPEN, DOOR_OPEN
PathType: p, field_15, DOOR_OPEN, DOOR_OPEN
PathType: q, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: q, field_23, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: r, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
PathType: r, field_8, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: t, field_186307_r
float: u, field_13, field_186307_r
PathType: h, WATER_BORDER, WATER_BORDER
PathType: h, field_4, WATER_BORDER, WATER_BORDER
PathType: s, BREACH, BREACH
PathType: s, field_16, BREACH, BREACH
PathType: t, field_6, LEAVES, LEAVES
构造函数
方法
PathType[] (): values, values, values
PathType[] (): values, values, values, values, values
PathType (String): valueOf, valueOf, valueOf
PathType (String): valueOf, valueOf, valueOf, valueOf, valueOf
float (): a, func_186289_a
float (): a, method_11, func_186289_a
1.13.2
名称
caz
cba
字段
构造函数
方法
1.13.1
名称
car
caz
net.minecraft.server.v1_13_R1.PathType
net.minecraft.server.v1_13_R2.PathType
字段
构造函数
方法
1.13
名称
beh
car
net.minecraft.server.v1_12_R1.PathType
net.minecraft.server.v1_13_R1.PathType
字段
PathType: h, RAIL, RAIL
PathType: i, RAIL, RAIL
PathType: i, DANGER_FIRE, DANGER_FIRE
PathType: j, DANGER_FIRE, DANGER_FIRE
PathType: j, DAMAGE_FIRE, DAMAGE_FIRE
PathType: k, DAMAGE_FIRE, DAMAGE_FIRE
PathType: k, DANGER_CACTUS, DANGER_CACTUS
PathType: l, DANGER_CACTUS, DANGER_CACTUS
PathType: l, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: m, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: m, DANGER_OTHER, DANGER_OTHER
PathType: n, DANGER_OTHER, DANGER_OTHER
PathType: n, DAMAGE_OTHER, DAMAGE_OTHER
PathType: o, DAMAGE_OTHER, DAMAGE_OTHER
PathType: o, DOOR_OPEN, DOOR_OPEN
PathType: p, DOOR_OPEN, DOOR_OPEN
PathType: p, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: q, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: q, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
PathType: r, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: r, field_186307_r
float: t, field_186307_r
PathType: h, WATER_BORDER, WATER_BORDER
PathType: s, BREACH, BREACH
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bef
beh
字段
构造函数
方法
1.12
名称
bba
bef
net.minecraft.server.v1_11_R1.PathType
net.minecraft.server.v1_12_R1.PathType
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bay
bba
字段
构造函数
方法
1.11
名称
azf
bay
net.minecraft.server.v1_10_R1.PathType
net.minecraft.server.v1_11_R1.PathType
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
aym
azf
net.minecraft.server.v1_9_R2.PathType
net.minecraft.server.v1_10_R1.PathType
字段
构造函数
方法
1.9.4
名称
ayl
aym
net.minecraft.server.v1_9_R1.PathType
net.minecraft.server.v1_9_R2.PathType
字段
构造函数
方法
1.9.2
名称
aym
ayl
字段
构造函数
方法
1.9
名称
aym
net.minecraft.pathfinding.PathNodeType
net.minecraft.server.v1_9_R1.PathType
字段
PathType: a, BLOCKED, BLOCKED
PathType: b, OPEN, OPEN
PathType: c, WALKABLE, WALKABLE
PathType: d, TRAPDOOR, TRAPDOOR
PathType: e, FENCE, FENCE
PathType: f, LAVA, LAVA
PathType: g, WATER, WATER
PathType: h, RAIL, RAIL
PathType: i, DANGER_FIRE, DANGER_FIRE
PathType: j, DAMAGE_FIRE, DAMAGE_FIRE
PathType: k, DANGER_CACTUS, DANGER_CACTUS
PathType: l, DAMAGE_CACTUS, DAMAGE_CACTUS
PathType: m, DANGER_OTHER, DANGER_OTHER
PathType: n, DAMAGE_OTHER, DAMAGE_OTHER
PathType: o, DOOR_OPEN, DOOR_OPEN
PathType: p, DOOR_WOOD_CLOSED, DOOR_WOOD_CLOSED
PathType: q, DOOR_IRON_CLOSED, DOOR_IRON_CLOSED
float: r, field_186307_r
构造函数
(float)
方法
PathType[] (): values, values, values
PathType (String): valueOf, valueOf, valueOf
float (): a, func_186289_a