历史 - net.minecraft.client.gui.screens.CreateFlatWorldScreen$DetailsList
1.21.11
名称
gll$a
grd$a
字段
Component: l, LAYER_MATERIAL_TITLE, field_55101, LAYER_MATERIAL_TEXT, f_370611_
Component: f, LAYER_MATERIAL_TITLE, field_55101, LAYER_MATERIAL_TEXT, f_370611_
Component: m, HEIGHT_TITLE, field_55102, HEIGHT_TEXT, f_371189_
Component: n, HEIGHT_TITLE, field_55102, HEIGHT_TEXT, f_371189_
构造函数
方法
void (): H, populateList, method_73410, refreshLayers, m_415739_
void (): I, populateList, method_73410, refreshLayers, m_415739_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gdu$a
gll$a
字段
Component: m, LAYER_MATERIAL_TITLE, field_55101, LAYER_MATERIAL_TEXT, f_370611_
Component: l, LAYER_MATERIAL_TITLE, field_55101, LAYER_MATERIAL_TEXT, f_370611_
Component: n, HEIGHT_TITLE, field_55102, HEIGHT_TEXT, f_371189_
Component: m, HEIGHT_TITLE, field_55102, HEIGHT_TEXT, f_371189_
构造函数
方法
void (): c, resetRows, method_19372, updateLayers, m_95860_
void (): d, resetRows, method_19372, updateLayers, m_95860_
void (GuiGraphics, int, int): a, renderHeader, method_25312, renderHeader, m_7415_
void (): H, populateList, method_73410, refreshLayers, m_415739_
void (CreateFlatWorldScreen$DetailsList$LayerEntry): a, deleteLayer, method_73411, removeLayer, m_415176_
1.21.8
名称
gdt$a
gdu$a
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fyr$a
gdt$a
字段
构造函数
方法
void (): b, resetRows, method_19372, updateLayers, m_95860_
void (): c, resetRows, method_19372, updateLayers, m_95860_
1.21.5
名称
ftn$a
fyr$a
字段
构造函数
方法
1.21.4
名称
fsz$a
ftn$a
字段
Component: m, LAYER_MATERIAL_TITLE, field_55101, LAYER_MATERIAL_TEXT, f_370611_
Component: n, HEIGHT_TITLE, field_55102, HEIGHT_TEXT, f_371189_
构造函数
方法
void (GuiGraphics, int, int): a, renderHeader, method_25312, renderHeader, m_7415_
1.21.3
名称
fne$a
fsz$a
字段
构造函数
方法
void (): c, resetRows, method_19372, updateLayers, m_95860_
void (): b, resetRows, method_19372, updateLayers, m_95860_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fma$a
fne$a
字段
构造函数
方法
1.20.6
名称
fbx$a
fma$a
字段
构造函数
方法
int (): c, getScrollbarPosition, method_25329, getScrollbarPositionX, m_5756_
void (): d, resetRows, method_19372, updateLayers, m_95860_
void (): c, resetRows, method_19372, updateLayers, m_95860_
1.20.4
名称
exg$a
fbx$a
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen$SuperflatLayersListWidget
net.minecraft.client.gui.screen.world.CustomizeFlatLevelScreen$SuperflatLayersListWidget
字段
ResourceLocation: m, STATS_ICON_LOCATION, field_44667, STATS_ICONS_TEXTURE, f_279578_
构造函数
方法
1.20.2
名称
etn$a
exg$a
字段
ResourceLocation: l, STATS_ICON_LOCATION, field_44667, STATS_ICONS_TEXTURE, f_279578_
ResourceLocation: m, STATS_ICON_LOCATION, field_44667, STATS_ICONS_TEXTURE, f_279578_
构造函数
方法
1.20.1
名称
esb$a
etn$a
字段
ResourceLocation: l, STATS_ICON_LOCATION, field_44667, STATS_ICONS_TEXTURE, f_279578_
构造函数
方法
1.19.4
名称
eoa$a
esb$a
字段
构造函数
方法
boolean (): a, isFocused, method_25316, isFocused, m_5694_
int (): d, getScrollbarPosition, method_25329, getScrollbarPositionX, m_5756_
int (): c, getScrollbarPosition, method_25329, getScrollbarPositionX, m_5756_
void (): t, resetRows, method_19372, updateLayers, m_95860_
void (): d, resetRows, method_19372, updateLayers, m_95860_
1.19.3
名称
ekl$a
eoa$a
字段
构造函数
方法
void (): e, resetRows, method_19372, updateLayers, m_95860_
void (): t, resetRows, method_19372, updateLayers, m_95860_
1.19.2
名称
net.minecraft.src.C_3550_
net.minecraft.src.C_3548_$C_3550_
字段
构造函数
方法
1.19.1
名称
ejj$a
ekl$a
字段
构造函数
方法
1.19
名称
ecx$a
ejj$a
net.minecraft.src.C_3548_$C_3550_
net.minecraft.src.C_3550_
字段
构造函数
方法
1.18.2
名称
ebs$a
ecx$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dzs$a
ebs$a
字段
构造函数
方法
boolean (): b, isFocused, method_25316, isFocused, m_5694_
boolean (): a, isFocused, method_25316, isFocused, m_5694_
int (): e, getScrollbarPosition, method_25329, getScrollbarPositionX, m_5756_
int (): d, getScrollbarPosition, method_25329, getScrollbarPositionX, m_5756_
void (): f, resetRows, method_19372, updateLayers, m_95860_
void (): e, resetRows, method_19372, updateLayers, m_95860_
1.17.1
名称
dzr$a
dzs$a
字段
构造函数
方法
1.17
名称
dnv$a
dzr$a
net.minecraft.client.gui.screen.CreateFlatWorldScreen$DetailsList
net.minecraft.src.C_3548_$C_3550_
字段
构造函数
方法
void (CreateFlatWorldScreen$DetailsList$Entry): a, setSelected, method_20094, setSelected, func_241215_a_
void (CreateFlatWorldScreen$DetailsList$Entry): a, setSelected, method_20094, setSelected, m_6987_
boolean (): b, isFocused, method_25316, isFocused, func_230971_aw__
boolean (): b, isFocused, method_25316, isFocused, m_5694_
int (): e, getScrollbarPosition, method_25329, getScrollbarPositionX, func_230952_d_
int (): e, getScrollbarPosition, method_25329, getScrollbarPositionX, m_5756_
void (): f, resetRows, method_19372, updateLayers, func_214345_a
void (): f, resetRows, method_19372, updateLayers, m_95860_
1.16.5
名称
字段
构造函数
方法
void (): f, resetRows, method_19372, method_19372, func_214345_a
void (): f, resetRows, method_19372, updateLayers, func_214345_a
1.16.4
名称
dns$a
dnv$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dps$a
dns$a
字段
构造函数
方法
1.16.1
名称
dff$a
dps$a
字段
构造函数
方法
void (CreateFlatWorldScreen$DetailsList$Entry): a, setSelected, method_20094, setSelected, setSelected
void (CreateFlatWorldScreen$DetailsList$Entry): a, setSelected, method_20094, setSelected, func_241215_a_
void (int): moveSelection, moveSelection, moveSelection, moveSelection, moveSelection
boolean (): isFocused, isFocused, isFocused, isFocused
boolean (): b, isFocused, method_25316, isFocused, func_230971_aw__
int (): getScrollbarPosition, getScrollbarPosition, getScrollbarPosition, getScrollbarPosition
int (): e, getScrollbarPosition, method_25329, getScrollbarPositionX, func_230952_d_
void (): a, resetRows, method_19372, func_214345_a
void (): f, resetRows, method_19372, method_19372, func_214345_a
1.15.2
名称
dfd$a
dff$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dbq$a
dfd$a
字段
构造函数
方法
1.14.4
名称
czc$a
dbq$a
net.minecraft.client.gui.screens.CreateFlatWorldScreen$DetailsList
字段
构造函数
方法
void (CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerItem): a, method_20094, method_20094, setSelected
void (CreateFlatWorldScreen$DetailsList$Entry): a, setSelected, method_20094, setSelected, setSelected
void (int): moveSelection, moveSelection, moveSelection, moveSelection
void (int): moveSelection, moveSelection, moveSelection, moveSelection, moveSelection
boolean (): isFocused, isFocused, isFocused, isFocused
boolean (): isFocused, isFocused, isFocused, isFocused
int (): getScrollbarPosition, getScrollbarPosition, getScrollbarPosition, getScrollbarPosition
int (): getScrollbarPosition, getScrollbarPosition, getScrollbarPosition, getScrollbarPosition
void (): a, method_19372, method_19372, func_214345_a
void (): a, resetRows, method_19372, func_214345_a
1.14.3
名称
cyy$a
czc$a
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen$SuperflatLayersListWidget
字段
构造函数
方法
void (CreateFlatWorldScreen$DetailsList$LayerEntry): a, method_20094, setSelected
void (CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerItem): a, method_20094, method_20094, setSelected
void (int): moveSelection, moveSelection
void (int): moveSelection, moveSelection, moveSelection, moveSelection
boolean (): isFocused, isFocused
boolean (): isFocused, isFocused, isFocused, isFocused
int (): getScrollbarPosition, getScrollbarPosition
int (): getScrollbarPosition, getScrollbarPosition, getScrollbarPosition, getScrollbarPosition
void (): a, method_19372, func_214345_a
void (): a, method_19372, method_19372, func_214345_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cyw$a
cyy$a
字段
构造函数
方法
1.14
名称
cyw$a
net.minecraft.class_413$class_4192
net.minecraft.client.gui.screen.CreateFlatWorldScreen$DetailsList
字段
构造函数
方法
void (CreateFlatWorldScreen$DetailsList$LayerEntry): a, method_20094, setSelected
void (int): moveSelection, moveSelection
boolean (): isFocused, isFocused
int (): getScrollbarPosition, getScrollbarPosition
void (): a, method_19372, func_214345_a