历史 - net.minecraft.world.inventory.EnchantmentMenu
1.21.11
名称
dec
dif
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
czi
dec
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cwx
czi
字段
构造函数
方法
1.21.5
名称
csz
cwx
字段
构造函数
方法
1.21.4
名称
cty
csz
字段
ResourceLocation: p, EMPTY_SLOT_LAPIS_LAZULI, field_45143, EMPTY_LAPIS_SLOT_TEXTURE, f_291161_
ResourceLocation: p, EMPTY_SLOT_LAPIS_LAZULI, field_45143, EMPTY_LAPIS_LAZULI_SLOT_TEXTURE, f_291161_
构造函数
方法
1.21.3
名称
cqp
cty
字段
Container: o, enchantSlots, field_7809, inventory, f_39449_
Container: q, enchantSlots, field_7809, inventory, f_39449_
int[]: k, costs, field_7808, enchantmentPower, f_39446_
int[]: m, costs, field_7808, enchantmentPower, f_39446_
int[]: l, enchantClue, field_7812, enchantmentId, f_39447_
int[]: n, enchantClue, field_7812, enchantmentId, f_39447_
int[]: m, levelClue, field_7810, enchantmentLevel, f_39448_
int[]: o, levelClue, field_7810, enchantmentLevel, f_39448_
ContainerLevelAccess: p, access, field_7813, context, f_39450_
ContainerLevelAccess: r, access, field_7813, context, f_39450_
DataSlot: r, enchantmentSeed, field_7814, seed, f_39452_
DataSlot: t, enchantmentSeed, field_7814, seed, f_39452_
RandomSource: q, random, field_7811, random, f_39451_
RandomSource: s, random, field_7811, random, f_39451_
ResourceLocation: n, EMPTY_SLOT_LAPIS_LAZULI, field_45143, EMPTY_LAPIS_SLOT_TEXTURE, f_291161_
ResourceLocation: p, EMPTY_SLOT_LAPIS_LAZULI, field_45143, EMPTY_LAPIS_SLOT_TEXTURE, f_291161_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cqq
cqp
字段
构造函数
方法
boolean (Player, int): b, clickMenuButton, method_7604, onButtonClick, m_6366_
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, m_6366_
void (Player): b, removed, method_7595, onClosed, m_6877_
void (Player): a, removed, method_7595, onClosed, m_6877_
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
boolean (Player): b, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_
List<EnchantmentInstance> (FeatureFlagSet, ItemStack, int, int): a, getEnchantmentList, method_7637, generateEnchantments, m_39471_
List<EnchantmentInstance> (RegistryAccess, ItemStack, int, int): a, getEnchantmentList, method_7637, generateEnchantments, m_39471_
1.20.6
名称
civ
cqq
字段
构造函数
方法
List<EnchantmentInstance> (ItemStack, int, int): a, getEnchantmentList, method_7637, generateEnchantments, m_39471_
List<EnchantmentInstance> (FeatureFlagSet, ItemStack, int, int): a, getEnchantmentList, method_7637, generateEnchantments, m_39471_
1.20.4
名称
cfd
civ
字段
构造函数
方法
1.20.2
名称
cbx
cfd
字段
Container: n, enchantSlots, field_7809, inventory, f_39449_
Container: o, enchantSlots, field_7809, inventory, f_39449_
ContainerLevelAccess: o, access, field_7813, context, f_39450_
ContainerLevelAccess: p, access, field_7813, context, f_39450_
DataSlot: q, enchantmentSeed, field_7814, seed, f_39452_
DataSlot: r, enchantmentSeed, field_7814, seed, f_39452_
RandomSource: p, random, field_7811, random, f_39451_
RandomSource: q, random, field_7811, random, f_39451_
ResourceLocation: n, EMPTY_SLOT_LAPIS_LAZULI, field_45143, EMPTY_LAPIS_SLOT_TEXTURE, f_291161_
构造函数
方法
1.20.1
名称
cbv
cbx
字段
构造函数
方法
1.19.4
名称
bzy
cbv
字段
构造函数
方法
void (Player): b, removed, method_7595, close, m_6877_
void (Player): b, removed, method_7595, onClosed, m_6877_
1.19.3
名称
bxe
bzy
字段
构造函数
方法
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bwh
bxe
字段
构造函数
方法
1.19
名称
brh
bwh
字段
Random: p, random, field_7811, random, f_39451_
RandomSource: p, random, field_7811, random, f_39451_
构造函数
方法
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, m_6366_
boolean (Player, int): b, clickMenuButton, method_7604, onButtonClick, m_6366_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
1.18.2
名称
bqp
brh
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bnc
bqp
字段
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
1.17.1
名称
bnb
bnc
字段
构造函数
方法
int (): i, getGoldCount, method_7638, getLapisCount, m_39492_
int (): l, getGoldCount, method_7638, getLapisCount, m_39492_
int (): j, getEnchantmentSeed, method_17413, getSeed, m_39493_
int (): m, getEnchantmentSeed, method_17413, getSeed, m_39493_
1.17
名称
bis
bnb
net.minecraft.inventory.container.EnchantmentContainer
net.minecraft.src.C_1258_
net.minecraft.server.v1_16_R3.ContainerEnchantTable
net.minecraft.world.inventory.ContainerEnchantTable
字段
Container: f, enchantSlots, field_7809, inventory, field_75168_e, enchantSlots
Container: n, enchantSlots, field_7809, inventory, f_39449_
Random: h, random, field_7811, random, field_75169_l
Random: p, random, field_7811, random, f_39451_
int[]: c, costs, field_7808, enchantmentPower, field_75167_g, costs
int[]: k, costs, field_7808, enchantmentPower, f_39446_
int[]: d, enchantClue, field_7812, enchantmentId, field_185001_h, enchantments
int[]: l, enchantClue, field_7812, enchantmentId, f_39447_
int[]: e, levelClue, field_7810, enchantmentLevel, field_185002_i, levels
int[]: m, levelClue, field_7810, enchantmentLevel, f_39448_
ContainerLevelAccess: g, access, field_7813, context, field_217006_g, containerAccess
ContainerLevelAccess: o, access, field_7813, context, f_39450_
DataSlot: i, enchantmentSeed, field_7814, seed, field_178149_f
DataSlot: q, enchantmentSeed, field_7814, seed, f_39452_
构造函数
方法
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, m_6199_
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, func_75140_a
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, m_6366_
List<EnchantmentInstance> (ItemStack, int, int): a, getEnchantmentList, method_7637, generateEnchantments, func_178148_a
List<EnchantmentInstance> (ItemStack, int, int): a, getEnchantmentList, method_7637, generateEnchantments, m_39471_
void (Player): b, removed, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, m_6877_
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
int (): e, getGoldCount, method_7638, getLapisCount, func_178147_e
int (): i, getGoldCount, method_7638, getLapisCount, m_39492_
int (): f, getEnchantmentSeed, method_17413, getSeed, func_217005_f
int (): j, getEnchantmentSeed, method_17413, getSeed, m_39493_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bip
bis
net.minecraft.server.v1_16_R2.ContainerEnchantTable
net.minecraft.server.v1_16_R3.ContainerEnchantTable
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bgy
bip
net.minecraft.server.v1_16_R1.ContainerEnchantTable
net.minecraft.server.v1_16_R2.ContainerEnchantTable
字段
构造函数
方法
1.16.1
名称
bbd
bgy
net.minecraft.container.EnchantingTableContainer
net.minecraft.screen.EnchantmentScreenHandler
net.minecraft.server.v1_15_R1.ContainerEnchantTable
net.minecraft.server.v1_16_R1.ContainerEnchantTable
字段
构造函数
方法
List<EnchantmentInstance> (ItemStack, int, int): a, getEnchantmentList, method_7637, getRandomEnchantments, func_178148_a
List<EnchantmentInstance> (ItemStack, int, int): a, getEnchantmentList, method_7637, generateEnchantments, func_178148_a
1.15.2
名称
bba
bbd
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
aza
bba
net.minecraft.server.v1_14_R1.ContainerEnchantTable
net.minecraft.server.v1_15_R1.ContainerEnchantTable
字段
构造函数
方法
1.14.4
名称
ayv
aza
net.minecraft.world.inventory.EnchantmentMenu
字段
IInventory: f, field_7809, inventory, field_75168_e, enchantSlots
Container: f, enchantSlots, field_7809, inventory, field_75168_e, enchantSlots
Random: h, field_7811, random, field_75169_l
Random: h, random, field_7811, random, field_75169_l
int[]: c, field_7808, enchantmentPower, field_75167_g, costs
int[]: c, costs, field_7808, enchantmentPower, field_75167_g, costs
int[]: d, field_7812, enchantmentId, field_185001_h, enchantments
int[]: d, enchantClue, field_7812, enchantmentId, field_185001_h, enchantments
int[]: e, field_7810, enchantmentLevel, field_185002_i, levels
int[]: e, levelClue, field_7810, enchantmentLevel, field_185002_i, levels
ContainerAccess: g, field_7813, context, field_217006_g, containerAccess
ContainerLevelAccess: g, access, field_7813, context, field_217006_g, containerAccess
ContainerProperty: i, field_7814, seed, field_178149_f
DataSlot: i, enchantmentSeed, field_7814, seed, field_178149_f
构造函数
方法
void (IInventory): a, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
boolean (EntityHuman, int): a, method_7604, onButtonClick, func_75140_a
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, func_75140_a
List<WeightedRandomEnchant> (ItemStack, int, int): a, method_7637, getRandomEnchantments, func_178148_a
List<EnchantmentInstance> (ItemStack, int, int): a, getEnchantmentList, method_7637, getRandomEnchantments, func_178148_a
void (EntityHuman): b, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, func_75134_a
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
int (): e, method_7638, getLapisCount, func_178147_e
int (): e, getGoldCount, method_7638, getLapisCount, func_178147_e
int (): f, method_17413, getSeed, func_217005_f
int (): f, getEnchantmentSeed, method_17413, getSeed, func_217005_f
1.14.3
名称
ays
ayv
net.minecraft.container.EnchantingTableContainer
字段
IInventory: f, field_7809, field_75168_e, enchantSlots
IInventory: f, field_7809, inventory, field_75168_e, enchantSlots
Random: h, field_7811, field_75169_l
Random: h, field_7811, random, field_75169_l
int[]: c, field_7808, field_75167_g, costs
int[]: c, field_7808, enchantmentPower, field_75167_g, costs
int[]: d, field_7812, field_185001_h, enchantments
int[]: d, field_7812, enchantmentId, field_185001_h, enchantments
int[]: e, field_7810, field_185002_i, levels
int[]: e, field_7810, enchantmentLevel, field_185002_i, levels
ContainerAccess: g, field_7813, field_217006_g, containerAccess
ContainerAccess: g, field_7813, context, field_217006_g, containerAccess
ContainerProperty: i, field_7814, field_178149_f
ContainerProperty: i, field_7814, seed, field_178149_f
构造函数
方法
void (IInventory): a, method_7609, func_75130_a
void (IInventory): a, method_7609, onContentChanged, func_75130_a
boolean (EntityHuman, int): a, method_7604, func_75140_a
boolean (EntityHuman, int): a, method_7604, onButtonClick, func_75140_a
List<WeightedRandomEnchant> (ItemStack, int, int): a, method_7637, func_178148_a
List<WeightedRandomEnchant> (ItemStack, int, int): a, method_7637, getRandomEnchantments, func_178148_a
void (EntityHuman): b, method_7595, func_75134_a
void (EntityHuman): b, method_7595, close, func_75134_a
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
int (): e, method_7638, func_178147_e
int (): e, method_7638, getLapisCount, func_178147_e
int (): f, method_17413, func_217005_f
int (): f, method_17413, getSeed, func_217005_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ayr
ays
字段
构造函数
方法
1.14
名称
aqf
ayr
net.minecraft.class_1718
net.minecraft.inventory.ContainerEnchantment
net.minecraft.inventory.container.EnchantmentContainer
net.minecraft.server.v1_13_R2.ContainerEnchantTable
net.minecraft.server.v1_14_R1.ContainerEnchantTable
字段
IInventory: a, field_75168_e, enchantSlots
IInventory: f, field_7809, field_75168_e, enchantSlots
World: j, field_75172_h, world
BlockPosition: k, field_178150_j, position
Random: l, field_75169_l
Random: h, field_7811, field_75169_l
int: f, field_178149_f
int[]: g, field_75167_g, costs
int[]: c, field_7808, field_75167_g, costs
int[]: h, field_185001_h
int[]: d, field_7812, field_185001_h, enchantments
int[]: i, field_185002_i
int[]: e, field_7810, field_185002_i, levels
ContainerAccess: g, field_7813, field_217006_g, containerAccess
ContainerProperty: i, field_7814, field_178149_f
构造函数
(PlayerInventory, World, BlockPosition)
(int, PlayerInventory)
(int, PlayerInventory, ContainerAccess)
方法
void (ICrafting): a, func_75132_a, addSlotListener
void (): b, func_75142_b
void (IInventory): a, func_75130_a
void (IInventory): a, method_7609, func_75130_a
boolean (EntityHuman, int): a, func_75140_a
boolean (EntityHuman, int): a, method_7604, func_75140_a
List<WeightedRandomEnchant> (ItemStack, int, int): a, func_178148_a
List<WeightedRandomEnchant> (ItemStack, int, int): a, method_7637, func_178148_a
void (EntityHuman): b, func_75134_a
void (EntityHuman): b, method_7595, func_75134_a
boolean (EntityHuman): a, func_75145_c, canUse
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
ItemStack (EntityHuman, int): b, func_82846_b, shiftClick
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
void (int, int): b, func_75137_b
int (): d, func_178147_e
int (): e, method_7638, func_178147_e
void (ICrafting): c, func_185000_c
int (): f, method_17413, func_217005_f
1.13.2
名称
aqe
aqf
字段
构造函数
方法
1.13.1
名称
aqb
aqe
net.minecraft.server.v1_13_R1.ContainerEnchantTable
net.minecraft.server.v1_13_R2.ContainerEnchantTable
字段
构造函数
方法
1.13
名称
agb
aqb
net.minecraft.server.v1_12_R1.ContainerEnchantTable
net.minecraft.server.v1_13_R1.ContainerEnchantTable
字段
构造函数
方法
int (): e, func_178147_e
int (): d, func_178147_e
1.12.2
名称
字段
构造函数
方法
boolean (EntityHuman): a, func_75145_c
boolean (EntityHuman): a, func_75145_c, canUse
ItemStack (EntityHuman, int): b, func_82846_b
ItemStack (EntityHuman, int): b, func_82846_b, shiftClick
1.12.1
名称
afz
agb
字段
构造函数
方法
1.12
名称
acv
afz
net.minecraft.server.v1_11_R1.ContainerEnchantTable
net.minecraft.server.v1_12_R1.ContainerEnchantTable
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
acu
acv
字段
构造函数
方法
1.11
名称
abo
acu
net.minecraft.server.v1_10_R1.ContainerEnchantTable
net.minecraft.server.v1_11_R1.ContainerEnchantTable
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
abf
abo
net.minecraft.server.v1_9_R2.ContainerEnchantTable
net.minecraft.server.v1_10_R1.ContainerEnchantTable
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.ContainerEnchantTable
net.minecraft.server.v1_9_R2.ContainerEnchantTable
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
xs
abf
net.minecraft.server.v1_8_R3.ContainerEnchantTable
net.minecraft.server.v1_9_R1.ContainerEnchantTable
字段
World: i, field_75172_h, world
World: j, field_75172_h, world
BlockPosition: j, field_178150_j, position
BlockPosition: k, field_178150_j, position
Random: k, field_75169_l
Random: l, field_75169_l
int[]: h, field_178151_h
int[]: h, field_185001_h
int[]: i, field_185002_i
构造函数
方法
void (ICrafting): c, func_185000_c
1.8.8
名称
xs
net.minecraft.inventory.ContainerEnchantment
net.minecraft.server.v1_8_R3.ContainerEnchantTable
字段
IInventory: a, field_75168_e, enchantSlots
World: i, field_75172_h, world
BlockPosition: j, field_178150_j, position
Random: k, field_75169_l
int: f, field_178149_f
int[]: g, field_75167_g, costs
int[]: h, field_178151_h
构造函数
(PlayerInventory, World, BlockPosition)
方法
void (ICrafting): a, func_75132_a, addSlotListener
void (): b, func_75142_b
void (IInventory): a, func_75130_a
boolean (EntityHuman, int): a, func_75140_a
List<WeightedRandomEnchant> (ItemStack, int, int): a, func_178148_a
void (EntityHuman): b, func_75134_a
boolean (EntityHuman): a, func_75145_c
ItemStack (EntityHuman, int): b, func_82846_b
void (int, int): b, func_75137_b
int (): e, func_178147_e