历史 - net.minecraft.world.level.levelgen.DensityFunctions$ShiftedNoise
1.21.11
名称
epj$w
euk$w
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
eju$v
epj$w
net.minecraft.world.level.levelgen.DensityFunctions$v
net.minecraft.world.level.levelgen.DensityFunctions$w
字段
DensityFunction: e, shiftX, comp_396, shiftX, f_208924_
DensityFunction: b, shiftX, comp_396, shiftX, f_208924_
构造函数
方法
DensityFunction (): j, shiftX, comp_396, shiftX, f_208924_
DensityFunction (): k, shiftX, comp_396, shiftX, f_208924_
DensityFunction (): k, shiftY, comp_397, shiftY, f_208925_
DensityFunction (): l, shiftY, comp_397, shiftY, f_208925_
DensityFunction (): l, shiftZ, comp_398, shiftZ, f_208926_
DensityFunction (): m, shiftZ, comp_398, shiftZ, f_208926_
double (): m, xzScale, comp_399, xzScale, f_208927_
double (): n, xzScale, comp_399, xzScale, f_208927_
double (): n, yScale, comp_400, yScale, f_208928_
double (): o, yScale, comp_400, yScale, f_208928_
DensityFunction$NoiseHolder (): o, noise, comp_664, noise, f_208930_
DensityFunction$NoiseHolder (): p, noise, comp_664, noise, f_208930_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ehj$v
eju$v
字段
构造函数
方法
1.21.5
名称
ecn$v
ehj$v
字段
构造函数
方法
1.21.4
名称
edk$v
ecn$v
字段
构造函数
方法
1.21.3
名称
dys$v
edk$v
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dxq$v
dys$v
字段
构造函数
方法
1.20.6
名称
dok$v
dxq$v
字段
构造函数
方法
1.20.4
名称
dkm$v
dok$v
字段
构造函数
方法
1.20.2
名称
dhe$v
dkm$v
字段
构造函数
方法
1.20.1
名称
dgt$v
dhe$v
字段
构造函数
方法
1.19.4
名称
ddv$v
dgt$v
字段
构造函数
方法
void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, applyEach, m_207362_
void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, fill, m_207362_
1.19.3
名称
dal$v
ddv$v
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_206997_
net.minecraft.src.C_206968_$C_206997_
字段
构造函数
方法
1.19.1
名称
czo$v
dal$v
net.minecraft.world.level.levelgen.DensityFunctions$v
字段
com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: k, DATA_CODEC, field_37098, field_37098, f_208931_
com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: k, DATA_CODEC, field_37098, SHIFTED_NOISE_CODEC, f_208931_
KeyDispatchDataCodec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_
KeyDispatchDataCodec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC_HOLDER, f_208923_
构造函数
方法
void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, method_40470, m_207362_
void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, applyEach, m_207362_
KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_214023_
KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodecHolder, m_214023_
1.19
名称
ctq$v
czo$v
net.minecraft.src.C_206968_$C_206997_
net.minecraft.src.C_206997_
net.minecraft.world.level.levelgen.DensityFunctions$v
字段
Holder<NormalNoise$NoiseParameters>: j, noiseData, comp_472, noiseData, f_208929_
NormalNoise: k, noise, comp_401, noise, f_208930_
com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: l, DATA_CODEC, field_37098, field_37098, f_208931_
com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: k, DATA_CODEC, field_37098, field_37098, f_208931_
com.mojang.serialization.Codec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_
DensityFunction$NoiseHolder: j, noise, comp_664, noise, f_208930_
KeyDispatchDataCodec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_
构造函数
(DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>, NormalNoise)
(DensityFunction, DensityFunction, DensityFunction, double, double, DensityFunction$NoiseHolder)
方法
DensityFunctions$ShiftedNoise (DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>): a, createUnseeded, method_41091, create, m_208948_
com.mojang.serialization.Codec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_207500_
Holder<NormalNoise$NoiseParameters> (): o, noiseData, comp_472, noiseData, f_208929_
NormalNoise (): p, noise, comp_401, noise, f_208930_
KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_214023_
DensityFunction$NoiseHolder (): o, noise, comp_664, noise, f_208930_
1.18.2
名称
ctq$v
net.minecraft.world.level.levelgen.DensityFunctions$ShiftedNoise
net.minecraft.class_6916$class_6940
net.minecraft.world.gen.densityfunction.DensityFunctionTypes$ShiftedNoise
net.minecraft.src.C_206968_$C_206997_
net.minecraft.world.level.levelgen.DensityFunctions$v
字段
DensityFunction: e, shiftX, comp_396, shiftX, f_208924_
DensityFunction: f, shiftY, comp_397, shiftY, f_208925_
DensityFunction: g, shiftZ, comp_398, shiftZ, f_208926_
double: h, xzScale, comp_399, xzScale, f_208927_
double: i, yScale, comp_400, yScale, f_208928_
Holder<NormalNoise$NoiseParameters>: j, noiseData, comp_472, noiseData, f_208929_
NormalNoise: k, noise, comp_401, noise, f_208930_
com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: l, DATA_CODEC, field_37098, field_37098, f_208931_
com.mojang.serialization.Codec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_
构造函数
(DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>, NormalNoise)
方法
DensityFunctions$ShiftedNoise (DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>): a, createUnseeded, method_41091, create, m_208948_
double (DensityFunction$FunctionContext): a, compute, method_40464, sample, m_207386_
void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, method_40470, m_207362_
DensityFunction (DensityFunction$Visitor): a, mapAll, method_40469, apply, m_207456_
double (): a, minValue, comp_377, minValue, m_207402_
double (): b, maxValue, comp_378, maxValue, m_207401_
com.mojang.serialization.Codec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_207500_
DensityFunction (): j, shiftX, comp_396, shiftX, f_208924_
DensityFunction (): k, shiftY, comp_397, shiftY, f_208925_
DensityFunction (): l, shiftZ, comp_398, shiftZ, f_208926_
double (): m, xzScale, comp_399, xzScale, f_208927_
double (): n, yScale, comp_400, yScale, f_208928_
Holder<NormalNoise$NoiseParameters> (): o, noiseData, comp_472, noiseData, f_208929_
NormalNoise (): p, noise, comp_401, noise, f_208930_