历史 - net.minecraft.world.level.levelgen.DensityFunctions$ShiftedNoise

1.21.11

名称

epj$w

euk$w

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

eju$v

epj$w

net.minecraft.world.level.levelgen.DensityFunctions$v

net.minecraft.world.level.levelgen.DensityFunctions$w

字段

DensityFunction: e, shiftX, comp_396, shiftX, f_208924_

DensityFunction: b, shiftX, comp_396, shiftX, f_208924_

构造函数

方法

DensityFunction (): j, shiftX, comp_396, shiftX, f_208924_

DensityFunction (): k, shiftX, comp_396, shiftX, f_208924_

DensityFunction (): k, shiftY, comp_397, shiftY, f_208925_

DensityFunction (): l, shiftY, comp_397, shiftY, f_208925_

DensityFunction (): l, shiftZ, comp_398, shiftZ, f_208926_

DensityFunction (): m, shiftZ, comp_398, shiftZ, f_208926_

double (): m, xzScale, comp_399, xzScale, f_208927_

double (): n, xzScale, comp_399, xzScale, f_208927_

double (): n, yScale, comp_400, yScale, f_208928_

double (): o, yScale, comp_400, yScale, f_208928_

DensityFunction$NoiseHolder (): o, noise, comp_664, noise, f_208930_

DensityFunction$NoiseHolder (): p, noise, comp_664, noise, f_208930_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ehj$v

eju$v

字段

构造函数

方法

1.21.5

名称

ecn$v

ehj$v

字段

构造函数

方法

1.21.4

名称

edk$v

ecn$v

字段

构造函数

方法

1.21.3

名称

dys$v

edk$v

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dxq$v

dys$v

字段

构造函数

方法

1.20.6

名称

dok$v

dxq$v

字段

构造函数

方法

1.20.4

名称

dkm$v

dok$v

字段

构造函数

方法

1.20.2

名称

dhe$v

dkm$v

字段

构造函数

方法

1.20.1

名称

dgt$v

dhe$v

字段

构造函数

方法

1.19.4

名称

ddv$v

dgt$v

字段

构造函数

方法

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, applyEach, m_207362_

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, fill, m_207362_

1.19.3

名称

dal$v

ddv$v

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_206997_

net.minecraft.src.C_206968_$C_206997_

字段

构造函数

方法

1.19.1

名称

czo$v

dal$v

net.minecraft.world.level.levelgen.DensityFunctions$v

字段

com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: k, DATA_CODEC, field_37098, field_37098, f_208931_

com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: k, DATA_CODEC, field_37098, SHIFTED_NOISE_CODEC, f_208931_

KeyDispatchDataCodec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_

KeyDispatchDataCodec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC_HOLDER, f_208923_

构造函数

方法

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, method_40470, m_207362_

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, applyEach, m_207362_

KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_214023_

KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodecHolder, m_214023_

1.19

名称

ctq$v

czo$v

net.minecraft.src.C_206968_$C_206997_

net.minecraft.src.C_206997_

net.minecraft.world.level.levelgen.DensityFunctions$v

字段

Holder<NormalNoise$NoiseParameters>: j, noiseData, comp_472, noiseData, f_208929_

NormalNoise: k, noise, comp_401, noise, f_208930_

com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: l, DATA_CODEC, field_37098, field_37098, f_208931_

com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: k, DATA_CODEC, field_37098, field_37098, f_208931_

com.mojang.serialization.Codec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_

DensityFunction$NoiseHolder: j, noise, comp_664, noise, f_208930_

KeyDispatchDataCodec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_

构造函数

(DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>, NormalNoise)

(DensityFunction, DensityFunction, DensityFunction, double, double, DensityFunction$NoiseHolder)

方法

DensityFunctions$ShiftedNoise (DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>): a, createUnseeded, method_41091, create, m_208948_

com.mojang.serialization.Codec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_207500_

Holder<NormalNoise$NoiseParameters> (): o, noiseData, comp_472, noiseData, f_208929_

NormalNoise (): p, noise, comp_401, noise, f_208930_

KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_214023_

DensityFunction$NoiseHolder (): o, noise, comp_664, noise, f_208930_

1.18.2

名称

ctq$v

net.minecraft.world.level.levelgen.DensityFunctions$ShiftedNoise

net.minecraft.class_6916$class_6940

net.minecraft.world.gen.densityfunction.DensityFunctionTypes$ShiftedNoise

net.minecraft.src.C_206968_$C_206997_

net.minecraft.world.level.levelgen.DensityFunctions$v

字段

DensityFunction: e, shiftX, comp_396, shiftX, f_208924_

DensityFunction: f, shiftY, comp_397, shiftY, f_208925_

DensityFunction: g, shiftZ, comp_398, shiftZ, f_208926_

double: h, xzScale, comp_399, xzScale, f_208927_

double: i, yScale, comp_400, yScale, f_208928_

Holder<NormalNoise$NoiseParameters>: j, noiseData, comp_472, noiseData, f_208929_

NormalNoise: k, noise, comp_401, noise, f_208930_

com.mojang.serialization.MapCodec<DensityFunctions$ShiftedNoise>: l, DATA_CODEC, field_37098, field_37098, f_208931_

com.mojang.serialization.Codec<DensityFunctions$ShiftedNoise>: a, CODEC, field_37097, CODEC, f_208923_

构造函数

(DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>, NormalNoise)

方法

DensityFunctions$ShiftedNoise (DensityFunction, DensityFunction, DensityFunction, double, double, Holder<NormalNoise$NoiseParameters>): a, createUnseeded, method_41091, create, m_208948_

double (DensityFunction$FunctionContext): a, compute, method_40464, sample, m_207386_

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, method_40470, m_207362_

DensityFunction (DensityFunction$Visitor): a, mapAll, method_40469, apply, m_207456_

double (): a, minValue, comp_377, minValue, m_207402_

double (): b, maxValue, comp_378, maxValue, m_207401_

com.mojang.serialization.Codec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_207500_

DensityFunction (): j, shiftX, comp_396, shiftX, f_208924_

DensityFunction (): k, shiftY, comp_397, shiftY, f_208925_

DensityFunction (): l, shiftZ, comp_398, shiftZ, f_208926_

double (): m, xzScale, comp_399, xzScale, f_208927_

double (): n, yScale, comp_400, yScale, f_208928_

Holder<NormalNoise$NoiseParameters> (): o, noiseData, comp_472, noiseData, f_208929_

NormalNoise (): p, noise, comp_401, noise, f_208930_