历史 - net.minecraft.world.level.levelgen.feature.DesertPyramidFeature$FeatureStart

1.17.1

名称

crw$a

crx$a

字段

构造函数

方法

1.17

名称

cje$a

crw$a

net.minecraft.world.gen.feature.structure.DesertPyramidStructure$Start

net.minecraft.src.C_2238_$C_2239_

net.minecraft.server.v1_16_R3.WorldGenFeatureDesertPyramid$a

net.minecraft.world.level.levelgen.feature.WorldGenFeatureDesertPyramid$a

字段

构造函数

(StructureFeature<NoneFeatureConfiguration>, int, int, BoundingBox, int, long)

(StructureFeature<NoneFeatureConfiguration>, ChunkPos, int, long)

方法

void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28624, init, func_230364_a_

void (RegistryAccess, ChunkGenerator, StructureManager, ChunkPos, Biome, NoneFeatureConfiguration, LevelHeightAccessor): a, generatePieces, method_28624, init, m_142743_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cjb$a

cje$a

net.minecraft.server.v1_16_R2.WorldGenFeatureDesertPyramid$a

net.minecraft.server.v1_16_R3.WorldGenFeatureDesertPyramid$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ckl$a

cjb$a

net.minecraft.server.v1_16_R1.WorldGenFeatureDesertPyramid$a

net.minecraft.server.v1_16_R2.WorldGenFeatureDesertPyramid$a

字段

构造函数

方法

void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28624, init, func_230364_a_

void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28624, init, func_230364_a_

1.16.1

名称

cdl$a

ckl$a

net.minecraft.server.v1_15_R1.WorldGenFeatureDesertPyramid$a

net.minecraft.server.v1_16_R1.WorldGenFeatureDesertPyramid$a

字段

构造函数

方法

void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a

void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28624, init, func_230364_a_

1.15.2

名称

cdi$a

cdl$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cbb$a

cdi$a

net.minecraft.server.v1_14_R1.WorldGenFeatureDesertPyramid$a

net.minecraft.server.v1_15_R1.WorldGenFeatureDesertPyramid$a

字段

构造函数

(StructureFeature<?>, int, int, Biome, BoundingBox, int, long)

(StructureFeature<?>, int, int, BoundingBox, int, long)

方法

1.14.4

名称

caw$a

cbb$a

net.minecraft.world.level.levelgen.feature.DesertPyramidFeature$FeatureStart

字段

构造函数

方法

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a

void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a

1.14.3

名称

cas$a

caw$a

net.minecraft.world.gen.feature.DesertPyramidFeature$Start

字段

构造函数

方法

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

car$a

cas$a

字段

构造函数

方法

1.14

名称

bqc$a

car$a

net.minecraft.class_3006$class_3007

net.minecraft.server.v1_13_R2.WorldGenFeatureDesertPyramid$a

net.minecraft.server.v1_14_R1.WorldGenFeatureDesertPyramid$a

字段

构造函数

()

(GeneratorAccess, SeededRandom, int, int, BiomeBase)

(StructureGenerator<?>, int, int, BiomeBase, StructureBoundingBox, int, long)

方法

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a

1.13.2

名称

bqb$a

bqc$a

字段

构造函数

方法

1.13.1

名称

bpt$a

bqb$a

net.minecraft.server.v1_13_R1.WorldGenFeatureDesertPyramid$a

net.minecraft.server.v1_13_R2.WorldGenFeatureDesertPyramid$a

字段

构造函数

方法

1.13

名称

bpt$a

net.minecraft.world.gen.feature.structure.DesertPyramidStructure$Start

net.minecraft.server.v1_13_R1.WorldGenFeatureDesertPyramid$a

字段

构造函数

()

(GeneratorAccess, SeededRandom, int, int, BiomeBase)

方法