历史 - net.minecraft.world.level.levelgen.structure.pools.JigsawPlacement$PieceFactory

1.18.2

名称

dbu$a

dgm$a

net.minecraft.world.level.levelgen.feature.structures.JigsawPlacement$PieceFactory

net.minecraft.world.level.levelgen.structure.pools.JigsawPlacement$PieceFactory

net.minecraft.src.C_2398_$C_2400_

net.minecraft.src.C_207033_$C_207034_

net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructureJigsawPlacement$a

net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructureJigsawPlacement$a

字段

构造函数

方法

PoolElementStructurePiece (StructureManager, StructurePoolElement, BlockPos, int, Rotation, BoundingBox): create, create, create, create, m_68964_

PoolElementStructurePiece (StructureManager, StructurePoolElement, BlockPos, int, Rotation, BoundingBox): create, create, create, create, m_210300_

1.18.1

名称

字段

构造函数

方法

1.18

名称

cxw$a

dbu$a

字段

构造函数

方法

1.17.1

名称

cxv$a

cxw$a

字段

构造函数

方法

1.17

名称

coe$a

cxv$a

net.minecraft.world.gen.feature.jigsaw.JigsawManager$IPieceFactory

net.minecraft.src.C_2398_$C_2400_

net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructureJigsawPlacement$a

net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructureJigsawPlacement$a

字段

构造函数

方法

PoolElementStructurePiece (StructureManager, StructurePoolElement, BlockPos, int, Rotation, BoundingBox): create, create, create, create, create

PoolElementStructurePiece (StructureManager, StructurePoolElement, BlockPos, int, Rotation, BoundingBox): create, create, create, create, m_68964_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cob$a

coe$a

net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructureJigsawPlacement$a

net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructureJigsawPlacement$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cpz$a

cob$a

net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructureJigsawPlacement$a

net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructureJigsawPlacement$a

字段

构造函数

方法

1.16.1

名称

cih$a

cpz$a

net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructureJigsawPlacement$a

net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructureJigsawPlacement$a

字段

构造函数

方法

1.15.2

名称

cie$a

cih$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cfo$a

cie$a

net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructureJigsawPlacement$a

net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructureJigsawPlacement$a

字段

构造函数

方法

PoolElementStructurePiece (StructureManager, StructurePoolElement, BlockPos, int, Rotation, BoundingBox): create, create, create, create

PoolElementStructurePiece (StructureManager, StructurePoolElement, BlockPos, int, Rotation, BoundingBox): create, create, create, create, create

1.14.4

名称

cfj$a

cfo$a

net.minecraft.world.level.levelgen.feature.structures.JigsawPlacement$PieceFactory

字段

构造函数

方法

WorldGenFeaturePillagerOutpostPoolPiece (DefinedStructureManager, WorldGenFeatureDefinedStructurePoolStructure, BlockPosition, int, EnumBlockRotation, StructureBoundingBox): create, create, create, create

PoolElementStructurePiece (StructureManager, StructurePoolElement, BlockPos, int, Rotation, BoundingBox): create, create, create, create

1.14.3

名称

cff$a

cfj$a

net.minecraft.structure.pool.StructurePoolBasedGenerator$PieceFactory

字段

构造函数

方法

WorldGenFeaturePillagerOutpostPoolPiece (DefinedStructureManager, WorldGenFeatureDefinedStructurePoolStructure, BlockPosition, int, EnumBlockRotation, StructureBoundingBox): create, create

WorldGenFeaturePillagerOutpostPoolPiece (DefinedStructureManager, WorldGenFeatureDefinedStructurePoolStructure, BlockPosition, int, EnumBlockRotation, StructureBoundingBox): create, create, create, create

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cfd$a

cff$a

字段

构造函数

方法

1.14

名称

cfd$a

net.minecraft.class_3778$class_3779

net.minecraft.world.gen.feature.jigsaw.JigsawManager$IPieceFactory

net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructureJigsawPlacement$a

字段

构造函数

方法

WorldGenFeaturePillagerOutpostPoolPiece (DefinedStructureManager, WorldGenFeatureDefinedStructurePoolStructure, BlockPosition, int, EnumBlockRotation, StructureBoundingBox): create, create