历史 - net.minecraft.world.level.pathfinder.NodeEvaluator

1.21.11

名称

fgn

flo

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fay

fgn

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

eyn

fay

字段

构造函数

方法

1.21.5

名称

etn

eyn

字段

构造函数

方法

1.21.4

名称

euk

etn

字段

构造函数

方法

1.21.3

名称

epr

euk

字段

int: d, entityWidth, field_31, entityBlockXSize, f_77315_

int: e, entityWidth, field_31, entityBlockXSize, f_77315_

int: e, entityHeight, field_30, entityBlockYSize, f_77316_

int: f, entityHeight, field_30, entityBlockYSize, f_77316_

int: f, entityDepth, field_28, entityBlockZSize, f_77317_

int: g, entityDepth, field_28, entityBlockZSize, f_77317_

Mob: b, mob, field_33, entity, f_77313_

Mob: c, mob, field_33, entity, f_77313_

boolean: g, canPassDoors, field_29, canEnterOpenDoors, f_77318_

boolean: h, canPassDoors, field_29, canEnterOpenDoors, f_77318_

boolean: h, canOpenDoors, field_27, canOpenDoors, f_77319_

boolean: i, canOpenDoors, field_27, canOpenDoors, f_77319_

boolean: i, canFloat, field_25, canSwim, f_77320_

boolean: j, canFloat, field_25, canSwim, f_77320_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, f_77314_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: d, nodes, field_32, pathNodeCache, f_77314_

boolean: j, canWalkOverFences, field_40927, canWalkOverFences, f_254713_

boolean: k, canWalkOverFences, field_40927, canWalkOverFences, f_254713_

PathfindingContext: a, currentContext, field_49416, context, f_314620_

PathfindingContext: b, currentContext, field_49416, context, f_314620_

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eok

epr

字段

构造函数

方法

1.20.6

名称

eff

eok

字段

PathNavigationRegion: a, level, field_20622, cachedWorld, f_77312_

PathfindingContext: a, currentContext, field_49416, context, f_314620_

构造函数

方法

Node (int, int, int): b, getNode, method_13, getNode, m_5676_

Node (int, int, int): c, getNode, method_13, getNode, m_5676_

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_17, getDefaultNodeType, m_8086_

Target (double, double, double): a, getGoal, method_16, getNode, m_7568_

Target (double, double, double): a, getTarget, method_16, getNode, m_319819_

Target (Node): a, getTargetFromNode, method_43568, asTargetPathNode, m_230615_

BlockPathTypes (BlockGetter, int, int, int, Mob): a, getBlockPathType, method_25, getNodeType, m_7209_

Target (double, double, double): b, getTargetNodeAt, method_57083, createNode, m_322518_

PathType (PathfindingContext, int, int, int, Mob): a, getPathTypeOfMob, method_25, getNodeType, m_319854_

PathType (PathfindingContext, int, int, int): a, getPathType, method_17, getDefaultNodeType, m_320240_

PathType (Mob, BlockPos): a, getPathType, method_57615, getDefaultNodeType, m_319718_

boolean (BlockState): a, isBurningBlock, method_57082, isFireDamaging, m_321676_

1.20.4

名称

eba

eff

字段

构造函数

方法

1.20.2

名称

dxs

eba

字段

构造函数

方法

1.20.1

名称

dwy

dxs

字段

构造函数

方法

1.19.4

名称

dty

dwy

字段

构造函数

方法

BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_25, getNodeType, m_7209_

BlockPathTypes (BlockGetter, int, int, int, Mob): a, getBlockPathType, method_25, getNodeType, m_7209_

1.19.3

名称

dqk

dty

字段

boolean: j, canWalkOverFences, field_40927, canWalkOverFences, f_254713_

构造函数

方法

Node (int, int, int): a, getNode, method_13, getNode, m_5676_

Node (int, int, int): b, getNode, method_13, getNode, m_5676_

void (boolean): d, setCanWalkOverFences, method_46737, setCanWalkOverFences, m_254850_

boolean (): g, canWalkOverFences, method_46738, canWalkOverFences, m_255100_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dpn

dqk

net.minecraft.world.level.pathfinder.PathfinderAbstract

字段

构造函数

方法

1.19

名称

djm

dpn

net.minecraft.world.level.pathfinder.PathfinderAbstract

字段

构造函数

方法

void (): a, done, method_19, clear, m_6802_

void (): b, done, method_19, clear, m_6802_

Node (): b, getStart, method_21, getStart, m_7171_

Node (): a, getStart, method_21, getStart, m_7171_

Target (Node): a, getTargetFromNode, method_43568, asTargetPathNode, m_230615_

1.18.2

名称

dik

djm

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dgz

dik

字段

构造函数

方法

BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, m_7209_

BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_25, getNodeType, m_7209_

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, m_8086_

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_17, getDefaultNodeType, m_8086_

1.17.1

名称

字段

构造函数

方法

1.17

名称

cxc

dgz

net.minecraft.pathfinding.NodeProcessor

net.minecraft.src.C_2752_

net.minecraft.server.v1_16_R3.PathfinderAbstract

net.minecraft.world.level.pathfinder.PathfinderAbstract

字段

int: d, entityWidth, field_31, entityBlockXSize, field_176168_c

int: d, entityWidth, field_31, entityBlockXSize, f_77315_

int: e, entityHeight, field_30, entityBlockYSize, field_176165_d

int: e, entityHeight, field_30, entityBlockYSize, f_77316_

int: f, entityDepth, field_28, entityBlockZSize, field_176166_e

int: f, entityDepth, field_28, entityBlockZSize, f_77317_

Mob: b, mob, field_33, entity, field_186326_b

Mob: b, mob, field_33, entity, f_77313_

boolean: g, canPassDoors, field_29, canEnterOpenDoors, field_176180_f

boolean: g, canPassDoors, field_29, canEnterOpenDoors, f_77318_

boolean: h, canOpenDoors, field_27, canOpenDoors, field_176181_g

boolean: h, canOpenDoors, field_27, canOpenDoors, f_77319_

boolean: i, canFloat, field_25, canSwim, field_176184_i

boolean: i, canFloat, field_25, canSwim, f_77320_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, field_176167_b

it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, f_77314_

PathNavigationRegion: a, level, field_20622, cachedWorld, field_176169_a

PathNavigationRegion: a, level, field_20622, cachedWorld, f_77312_

构造函数

方法

void (): a, done, method_19, clear, func_176163_a

void (): a, done, method_19, clear, m_6802_

Node (int, int, int): a, getNode, method_13, getNode, func_176159_a

Node (int, int, int): a, getNode, method_13, getNode, m_5676_

Node (): b, getStart, method_21, getStart, func_186318_b

Node (): b, getStart, method_21, getStart, m_7171_

BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, func_186319_a

BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, m_7209_

void (boolean): a, setCanPassDoors, method_15, setCanEnterOpenDoors, func_186317_a

void (boolean): a, setCanPassDoors, method_15, setCanEnterOpenDoors, m_77351_

void (boolean): b, setCanOpenDoors, method_20, setCanOpenDoors, func_186321_b

void (boolean): b, setCanOpenDoors, method_20, setCanOpenDoors, m_77355_

void (boolean): c, setCanFloat, method_14, setCanSwim, func_186316_c

void (boolean): c, setCanFloat, method_14, setCanSwim, m_77358_

boolean (): c, canPassDoors, method_23, canEnterOpenDoors, func_186323_c

boolean (): d, canPassDoors, method_23, canEnterOpenDoors, m_77357_

boolean (): d, canOpenDoors, method_24, canOpenDoors, func_186324_d

boolean (): e, canOpenDoors, method_24, canOpenDoors, m_77360_

boolean (): e, canFloat, method_22, canSwim, func_186322_e

boolean (): f, canFloat, method_22, canSwim, m_77361_

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, func_186330_a

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, m_8086_

int (Node[], Node): a, getNeighbors, method_18, getSuccessors, func_222859_a

int (Node[], Node): a, getNeighbors, method_18, getSuccessors, m_6065_

Target (double, double, double): a, getGoal, method_16, getNode, func_224768_a

Target (double, double, double): a, getGoal, method_16, getNode, m_7568_

void (PathNavigationRegion, Mob): a, prepare, method_12, init, func_225578_a_

void (PathNavigationRegion, Mob): a, prepare, method_12, init, m_6028_

Node (BlockPos): a, getNode, method_27137, method_27137, func_237223_a_

Node (BlockPos): b, getNode, method_27137, getNode, m_77349_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cwz

cxc

net.minecraft.server.v1_16_R2.PathfinderAbstract

net.minecraft.server.v1_16_R3.PathfinderAbstract

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cze

cwz

net.minecraft.server.v1_16_R1.PathfinderAbstract

net.minecraft.server.v1_16_R2.PathfinderAbstract

字段

构造函数

方法

1.16.1

名称

cqp

cze

net.minecraft.server.v1_15_R1.PathfinderAbstract

net.minecraft.server.v1_16_R1.PathfinderAbstract

字段

int: d, entityWidth, field_31, field_176168_c

int: d, entityWidth, field_31, entityBlockXSize, field_176168_c

int: e, entityHeight, field_30, field_176165_d

int: e, entityHeight, field_30, entityBlockYSize, field_176165_d

int: f, entityDepth, field_28, field_176166_e

int: f, entityDepth, field_28, entityBlockZSize, field_176166_e

PathNavigationRegion: a, level, field_20622, field_176169_a

PathNavigationRegion: a, level, field_20622, cachedWorld, field_176169_a

构造函数

方法

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getNodeType, func_186330_a

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, func_186330_a

Node (BlockPos): a, getNode, method_27137, method_27137, func_237223_a_

1.15.2

名称

cqm

cqp

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cnq

cqm

net.minecraft.server.v1_14_R1.PathfinderAbstract

net.minecraft.server.v1_15_R1.PathfinderAbstract

字段

LevelReader: a, level, field_26, blockView, field_176169_a

PathNavigationRegion: a, level, field_20622, field_176169_a

构造函数

方法

void (LevelReader, Mob): a, prepare, method_12, init, func_186315_a

void (PathNavigationRegion, Mob): a, prepare, method_12, init, func_225578_a_

1.14.4

名称

cnl

cnq

net.minecraft.world.level.pathfinder.NodeEvaluator

字段

int: d, field_31, field_31, field_176168_c

int: d, entityWidth, field_31, field_176168_c

int: e, field_30, field_30, field_176165_d

int: e, entityHeight, field_30, field_176165_d

int: f, field_28, field_28, field_176166_e

int: f, entityDepth, field_28, field_176166_e

EntityInsentient: b, field_33, entity, field_186326_b

Mob: b, mob, field_33, entity, field_186326_b

boolean: g, field_29, entersOpenDoors, field_176180_f

boolean: g, canPassDoors, field_29, canEnterOpenDoors, field_176180_f

boolean: h, field_27, pathsThroughDoors, field_176181_g

boolean: h, canOpenDoors, field_27, canOpenDoors, field_176181_g

boolean: i, field_25, swims, field_176184_i

boolean: i, canFloat, field_25, canSwim, field_176184_i

it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, pathNodeCache, field_176167_b

it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, field_176167_b

IWorldReader: a, field_26, blockView, field_176169_a

LevelReader: a, level, field_26, blockView, field_176169_a

构造函数

方法

void (): a, method_19, clear, func_176163_a

void (): a, done, method_19, clear, func_176163_a

PathPoint (int, int, int): a, method_13, getPathNode, func_176159_a

Node (int, int, int): a, getNode, method_13, getNode, func_176159_a

PathPoint (): b, method_21, getStart, func_186318_b

Node (): b, getStart, method_21, getStart, func_186318_b

PathPoint (double, double, double): a, method_16, getPathNode, func_186325_a

PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, getPathNodeType, func_186319_a

BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, func_186319_a

void (boolean): a, method_15, setCanEnterOpenDoors, func_186317_a

void (boolean): a, setCanPassDoors, method_15, setCanEnterOpenDoors, func_186317_a

void (boolean): b, method_20, setCanPathThroughDoors, func_186321_b

void (boolean): b, setCanOpenDoors, method_20, setCanOpenDoors, func_186321_b

void (boolean): c, method_14, setCanSwim, func_186316_c

void (boolean): c, setCanFloat, method_14, setCanSwim, func_186316_c

boolean (): c, method_23, canEnterOpenDoors, func_186323_c

boolean (): c, canPassDoors, method_23, canEnterOpenDoors, func_186323_c

boolean (): d, method_24, canPathThroughDoors, func_186324_d

boolean (): d, canOpenDoors, method_24, canOpenDoors, func_186324_d

boolean (): e, method_22, canSwim, func_186322_e

boolean (): e, canFloat, method_22, canSwim, func_186322_e

PathType (IBlockAccess, int, int, int): a, method_25, getPathNodeType, func_186330_a

BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getNodeType, func_186330_a

void (IWorldReader, EntityInsentient): a, method_12, init, func_186315_a

void (LevelReader, Mob): a, prepare, method_12, init, func_186315_a

int (PathPoint[], PathPoint): a, method_18, getPathNodes, func_222859_a

int (Node[], Node): a, getNeighbors, method_18, getSuccessors, func_222859_a

Target (double, double, double): a, getGoal, method_16, getNode, func_224768_a

1.14.3

名称

cnh

cnl

net.minecraft.entity.ai.pathing.PathNodeMaker

字段

int: d, field_31, field_176168_c

int: d, field_31, field_31, field_176168_c

int: e, field_30, field_176165_d

int: e, field_30, field_30, field_176165_d

int: f, field_28, field_176166_e

int: f, field_28, field_28, field_176166_e

EntityInsentient: b, field_33, field_186326_b

EntityInsentient: b, field_33, entity, field_186326_b

boolean: g, field_29, field_176180_f

boolean: g, field_29, entersOpenDoors, field_176180_f

boolean: h, field_27, field_176181_g

boolean: h, field_27, pathsThroughDoors, field_176181_g

boolean: i, field_25, field_176184_i

boolean: i, field_25, swims, field_176184_i

it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, field_176167_b

it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, pathNodeCache, field_176167_b

IWorldReader: a, field_26, field_176169_a

IWorldReader: a, field_26, blockView, field_176169_a

构造函数

方法

void (): a, method_19, func_176163_a

void (): a, method_19, clear, func_176163_a

PathPoint (int, int, int): a, method_13, func_176159_a

PathPoint (int, int, int): a, method_13, getPathNode, func_176159_a

PathPoint (): b, method_21, func_186318_b

PathPoint (): b, method_21, getStart, func_186318_b

PathPoint (double, double, double): a, method_16, func_186325_a

PathPoint (double, double, double): a, method_16, getPathNode, func_186325_a

PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, func_186319_a

PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, getPathNodeType, func_186319_a

void (boolean): a, method_15, func_186317_a

void (boolean): a, method_15, setCanEnterOpenDoors, func_186317_a

void (boolean): b, method_20, func_186321_b

void (boolean): b, method_20, setCanPathThroughDoors, func_186321_b

void (boolean): c, method_14, func_186316_c

void (boolean): c, method_14, setCanSwim, func_186316_c

boolean (): c, method_23, func_186323_c

boolean (): c, method_23, canEnterOpenDoors, func_186323_c

boolean (): d, method_24, func_186324_d

boolean (): d, method_24, canPathThroughDoors, func_186324_d

boolean (): e, method_22, func_186322_e

boolean (): e, method_22, canSwim, func_186322_e

PathType (IBlockAccess, int, int, int): a, method_25, func_186330_a

PathType (IBlockAccess, int, int, int): a, method_25, getPathNodeType, func_186330_a

void (IWorldReader, EntityInsentient): a, method_12, func_186315_a

void (IWorldReader, EntityInsentient): a, method_12, init, func_186315_a

int (PathPoint[], PathPoint): a, method_18, func_222859_a

int (PathPoint[], PathPoint): a, method_18, getPathNodes, func_222859_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cnf

cnh

字段

IBlockAccess: a, field_26, field_176169_a

IWorldReader: a, field_26, field_176169_a

构造函数

方法

void (IBlockAccess, EntityInsentient): a, method_12, func_186315_a

int (PathPoint[], PathPoint, PathPoint, float): a, method_18, func_186320_a

void (IWorldReader, EntityInsentient): a, method_12, func_186315_a

int (PathPoint[], PathPoint): a, method_18, func_222859_a

1.14

名称

cbd

cnf

net.minecraft.class_8

net.minecraft.server.v1_13_R2.PathfinderAbstract

net.minecraft.server.v1_14_R1.PathfinderAbstract

字段

IBlockAccess: a, field_176169_a

IBlockAccess: a, field_26, field_176169_a

IntHashMap<PathPoint>: c, field_176167_b

int: d, field_176168_c

int: d, field_31, field_176168_c

int: e, field_176165_d

int: e, field_30, field_176165_d

int: f, field_176166_e

int: f, field_28, field_176166_e

EntityInsentient: b, field_186326_b

EntityInsentient: b, field_33, field_186326_b

boolean: g, field_176180_f

boolean: g, field_29, field_176180_f

boolean: h, field_176181_g

boolean: h, field_27, field_176181_g

boolean: i, field_176184_i

boolean: i, field_25, field_176184_i

it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, field_176167_b

构造函数

方法

void (): a, func_176163_a

void (): a, method_19, func_176163_a

PathPoint (int, int, int): a, func_176159_a

PathPoint (int, int, int): a, method_13, func_176159_a

void (IBlockAccess, EntityInsentient): a, func_186315_a

void (IBlockAccess, EntityInsentient): a, method_12, func_186315_a

PathPoint (): b, func_186318_b

PathPoint (): b, method_21, func_186318_b

PathPoint (double, double, double): a, func_186325_a

PathPoint (double, double, double): a, method_16, func_186325_a

int (PathPoint[], PathPoint, PathPoint, float): a, func_186320_a

int (PathPoint[], PathPoint, PathPoint, float): a, method_18, func_186320_a

PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, func_186319_a

PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, func_186319_a

void (boolean): a, func_186317_a

void (boolean): a, method_15, func_186317_a

void (boolean): b, func_186321_b

void (boolean): b, method_20, func_186321_b

void (boolean): c, func_186316_c

void (boolean): c, method_14, func_186316_c

boolean (): c, func_186323_c

boolean (): c, method_23, func_186323_c

boolean (): d, func_186324_d

boolean (): d, method_24, func_186324_d

boolean (): e, func_186322_e

boolean (): e, method_22, func_186322_e

PathType (IBlockAccess, int, int, int): a, func_186330_a

PathType (IBlockAccess, int, int, int): a, method_25, func_186330_a

1.13.2

名称

cbc

cbd

字段

构造函数

方法

1.13.1

名称

cau

cbc

net.minecraft.server.v1_13_R1.PathfinderAbstract

net.minecraft.server.v1_13_R2.PathfinderAbstract

字段

构造函数

方法

1.13

名称

bek

cau

net.minecraft.server.v1_12_R1.PathfinderAbstract

net.minecraft.server.v1_13_R1.PathfinderAbstract

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bei

bek

字段

构造函数

方法

1.12

名称

bbc

bei

net.minecraft.server.v1_11_R1.PathfinderAbstract

net.minecraft.server.v1_12_R1.PathfinderAbstract

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bba

bbc

字段

构造函数

方法

1.11

名称

azh

bba

net.minecraft.server.v1_10_R1.PathfinderAbstract

net.minecraft.server.v1_11_R1.PathfinderAbstract

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

ayo

azh

net.minecraft.server.v1_9_R2.PathfinderAbstract

net.minecraft.server.v1_10_R1.PathfinderAbstract

字段

构造函数

方法

1.9.4

名称

ayn

ayo

net.minecraft.server.v1_9_R1.PathfinderAbstract

net.minecraft.server.v1_9_R2.PathfinderAbstract

字段

构造函数

方法

PathType (IBlockAccess, int, int, int): a, func_186330_a

1.9.2

名称

ayo

ayn

字段

构造函数

方法

1.9

名称

asw

ayo

net.minecraft.world.pathfinder.NodeProcessor

net.minecraft.pathfinding.NodeProcessor

net.minecraft.server.v1_8_R3.PathfinderAbstract

net.minecraft.server.v1_9_R1.PathfinderAbstract

字段

IntHashMap<PathPoint>: b, field_176167_b

IntHashMap<PathPoint>: c, field_176167_b

int: c, field_176168_c

int: d, field_176168_c

int: d, field_176165_d

int: e, field_176165_d

int: e, field_176166_e

int: f, field_176166_e

EntityInsentient: b, field_186326_b

boolean: g, field_176180_f

boolean: h, field_176181_g

boolean: i, field_176184_i

构造函数

方法

void (IBlockAccess, Entity): a, func_176162_a

PathPoint (Entity): a, func_176161_a

PathPoint (Entity, double, double, double): a, func_176160_a

int (PathPoint[], Entity, PathPoint, PathPoint, float): a, func_176164_a

void (IBlockAccess, EntityInsentient): a, func_186315_a

PathPoint (): b, func_186318_b

PathPoint (double, double, double): a, func_186325_a

int (PathPoint[], PathPoint, PathPoint, float): a, func_186320_a

PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, func_186319_a

void (boolean): a, func_186317_a

void (boolean): b, func_186321_b

void (boolean): c, func_186316_c

boolean (): c, func_186323_c

boolean (): d, func_186324_d

boolean (): e, func_186322_e

1.8.8

名称

asw

net.minecraft.world.pathfinder.NodeProcessor

net.minecraft.server.v1_8_R3.PathfinderAbstract

字段

IBlockAccess: a, field_176169_a

IntHashMap<PathPoint>: b, field_176167_b

int: c, field_176168_c

int: d, field_176165_d

int: e, field_176166_e

构造函数

()

方法

void (IBlockAccess, Entity): a, func_176162_a

void (): a, func_176163_a

PathPoint (int, int, int): a, func_176159_a

PathPoint (Entity): a, func_176161_a

PathPoint (Entity, double, double, double): a, func_176160_a

int (PathPoint[], Entity, PathPoint, PathPoint, float): a, func_176164_a