历史 - net.minecraft.world.level.pathfinder.NodeEvaluator
1.21.11
名称
fgn
flo
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fay
fgn
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eyn
fay
字段
构造函数
方法
1.21.5
名称
etn
eyn
字段
构造函数
方法
1.21.4
名称
euk
etn
字段
构造函数
方法
1.21.3
名称
epr
euk
字段
int: d, entityWidth, field_31, entityBlockXSize, f_77315_
int: e, entityWidth, field_31, entityBlockXSize, f_77315_
int: e, entityHeight, field_30, entityBlockYSize, f_77316_
int: f, entityHeight, field_30, entityBlockYSize, f_77316_
int: f, entityDepth, field_28, entityBlockZSize, f_77317_
int: g, entityDepth, field_28, entityBlockZSize, f_77317_
Mob: b, mob, field_33, entity, f_77313_
Mob: c, mob, field_33, entity, f_77313_
boolean: g, canPassDoors, field_29, canEnterOpenDoors, f_77318_
boolean: h, canPassDoors, field_29, canEnterOpenDoors, f_77318_
boolean: h, canOpenDoors, field_27, canOpenDoors, f_77319_
boolean: i, canOpenDoors, field_27, canOpenDoors, f_77319_
boolean: i, canFloat, field_25, canSwim, f_77320_
boolean: j, canFloat, field_25, canSwim, f_77320_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, f_77314_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: d, nodes, field_32, pathNodeCache, f_77314_
boolean: j, canWalkOverFences, field_40927, canWalkOverFences, f_254713_
boolean: k, canWalkOverFences, field_40927, canWalkOverFences, f_254713_
PathfindingContext: a, currentContext, field_49416, context, f_314620_
PathfindingContext: b, currentContext, field_49416, context, f_314620_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
eok
epr
字段
构造函数
方法
1.20.6
名称
eff
eok
字段
PathNavigationRegion: a, level, field_20622, cachedWorld, f_77312_
PathfindingContext: a, currentContext, field_49416, context, f_314620_
构造函数
方法
Node (int, int, int): b, getNode, method_13, getNode, m_5676_
Node (int, int, int): c, getNode, method_13, getNode, m_5676_
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_17, getDefaultNodeType, m_8086_
Target (double, double, double): a, getGoal, method_16, getNode, m_7568_
Target (double, double, double): a, getTarget, method_16, getNode, m_319819_
Target (Node): a, getTargetFromNode, method_43568, asTargetPathNode, m_230615_
BlockPathTypes (BlockGetter, int, int, int, Mob): a, getBlockPathType, method_25, getNodeType, m_7209_
Target (double, double, double): b, getTargetNodeAt, method_57083, createNode, m_322518_
PathType (PathfindingContext, int, int, int, Mob): a, getPathTypeOfMob, method_25, getNodeType, m_319854_
PathType (PathfindingContext, int, int, int): a, getPathType, method_17, getDefaultNodeType, m_320240_
PathType (Mob, BlockPos): a, getPathType, method_57615, getDefaultNodeType, m_319718_
boolean (BlockState): a, isBurningBlock, method_57082, isFireDamaging, m_321676_
1.20.4
名称
eba
eff
字段
构造函数
方法
1.20.2
名称
dxs
eba
字段
构造函数
方法
1.20.1
名称
dwy
dxs
字段
构造函数
方法
1.19.4
名称
dty
dwy
字段
构造函数
方法
BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_25, getNodeType, m_7209_
BlockPathTypes (BlockGetter, int, int, int, Mob): a, getBlockPathType, method_25, getNodeType, m_7209_
1.19.3
名称
dqk
dty
字段
boolean: j, canWalkOverFences, field_40927, canWalkOverFences, f_254713_
构造函数
方法
Node (int, int, int): a, getNode, method_13, getNode, m_5676_
Node (int, int, int): b, getNode, method_13, getNode, m_5676_
void (boolean): d, setCanWalkOverFences, method_46737, setCanWalkOverFences, m_254850_
boolean (): g, canWalkOverFences, method_46738, canWalkOverFences, m_255100_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dpn
dqk
net.minecraft.world.level.pathfinder.PathfinderAbstract
字段
构造函数
方法
1.19
名称
djm
dpn
net.minecraft.world.level.pathfinder.PathfinderAbstract
字段
构造函数
方法
void (): a, done, method_19, clear, m_6802_
void (): b, done, method_19, clear, m_6802_
Node (): b, getStart, method_21, getStart, m_7171_
Node (): a, getStart, method_21, getStart, m_7171_
Target (Node): a, getTargetFromNode, method_43568, asTargetPathNode, m_230615_
1.18.2
名称
dik
djm
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dgz
dik
字段
构造函数
方法
BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, m_7209_
BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_25, getNodeType, m_7209_
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, m_8086_
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_17, getDefaultNodeType, m_8086_
1.17.1
名称
字段
构造函数
方法
1.17
名称
cxc
dgz
net.minecraft.pathfinding.NodeProcessor
net.minecraft.src.C_2752_
net.minecraft.server.v1_16_R3.PathfinderAbstract
net.minecraft.world.level.pathfinder.PathfinderAbstract
字段
int: d, entityWidth, field_31, entityBlockXSize, field_176168_c
int: d, entityWidth, field_31, entityBlockXSize, f_77315_
int: e, entityHeight, field_30, entityBlockYSize, field_176165_d
int: e, entityHeight, field_30, entityBlockYSize, f_77316_
int: f, entityDepth, field_28, entityBlockZSize, field_176166_e
int: f, entityDepth, field_28, entityBlockZSize, f_77317_
Mob: b, mob, field_33, entity, field_186326_b
Mob: b, mob, field_33, entity, f_77313_
boolean: g, canPassDoors, field_29, canEnterOpenDoors, field_176180_f
boolean: g, canPassDoors, field_29, canEnterOpenDoors, f_77318_
boolean: h, canOpenDoors, field_27, canOpenDoors, field_176181_g
boolean: h, canOpenDoors, field_27, canOpenDoors, f_77319_
boolean: i, canFloat, field_25, canSwim, field_176184_i
boolean: i, canFloat, field_25, canSwim, f_77320_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, field_176167_b
it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, f_77314_
PathNavigationRegion: a, level, field_20622, cachedWorld, field_176169_a
PathNavigationRegion: a, level, field_20622, cachedWorld, f_77312_
构造函数
方法
void (): a, done, method_19, clear, func_176163_a
void (): a, done, method_19, clear, m_6802_
Node (int, int, int): a, getNode, method_13, getNode, func_176159_a
Node (int, int, int): a, getNode, method_13, getNode, m_5676_
Node (): b, getStart, method_21, getStart, func_186318_b
Node (): b, getStart, method_21, getStart, m_7171_
BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, func_186319_a
BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, m_7209_
void (boolean): a, setCanPassDoors, method_15, setCanEnterOpenDoors, func_186317_a
void (boolean): a, setCanPassDoors, method_15, setCanEnterOpenDoors, m_77351_
void (boolean): b, setCanOpenDoors, method_20, setCanOpenDoors, func_186321_b
void (boolean): b, setCanOpenDoors, method_20, setCanOpenDoors, m_77355_
void (boolean): c, setCanFloat, method_14, setCanSwim, func_186316_c
void (boolean): c, setCanFloat, method_14, setCanSwim, m_77358_
boolean (): c, canPassDoors, method_23, canEnterOpenDoors, func_186323_c
boolean (): d, canPassDoors, method_23, canEnterOpenDoors, m_77357_
boolean (): d, canOpenDoors, method_24, canOpenDoors, func_186324_d
boolean (): e, canOpenDoors, method_24, canOpenDoors, m_77360_
boolean (): e, canFloat, method_22, canSwim, func_186322_e
boolean (): f, canFloat, method_22, canSwim, m_77361_
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, func_186330_a
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, m_8086_
int (Node[], Node): a, getNeighbors, method_18, getSuccessors, func_222859_a
int (Node[], Node): a, getNeighbors, method_18, getSuccessors, m_6065_
Target (double, double, double): a, getGoal, method_16, getNode, func_224768_a
Target (double, double, double): a, getGoal, method_16, getNode, m_7568_
void (PathNavigationRegion, Mob): a, prepare, method_12, init, func_225578_a_
void (PathNavigationRegion, Mob): a, prepare, method_12, init, m_6028_
Node (BlockPos): a, getNode, method_27137, method_27137, func_237223_a_
Node (BlockPos): b, getNode, method_27137, getNode, m_77349_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cwz
cxc
net.minecraft.server.v1_16_R2.PathfinderAbstract
net.minecraft.server.v1_16_R3.PathfinderAbstract
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cze
cwz
net.minecraft.server.v1_16_R1.PathfinderAbstract
net.minecraft.server.v1_16_R2.PathfinderAbstract
字段
构造函数
方法
1.16.1
名称
cqp
cze
net.minecraft.server.v1_15_R1.PathfinderAbstract
net.minecraft.server.v1_16_R1.PathfinderAbstract
字段
int: d, entityWidth, field_31, field_176168_c
int: d, entityWidth, field_31, entityBlockXSize, field_176168_c
int: e, entityHeight, field_30, field_176165_d
int: e, entityHeight, field_30, entityBlockYSize, field_176165_d
int: f, entityDepth, field_28, field_176166_e
int: f, entityDepth, field_28, entityBlockZSize, field_176166_e
PathNavigationRegion: a, level, field_20622, field_176169_a
PathNavigationRegion: a, level, field_20622, cachedWorld, field_176169_a
构造函数
方法
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getNodeType, func_186330_a
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getDefaultNodeType, func_186330_a
Node (BlockPos): a, getNode, method_27137, method_27137, func_237223_a_
1.15.2
名称
cqm
cqp
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cnq
cqm
net.minecraft.server.v1_14_R1.PathfinderAbstract
net.minecraft.server.v1_15_R1.PathfinderAbstract
字段
LevelReader: a, level, field_26, blockView, field_176169_a
PathNavigationRegion: a, level, field_20622, field_176169_a
构造函数
方法
void (LevelReader, Mob): a, prepare, method_12, init, func_186315_a
void (PathNavigationRegion, Mob): a, prepare, method_12, init, func_225578_a_
1.14.4
名称
cnl
cnq
net.minecraft.world.level.pathfinder.NodeEvaluator
字段
int: d, field_31, field_31, field_176168_c
int: d, entityWidth, field_31, field_176168_c
int: e, field_30, field_30, field_176165_d
int: e, entityHeight, field_30, field_176165_d
int: f, field_28, field_28, field_176166_e
int: f, entityDepth, field_28, field_176166_e
EntityInsentient: b, field_33, entity, field_186326_b
Mob: b, mob, field_33, entity, field_186326_b
boolean: g, field_29, entersOpenDoors, field_176180_f
boolean: g, canPassDoors, field_29, canEnterOpenDoors, field_176180_f
boolean: h, field_27, pathsThroughDoors, field_176181_g
boolean: h, canOpenDoors, field_27, canOpenDoors, field_176181_g
boolean: i, field_25, swims, field_176184_i
boolean: i, canFloat, field_25, canSwim, field_176184_i
it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, pathNodeCache, field_176167_b
it.unimi.dsi.fastutil.ints.Int2ObjectMap<Node>: c, nodes, field_32, pathNodeCache, field_176167_b
IWorldReader: a, field_26, blockView, field_176169_a
LevelReader: a, level, field_26, blockView, field_176169_a
构造函数
方法
void (): a, method_19, clear, func_176163_a
void (): a, done, method_19, clear, func_176163_a
PathPoint (int, int, int): a, method_13, getPathNode, func_176159_a
Node (int, int, int): a, getNode, method_13, getNode, func_176159_a
PathPoint (): b, method_21, getStart, func_186318_b
Node (): b, getStart, method_21, getStart, func_186318_b
PathPoint (double, double, double): a, method_16, getPathNode, func_186325_a
PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, getPathNodeType, func_186319_a
BlockPathTypes (BlockGetter, int, int, int, Mob, int, int, int, boolean, boolean): a, getBlockPathType, method_17, getNodeType, func_186319_a
void (boolean): a, method_15, setCanEnterOpenDoors, func_186317_a
void (boolean): a, setCanPassDoors, method_15, setCanEnterOpenDoors, func_186317_a
void (boolean): b, method_20, setCanPathThroughDoors, func_186321_b
void (boolean): b, setCanOpenDoors, method_20, setCanOpenDoors, func_186321_b
void (boolean): c, method_14, setCanSwim, func_186316_c
void (boolean): c, setCanFloat, method_14, setCanSwim, func_186316_c
boolean (): c, method_23, canEnterOpenDoors, func_186323_c
boolean (): c, canPassDoors, method_23, canEnterOpenDoors, func_186323_c
boolean (): d, method_24, canPathThroughDoors, func_186324_d
boolean (): d, canOpenDoors, method_24, canOpenDoors, func_186324_d
boolean (): e, method_22, canSwim, func_186322_e
boolean (): e, canFloat, method_22, canSwim, func_186322_e
PathType (IBlockAccess, int, int, int): a, method_25, getPathNodeType, func_186330_a
BlockPathTypes (BlockGetter, int, int, int): a, getBlockPathType, method_25, getNodeType, func_186330_a
void (IWorldReader, EntityInsentient): a, method_12, init, func_186315_a
void (LevelReader, Mob): a, prepare, method_12, init, func_186315_a
int (PathPoint[], PathPoint): a, method_18, getPathNodes, func_222859_a
int (Node[], Node): a, getNeighbors, method_18, getSuccessors, func_222859_a
Target (double, double, double): a, getGoal, method_16, getNode, func_224768_a
1.14.3
名称
cnh
cnl
net.minecraft.entity.ai.pathing.PathNodeMaker
字段
int: d, field_31, field_176168_c
int: d, field_31, field_31, field_176168_c
int: e, field_30, field_176165_d
int: e, field_30, field_30, field_176165_d
int: f, field_28, field_176166_e
int: f, field_28, field_28, field_176166_e
EntityInsentient: b, field_33, field_186326_b
EntityInsentient: b, field_33, entity, field_186326_b
boolean: g, field_29, field_176180_f
boolean: g, field_29, entersOpenDoors, field_176180_f
boolean: h, field_27, field_176181_g
boolean: h, field_27, pathsThroughDoors, field_176181_g
boolean: i, field_25, field_176184_i
boolean: i, field_25, swims, field_176184_i
it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, field_176167_b
it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, pathNodeCache, field_176167_b
IWorldReader: a, field_26, field_176169_a
IWorldReader: a, field_26, blockView, field_176169_a
构造函数
方法
void (): a, method_19, func_176163_a
void (): a, method_19, clear, func_176163_a
PathPoint (int, int, int): a, method_13, func_176159_a
PathPoint (int, int, int): a, method_13, getPathNode, func_176159_a
PathPoint (): b, method_21, func_186318_b
PathPoint (): b, method_21, getStart, func_186318_b
PathPoint (double, double, double): a, method_16, func_186325_a
PathPoint (double, double, double): a, method_16, getPathNode, func_186325_a
PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, func_186319_a
PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, getPathNodeType, func_186319_a
void (boolean): a, method_15, func_186317_a
void (boolean): a, method_15, setCanEnterOpenDoors, func_186317_a
void (boolean): b, method_20, func_186321_b
void (boolean): b, method_20, setCanPathThroughDoors, func_186321_b
void (boolean): c, method_14, func_186316_c
void (boolean): c, method_14, setCanSwim, func_186316_c
boolean (): c, method_23, func_186323_c
boolean (): c, method_23, canEnterOpenDoors, func_186323_c
boolean (): d, method_24, func_186324_d
boolean (): d, method_24, canPathThroughDoors, func_186324_d
boolean (): e, method_22, func_186322_e
boolean (): e, method_22, canSwim, func_186322_e
PathType (IBlockAccess, int, int, int): a, method_25, func_186330_a
PathType (IBlockAccess, int, int, int): a, method_25, getPathNodeType, func_186330_a
void (IWorldReader, EntityInsentient): a, method_12, func_186315_a
void (IWorldReader, EntityInsentient): a, method_12, init, func_186315_a
int (PathPoint[], PathPoint): a, method_18, func_222859_a
int (PathPoint[], PathPoint): a, method_18, getPathNodes, func_222859_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cnf
cnh
字段
IBlockAccess: a, field_26, field_176169_a
IWorldReader: a, field_26, field_176169_a
构造函数
方法
void (IBlockAccess, EntityInsentient): a, method_12, func_186315_a
int (PathPoint[], PathPoint, PathPoint, float): a, method_18, func_186320_a
void (IWorldReader, EntityInsentient): a, method_12, func_186315_a
int (PathPoint[], PathPoint): a, method_18, func_222859_a
1.14
名称
cbd
cnf
net.minecraft.class_8
net.minecraft.server.v1_13_R2.PathfinderAbstract
net.minecraft.server.v1_14_R1.PathfinderAbstract
字段
IBlockAccess: a, field_176169_a
IBlockAccess: a, field_26, field_176169_a
IntHashMap<PathPoint>: c, field_176167_b
int: d, field_176168_c
int: d, field_31, field_176168_c
int: e, field_176165_d
int: e, field_30, field_176165_d
int: f, field_176166_e
int: f, field_28, field_176166_e
EntityInsentient: b, field_186326_b
EntityInsentient: b, field_33, field_186326_b
boolean: g, field_176180_f
boolean: g, field_29, field_176180_f
boolean: h, field_176181_g
boolean: h, field_27, field_176181_g
boolean: i, field_176184_i
boolean: i, field_25, field_176184_i
it.unimi.dsi.fastutil.ints.Int2ObjectMap<PathPoint>: c, field_32, field_176167_b
构造函数
方法
void (): a, func_176163_a
void (): a, method_19, func_176163_a
PathPoint (int, int, int): a, func_176159_a
PathPoint (int, int, int): a, method_13, func_176159_a
void (IBlockAccess, EntityInsentient): a, func_186315_a
void (IBlockAccess, EntityInsentient): a, method_12, func_186315_a
PathPoint (): b, func_186318_b
PathPoint (): b, method_21, func_186318_b
PathPoint (double, double, double): a, func_186325_a
PathPoint (double, double, double): a, method_16, func_186325_a
int (PathPoint[], PathPoint, PathPoint, float): a, func_186320_a
int (PathPoint[], PathPoint, PathPoint, float): a, method_18, func_186320_a
PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, func_186319_a
PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, method_17, func_186319_a
void (boolean): a, func_186317_a
void (boolean): a, method_15, func_186317_a
void (boolean): b, func_186321_b
void (boolean): b, method_20, func_186321_b
void (boolean): c, func_186316_c
void (boolean): c, method_14, func_186316_c
boolean (): c, func_186323_c
boolean (): c, method_23, func_186323_c
boolean (): d, func_186324_d
boolean (): d, method_24, func_186324_d
boolean (): e, func_186322_e
boolean (): e, method_22, func_186322_e
PathType (IBlockAccess, int, int, int): a, func_186330_a
PathType (IBlockAccess, int, int, int): a, method_25, func_186330_a
1.13.2
名称
cbc
cbd
字段
构造函数
方法
1.13.1
名称
cau
cbc
net.minecraft.server.v1_13_R1.PathfinderAbstract
net.minecraft.server.v1_13_R2.PathfinderAbstract
字段
构造函数
方法
1.13
名称
bek
cau
net.minecraft.server.v1_12_R1.PathfinderAbstract
net.minecraft.server.v1_13_R1.PathfinderAbstract
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bei
bek
字段
构造函数
方法
1.12
名称
bbc
bei
net.minecraft.server.v1_11_R1.PathfinderAbstract
net.minecraft.server.v1_12_R1.PathfinderAbstract
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bba
bbc
字段
构造函数
方法
1.11
名称
azh
bba
net.minecraft.server.v1_10_R1.PathfinderAbstract
net.minecraft.server.v1_11_R1.PathfinderAbstract
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ayo
azh
net.minecraft.server.v1_9_R2.PathfinderAbstract
net.minecraft.server.v1_10_R1.PathfinderAbstract
字段
构造函数
方法
1.9.4
名称
ayn
ayo
net.minecraft.server.v1_9_R1.PathfinderAbstract
net.minecraft.server.v1_9_R2.PathfinderAbstract
字段
构造函数
方法
PathType (IBlockAccess, int, int, int): a, func_186330_a
1.9.2
名称
ayo
ayn
字段
构造函数
方法
1.9
名称
asw
ayo
net.minecraft.world.pathfinder.NodeProcessor
net.minecraft.pathfinding.NodeProcessor
net.minecraft.server.v1_8_R3.PathfinderAbstract
net.minecraft.server.v1_9_R1.PathfinderAbstract
字段
IntHashMap<PathPoint>: b, field_176167_b
IntHashMap<PathPoint>: c, field_176167_b
int: c, field_176168_c
int: d, field_176168_c
int: d, field_176165_d
int: e, field_176165_d
int: e, field_176166_e
int: f, field_176166_e
EntityInsentient: b, field_186326_b
boolean: g, field_176180_f
boolean: h, field_176181_g
boolean: i, field_176184_i
构造函数
方法
void (IBlockAccess, Entity): a, func_176162_a
PathPoint (Entity): a, func_176161_a
PathPoint (Entity, double, double, double): a, func_176160_a
int (PathPoint[], Entity, PathPoint, PathPoint, float): a, func_176164_a
void (IBlockAccess, EntityInsentient): a, func_186315_a
PathPoint (): b, func_186318_b
PathPoint (double, double, double): a, func_186325_a
int (PathPoint[], PathPoint, PathPoint, float): a, func_186320_a
PathType (IBlockAccess, int, int, int, EntityInsentient, int, int, int, boolean, boolean): a, func_186319_a
void (boolean): a, func_186317_a
void (boolean): b, func_186321_b
void (boolean): c, func_186316_c
boolean (): c, func_186323_c
boolean (): d, func_186324_d
boolean (): e, func_186322_e
1.8.8
名称
asw
net.minecraft.world.pathfinder.NodeProcessor
net.minecraft.server.v1_8_R3.PathfinderAbstract
字段
IBlockAccess: a, field_176169_a
IntHashMap<PathPoint>: b, field_176167_b
int: c, field_176168_c
int: d, field_176165_d
int: e, field_176166_e
构造函数
()
方法
void (IBlockAccess, Entity): a, func_176162_a
void (): a, func_176163_a
PathPoint (int, int, int): a, func_176159_a
PathPoint (Entity): a, func_176161_a
PathPoint (Entity, double, double, double): a, func_176160_a
int (PathPoint[], Entity, PathPoint, PathPoint, float): a, func_176164_a