历史 - net.minecraft.client.resources.sounds.Sound
1.21.11
名称
igh
ipj
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hvo
igh
字段
构造函数
方法
1.21.8
名称
hvn
hvo
字段
构造函数
方法
1.21.7
名称
hvm
hvn
字段
构造函数
方法
1.21.6
名称
hok
hvm
字段
构造函数
方法
1.21.5
名称
hin
hok
字段
构造函数
方法
1.21.4
名称
hff
hin
字段
构造函数
方法
1.21.3
名称
gtx
hff
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
gsm
gtx
字段
构造函数
(String, SampledFloat, SampledFloat, int, Sound$Type, boolean, boolean, int)
(ResourceLocation, SampledFloat, SampledFloat, int, Sound$Type, boolean, boolean, int)
方法
1.20.6
名称
ghx
gsm
字段
构造函数
方法
1.20.4
名称
gcj
ghx
字段
构造函数
方法
1.20.2
名称
fxv
gcj
字段
构造函数
方法
1.20.1
名称
fwc
fxv
字段
构造函数
方法
1.19.4
名称
frk
fwc
字段
构造函数
方法
1.19.3
名称
fms
frk
字段
ResourceLocation: a, location, field_5469, id, f_119770_
ResourceLocation: b, location, field_5469, id, f_119770_
int: d, weight, field_5468, weight, f_119773_
int: e, weight, field_5468, weight, f_119773_
Sound$Type: e, type, field_5470, registrationType, f_119774_
Sound$Type: f, type, field_5470, registrationType, f_119774_
boolean: f, stream, field_5467, stream, f_119775_
boolean: g, stream, field_5467, stream, f_119775_
boolean: g, preload, field_5465, preload, f_119776_
boolean: h, preload, field_5465, preload, f_119776_
int: h, attenuationDistance, field_5463, attenuation, f_119777_
int: i, attenuationDistance, field_5463, attenuation, f_119777_
SampledFloat: b, volume, field_5466, volume, f_119771_
SampledFloat: c, volume, field_5466, volume, f_119771_
SampledFloat: c, pitch, field_5464, pitch, f_119772_
SampledFloat: d, pitch, field_5464, pitch, f_119772_
FileToIdConverter: a, SOUND_LISTER, field_40575, FINDER, f_244492_
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fku
fms
字段
构造函数
方法
1.19
名称
fdm
fku
字段
float: b, volume, field_5466, volume, f_119771_
float: c, pitch, field_5464, pitch, f_119772_
SampledFloat: b, volume, field_5466, volume, f_119771_
SampledFloat: c, pitch, field_5464, pitch, f_119772_
构造函数
(String, float, float, int, Sound$Type, boolean, boolean, int)
(String, SampledFloat, SampledFloat, int, Sound$Type, boolean, boolean, int)
方法
float (): c, getVolume, method_4771, getVolume, m_119791_
float (): d, getPitch, method_4772, getPitch, m_119792_
Sound (): f, getSound, method_4765, getSound, m_6776_
Sound$Type (): g, getType, method_4768, getRegistrationType, m_119795_
Sound$Type (): f, getType, method_4768, getRegistrationType, m_119795_
boolean (): h, shouldStream, method_4769, isStreamed, m_119796_
boolean (): g, shouldStream, method_4769, isStreamed, m_119796_
boolean (): i, shouldPreload, method_4764, isPreloaded, m_119797_
boolean (): h, shouldPreload, method_4764, isPreloaded, m_119797_
int (): j, getAttenuationDistance, method_4770, getAttenuation, m_119798_
int (): i, getAttenuationDistance, method_4770, getAttenuation, m_119798_
SampledFloat (): c, getVolume, method_4771, getVolume, m_235146_
SampledFloat (): d, getPitch, method_4772, getPitch, m_235147_
Sound (RandomSource): a, getSound, method_4765, getSound, m_213718_
1.18.2
名称
fcf
fdm
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
faa
fcf
字段
构造函数
方法
1.17.1
名称
ezz
faa
字段
构造函数
方法
1.17
名称
emq
ezz
net.minecraft.client.audio.Sound
net.minecraft.src.C_4562_
字段
ResourceLocation: a, location, field_5469, id, field_188726_a
ResourceLocation: a, location, field_5469, id, f_119770_
float: b, volume, field_5466, volume, field_188727_b
float: b, volume, field_5466, volume, f_119771_
float: c, pitch, field_5464, pitch, field_188728_c
float: c, pitch, field_5464, pitch, f_119772_
int: d, weight, field_5468, weight, field_188729_d
int: d, weight, field_5468, weight, f_119773_
Sound$Type: e, type, field_5470, registrationType, field_188730_e
Sound$Type: e, type, field_5470, registrationType, f_119774_
boolean: f, stream, field_5467, stream, field_188731_f
boolean: f, stream, field_5467, stream, f_119775_
boolean: g, preload, field_5465, preload, field_204258_g
boolean: g, preload, field_5465, preload, f_119776_
int: h, attenuationDistance, field_5463, attenuation, field_206256_h
int: h, attenuationDistance, field_5463, attenuation, f_119777_
构造函数
方法
ResourceLocation (): a, getLocation, method_4767, getIdentifier, func_188719_a
ResourceLocation (): a, getLocation, method_4767, getIdentifier, m_119787_
ResourceLocation (): b, getPath, method_4766, getLocation, func_188721_b
ResourceLocation (): b, getPath, method_4766, getLocation, m_119790_
float (): c, getVolume, method_4771, getVolume, func_188724_c
float (): c, getVolume, method_4771, getVolume, m_119791_
float (): d, getPitch, method_4772, getPitch, func_188725_d
float (): d, getPitch, method_4772, getPitch, m_119792_
int (): e, getWeight, method_4894, getWeight, func_148721_a
int (): e, getWeight, method_4894, getWeight, m_7789_
Sound (): f, getSound, method_4765, getSound, func_148720_g
Sound (): f, getSound, method_4765, getSound, m_6776_
Sound$Type (): g, getType, method_4768, getRegistrationType, func_188722_g
Sound$Type (): g, getType, method_4768, getRegistrationType, m_119795_
boolean (): h, shouldStream, method_4769, isStreamed, func_188723_h
boolean (): h, shouldStream, method_4769, isStreamed, m_119796_
boolean (): i, shouldPreload, method_4764, isPreloaded, func_204257_i
boolean (): i, shouldPreload, method_4764, isPreloaded, m_119797_
int (): j, getAttenuationDistance, method_4770, getAttenuation, func_206255_j
int (): j, getAttenuationDistance, method_4770, getAttenuation, m_119798_
void (SoundEngine): a, preloadIfRequired, method_18188, preload, func_217867_a
void (SoundEngine): a, preloadIfRequired, method_18188, preload, m_8054_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
emi
emq
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
eoj
emi
字段
构造函数
方法
1.16.1
名称
ecw
eoj
字段
构造函数
方法
1.15.2
名称
ect
ecw
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dzm
ect
字段
构造函数
方法
1.14.4
名称
dwy
dzm
net.minecraft.client.resources.sounds.Sound
字段
MinecraftKey: a, field_5469, id, field_188726_a
ResourceLocation: a, location, field_5469, id, field_188726_a
float: b, field_5466, volume, field_188727_b
float: b, volume, field_5466, volume, field_188727_b
float: c, field_5464, pitch, field_188728_c
float: c, pitch, field_5464, pitch, field_188728_c
int: d, field_5468, weight, field_188729_d
int: d, weight, field_5468, weight, field_188729_d
Sound$RegistrationType: e, field_5470, registrationType, field_188730_e
Sound$Type: e, type, field_5470, registrationType, field_188730_e
boolean: f, field_5467, stream, field_188731_f
boolean: f, stream, field_5467, stream, field_188731_f
boolean: g, field_5465, preload, field_204258_g
boolean: g, preload, field_5465, preload, field_204258_g
int: h, field_5463, attenuation, field_206256_h
int: h, attenuationDistance, field_5463, attenuation, field_206256_h
构造函数
方法
MinecraftKey (): a, method_4767, getIdentifier, func_188719_a
ResourceLocation (): a, getLocation, method_4767, getIdentifier, func_188719_a
MinecraftKey (): b, method_4766, getLocation, func_188721_b
ResourceLocation (): b, getPath, method_4766, getLocation, func_188721_b
float (): c, method_4771, getVolume, func_188724_c
float (): c, getVolume, method_4771, getVolume, func_188724_c
float (): d, method_4772, getPitch, func_188725_d
float (): d, getPitch, method_4772, getPitch, func_188725_d
int (): e, method_4894, getWeight, func_148721_a
int (): e, getWeight, method_4894, getWeight, func_148721_a
Sound (): f, method_4765, method_4765, func_148720_g
Sound (): f, getSound, method_4765, getSound, func_148720_g
Sound$RegistrationType (): g, method_4768, getRegistrationType, func_188722_g
Sound$Type (): g, getType, method_4768, getRegistrationType, func_188722_g
boolean (): h, method_4769, isStreamed, func_188723_h
boolean (): h, shouldStream, method_4769, isStreamed, func_188723_h
boolean (): i, method_4764, isPreloaded, func_204257_i
boolean (): i, shouldPreload, method_4764, isPreloaded, func_204257_i
int (): j, method_4770, getAttenuation, func_206255_j
int (): j, getAttenuationDistance, method_4770, getAttenuation, func_206255_j
void (SoundSystem): a, method_18188, preload, func_217867_a
void (SoundEngine): a, preloadIfRequired, method_18188, preload, func_217867_a
1.14.3
名称
dwu
dwy
net.minecraft.client.sound.Sound
字段
MinecraftKey: a, field_5469, field_188726_a
MinecraftKey: a, field_5469, id, field_188726_a
float: b, field_5466, field_188727_b
float: b, field_5466, volume, field_188727_b
float: c, field_5464, field_188728_c
float: c, field_5464, pitch, field_188728_c
int: d, field_5468, field_188729_d
int: d, field_5468, weight, field_188729_d
Sound$Type: e, field_5470, field_188730_e
Sound$RegistrationType: e, field_5470, registrationType, field_188730_e
boolean: f, field_5467, field_188731_f
boolean: f, field_5467, stream, field_188731_f
boolean: g, field_5465, field_204258_g
boolean: g, field_5465, preload, field_204258_g
int: h, field_5463, field_206256_h
int: h, field_5463, attenuation, field_206256_h
构造函数
方法
MinecraftKey (): a, method_4767, func_188719_a
MinecraftKey (): a, method_4767, getIdentifier, func_188719_a
MinecraftKey (): b, method_4766, func_188721_b
MinecraftKey (): b, method_4766, getLocation, func_188721_b
float (): c, method_4771, func_188724_c
float (): c, method_4771, getVolume, func_188724_c
float (): d, method_4772, func_188725_d
float (): d, method_4772, getPitch, func_188725_d
int (): e, method_4894, func_148721_a
int (): e, method_4894, getWeight, func_148721_a
Sound (): f, method_4765, func_148720_g
Sound (): f, method_4765, method_4765, func_148720_g
Sound$Type (): g, method_4768, func_188722_g
Sound$RegistrationType (): g, method_4768, getRegistrationType, func_188722_g
boolean (): h, method_4769, func_188723_h
boolean (): h, method_4769, isStreamed, func_188723_h
boolean (): i, method_4764, func_204257_i
boolean (): i, method_4764, isPreloaded, func_204257_i
int (): j, method_4770, func_206255_j
int (): j, method_4770, getAttenuation, func_206255_j
void (SoundEngine): a, method_18188, func_217867_a
void (SoundSystem): a, method_18188, preload, func_217867_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dwr
dwu
字段
构造函数
方法
1.14
名称
dft
dwr
net.minecraft.class_1111
字段
MinecraftKey: a, field_188726_a
MinecraftKey: a, field_5469, field_188726_a
float: b, field_188727_b
float: b, field_5466, field_188727_b
float: c, field_188728_c
float: c, field_5464, field_188728_c
int: d, field_188729_d
int: d, field_5468, field_188729_d
Sound$Type: e, field_188730_e
Sound$Type: e, field_5470, field_188730_e
boolean: f, field_188731_f
boolean: f, field_5467, field_188731_f
boolean: g, field_204258_g
boolean: g, field_5465, field_204258_g
int: h, field_206256_h
int: h, field_5463, field_206256_h
构造函数
方法
MinecraftKey (): a, func_188719_a
MinecraftKey (): a, method_4767, func_188719_a
MinecraftKey (): b, func_188721_b
MinecraftKey (): b, method_4766, func_188721_b
float (): c, func_188724_c
float (): c, method_4771, func_188724_c
float (): d, func_188725_d
float (): d, method_4772, func_188725_d
int (): e, func_148721_a
int (): e, method_4894, func_148721_a
Sound (): f, func_148720_g
Sound (): f, method_4765, func_148720_g
Sound$Type (): g, func_188722_g
Sound$Type (): g, method_4768, func_188722_g
boolean (): h, func_188723_h
boolean (): h, method_4769, func_188723_h
boolean (): i, func_204257_i
boolean (): i, method_4764, func_204257_i
int (): j, func_206255_j
int (): j, method_4770, func_206255_j
void (SoundEngine): a, method_18188, func_217867_a
1.13.2
名称
dfs
dft
字段
构造函数
方法
1.13.1
名称
dfj
dfs
字段
构造函数
方法
1.13
名称
cgq
dfj
字段
boolean: g, field_204258_g
int: h, field_206256_h
构造函数
(String, float, float, int, Sound$Type, boolean)
(String, float, float, int, Sound$Type, boolean, boolean, int)
方法
boolean (): i, func_204257_i
int (): j, func_206255_j
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
cgo
cgq
字段
构造函数
方法
1.12
名称
cbz
cgo
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
cbw
cbz
字段
构造函数
方法
1.11
名称
bzd
cbw
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
byd
bzd
字段
构造函数
方法
1.9.4
名称
字段
构造函数
方法
1.9.2
名称
byf
byd
字段
构造函数
方法
1.9
名称
byf
net.minecraft.client.audio.Sound
字段
MinecraftKey: a, field_188726_a
float: b, field_188727_b
float: c, field_188728_c
int: d, field_188729_d
Sound$Type: e, field_188730_e
boolean: f, field_188731_f
构造函数
(String, float, float, int, Sound$Type, boolean)
方法
MinecraftKey (): a, func_188719_a
MinecraftKey (): b, func_188721_b
float (): c, func_188724_c
float (): d, func_188725_d
int (): e, func_148721_a
Sound (): f, func_148720_g
Sound$Type (): g, func_188722_g
boolean (): h, func_188723_h