历史 - net.minecraft.client.resources.sounds.Sound

1.21.11

名称

igh

ipj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hvo

igh

字段

构造函数

方法

1.21.8

名称

hvn

hvo

字段

构造函数

方法

1.21.7

名称

hvm

hvn

字段

构造函数

方法

1.21.6

名称

hok

hvm

字段

构造函数

方法

1.21.5

名称

hin

hok

字段

构造函数

方法

1.21.4

名称

hff

hin

字段

构造函数

方法

1.21.3

名称

gtx

hff

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

gsm

gtx

字段

构造函数

(String, SampledFloat, SampledFloat, int, Sound$Type, boolean, boolean, int)

(ResourceLocation, SampledFloat, SampledFloat, int, Sound$Type, boolean, boolean, int)

方法

1.20.6

名称

ghx

gsm

字段

构造函数

方法

1.20.4

名称

gcj

ghx

字段

构造函数

方法

1.20.2

名称

fxv

gcj

字段

构造函数

方法

1.20.1

名称

fwc

fxv

字段

构造函数

方法

1.19.4

名称

frk

fwc

字段

构造函数

方法

1.19.3

名称

fms

frk

字段

ResourceLocation: a, location, field_5469, id, f_119770_

ResourceLocation: b, location, field_5469, id, f_119770_

int: d, weight, field_5468, weight, f_119773_

int: e, weight, field_5468, weight, f_119773_

Sound$Type: e, type, field_5470, registrationType, f_119774_

Sound$Type: f, type, field_5470, registrationType, f_119774_

boolean: f, stream, field_5467, stream, f_119775_

boolean: g, stream, field_5467, stream, f_119775_

boolean: g, preload, field_5465, preload, f_119776_

boolean: h, preload, field_5465, preload, f_119776_

int: h, attenuationDistance, field_5463, attenuation, f_119777_

int: i, attenuationDistance, field_5463, attenuation, f_119777_

SampledFloat: b, volume, field_5466, volume, f_119771_

SampledFloat: c, volume, field_5466, volume, f_119771_

SampledFloat: c, pitch, field_5464, pitch, f_119772_

SampledFloat: d, pitch, field_5464, pitch, f_119772_

FileToIdConverter: a, SOUND_LISTER, field_40575, FINDER, f_244492_

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fku

fms

字段

构造函数

方法

1.19

名称

fdm

fku

字段

float: b, volume, field_5466, volume, f_119771_

float: c, pitch, field_5464, pitch, f_119772_

SampledFloat: b, volume, field_5466, volume, f_119771_

SampledFloat: c, pitch, field_5464, pitch, f_119772_

构造函数

(String, float, float, int, Sound$Type, boolean, boolean, int)

(String, SampledFloat, SampledFloat, int, Sound$Type, boolean, boolean, int)

方法

float (): c, getVolume, method_4771, getVolume, m_119791_

float (): d, getPitch, method_4772, getPitch, m_119792_

Sound (): f, getSound, method_4765, getSound, m_6776_

Sound$Type (): g, getType, method_4768, getRegistrationType, m_119795_

Sound$Type (): f, getType, method_4768, getRegistrationType, m_119795_

boolean (): h, shouldStream, method_4769, isStreamed, m_119796_

boolean (): g, shouldStream, method_4769, isStreamed, m_119796_

boolean (): i, shouldPreload, method_4764, isPreloaded, m_119797_

boolean (): h, shouldPreload, method_4764, isPreloaded, m_119797_

int (): j, getAttenuationDistance, method_4770, getAttenuation, m_119798_

int (): i, getAttenuationDistance, method_4770, getAttenuation, m_119798_

SampledFloat (): c, getVolume, method_4771, getVolume, m_235146_

SampledFloat (): d, getPitch, method_4772, getPitch, m_235147_

Sound (RandomSource): a, getSound, method_4765, getSound, m_213718_

1.18.2

名称

fcf

fdm

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

faa

fcf

字段

构造函数

方法

1.17.1

名称

ezz

faa

字段

构造函数

方法

1.17

名称

emq

ezz

net.minecraft.client.audio.Sound

net.minecraft.src.C_4562_

字段

ResourceLocation: a, location, field_5469, id, field_188726_a

ResourceLocation: a, location, field_5469, id, f_119770_

float: b, volume, field_5466, volume, field_188727_b

float: b, volume, field_5466, volume, f_119771_

float: c, pitch, field_5464, pitch, field_188728_c

float: c, pitch, field_5464, pitch, f_119772_

int: d, weight, field_5468, weight, field_188729_d

int: d, weight, field_5468, weight, f_119773_

Sound$Type: e, type, field_5470, registrationType, field_188730_e

Sound$Type: e, type, field_5470, registrationType, f_119774_

boolean: f, stream, field_5467, stream, field_188731_f

boolean: f, stream, field_5467, stream, f_119775_

boolean: g, preload, field_5465, preload, field_204258_g

boolean: g, preload, field_5465, preload, f_119776_

int: h, attenuationDistance, field_5463, attenuation, field_206256_h

int: h, attenuationDistance, field_5463, attenuation, f_119777_

构造函数

方法

ResourceLocation (): a, getLocation, method_4767, getIdentifier, func_188719_a

ResourceLocation (): a, getLocation, method_4767, getIdentifier, m_119787_

ResourceLocation (): b, getPath, method_4766, getLocation, func_188721_b

ResourceLocation (): b, getPath, method_4766, getLocation, m_119790_

float (): c, getVolume, method_4771, getVolume, func_188724_c

float (): c, getVolume, method_4771, getVolume, m_119791_

float (): d, getPitch, method_4772, getPitch, func_188725_d

float (): d, getPitch, method_4772, getPitch, m_119792_

int (): e, getWeight, method_4894, getWeight, func_148721_a

int (): e, getWeight, method_4894, getWeight, m_7789_

Sound (): f, getSound, method_4765, getSound, func_148720_g

Sound (): f, getSound, method_4765, getSound, m_6776_

Sound$Type (): g, getType, method_4768, getRegistrationType, func_188722_g

Sound$Type (): g, getType, method_4768, getRegistrationType, m_119795_

boolean (): h, shouldStream, method_4769, isStreamed, func_188723_h

boolean (): h, shouldStream, method_4769, isStreamed, m_119796_

boolean (): i, shouldPreload, method_4764, isPreloaded, func_204257_i

boolean (): i, shouldPreload, method_4764, isPreloaded, m_119797_

int (): j, getAttenuationDistance, method_4770, getAttenuation, func_206255_j

int (): j, getAttenuationDistance, method_4770, getAttenuation, m_119798_

void (SoundEngine): a, preloadIfRequired, method_18188, preload, func_217867_a

void (SoundEngine): a, preloadIfRequired, method_18188, preload, m_8054_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

emi

emq

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

eoj

emi

字段

构造函数

方法

1.16.1

名称

ecw

eoj

字段

构造函数

方法

1.15.2

名称

ect

ecw

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dzm

ect

字段

构造函数

方法

1.14.4

名称

dwy

dzm

net.minecraft.client.resources.sounds.Sound

字段

MinecraftKey: a, field_5469, id, field_188726_a

ResourceLocation: a, location, field_5469, id, field_188726_a

float: b, field_5466, volume, field_188727_b

float: b, volume, field_5466, volume, field_188727_b

float: c, field_5464, pitch, field_188728_c

float: c, pitch, field_5464, pitch, field_188728_c

int: d, field_5468, weight, field_188729_d

int: d, weight, field_5468, weight, field_188729_d

Sound$RegistrationType: e, field_5470, registrationType, field_188730_e

Sound$Type: e, type, field_5470, registrationType, field_188730_e

boolean: f, field_5467, stream, field_188731_f

boolean: f, stream, field_5467, stream, field_188731_f

boolean: g, field_5465, preload, field_204258_g

boolean: g, preload, field_5465, preload, field_204258_g

int: h, field_5463, attenuation, field_206256_h

int: h, attenuationDistance, field_5463, attenuation, field_206256_h

构造函数

方法

MinecraftKey (): a, method_4767, getIdentifier, func_188719_a

ResourceLocation (): a, getLocation, method_4767, getIdentifier, func_188719_a

MinecraftKey (): b, method_4766, getLocation, func_188721_b

ResourceLocation (): b, getPath, method_4766, getLocation, func_188721_b

float (): c, method_4771, getVolume, func_188724_c

float (): c, getVolume, method_4771, getVolume, func_188724_c

float (): d, method_4772, getPitch, func_188725_d

float (): d, getPitch, method_4772, getPitch, func_188725_d

int (): e, method_4894, getWeight, func_148721_a

int (): e, getWeight, method_4894, getWeight, func_148721_a

Sound (): f, method_4765, method_4765, func_148720_g

Sound (): f, getSound, method_4765, getSound, func_148720_g

Sound$RegistrationType (): g, method_4768, getRegistrationType, func_188722_g

Sound$Type (): g, getType, method_4768, getRegistrationType, func_188722_g

boolean (): h, method_4769, isStreamed, func_188723_h

boolean (): h, shouldStream, method_4769, isStreamed, func_188723_h

boolean (): i, method_4764, isPreloaded, func_204257_i

boolean (): i, shouldPreload, method_4764, isPreloaded, func_204257_i

int (): j, method_4770, getAttenuation, func_206255_j

int (): j, getAttenuationDistance, method_4770, getAttenuation, func_206255_j

void (SoundSystem): a, method_18188, preload, func_217867_a

void (SoundEngine): a, preloadIfRequired, method_18188, preload, func_217867_a

1.14.3

名称

dwu

dwy

net.minecraft.client.sound.Sound

字段

MinecraftKey: a, field_5469, field_188726_a

MinecraftKey: a, field_5469, id, field_188726_a

float: b, field_5466, field_188727_b

float: b, field_5466, volume, field_188727_b

float: c, field_5464, field_188728_c

float: c, field_5464, pitch, field_188728_c

int: d, field_5468, field_188729_d

int: d, field_5468, weight, field_188729_d

Sound$Type: e, field_5470, field_188730_e

Sound$RegistrationType: e, field_5470, registrationType, field_188730_e

boolean: f, field_5467, field_188731_f

boolean: f, field_5467, stream, field_188731_f

boolean: g, field_5465, field_204258_g

boolean: g, field_5465, preload, field_204258_g

int: h, field_5463, field_206256_h

int: h, field_5463, attenuation, field_206256_h

构造函数

方法

MinecraftKey (): a, method_4767, func_188719_a

MinecraftKey (): a, method_4767, getIdentifier, func_188719_a

MinecraftKey (): b, method_4766, func_188721_b

MinecraftKey (): b, method_4766, getLocation, func_188721_b

float (): c, method_4771, func_188724_c

float (): c, method_4771, getVolume, func_188724_c

float (): d, method_4772, func_188725_d

float (): d, method_4772, getPitch, func_188725_d

int (): e, method_4894, func_148721_a

int (): e, method_4894, getWeight, func_148721_a

Sound (): f, method_4765, func_148720_g

Sound (): f, method_4765, method_4765, func_148720_g

Sound$Type (): g, method_4768, func_188722_g

Sound$RegistrationType (): g, method_4768, getRegistrationType, func_188722_g

boolean (): h, method_4769, func_188723_h

boolean (): h, method_4769, isStreamed, func_188723_h

boolean (): i, method_4764, func_204257_i

boolean (): i, method_4764, isPreloaded, func_204257_i

int (): j, method_4770, func_206255_j

int (): j, method_4770, getAttenuation, func_206255_j

void (SoundEngine): a, method_18188, func_217867_a

void (SoundSystem): a, method_18188, preload, func_217867_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dwr

dwu

字段

构造函数

方法

1.14

名称

dft

dwr

net.minecraft.class_1111

字段

MinecraftKey: a, field_188726_a

MinecraftKey: a, field_5469, field_188726_a

float: b, field_188727_b

float: b, field_5466, field_188727_b

float: c, field_188728_c

float: c, field_5464, field_188728_c

int: d, field_188729_d

int: d, field_5468, field_188729_d

Sound$Type: e, field_188730_e

Sound$Type: e, field_5470, field_188730_e

boolean: f, field_188731_f

boolean: f, field_5467, field_188731_f

boolean: g, field_204258_g

boolean: g, field_5465, field_204258_g

int: h, field_206256_h

int: h, field_5463, field_206256_h

构造函数

方法

MinecraftKey (): a, func_188719_a

MinecraftKey (): a, method_4767, func_188719_a

MinecraftKey (): b, func_188721_b

MinecraftKey (): b, method_4766, func_188721_b

float (): c, func_188724_c

float (): c, method_4771, func_188724_c

float (): d, func_188725_d

float (): d, method_4772, func_188725_d

int (): e, func_148721_a

int (): e, method_4894, func_148721_a

Sound (): f, func_148720_g

Sound (): f, method_4765, func_148720_g

Sound$Type (): g, func_188722_g

Sound$Type (): g, method_4768, func_188722_g

boolean (): h, func_188723_h

boolean (): h, method_4769, func_188723_h

boolean (): i, func_204257_i

boolean (): i, method_4764, func_204257_i

int (): j, func_206255_j

int (): j, method_4770, func_206255_j

void (SoundEngine): a, method_18188, func_217867_a

1.13.2

名称

dfs

dft

字段

构造函数

方法

1.13.1

名称

dfj

dfs

字段

构造函数

方法

1.13

名称

cgq

dfj

字段

boolean: g, field_204258_g

int: h, field_206256_h

构造函数

(String, float, float, int, Sound$Type, boolean)

(String, float, float, int, Sound$Type, boolean, boolean, int)

方法

boolean (): i, func_204257_i

int (): j, func_206255_j

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

cgo

cgq

字段

构造函数

方法

1.12

名称

cbz

cgo

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

cbw

cbz

字段

构造函数

方法

1.11

名称

bzd

cbw

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

byd

bzd

字段

构造函数

方法

1.9.4

名称

字段

构造函数

方法

1.9.2

名称

byf

byd

字段

构造函数

方法

1.9

名称

byf

net.minecraft.client.audio.Sound

字段

MinecraftKey: a, field_188726_a

float: b, field_188727_b

float: c, field_188728_c

int: d, field_188729_d

Sound$Type: e, field_188730_e

boolean: f, field_188731_f

构造函数

(String, float, float, int, Sound$Type, boolean)

方法

MinecraftKey (): a, func_188719_a

MinecraftKey (): b, func_188721_b

float (): c, func_188724_c

float (): d, func_188725_d

int (): e, func_148721_a

Sound (): f, func_148720_g

Sound$Type (): g, func_188722_g

boolean (): h, func_188723_h