历史 - com.mojang.realmsclient.RealmsMainScreen$ServerEntry

1.21.11

名称

fui$j

fzu$j

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fol$l

fui$j

字段

RealmsServer: i, serverData, field_19518, server, f_86853_

RealmsServer: k, serverData, field_19518, server, f_86853_

int: h, SKIN_HEAD_LARGE_WIDTH, field_32054, field_32054, f_167228_

int: j, SKIN_HEAD_LARGE_WIDTH, field_32054, field_32054, f_167228_

WidgetTooltipHolder: j, tooltip, field_46686, tooltip, f_302281_

WidgetTooltipHolder: l, tooltip, field_46686, tooltip, f_302281_

int: i, PLAYERS_ONLINE_SPRITE_SEPARATION, field_62084, field_62084, f_413674_

构造函数

方法

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

void (): d, playRealm, method_52653, play, m_293680_

void (): e, playRealm, method_52653, play, m_293680_

void (): e, createUnitializedRealm, method_52654, createRealm, m_292976_

void (): f, createUnitializedRealm, method_52654, createRealm, m_292976_

void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_

boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_

boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_

1.21.8

名称

fok$l

fol$l

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fll$l

fok$l

字段

构造函数

方法

void (GuiGraphics, int, int, int): a, renderFirstLine, method_54567, drawServerNameAndVersion, m_307295_

boolean (GuiGraphics, int, int, int, int, int, int): a, renderOnlinePlayers, method_60862, drawPlayers, m_340545_

void (GuiGraphics, int, int, int): b, renderSecondLine, method_54566, drawDescription, m_304906_

boolean (GuiGraphics, int, int, int, int, int, int, float): a, renderOnlinePlayers, method_60862, drawPlayers, m_340545_

1.21.5

名称

fgg$l

fll$l

字段

构造函数

方法

1.21.4

名称

fhd$l

fgg$l

字段

构造函数

方法

1.21.3

名称

fbt$l

fhd$l

字段

构造函数

方法

void (GuiGraphics, int, int): a, renderSecondLine, method_54566, drawDescription, m_304906_

void (GuiGraphics, int, int, int): b, renderSecondLine, method_54566, drawDescription, m_304906_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fal$l

fbt$l

字段

RealmsServer: d, serverData, field_19518, server, f_86853_

RealmsServer: i, serverData, field_19518, server, f_86853_

int: c, SKIN_HEAD_LARGE_WIDTH, field_32054, field_32054, f_167228_

int: h, SKIN_HEAD_LARGE_WIDTH, field_32054, field_32054, f_167228_

WidgetTooltipHolder: e, tooltip, field_46686, tooltip, f_302281_

WidgetTooltipHolder: j, tooltip, field_46686, tooltip, f_302281_

Component: f, ONLINE_PLAYERS_TOOLTIP_HEADER, field_52119, ONLINE_PLAYERS_TEXT, f_337506_

int: g, PLAYERS_ONLINE_SPRITE_SIZE, field_52120, field_52120, f_337303_

构造函数

方法

boolean (GuiGraphics, int, int, int, int, int, int): a, renderOnlinePlayers, method_60862, drawPlayers, m_340545_

1.20.6

名称

eqm$l

fal$l

字段

Tooltip: e, tooltip, field_46686, tooltip, f_302281_

WidgetTooltipHolder: e, tooltip, field_46686, tooltip, f_302281_

构造函数

方法

1.20.4

名称

ema$j

eqm$l

字段

Tooltip: e, tooltip, field_46686, tooltip, f_302281_

构造函数

方法

RealmsServer (): b, getServer, method_38506, getRealmsServer, m_183377_

RealmsServer (): c, getServer, method_38506, getRealmsServer, m_183377_

void (RealmsServer, GuiGraphics, int, int, int, int, int, int): a, renderStatusLights, method_49291, drawServerState, m_271912_

void (GuiGraphics, int, int, int, int, ResourceLocation, Supplier<Component>): a, drawRealmStatus, method_53452, drawServerState, m_292679_

void (GuiGraphics, int, int, int): a, renderFirstLine, method_54567, drawServerNameAndVersion, m_307295_

void (GuiGraphics, int, int): a, renderSecondLine, method_54566, drawDescription, m_304906_

1.20.2

名称

eiu$j

ema$j

字段

构造函数

方法

void (RealmsServer, GuiGraphics, int, int, int, int): a, renderMcoServerItem, method_20945, render, m_280291_

void (RealmsServer, GuiGraphics, int, int, int, int): b, renderLegacy, method_20946, renderRealmsServerItem, m_280176_

void (): d, playRealm, method_52653, play, m_293680_

void (): e, createUnitializedRealm, method_52654, createRealm, m_292976_

void (GuiGraphics, int, int, int, int, ResourceLocation, Supplier<Component>): a, drawRealmStatus, method_53452, drawServerState, m_292679_

1.20.1

名称

eho$j

eiu$j

字段

构造函数

方法

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

void (RealmsServer, PoseStack, int, int, int, int): a, renderMcoServerItem, method_20945, render, m_86878_

void (RealmsServer, PoseStack, int, int, int, int): b, renderLegacy, method_20946, renderRealmsServerItem, m_86885_

void (RealmsServer, PoseStack, int, int, int, int, int, int): a, renderStatusLights, method_49291, drawServerState, m_271912_

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

void (RealmsServer, GuiGraphics, int, int, int, int): a, renderMcoServerItem, method_20945, render, m_280291_

void (RealmsServer, GuiGraphics, int, int, int, int): b, renderLegacy, method_20946, renderRealmsServerItem, m_280176_

void (RealmsServer, GuiGraphics, int, int, int, int, int, int): a, renderStatusLights, method_49291, drawServerState, m_271912_

1.19.4

名称

een$g

eho$j

字段

RealmsServer: d, serverData, field_19518, mServerData, f_86853_

RealmsServer: d, serverData, field_19518, server, f_86853_

构造函数

方法

void (RealmsServer, PoseStack, int, int, int, int): b, renderLegacy, method_20946, renderMcoServerItem, m_86885_

void (RealmsServer, PoseStack, int, int, int, int): b, renderLegacy, method_20946, renderRealmsServerItem, m_86885_

Component (): b, getNarration, method_37006, getNarration, m_142172_

Component (): a, getNarration, method_37006, getNarration, m_142172_

RealmsServer (): a, getServer, method_38506, getRealmsServer, m_183377_

RealmsServer (): b, getServer, method_38506, getRealmsServer, m_183377_

void (RealmsServer, PoseStack, int, int, int, int, int, int): a, renderStatusLights, method_49291, drawServerState, m_271912_

1.19.3

名称

eba$g

een$g

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_3209_

net.minecraft.src.C_3197_$C_3209_

字段

构造函数

方法

1.19.1

名称

ead$g

eba$g

字段

构造函数

方法

1.19

名称

dtw$g

ead$g

net.minecraft.src.C_3197_$C_3209_

net.minecraft.src.C_3209_

字段

构造函数

方法

1.18.2

名称

dst$g

dtw$g

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dqv$g

dst$g

字段

构造函数

方法

Component (): a, getNarration, method_37006, getNarration, m_142172_

Component (): b, getNarration, method_37006, getNarration, m_142172_

RealmsServer (): a, getServer, method_38506, getRealmsServer, m_183377_

1.17.1

名称

dqu$g

dqv$g

字段

构造函数

方法

void (RealmsServer, PoseStack, int, int, int, int): a, renderMcoServerItem, method_20945, method_20945, m_86878_

void (RealmsServer, PoseStack, int, int, int, int): a, renderMcoServerItem, method_20945, render, m_86878_

Component (): a, getNarration, method_37006, method_37006, m_142172_

Component (): a, getNarration, method_37006, getNarration, m_142172_

1.17

名称

dfw$g

dqu$g

com.mojang.realmsclient.RealmsMainScreen$ServerEntry

net.minecraft.src.C_3197_$C_3209_

字段

RealmsServer: c, serverData, field_19518, mServerData, field_223734_a

RealmsServer: d, serverData, field_19518, mServerData, f_86853_

int: c, SKIN_HEAD_LARGE_WIDTH, field_32054, field_32054, f_167228_

构造函数

方法

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

void (RealmsServer, PoseStack, int, int, int, int): a, renderMcoServerItem, method_20945, method_20945, func_237678_a_

void (RealmsServer, PoseStack, int, int, int, int): a, renderMcoServerItem, method_20945, method_20945, m_86878_

void (RealmsServer, PoseStack, int, int, int, int): b, renderLegacy, method_20946, renderMcoServerItem, func_237679_b_

void (RealmsServer, PoseStack, int, int, int, int): b, renderLegacy, method_20946, renderMcoServerItem, m_86885_

Component (): a, getNarration, method_37006, method_37006, m_142172_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dft$g

dfw$g

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dhv$g

dft$g

com.mojang.realmsclient.RealmsMainScreen$RealmSelectionListEntry

net.minecraft.client.realms.gui.screen.RealmsMainScreen$RealmSelectionListEntry

字段

构造函数

方法

1.16.1

名称

cyu$e

dhv$g

com.mojang.realmsclient.RealmsMainScreen$RealmSelectionListEntry

com.mojang.realmsclient.RealmsMainScreen$ServerEntry

字段

RealmsServer: a, mServerData, field_19518, mServerData, field_223734_a

RealmsServer: c, serverData, field_19518, mServerData, field_223734_a

构造函数

方法

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render

boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_

void (RealmsServer, int, int, int, int): a, renderMcoServerItem, method_20945, func_223731_a

void (RealmsServer, int, int, int, int): b, renderLegacy, method_20946, renderMcoServerItem, func_223733_b

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_

void (RealmsServer, PoseStack, int, int, int, int): a, renderMcoServerItem, method_20945, method_20945, func_237678_a_

void (RealmsServer, PoseStack, int, int, int, int): b, renderLegacy, method_20946, renderMcoServerItem, func_237679_b_

1.15.2

名称

cyr$e

cyu$e

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cvi$e

cyr$e

字段

构造函数

方法

1.14.4

名称

cvi$e

com.mojang.realmsclient.RealmsMainScreen$RealmSelectionListEntry

net.minecraft.class_4325$class_4330

com.mojang.realmsclient.RealmsMainScreen$RealmSelectionListEntry

com.mojang.realmsclient.RealmsMainScreen$ServerEntry

字段

RealmsServer: a, mServerData, field_19518, mServerData, field_223734_a

构造函数

(RealmsMainScreen, RealmsServer)

方法

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render

boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked

void (RealmsServer, int, int, int, int): a, renderMcoServerItem, method_20945, func_223731_a

void (RealmsServer, int, int, int, int): b, renderLegacy, method_20946, renderMcoServerItem, func_223733_b