历史 - net.minecraft.client.gui.screens.inventory.EffectsInInventory
1.21.11
名称
gok
gud
字段
ResourceLocation: a, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_346256_
ResourceLocation: b, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_348904_
AbstractContainerScreen<?>: c, screen, field_54477, parent, f_348737_
AbstractContainerScreen<?>: g, screen, field_54477, parent, f_348737_
Minecraft: d, minecraft, field_54478, client, f_347611_
Minecraft: h, minecraft, field_54478, client, f_347611_
MobEffectInstance: e, hoveredEffect, field_60055, hoveredStatusEffect, f_400143_
Identifier: c, EFFECT_BACKGROUND_SPRITE, field_63532, BACKGROUND_TEXTURE, f_433742_
Identifier: d, EFFECT_BACKGROUND_AMBIENT_SPRITE, field_63533, AMBIENT_BACKGROUND_TEXTURE, f_437107_
int: e, ICON_SIZE, field_63534, field_63534, f_433552_
int: a, SPACING, field_63530, field_63530, f_434834_
int: f, TEXT_X_OFFSET, field_63535, field_63535, f_435282_
int: b, SPRITE_SQUARE_SIZE, field_63531, field_63531, f_433760_
构造函数
方法
void (GuiGraphics, int, int): a, renderEffects, method_2477, drawStatusEffects, m_356938_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_352607_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): b, renderIcons, method_18643, drawStatusEffectSprites, m_354772_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>): a, renderLabels, method_18644, drawStatusEffectDescriptions, m_354845_
void (GuiGraphics, int, int): b, renderTooltip, method_71086, drawStatusEffectTooltip, m_403498_
void (GuiGraphics, int, int): a, render, method_75368, render, m_446583_
void (GuiGraphics, Collection<MobEffectInstance>, int, int, int, int, int): a, renderEffects, method_2477, drawStatusEffects, m_356938_
int (GuiGraphics, Font, Component, Component, int, int, boolean, int): a, renderBackground, method_18642, drawStatusEffectBackgrounds, m_443210_
void (GuiGraphics, Component, Component, Font, int, int, int, int, int, int): a, renderText, method_75369, drawTexts, m_442125_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ggt
gok
字段
构造函数
方法
1.21.8
名称
ggs
ggt
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gay
ggs
字段
MobEffectInstance: e, hoveredEffect, field_60055, hoveredStatusEffect, f_400143_
构造函数
方法
void (GuiGraphics, int, int, float): a, render, method_64514, drawStatusEffects, m_353904_
void (GuiGraphics, int, int): b, renderTooltip, method_71086, drawStatusEffectTooltip, m_403498_
1.21.5
名称
fvu
gay
字段
构造函数
方法
1.21.4
名称
fvg
fvu
字段
构造函数
方法
1.21.3
名称
fpl
fvg
net.minecraft.client.gui.screens.inventory.EffectRenderingInventoryScreen
net.minecraft.client.gui.screens.inventory.EffectsInInventory
net.minecraft.client.gui.screen.ingame.AbstractInventoryScreen
net.minecraft.client.gui.screen.ingame.StatusEffectsDisplay
net.minecraft.src.C_3657_
net.minecraft.src.C_345595_
字段
ResourceLocation: E, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_290540_
ResourceLocation: a, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_346256_
ResourceLocation: F, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_291319_
ResourceLocation: b, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_348904_
AbstractContainerScreen<?>: c, screen, field_54477, parent, f_348737_
Minecraft: d, minecraft, field_54478, client, f_347611_
构造函数
方法
boolean (): G, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): a, canSeeEffects, method_38934, shouldHideStatusEffectHud, m_354798_
Component (MobEffectInstance): a, getEffectName, method_38933, getStatusEffectDescription, m_194000_
Component (MobEffectInstance): a, getEffectName, method_38933, getStatusEffectDescription, m_356961_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (GuiGraphics, int, int, float): a, render, method_64514, drawStatusEffects, m_353904_
void (GuiGraphics, int, int): c, renderEffects, method_2477, drawStatusEffects, m_280113_
void (GuiGraphics, int, int): a, renderEffects, method_2477, drawStatusEffects, m_356938_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_280172_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_352607_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): b, renderIcons, method_18643, drawStatusEffectSprites, m_280301_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): b, renderIcons, method_18643, drawStatusEffectSprites, m_354772_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>): a, renderLabels, method_18644, drawStatusEffectDescriptions, m_280417_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>): a, renderLabels, method_18644, drawStatusEffectDescriptions, m_354845_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fow
fpl
字段
ResourceLocation: D, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_290540_
ResourceLocation: E, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_290540_
ResourceLocation: E, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_291319_
ResourceLocation: F, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_291319_
构造函数
方法
boolean (): K, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): G, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.20.6
名称
fes
fow
字段
ResourceLocation: x, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_290540_
ResourceLocation: D, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_290540_
ResourceLocation: y, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_291319_
ResourceLocation: E, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_291319_
构造函数
方法
boolean (): J, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): K, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.20.4
名称
ezz
fes
字段
构造函数
方法
boolean (): H, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): J, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.20.2
名称
ewg
ezz
字段
ResourceLocation: x, EFFECT_BACKGROUND_LARGE_SPRITE, field_45462, EFFECT_BACKGROUND_LARGE_TEXTURE, f_290540_
ResourceLocation: y, EFFECT_BACKGROUND_SMALL_SPRITE, field_45463, EFFECT_BACKGROUND_SMALL_TEXTURE, f_291319_
构造函数
方法
boolean (): F, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): H, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.20.1
名称
eus
ewg
字段
构造函数
方法
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (PoseStack, int, int, Iterable<MobEffectInstance>): a, renderLabels, method_18644, drawStatusEffectDescriptions, m_98722_
void (PoseStack, int, int): c, renderEffects, method_2477, drawStatusEffects, m_194014_
void (PoseStack, int, int, Iterable<MobEffectInstance>, boolean): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_194002_
void (PoseStack, int, int, Iterable<MobEffectInstance>, boolean): b, renderIcons, method_18643, drawStatusEffectSprites, m_194008_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (GuiGraphics, int, int): c, renderEffects, method_2477, drawStatusEffects, m_280113_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_280172_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>, boolean): b, renderIcons, method_18643, drawStatusEffectSprites, m_280301_
void (GuiGraphics, int, int, Iterable<MobEffectInstance>): a, renderLabels, method_18644, drawStatusEffectDescriptions, m_280417_
1.19.4
名称
eqp
eus
字段
构造函数
方法
boolean (): A, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): F, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.19.3
名称
emz
eqp
字段
构造函数
方法
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
boolean (): B, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): A, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
elw
emz
字段
构造函数
方法
boolean (): A, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): B, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.19
名称
efj
elw
字段
构造函数
方法
boolean (): y, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
boolean (): A, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
1.18.2
名称
eee
efj
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ecc
eee
字段
boolean: z, doRenderEffects, field_2900, drawStatusEffects, f_98699_
构造函数
方法
void (): b, init, method_25426, init, m_7856_
void (): am_, checkEffectRendering, method_2476, applyStatusEffectOffset, m_7824_
void (PoseStack): b, renderEffects, method_2477, drawStatusEffects, m_98715_
void (PoseStack, int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_98709_
void (PoseStack, int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, drawStatusEffectSprites, m_98717_
void (PoseStack, int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, drawStatusEffectDescriptions, m_98722_
void (PoseStack, int, int, Iterable<MobEffectInstance>): a, renderLabels, method_18644, drawStatusEffectDescriptions, m_98722_
boolean (): y, canSeeEffects, method_38934, hideStatusEffectHud, m_194018_
void (PoseStack, int, int): c, renderEffects, method_2477, drawStatusEffects, m_194014_
void (PoseStack, int, int, Iterable<MobEffectInstance>, boolean): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_194002_
void (PoseStack, int, int, Iterable<MobEffectInstance>, boolean): b, renderIcons, method_18643, drawStatusEffectSprites, m_194008_
Component (MobEffectInstance): a, getEffectName, method_38933, getStatusEffectDescription, m_194000_
1.17.1
名称
ecb
ecc
字段
构造函数
方法
1.17
名称
dqe
ecb
net.minecraft.client.gui.DisplayEffectsScreen
net.minecraft.src.C_3657_
字段
boolean: A, doRenderEffects, field_2900, drawStatusEffects, field_147045_u
boolean: z, doRenderEffects, field_2900, drawStatusEffects, f_98699_
构造函数
方法
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
void (): i, checkEffectRendering, method_2476, applyStatusEffectOffset, func_175378_g
void (): am_, checkEffectRendering, method_2476, applyStatusEffectOffset, m_7824_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack): b, renderEffects, method_2477, drawStatusEffects, func_238811_b_
void (PoseStack): b, renderEffects, method_2477, drawStatusEffects, m_98715_
void (PoseStack, int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, func_238810_a_
void (PoseStack, int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, m_98709_
void (PoseStack, int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, drawStatusEffectSprites, func_238812_b_
void (PoseStack, int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, drawStatusEffectSprites, m_98717_
void (PoseStack, int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, drawStatusEffectDescriptions, func_238813_c_
void (PoseStack, int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, drawStatusEffectDescriptions, m_98722_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dqb
dqe
字段
构造函数
方法
void (): k, checkEffectRendering, method_2476, applyStatusEffectOffset, func_175378_g
void (): i, checkEffectRendering, method_2476, applyStatusEffectOffset, func_175378_g
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dsc
dqb
字段
构造函数
方法
1.16.1
名称
dhk
dsc
字段
boolean: k, doRenderEffects, field_2900, offsetGuiForEffects, field_147045_u
boolean: A, doRenderEffects, field_2900, drawStatusEffects, field_147045_u
构造函数
方法
void (): init, init, init, init
void (): b, init, method_25426, init, func_231160_c_
void (): b, checkEffectRendering, method_2476, applyStatusEffectOffset, func_175378_g
void (): k, checkEffectRendering, method_2476, applyStatusEffectOffset, func_175378_g
void (int, int, float): render, render, render, render, render
void (): c, renderEffects, method_2477, drawStatusEffects, func_147044_g
void (int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, func_214079_a
void (int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, drawStatusEffectSprites, func_214077_b
void (int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, drawStatusEffectDescriptions, func_214078_c
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack): b, renderEffects, method_2477, drawStatusEffects, func_238811_b_
void (PoseStack, int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, func_238810_a_
void (PoseStack, int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, drawStatusEffectSprites, func_238812_b_
void (PoseStack, int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, drawStatusEffectDescriptions, func_238813_c_
1.15.2
名称
dhi
dhk
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
void (): c, renderEffects, method_2477, drawPotionEffects, func_147044_g
void (): c, renderEffects, method_2477, drawStatusEffects, func_147044_g
void (int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, func_214079_a
void (int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, drawStatusEffectBackgrounds, func_214079_a
void (int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, func_214077_b
void (int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, drawStatusEffectSprites, func_214077_b
void (int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, func_214078_c
void (int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, drawStatusEffectDescriptions, func_214078_c
1.15
名称
ddu
dhi
字段
构造函数
方法
void (): b, checkEffectRendering, method_2476, func_175378_g
void (): b, checkEffectRendering, method_2476, applyStatusEffectOffset, func_175378_g
void (): c, renderEffects, method_2477, drawStatusEffects, func_147044_g
void (): c, renderEffects, method_2477, drawPotionEffects, func_147044_g
1.14.4
名称
dbg
ddu
net.minecraft.client.gui.screens.inventory.EffectRenderingInventoryScreen
字段
boolean: k, field_2900, offsetGuiForEffects, field_147045_u
boolean: k, doRenderEffects, field_2900, offsetGuiForEffects, field_147045_u
构造函数
方法
void (): init, init, init, init
void (): init, init, init, init
void (): b, method_2476, method_2476, func_175378_g
void (): b, checkEffectRendering, method_2476, func_175378_g
void (int, int, float): render, render, render, render
void (int, int, float): render, render, render, render, render
void (): c, method_2477, drawPotionEffects, func_147044_g
void (): c, renderEffects, method_2477, drawStatusEffects, func_147044_g
void (int, int, Iterable<MobEffect>): a, method_18642, method_18642, func_214079_a
void (int, int, Iterable<MobEffectInstance>): a, renderBackgrounds, method_18642, func_214079_a
void (int, int, Iterable<MobEffect>): b, method_18643, method_18643, func_214077_b
void (int, int, Iterable<MobEffectInstance>): b, renderIcons, method_18643, func_214077_b
void (int, int, Iterable<MobEffect>): c, method_18644, method_18644, func_214078_c
void (int, int, Iterable<MobEffectInstance>): c, renderLabels, method_18644, func_214078_c
1.14.3
名称
dbc
dbg
net.minecraft.client.gui.screen.ingame.AbstractInventoryScreen
字段
boolean: k, field_2900, field_147045_u
boolean: k, field_2900, offsetGuiForEffects, field_147045_u
构造函数
方法
void (): init, init
void (): init, init, init, init
void (): b, method_2476, func_175378_g
void (): b, method_2476, method_2476, func_175378_g
void (int, int, float): render, render
void (int, int, float): render, render, render, render
void (): c, method_2477, func_147044_g
void (): c, method_2477, drawPotionEffects, func_147044_g
void (int, int, Iterable<MobEffect>): a, method_18642, func_214079_a
void (int, int, Iterable<MobEffect>): a, method_18642, method_18642, func_214079_a
void (int, int, Iterable<MobEffect>): b, method_18643, func_214077_b
void (int, int, Iterable<MobEffect>): b, method_18643, method_18643, func_214077_b
void (int, int, Iterable<MobEffect>): c, method_18644, func_214078_c
void (int, int, Iterable<MobEffect>): c, method_18644, method_18644, func_214078_c
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dba
dbc
字段
构造函数
方法
1.14
名称
dba
net.minecraft.class_485
net.minecraft.client.gui.DisplayEffectsScreen
字段
boolean: k, field_2900, field_147045_u
构造函数
(T, PlayerInventory, IChatBaseComponent)
方法
void (): init, init
void (): b, method_2476, func_175378_g
void (int, int, float): render, render
void (): c, method_2477, func_147044_g
void (int, int, Iterable<MobEffect>): a, method_18642, func_214079_a
void (int, int, Iterable<MobEffect>): b, method_18643, func_214077_b
void (int, int, Iterable<MobEffect>): c, method_18644, func_214078_c