历史 - net.minecraft.server.bossevents.CustomBossEvents

1.21.11

名称

anm

anw

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

anh

anm

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

amu

anh

字段

构造函数

方法

1.21.5

名称

aly

amu

字段

Map<ResourceLocation, CustomBossEvent>: a, events, field_13447, commandBossBars, f_136290_

Map<ResourceLocation, CustomBossEvent>: c, events, field_13447, commandBossBars, f_136290_

org.slf4j.Logger: a, LOGGER, field_56604, LOGGER, f_380460_

com.mojang.serialization.Codec<Map<ResourceLocation, CustomBossEvent$Packed>>: b, EVENTS_CODEC, field_56605, CODEC, f_381679_

构造函数

方法

1.21.4

名称

anc

aly

字段

构造函数

方法

1.21.3

名称

alt

anc

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

amg

alt

字段

构造函数

方法

1.20.6

名称

aig

amg

字段

构造函数

方法

CompoundTag (): c, save, method_12974, toNbt, m_136307_

void (CompoundTag): a, load, method_12972, readNbt, m_136295_

CompoundTag (HolderLookup$Provider): a, save, method_12974, toNbt, m_136307_

void (CompoundTag, HolderLookup$Provider): a, load, method_12972, readNbt, m_136295_

1.20.4

名称

afv

aig

字段

构造函数

方法

1.20.2

名称

ado

afv

字段

构造函数

方法

1.20.1

名称

aeb

ado

字段

构造函数

方法

1.19.4

名称

adb

aeb

字段

构造函数

方法

1.19.3

名称

abw

adb

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

abe

abw

字段

构造函数

方法

1.19

名称

zm

abe

字段

构造函数

方法

1.18.2

名称

yz

zm

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

xo

yz

字段

构造函数

方法

CustomBossEvent (ResourceLocation, Component): a, create, method_12970, add, m_136299_, register

CustomBossEvent (ResourceLocation, Component): a, create, method_12970, add, m_136299_

void (CustomBossEvent): a, remove, method_12973, remove, m_136302_, remove

void (CustomBossEvent): a, remove, method_12973, remove, m_136302_

Collection<CustomBossEvent> (): b, getEvents, method_12969, getAll, m_136304_, getBattles

Collection<CustomBossEvent> (): b, getEvents, method_12969, getAll, m_136304_

CompoundTag (): c, save, method_12974, toNbt, m_136307_, save

CompoundTag (): c, save, method_12974, toNbt, m_136307_

void (CompoundTag): a, load, method_12972, readNbt, m_136295_, load

void (CompoundTag): a, load, method_12972, readNbt, m_136295_

1.17.1

名称

字段

构造函数

方法

1.17

名称

wd

xo

net.minecraft.server.CustomServerBossInfoManager

net.minecraft.src.C_5290_

net.minecraft.server.v1_16_R3.BossBattleCustomData

net.minecraft.server.bossevents.BossBattleCustomData

字段

Map<ResourceLocation, CustomBossEvent>: a, events, field_13447, commandBossBars, field_201387_b

Map<ResourceLocation, CustomBossEvent>: a, events, field_13447, commandBossBars, f_136290_

构造函数

方法

CustomBossEvent (ResourceLocation): a, get, method_12971, get, func_201384_a

CustomBossEvent (ResourceLocation): a, get, method_12971, get, m_136297_

CustomBossEvent (ResourceLocation, Component): a, create, method_12970, add, func_201379_a, register

CustomBossEvent (ResourceLocation, Component): a, create, method_12970, add, m_136299_, register

void (CustomBossEvent): a, remove, method_12973, remove, func_201385_a, remove

void (CustomBossEvent): a, remove, method_12973, remove, m_136302_, remove

Collection<ResourceLocation> (): a, getIds, method_12968, getIds, func_201377_a

Collection<ResourceLocation> (): a, getIds, method_12968, getIds, m_136292_

Collection<CustomBossEvent> (): b, getEvents, method_12969, getAll, func_201378_b, getBattles

Collection<CustomBossEvent> (): b, getEvents, method_12969, getAll, m_136304_, getBattles

CompoundTag (): c, save, method_12974, toNbt, func_201380_c, save

CompoundTag (): c, save, method_12974, toNbt, m_136307_, save

void (CompoundTag): a, load, method_12972, readNbt, func_201381_a, load

void (CompoundTag): a, load, method_12972, readNbt, m_136295_, load

void (ServerPlayer): a, onPlayerConnect, method_12975, onPlayerConnect, func_201383_a

void (ServerPlayer): a, onPlayerConnect, method_12975, onPlayerConnect, m_136293_

void (ServerPlayer): b, onPlayerDisconnect, method_12976, onPlayerDisconnect, func_201382_b

void (ServerPlayer): b, onPlayerDisconnect, method_12976, onPlayerDisconnect, m_136305_

1.16.5

名称

字段

构造函数

方法

CompoundTag (): c, save, method_12974, toTag, func_201380_c, save

CompoundTag (): c, save, method_12974, toNbt, func_201380_c, save

void (CompoundTag): a, load, method_12972, fromTag, func_201381_a, load

void (CompoundTag): a, load, method_12972, readNbt, func_201381_a, load

1.16.4

名称

net.minecraft.server.v1_16_R2.BossBattleCustomData

net.minecraft.server.v1_16_R3.BossBattleCustomData

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

va

wd

net.minecraft.server.v1_16_R1.BossBattleCustomData

net.minecraft.server.v1_16_R2.BossBattleCustomData

字段

构造函数

方法

1.16.1

名称

td

va

net.minecraft.server.v1_15_R1.BossBattleCustomData

net.minecraft.server.v1_16_R1.BossBattleCustomData

字段

MinecraftServer: a, server, field_13448, server, field_201386_a

Map<ResourceLocation, CustomBossEvent>: b, events, field_13447, commandBossBars, field_201387_b

Map<ResourceLocation, CustomBossEvent>: a, events, field_13447, commandBossBars, field_201387_b

构造函数

(MinecraftServer)

()

方法

void (ServerPlayer): b, onPlayerDisconnect, method_12976, onPlayerDisconnenct, func_201382_b

void (ServerPlayer): b, onPlayerDisconnect, method_12976, onPlayerDisconnect, func_201382_b

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

rm

td

net.minecraft.server.v1_14_R1.BossBattleCustomData

net.minecraft.server.v1_15_R1.BossBattleCustomData

字段

构造函数

方法

CompoundTag (): c, save, method_12974, toTag, func_201380_c

CompoundTag (): c, save, method_12974, toTag, func_201380_c, save

void (CompoundTag): a, load, method_12972, fromTag, func_201381_a

void (CompoundTag): a, load, method_12972, fromTag, func_201381_a, load

1.14.4

名称

rk

rm

net.minecraft.server.bossevents.CustomBossEvents

字段

MinecraftServer: a, field_13448, server, field_201386_a

MinecraftServer: a, server, field_13448, server, field_201386_a

Map<MinecraftKey, BossBattleCustom>: b, field_13447, commandBossBars, field_201387_b

Map<ResourceLocation, CustomBossEvent>: b, events, field_13447, commandBossBars, field_201387_b

构造函数

方法

BossBattleCustom (MinecraftKey): a, method_12971, get, func_201384_a

CustomBossEvent (ResourceLocation): a, get, method_12971, get, func_201384_a

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, method_12970, add, func_201379_a, register

CustomBossEvent (ResourceLocation, Component): a, create, method_12970, add, func_201379_a, register

void (BossBattleCustom): a, method_12973, remove, func_201385_a, remove

void (CustomBossEvent): a, remove, method_12973, remove, func_201385_a, remove

Collection<MinecraftKey> (): a, method_12968, getIds, func_201377_a

Collection<ResourceLocation> (): a, getIds, method_12968, getIds, func_201377_a

Collection<BossBattleCustom> (): b, method_12969, getAll, func_201378_b, getBattles

Collection<CustomBossEvent> (): b, getEvents, method_12969, getAll, func_201378_b, getBattles

NBTTagCompound (): c, method_12974, toTag, func_201380_c

CompoundTag (): c, save, method_12974, toTag, func_201380_c

void (NBTTagCompound): a, method_12972, fromTag, func_201381_a

void (CompoundTag): a, load, method_12972, fromTag, func_201381_a

void (EntityPlayer): a, method_12975, onPlayerConnect, func_201383_a

void (ServerPlayer): a, onPlayerConnect, method_12975, onPlayerConnect, func_201383_a

void (EntityPlayer): b, method_12976, onPlayerDisconnenct, func_201382_b

void (ServerPlayer): b, onPlayerDisconnect, method_12976, onPlayerDisconnenct, func_201382_b

1.14.3

名称

rj

rk

net.minecraft.entity.boss.BossBarManager

字段

MinecraftServer: a, field_13448, field_201386_a

MinecraftServer: a, field_13448, server, field_201386_a

Map<MinecraftKey, BossBattleCustom>: b, field_13447, field_201387_b

Map<MinecraftKey, BossBattleCustom>: b, field_13447, commandBossBars, field_201387_b

构造函数

方法

BossBattleCustom (MinecraftKey): a, method_12971, func_201384_a

BossBattleCustom (MinecraftKey): a, method_12971, get, func_201384_a

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, method_12970, func_201379_a, register

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, method_12970, add, func_201379_a, register

void (BossBattleCustom): a, method_12973, func_201385_a, remove

void (BossBattleCustom): a, method_12973, remove, func_201385_a, remove

Collection<MinecraftKey> (): a, method_12968, func_201377_a

Collection<MinecraftKey> (): a, method_12968, getIds, func_201377_a

Collection<BossBattleCustom> (): b, method_12969, func_201378_b, getBattles

Collection<BossBattleCustom> (): b, method_12969, getAll, func_201378_b, getBattles

NBTTagCompound (): c, method_12974, func_201380_c

NBTTagCompound (): c, method_12974, toTag, func_201380_c

void (NBTTagCompound): a, method_12972, func_201381_a

void (NBTTagCompound): a, method_12972, fromTag, func_201381_a

void (EntityPlayer): a, method_12975, func_201383_a

void (EntityPlayer): a, method_12975, onPlayerConnect, func_201383_a

void (EntityPlayer): b, method_12976, func_201382_b

void (EntityPlayer): b, method_12976, onPlayerDisconnenct, func_201382_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

pv

rj

net.minecraft.class_3004

net.minecraft.server.CustomBossEvents

net.minecraft.server.CustomServerBossInfoManager

net.minecraft.server.v1_13_R2.BossBattleCustomData

net.minecraft.server.v1_14_R1.BossBattleCustomData

字段

MinecraftServer: a, field_201386_a

MinecraftServer: a, field_13448, field_201386_a

Map<MinecraftKey, BossBattleCustom>: b, field_201387_b

Map<MinecraftKey, BossBattleCustom>: b, field_13447, field_201387_b

构造函数

方法

BossBattleCustom (MinecraftKey): a, func_201384_a

BossBattleCustom (MinecraftKey): a, method_12971, func_201384_a

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, func_201379_a, register

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, method_12970, func_201379_a, register

void (BossBattleCustom): a, func_201385_a, remove

void (BossBattleCustom): a, method_12973, func_201385_a, remove

Collection<MinecraftKey> (): a, func_201377_a

Collection<MinecraftKey> (): a, method_12968, func_201377_a

Collection<BossBattleCustom> (): b, func_201378_b, getBattles

Collection<BossBattleCustom> (): b, method_12969, func_201378_b, getBattles

NBTTagCompound (): c, func_201380_c

NBTTagCompound (): c, method_12974, func_201380_c

void (NBTTagCompound): a, func_201381_a

void (NBTTagCompound): a, method_12972, func_201381_a

void (EntityPlayer): a, func_201383_a

void (EntityPlayer): a, method_12975, func_201383_a

void (EntityPlayer): b, func_201382_b

void (EntityPlayer): b, method_12976, func_201382_b

1.13.2

名称

字段

构造函数

方法

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, func_201379_a

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, func_201379_a, register

void (BossBattleCustom): a, func_201385_a

void (BossBattleCustom): a, func_201385_a, remove

Collection<BossBattleCustom> (): b, func_201378_b

Collection<BossBattleCustom> (): b, func_201378_b, getBattles

1.13.1

名称

net.minecraft.server.v1_13_R1.BossBattleCustomData

net.minecraft.server.v1_13_R2.BossBattleCustomData

字段

构造函数

方法

1.13

名称

pv

net.minecraft.server.CustomBossEvents

net.minecraft.server.v1_13_R1.BossBattleCustomData

字段

MinecraftServer: a, field_201386_a

Map<MinecraftKey, BossBattleCustom>: b, field_201387_b

构造函数

(MinecraftServer)

方法

BossBattleCustom (MinecraftKey): a, func_201384_a

BossBattleCustom (MinecraftKey, IChatBaseComponent): a, func_201379_a

void (BossBattleCustom): a, func_201385_a

Collection<MinecraftKey> (): a, func_201377_a

Collection<BossBattleCustom> (): b, func_201378_b

NBTTagCompound (): c, func_201380_c

void (NBTTagCompound): a, func_201381_a

void (EntityPlayer): a, func_201383_a

void (EntityPlayer): b, func_201382_b