历史 - net.minecraft.client.gui.screens.PresetFlatWorldScreen
1.21.11
名称
gmg
gry
字段
构造函数
方法
void (Minecraft, int, int): a, resize, method_25410, resize, m_6574_
void (int, int): a, resize, method_25410, resize, m_6574_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gep
gmg
字段
CreateFlatWorldScreen: y, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: x, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: B, list, field_2521, listWidget, f_96373_
PresetFlatWorldScreen$PresetsList: A, list, field_2521, listWidget, f_96373_
Button: C, selectButton, field_2525, selectPresetButton, f_96374_
Button: B, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: D, export, field_2523, customPresetField, f_96375_
EditBox: C, export, field_2523, customPresetField, f_96375_
Component: z, shareText, field_2520, shareText, f_96371_
Component: y, shareText, field_2520, shareText, f_96371_
Component: A, listText, field_2524, listText, f_96372_
Component: z, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: E, settings, field_25044, config, f_96376_
FlatLevelGeneratorSettings: D, settings, field_25044, config, f_96376_
int: u, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: t, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: v, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: u, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: w, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
int: v, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
ResourceKey<Biome>: x, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
ResourceKey<Biome>: w, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
构造函数
方法
void (): aV_, init, method_25426, init, m_7856_
void (): bg_, init, method_25426, init, m_7856_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aX_, onClose, method_25419, close, m_7379_
1.21.8
名称
geo
gep
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fzm
geo
字段
CreateFlatWorldScreen: z, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: y, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: C, list, field_2521, listWidget, f_96373_
PresetFlatWorldScreen$PresetsList: B, list, field_2521, listWidget, f_96373_
Button: D, selectButton, field_2525, selectPresetButton, f_96374_
Button: C, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: E, export, field_2523, customPresetField, f_96375_
EditBox: D, export, field_2523, customPresetField, f_96375_
Component: A, shareText, field_2520, shareText, f_96371_
Component: z, shareText, field_2520, shareText, f_96371_
Component: B, listText, field_2524, listText, f_96372_
Component: A, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: F, settings, field_25044, config, f_96376_
FlatLevelGeneratorSettings: E, settings, field_25044, config, f_96376_
int: s, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: e, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: u, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: f, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: v, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: u, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: w, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: v, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: x, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
int: w, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
ResourceKey<Biome>: y, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
ResourceKey<Biome>: x, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
构造函数
方法
void (): aO_, init, method_25426, init, m_7856_
void (): aV_, init, method_25426, init, m_7856_
void (): aL_, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
1.21.5
名称
fui
fzm
字段
构造函数
方法
void (): aR_, init, method_25426, init, m_7856_
void (): aO_, init, method_25426, init, m_7856_
void (): aO_, onClose, method_25419, close, m_7379_
void (): aL_, onClose, method_25419, close, m_7379_
1.21.4
名称
ftu
fui
字段
构造函数
方法
void (): aT_, init, method_25426, init, m_7856_
void (): aR_, init, method_25426, init, m_7856_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aO_, onClose, method_25419, close, m_7379_
1.21.3
名称
fnz
ftu
字段
int: r, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: d, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
构造函数
方法
void (): d, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fnb
fnz
字段
CreateFlatWorldScreen: y, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: z, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: B, list, field_2521, listWidget, f_96373_
PresetFlatWorldScreen$PresetsList: C, list, field_2521, listWidget, f_96373_
Button: C, selectButton, field_2525, selectPresetButton, f_96374_
Button: D, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: D, export, field_2523, customPresetField, f_96375_
EditBox: E, export, field_2523, customPresetField, f_96375_
Component: z, shareText, field_2520, shareText, f_96371_
Component: A, shareText, field_2520, shareText, f_96371_
Component: A, listText, field_2524, listText, f_96372_
Component: B, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: E, settings, field_25044, config, f_96376_
FlatLevelGeneratorSettings: F, settings, field_25044, config, f_96376_
int: d, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: r, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: r, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: s, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: s, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: u, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: u, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: v, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: v, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: w, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: w, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
int: x, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
ResourceKey<Biome>: x, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
ResourceKey<Biome>: y, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
构造函数
方法
void (): aM_, init, method_25426, init, m_7856_
void (): aT_, init, method_25426, init, m_7856_
1.20.6
名称
fcx
fnb
字段
CreateFlatWorldScreen: r, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: y, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: v, list, field_2521, listWidget, f_96373_
PresetFlatWorldScreen$PresetsList: B, list, field_2521, listWidget, f_96373_
Button: w, selectButton, field_2525, selectPresetButton, f_96374_
Button: C, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: x, export, field_2523, customPresetField, f_96375_
EditBox: D, export, field_2523, customPresetField, f_96375_
Component: t, shareText, field_2520, shareText, f_96371_
Component: z, shareText, field_2520, shareText, f_96371_
Component: u, listText, field_2524, listText, f_96372_
Component: A, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: y, settings, field_25044, config, f_96376_
FlatLevelGeneratorSettings: E, settings, field_25044, config, f_96376_
int: k, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: d, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: l, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: r, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: m, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: s, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: n, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: u, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: o, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: v, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: p, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
int: w, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
ResourceKey<Biome>: q, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
ResourceKey<Biome>: x, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
构造函数
方法
void (): aN_, init, method_25426, init, m_7856_
void (): aM_, init, method_25426, init, m_7856_
void (): aE_, onClose, method_25419, close, m_7379_
void (): d, onClose, method_25419, close, m_7379_
1.20.4
名称
eyh
fcx
net.minecraft.client.gui.screen.PresetsScreen
net.minecraft.client.gui.screen.world.PresetsScreen
字段
CreateFlatWorldScreen: s, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: r, parent, field_2519, parent, f_96370_
构造函数
方法
void (): aH_, init, method_25426, init, m_7856_
void (): aN_, init, method_25426, init, m_7856_
void (): az_, onClose, method_25419, close, m_7379_
void (): aE_, onClose, method_25419, close, m_7379_
1.20.2
名称
eun
eyh
字段
CreateFlatWorldScreen: r, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: s, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: u, list, field_2521, listWidget, f_96373_
PresetFlatWorldScreen$PresetsList: v, list, field_2521, listWidget, f_96373_
Button: v, selectButton, field_2525, selectPresetButton, f_96374_
Button: w, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: w, export, field_2523, customPresetField, f_96375_
EditBox: x, export, field_2523, customPresetField, f_96375_
Component: s, shareText, field_2520, shareText, f_96371_
Component: t, shareText, field_2520, shareText, f_96371_
Component: t, listText, field_2524, listText, f_96372_
Component: u, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: x, settings, field_25044, config, f_96376_
FlatLevelGeneratorSettings: y, settings, field_25044, config, f_96376_
int: c, SLOT_TEX_SIZE, field_32263, ICON_TEXTURE_SIZE, f_169346_
org.slf4j.Logger: b, LOGGER, field_25043, LOGGER, f_96368_
org.slf4j.Logger: c, LOGGER, field_25043, LOGGER, f_96368_
ResourceLocation: b, SLOT_SPRITE, field_45417, SLOT_TEXTURE, f_291397_
构造函数
方法
void (): b, init, method_25426, init, m_7856_
void (): aH_, init, method_25426, init, m_7856_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
void (): f, tick, method_25393, tick, m_86600_
void (): aw_, onClose, method_25419, close, m_7379_
void (): az_, onClose, method_25419, close, m_7379_
boolean (double, double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
1.20.1
名称
eta
eun
字段
CreateFlatWorldScreen: v, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: r, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: y, list, field_2521, listWidget, f_96373_
PresetFlatWorldScreen$PresetsList: u, list, field_2521, listWidget, f_96373_
Button: z, selectButton, field_2525, selectPresetButton, f_96374_
Button: v, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: A, export, field_2523, customPresetField, f_96375_
EditBox: w, export, field_2523, customPresetField, f_96375_
Component: w, shareText, field_2520, shareText, f_96371_
Component: s, shareText, field_2520, shareText, f_96371_
Component: x, listText, field_2524, listText, f_96372_
Component: t, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: B, settings, field_25044, config, f_96376_
FlatLevelGeneratorSettings: x, settings, field_25044, config, f_96376_
int: o, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: k, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: p, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: l, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: q, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: m, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: r, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: n, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: s, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: o, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: t, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
int: p, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
ResourceKey<Biome>: u, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
ResourceKey<Biome>: q, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
构造函数
方法
void (): ay_, onClose, method_25419, close, m_7379_
void (): aw_, onClose, method_25419, close, m_7379_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
1.19.4
名称
eoy
eta
字段
CreateFlatWorldScreen: u, parent, field_2519, parent, f_96370_
CreateFlatWorldScreen: v, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: x, list, field_2521, listWidget, f_96373_
PresetFlatWorldScreen$PresetsList: y, list, field_2521, listWidget, f_96373_
Button: y, selectButton, field_2525, selectPresetButton, f_96374_
Button: z, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: z, export, field_2523, customPresetField, f_96375_
EditBox: A, export, field_2523, customPresetField, f_96375_
Component: v, shareText, field_2520, shareText, f_96371_
Component: w, shareText, field_2520, shareText, f_96371_
Component: w, listText, field_2524, listText, f_96372_
Component: x, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: A, settings, field_25044, config, f_96376_
FlatLevelGeneratorSettings: B, settings, field_25044, config, f_96376_
int: n, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: o, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: o, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: p, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: p, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: q, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: q, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: r, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: r, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: s, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: s, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
int: t, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
ResourceKey<Biome>: t, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
ResourceKey<Biome>: u, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
构造函数
方法
void (): d, tick, method_25393, tick, m_86600_
void (): f, tick, method_25393, tick, m_86600_
void (): aj_, onClose, method_25419, close, m_7379_
void (): ay_, onClose, method_25419, close, m_7379_
1.19.3
名称
elj
eoy
字段
构造函数
方法
void (): e, removed, method_25432, removed, m_7861_
void (): ag_, onClose, method_25419, close, m_7379_
void (): aj_, onClose, method_25419, close, m_7379_
FlatLayerInfo (String, int): a, getLayerInfoFromString, method_29059, parseLayerString, m_96413_
List<FlatLayerInfo> (String): a, getLayersInfoFromString, method_29058, parsePresetLayersString, m_96445_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
FlatLevelGeneratorSettings (Registry<Biome>, Registry<StructureSet>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, parsePresetString, m_211771_
FlatLayerInfo (HolderGetter<Block>, String, int): a, getLayerInfoFromString, method_29059, parseLayerString, m_257877_
List<FlatLayerInfo> (HolderGetter<Block>, String): a, getLayersInfoFromString, method_29058, parsePresetLayersString, m_257841_
FlatLevelGeneratorSettings (HolderGetter<Block>, HolderGetter<Biome>, HolderGetter<StructureSet>, HolderGetter<PlacedFeature>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, parsePresetString, m_257717_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ekg
elj
字段
构造函数
方法
void (): ah_, onClose, method_25419, close, m_7379_
void (): ag_, onClose, method_25419, close, m_7379_
1.19
名称
edt
ekg
字段
List<PresetFlatWorldScreen$PresetInfo>: s, PRESETS, field_2518, PRESETS, f_96369_
int: b, SLOT_TEX_SIZE, field_32263, ICON_TEXTURE_SIZE, f_169346_
int: c, SLOT_TEX_SIZE, field_32263, ICON_TEXTURE_SIZE, f_169346_
int: c, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: n, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: n, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: o, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: o, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: p, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: p, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: q, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: q, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: r, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: r, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
int: s, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
org.slf4j.Logger: a, LOGGER, field_25043, LOGGER, f_96368_
org.slf4j.Logger: b, LOGGER, field_25043, LOGGER, f_96368_
Component: a, UNKNOWN_PRESET, field_37908, UNKNOWN_PRESET_TEXT, f_232751_
构造函数
方法
void (): d, tick, method_25393, tick, m_96624_
void (): d, tick, method_25393, tick, m_86600_
void (): ai_, onClose, method_25419, close, m_7379_
void (): ah_, onClose, method_25419, close, m_7379_
List<FlatLayerInfo> (String): b, getLayersInfoFromString, method_29058, parsePresetLayersString, m_96445_
List<FlatLayerInfo> (String): a, getLayersInfoFromString, method_29058, parsePresetLayersString, m_96445_
void (Component, ItemLike, ResourceKey<Biome>, Set<ResourceKey<StructureSet>>, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, m_210849_
1.18.2
名称
eco
edt
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_25043, LOGGER, f_96368_
org.slf4j.Logger: a, LOGGER, field_25043, LOGGER, f_96368_
构造函数
方法
void (): ag_, onClose, method_25419, onClose, m_7379_
void (): ai_, onClose, method_25419, close, m_7379_
String (FlatLevelGeneratorSettings): a, save, method_29062, getGeneratorConfigString, m_205393_
FlatLevelGeneratorSettings (Registry<Biome>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, parsePresetString, m_96406_
String (Registry<Biome>, FlatLevelGeneratorSettings): a, save, method_29062, getGeneratorConfigString, m_96439_
void (Component, ItemLike, ResourceKey<Biome>, List<StructureFeature<?>>, boolean, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, m_96424_
FlatLevelGeneratorSettings (Registry<Biome>, Registry<StructureSet>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, parsePresetString, m_211771_
void (Component, ItemLike, ResourceKey<Biome>, Set<ResourceKey<StructureSet>>, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, m_210849_
1.18.1
名称
字段
构造函数
方法
1.18
名称
ean
eco
字段
int: b, SLOT_TEX_SIZE, field_32263, field_32263, f_169346_
int: b, SLOT_TEX_SIZE, field_32263, ICON_TEXTURE_SIZE, f_169346_
int: c, SLOT_BG_SIZE, field_32264, field_32264, f_169347_
int: c, SLOT_BG_SIZE, field_32264, ICON_SIZE, f_169347_
int: n, SLOT_STAT_HEIGHT, field_32265, field_32265, f_169348_
int: n, SLOT_STAT_HEIGHT, field_32265, BUTTON_HEIGHT, f_169348_
int: o, SLOT_BG_X, field_32266, field_32266, f_169349_
int: o, SLOT_BG_X, field_32266, ICON_BACKGROUND_OFFSET_X, f_169349_
int: p, SLOT_BG_Y, field_32267, field_32267, f_169350_
int: p, SLOT_BG_Y, field_32267, ICON_BACKGROUND_OFFSET_Y, f_169350_
int: q, SLOT_FG_X, field_32268, field_32268, f_169351_
int: q, SLOT_FG_X, field_32268, ICON_OFFSET_X, f_169351_
int: r, SLOT_FG_Y, field_32269, field_32269, f_169352_
int: r, SLOT_FG_Y, field_32269, ICON_OFFSET_Y, f_169352_
构造函数
方法
void (): ah_, onClose, method_25419, onClose, m_7379_
void (): ag_, onClose, method_25419, onClose, m_7379_
1.17.1
名称
eam
ean
字段
构造函数
方法
1.17
名称
doq
eam
net.minecraft.client.gui.screen.FlatPresetsScreen
net.minecraft.src.C_3577_
字段
List<PresetFlatWorldScreen$PresetInfo>: b, PRESETS, field_2518, PRESETS, field_146431_f
List<PresetFlatWorldScreen$PresetInfo>: s, PRESETS, field_2518, PRESETS, f_96369_
CreateFlatWorldScreen: c, parent, field_2519, parent, field_146432_g
CreateFlatWorldScreen: u, parent, field_2519, parent, f_96370_
PresetFlatWorldScreen$PresetsList: r, list, field_2521, listWidget, field_146435_s
PresetFlatWorldScreen$PresetsList: x, list, field_2521, listWidget, f_96373_
Button: s, selectButton, field_2525, selectPresetButton, field_146434_t
Button: y, selectButton, field_2525, selectPresetButton, f_96374_
EditBox: t, export, field_2523, customPresetField, field_146433_u
EditBox: z, export, field_2523, customPresetField, f_96375_
org.apache.logging.log4j.Logger: a, LOGGER, field_25043, LOGGER, field_238631_a_
org.apache.logging.log4j.Logger: a, LOGGER, field_25043, LOGGER, f_96368_
Component: p, shareText, field_2520, shareText, field_146439_i
Component: v, shareText, field_2520, shareText, f_96371_
Component: q, listText, field_2524, listText, field_146436_r
Component: w, listText, field_2524, listText, f_96372_
FlatLevelGeneratorSettings: u, settings, field_25044, config, field_241594_u_
FlatLevelGeneratorSettings: A, settings, field_25044, config, f_96376_
int: b, SLOT_TEX_SIZE, field_32263, field_32263, f_169346_
int: c, SLOT_BG_SIZE, field_32264, field_32264, f_169347_
int: n, SLOT_STAT_HEIGHT, field_32265, field_32265, f_169348_
int: o, SLOT_BG_X, field_32266, field_32266, f_169349_
int: p, SLOT_BG_Y, field_32267, field_32267, f_169350_
int: q, SLOT_FG_X, field_32268, field_32268, f_169351_
int: r, SLOT_FG_Y, field_32269, field_32269, f_169352_
ResourceKey<Biome>: t, DEFAULT_BIOME, field_27985, BIOME_KEY, f_169353_
构造函数
方法
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, func_231043_a_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
void (Minecraft, int, int): a, resize, method_25410, resize, func_231152_a_
void (Minecraft, int, int): a, resize, method_25410, resize, m_6574_
void (): e, removed, method_25432, removed, func_231164_f_
void (): e, removed, method_25432, removed, m_7861_
void (): d, tick, method_25393, tick, func_231023_e_
void (): d, tick, method_25393, tick, m_96624_
void (boolean): c, updateButtonValidity, method_20102, updateSelectButton, func_213074_a
void (boolean): c, updateButtonValidity, method_20102, updateSelectButton, m_96449_
void (): at_, onClose, method_25419, onClose, func_231175_as__
void (): ah_, onClose, method_25419, onClose, m_7379_
FlatLayerInfo (String, int): a, getLayerInfoFromString, method_29059, parseLayerString, func_238638_a_
FlatLayerInfo (String, int): a, getLayerInfoFromString, method_29059, parseLayerString, m_96413_
List<FlatLayerInfo> (String): b, getLayersInfoFromString, method_29058, parsePresetLayersString, func_238637_a_
List<FlatLayerInfo> (String): b, getLayersInfoFromString, method_29058, parsePresetLayersString, m_96445_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
FlatLevelGeneratorSettings (Registry<Biome>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, parsePresetString, func_243299_a
FlatLevelGeneratorSettings (Registry<Biome>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, parsePresetString, m_96406_
String (Registry<Biome>, FlatLevelGeneratorSettings): b, save, method_29062, getGeneratorConfigString, func_243303_b
String (Registry<Biome>, FlatLevelGeneratorSettings): a, save, method_29062, getGeneratorConfigString, m_96439_
void (Component, ItemLike, ResourceKey<Biome>, List<StructureFeature<?>>, boolean, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, func_238640_a_
void (Component, ItemLike, ResourceKey<Biome>, List<StructureFeature<?>>, boolean, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, m_96424_
1.16.5
名称
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_25043, field_25043, field_238631_a_
org.apache.logging.log4j.Logger: a, LOGGER, field_25043, LOGGER, field_238631_a_
FlatLevelGeneratorSettings: u, settings, field_25044, field_25044, field_241594_u_
FlatLevelGeneratorSettings: u, settings, field_25044, config, field_241594_u_
构造函数
方法
FlatLayerInfo (String, int): a, getLayerInfoFromString, method_29059, method_29059, func_238638_a_
FlatLayerInfo (String, int): a, getLayerInfoFromString, method_29059, parseLayerString, func_238638_a_
List<FlatLayerInfo> (String): b, getLayersInfoFromString, method_29058, method_29058, func_238637_a_
List<FlatLayerInfo> (String): b, getLayersInfoFromString, method_29058, parsePresetLayersString, func_238637_a_
FlatLevelGeneratorSettings (Registry<Biome>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, method_29060, func_243299_a
FlatLevelGeneratorSettings (Registry<Biome>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, parsePresetString, func_243299_a
String (Registry<Biome>, FlatLevelGeneratorSettings): b, save, method_29062, method_29062, func_243303_b
String (Registry<Biome>, FlatLevelGeneratorSettings): b, save, method_29062, getGeneratorConfigString, func_243303_b
1.16.4
名称
don
doq
字段
构造函数
方法
void (): au_, onClose, method_25419, onClose, func_231175_as__
void (): at_, onClose, method_25419, onClose, func_231175_as__
1.16.3
名称
字段
List<PresetFlatWorldScreen$PresetInfo>: b, PRESETS, field_2518, presets, field_146431_f
List<PresetFlatWorldScreen$PresetInfo>: b, PRESETS, field_2518, PRESETS, field_146431_f
构造函数
方法
1.16.2
名称
dqo
don
字段
构造函数
方法
List<FlatLayerInfo> (String): a, getLayersInfoFromString, method_29058, method_29058, func_238637_a_
List<FlatLayerInfo> (String): b, getLayersInfoFromString, method_29058, method_29058, func_238637_a_
FlatLevelGeneratorSettings (String, FlatLevelGeneratorSettings): a, fromString, method_29060, method_29060, func_241596_a_
String (FlatLevelGeneratorSettings): b, save, method_29062, method_29062, func_238642_b_
void (Component, ItemLike, Biome, List<StructureFeature<?>>, boolean, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, func_238640_a_
FlatLevelGeneratorSettings (Registry<Biome>, String, FlatLevelGeneratorSettings): a, fromString, method_29060, method_29060, func_243299_a
String (Registry<Biome>, FlatLevelGeneratorSettings): b, save, method_29062, method_29062, func_243303_b
void (Component, ItemLike, ResourceKey<Biome>, List<StructureFeature<?>>, boolean, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, func_238640_a_
1.16.1
名称
dfy
dqo
字段
List<PresetFlatWorldScreen$PresetInfo>: a, PRESETS, field_2518, presets, field_146431_f
List<PresetFlatWorldScreen$PresetInfo>: b, PRESETS, field_2518, presets, field_146431_f
CreateFlatWorldScreen: b, parent, field_2519, parent, field_146432_g
CreateFlatWorldScreen: c, parent, field_2519, parent, field_146432_g
String: c, shareText, field_2520, shareText, field_146439_i
String: d, listText, field_2524, listText, field_146436_r
PresetFlatWorldScreen$PresetsList: e, list, field_2521, listWidget, field_146435_s
PresetFlatWorldScreen$PresetsList: r, list, field_2521, listWidget, field_146435_s
Button: f, selectButton, field_2525, selectPresetButton, field_146434_t
Button: s, selectButton, field_2525, selectPresetButton, field_146434_t
EditBox: g, export, field_2523, customPresetField, field_146433_u
EditBox: t, export, field_2523, customPresetField, field_146433_u
org.apache.logging.log4j.Logger: a, LOGGER, field_25043, field_25043, field_238631_a_
Component: p, shareText, field_2520, shareText, field_146439_i
Component: q, listText, field_2524, listText, field_146436_r
FlatLevelGeneratorSettings: u, settings, field_25044, field_25044, field_241594_u_
构造函数
方法
void (): init, init, init, init
void (): b, init, method_25426, init, func_231160_c_
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, func_231043_a_
void (Minecraft, int, int): resize, resize, resize, resize, resize
void (Minecraft, int, int): a, resize, method_25410, resize, func_231152_a_
void (): removed, removed, removed, removed
void (): e, removed, method_25432, removed, func_231164_f_
void (int, int, float): render, render, render, render, render
void (): tick, tick, tick, tick
void (): d, tick, method_25393, tick, func_231023_e_
void (boolean): a, updateButtonValidity, method_20102, updateSelectButton, func_213074_a
void (boolean): c, updateButtonValidity, method_20102, updateSelectButton, func_213074_a
void (String, ItemLike, Biome, List<String>, FlatLayerInfo[]): a, preset, method_2195, addPreset, func_199709_a
void (): onClose, onClose, onClose, onClose
void (): au_, onClose, method_25419, onClose, func_231175_as__
FlatLayerInfo (String, int): a, getLayerInfoFromString, method_29059, method_29059, func_238638_a_
List<FlatLayerInfo> (String): a, getLayersInfoFromString, method_29058, method_29058, func_238637_a_
FlatLevelGeneratorSettings (String, FlatLevelGeneratorSettings): a, fromString, method_29060, method_29060, func_241596_a_
String (FlatLevelGeneratorSettings): b, save, method_29062, method_29062, func_238642_b_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (Component, ItemLike, Biome, List<StructureFeature<?>>, boolean, boolean, boolean, FlatLayerInfo[]): a, preset, method_2195, addPreset, func_238640_a_
1.15.2
名称
dfw
dfy
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dci
dfw
字段
构造函数
方法
void (): onClose, onClose, onClose, onClose
1.14.4
名称
czu
dci
net.minecraft.client.gui.screens.PresetFlatWorldScreen
字段
List<PresetsScreen$SuperflatPreset>: a, field_2518, presets, field_146431_f
List<PresetFlatWorldScreen$PresetInfo>: a, PRESETS, field_2518, presets, field_146431_f
CustomizeFlatLevelScreen: b, field_2519, parent, field_146432_g
CreateFlatWorldScreen: b, parent, field_2519, parent, field_146432_g
String: c, field_2520, shareText, field_146439_i
String: c, shareText, field_2520, shareText, field_146439_i
String: d, field_2524, listText, field_146436_r
String: d, listText, field_2524, listText, field_146436_r
PresetsScreen$SuperflatPresetsListWidget: e, field_2521, listWidget, field_146435_s
PresetFlatWorldScreen$PresetsList: e, list, field_2521, listWidget, field_146435_s
ButtonWidget: f, field_2525, selectPresetButton, field_146434_t
Button: f, selectButton, field_2525, selectPresetButton, field_146434_t
TextFieldWidget: g, field_2523, customPresetField, field_146433_u
EditBox: g, export, field_2523, customPresetField, field_146433_u
构造函数
方法
void (): init, init, init, init
void (): init, init, init, init
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
void (MinecraftClient, int, int): resize, resize, resize, resize
void (Minecraft, int, int): resize, resize, resize, resize, resize
void (): removed, removed, removed, removed
void (): removed, removed, removed, removed
void (int, int, float): render, render, render, render
void (int, int, float): render, render, render, render, render
void (): tick, tick, tick, tick
void (): tick, tick, tick, tick
void (boolean): a, method_20102, updateSelectButton, func_213074_a
void (boolean): a, updateButtonValidity, method_20102, updateSelectButton, func_213074_a
void (String, IMaterial, BiomeBase, List<String>, WorldGenFlatLayerInfo[]): a, method_2195, addPreset, func_199709_a
void (String, ItemLike, Biome, List<String>, FlatLayerInfo[]): a, preset, method_2195, addPreset, func_199709_a
1.14.3
名称
czq
czu
net.minecraft.client.gui.screen.PresetsScreen
字段
List<FlatPresetsScreen$LayerItem>: a, field_2518, field_146431_f
List<PresetsScreen$SuperflatPreset>: a, field_2518, presets, field_146431_f
CreateFlatWorldScreen: b, field_2519, field_146432_g
CustomizeFlatLevelScreen: b, field_2519, parent, field_146432_g
String: c, field_2520, field_146439_i
String: c, field_2520, shareText, field_146439_i
String: d, field_2524, field_146436_r
String: d, field_2524, listText, field_146436_r
FlatPresetsScreen$SlotList: e, field_2521, field_146435_s
PresetsScreen$SuperflatPresetsListWidget: e, field_2521, listWidget, field_146435_s
Button: f, field_2525, field_146434_t
ButtonWidget: f, field_2525, selectPresetButton, field_146434_t
TextFieldWidget: g, field_2523, field_146433_u
TextFieldWidget: g, field_2523, customPresetField, field_146433_u
构造函数
方法
void (): init, init
void (): init, init, init, init
boolean (double, double, double): mouseScrolled, mouseScrolled
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
void (Minecraft, int, int): resize, resize
void (MinecraftClient, int, int): resize, resize, resize, resize
void (): removed, removed
void (): removed, removed, removed, removed
void (int, int, float): render, render
void (int, int, float): render, render, render, render
void (): tick, tick
void (): tick, tick, tick, tick
void (boolean): a, method_20102, func_213074_a
void (boolean): a, method_20102, updateSelectButton, func_213074_a
void (String, IMaterial, BiomeBase, List<String>, WorldGenFlatLayerInfo[]): a, method_2195, func_199709_a
void (String, IMaterial, BiomeBase, List<String>, WorldGenFlatLayerInfo[]): a, method_2195, addPreset, func_199709_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
czo
czq
字段
构造函数
方法
1.14
名称
czo
net.minecraft.class_430
net.minecraft.client.gui.screen.FlatPresetsScreen
字段
List<FlatPresetsScreen$LayerItem>: a, field_2518, field_146431_f
CreateFlatWorldScreen: b, field_2519, field_146432_g
String: c, field_2520, field_146439_i
String: d, field_2524, field_146436_r
FlatPresetsScreen$SlotList: e, field_2521, field_146435_s
Button: f, field_2525, field_146434_t
TextFieldWidget: g, field_2523, field_146433_u
构造函数
方法
void (): init, init
boolean (double, double, double): mouseScrolled, mouseScrolled
void (Minecraft, int, int): resize, resize
void (): removed, removed
void (int, int, float): render, render
void (): tick, tick
void (boolean): a, method_20102, func_213074_a
void (String, IMaterial, BiomeBase, List<String>, WorldGenFlatLayerInfo[]): a, method_2195, func_199709_a