历史 - net.minecraft.world.level.block.StructureVoidBlock
1.21.11
名称
edj
eie
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dyj
edj
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dvx
dyj
字段
构造函数
方法
1.21.5
名称
drr
dvx
字段
VoxelShape: c, SHAPE, field_11589, SHAPE, f_57147_
VoxelShape: b, SHAPE, field_11589, SHAPE, f_57147_
double: b, SIZE, field_31257, SHAPE_MARGIN, f_154734_
构造函数
方法
1.21.4
名称
dso
drr
字段
构造函数
方法
1.21.3
名称
dny
dso
字段
构造函数
方法
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dna
dny
字段
构造函数
方法
1.20.6
名称
deo
dna
字段
构造函数
方法
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.20.4
名称
dav
deo
字段
VoxelShape: b, SHAPE, field_11589, SHAPE, f_57147_
VoxelShape: c, SHAPE, field_11589, SHAPE, f_57147_
double: a, SIZE, field_31257, field_31257, f_154734_
double: b, SIZE, field_31257, SHAPE_MARGIN, f_154734_
com.mojang.serialization.MapCodec<StructureVoidBlock>: a, CODEC, field_46466, CODEC, f_303465_
构造函数
方法
float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
com.mojang.serialization.MapCodec<StructureVoidBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cxn
dav
字段
构造函数
方法
1.20.1
名称
cxd
cxn
字段
构造函数
方法
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
1.19.4
名称
cum
cxd
字段
构造函数
方法
1.19.3
名称
crk
cum
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cqn
crk
net.minecraft.world.level.block.BlockStructureVoid
字段
构造函数
方法
1.19
名称
cku
cqn
net.minecraft.world.level.block.BlockStructureVoid
字段
构造函数
方法
1.18.2
名称
ckc
cku
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cgt
ckc
字段
构造函数
方法
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
1.17.1
名称
cgs
cgt
字段
构造函数
方法
1.17
名称
car
cgs
net.minecraft.block.StructureVoidBlock
net.minecraft.src.C_1929_
net.minecraft.server.v1_16_R3.BlockStructureVoid
net.minecraft.world.level.block.BlockStructureVoid
字段
VoxelShape: a, SHAPE, field_11589, SHAPE, field_196525_a
VoxelShape: b, SHAPE, field_11589, SHAPE, f_57147_
double: a, SIZE, field_31257, field_31257, f_154734_
构造函数
方法
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a
float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cao
car
net.minecraft.server.v1_16_R2.BlockStructureVoid
net.minecraft.server.v1_16_R3.BlockStructureVoid
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cbu
cao
net.minecraft.server.v1_16_R1.BlockStructureVoid
net.minecraft.server.v1_16_R2.BlockStructureVoid
字段
构造函数
方法
1.16.1
名称
buz
cbu
net.minecraft.server.v1_15_R1.BlockStructureVoid
net.minecraft.server.v1_16_R1.BlockStructureVoid
字段
构造函数
方法
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
buw
buz
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bsl
buw
net.minecraft.server.v1_14_R1.BlockStructureVoid
net.minecraft.server.v1_15_R1.BlockStructureVoid
字段
构造函数
方法
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
1.14.4
名称
bsg
bsl
net.minecraft.world.level.block.StructureVoidBlock
字段
VoxelShape: a, field_11589, SHAPE, field_196525_a
VoxelShape: a, SHAPE, field_11589, SHAPE, field_196525_a
构造函数
方法
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a
float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a
1.14.3
名称
bsc
bsg
net.minecraft.block.StructureVoidBlock
字段
VoxelShape: a, field_11589, field_196525_a
VoxelShape: a, field_11589, SHAPE, field_196525_a
构造函数
方法
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bsb
bsc
字段
构造函数
方法
1.14
名称
bie
bsb
net.minecraft.class_2518
net.minecraft.block.BlockStructureVoid
net.minecraft.block.StructureVoidBlock
net.minecraft.server.v1_13_R2.BlockStructureVoid
net.minecraft.server.v1_14_R1.BlockStructureVoid
字段
VoxelShape: a, field_196525_a
VoxelShape: a, field_11589, field_196525_a
构造函数
方法
EnumRenderType (IBlockData): c, func_149645_b
EnumRenderType (IBlockData): c, method_9604, func_149645_b
boolean (IBlockData): a, func_149686_d
float (IBlockData): g, func_185485_f
EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a
1.13.2
名称
bid
bie
字段
构造函数
方法
1.13.1
名称
bhv
bid
net.minecraft.server.v1_13_R1.BlockStructureVoid
net.minecraft.server.v1_13_R2.BlockStructureVoid
字段
构造函数
方法
1.13
名称
aum
bhv
net.minecraft.server.v1_12_R1.BlockStructureVoid
net.minecraft.server.v1_13_R1.BlockStructureVoid
字段
AxisAlignedBB: a, field_189875_a
VoxelShape: a, field_196525_a
构造函数
()
方法
EnumRenderType (IBlockData): a, func_149645_b
EnumRenderType (IBlockData): c, func_149645_b
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally
float (IBlockData): f, func_185485_f
float (IBlockData): g, func_185485_f
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
EnumPistonReaction (IBlockData): h, func_149656_h
EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
auk
aum
字段
构造函数
方法
1.12
名称
arh
auk
net.minecraft.server.v1_11_R1.BlockStructureVoid
net.minecraft.server.v1_12_R1.BlockStructureVoid
字段
构造函数
方法
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
arf
arh
字段
构造函数
方法
1.11
名称
apq
arf
net.minecraft.server.v1_10_R1.BlockStructureVoid
net.minecraft.server.v1_11_R1.BlockStructureVoid
字段
构造函数
方法
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
EnumPistonReaction (IBlockData): h, func_149656_h
1.10.2
名称
字段
构造函数
方法
1.10
名称
apq
net.minecraft.block.BlockStructureVoid
net.minecraft.server.v1_10_R1.BlockStructureVoid
字段
AxisAlignedBB: a, field_189875_a
构造函数
()
方法
EnumRenderType (IBlockData): a, func_149645_b
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally
float (IBlockData): f, func_185485_f