历史 - net.minecraft.world.level.block.StructureVoidBlock

1.21.11

名称

edj

eie

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dyj

edj

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dvx

dyj

字段

构造函数

方法

1.21.5

名称

drr

dvx

字段

VoxelShape: c, SHAPE, field_11589, SHAPE, f_57147_

VoxelShape: b, SHAPE, field_11589, SHAPE, f_57147_

double: b, SIZE, field_31257, SHAPE_MARGIN, f_154734_

构造函数

方法

1.21.4

名称

dso

drr

字段

构造函数

方法

1.21.3

名称

dny

dso

字段

构造函数

方法

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dna

dny

字段

构造函数

方法

1.20.6

名称

deo

dna

字段

构造函数

方法

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.20.4

名称

dav

deo

字段

VoxelShape: b, SHAPE, field_11589, SHAPE, f_57147_

VoxelShape: c, SHAPE, field_11589, SHAPE, f_57147_

double: a, SIZE, field_31257, field_31257, f_154734_

double: b, SIZE, field_31257, SHAPE_MARGIN, f_154734_

com.mojang.serialization.MapCodec<StructureVoidBlock>: a, CODEC, field_46466, CODEC, f_303465_

构造函数

方法

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

com.mojang.serialization.MapCodec<StructureVoidBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cxn

dav

字段

构造函数

方法

1.20.1

名称

cxd

cxn

字段

构造函数

方法

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

1.19.4

名称

cum

cxd

字段

构造函数

方法

1.19.3

名称

crk

cum

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cqn

crk

net.minecraft.world.level.block.BlockStructureVoid

字段

构造函数

方法

1.19

名称

cku

cqn

net.minecraft.world.level.block.BlockStructureVoid

字段

构造函数

方法

1.18.2

名称

ckc

cku

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cgt

ckc

字段

构造函数

方法

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

1.17.1

名称

cgs

cgt

字段

构造函数

方法

1.17

名称

car

cgs

net.minecraft.block.StructureVoidBlock

net.minecraft.src.C_1929_

net.minecraft.server.v1_16_R3.BlockStructureVoid

net.minecraft.world.level.block.BlockStructureVoid

字段

VoxelShape: a, SHAPE, field_11589, SHAPE, field_196525_a

VoxelShape: b, SHAPE, field_11589, SHAPE, f_57147_

double: a, SIZE, field_31257, field_31257, f_154734_

构造函数

方法

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cao

car

net.minecraft.server.v1_16_R2.BlockStructureVoid

net.minecraft.server.v1_16_R3.BlockStructureVoid

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cbu

cao

net.minecraft.server.v1_16_R1.BlockStructureVoid

net.minecraft.server.v1_16_R2.BlockStructureVoid

字段

构造函数

方法

1.16.1

名称

buz

cbu

net.minecraft.server.v1_15_R1.BlockStructureVoid

net.minecraft.server.v1_16_R1.BlockStructureVoid

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

名称

buw

buz

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bsl

buw

net.minecraft.server.v1_14_R1.BlockStructureVoid

net.minecraft.server.v1_15_R1.BlockStructureVoid

字段

构造函数

方法

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

1.14.4

名称

bsg

bsl

net.minecraft.world.level.block.StructureVoidBlock

字段

VoxelShape: a, field_11589, SHAPE, field_196525_a

VoxelShape: a, SHAPE, field_11589, SHAPE, field_196525_a

构造函数

方法

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.3

名称

bsc

bsg

net.minecraft.block.StructureVoidBlock

字段

VoxelShape: a, field_11589, field_196525_a

VoxelShape: a, field_11589, SHAPE, field_196525_a

构造函数

方法

EnumRenderType (IBlockData): c, method_9604, func_149645_b

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bsb

bsc

字段

构造函数

方法

1.14

名称

bie

bsb

net.minecraft.class_2518

net.minecraft.block.BlockStructureVoid

net.minecraft.block.StructureVoidBlock

net.minecraft.server.v1_13_R2.BlockStructureVoid

net.minecraft.server.v1_14_R1.BlockStructureVoid

字段

VoxelShape: a, field_196525_a

VoxelShape: a, field_11589, field_196525_a

构造函数

方法

EnumRenderType (IBlockData): c, func_149645_b

EnumRenderType (IBlockData): c, method_9604, func_149645_b

boolean (IBlockData): a, func_149686_d

float (IBlockData): g, func_185485_f

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a

1.13.2

名称

bid

bie

字段

构造函数

方法

1.13.1

名称

bhv

bid

net.minecraft.server.v1_13_R1.BlockStructureVoid

net.minecraft.server.v1_13_R2.BlockStructureVoid

字段

构造函数

方法

1.13

名称

aum

bhv

net.minecraft.server.v1_12_R1.BlockStructureVoid

net.minecraft.server.v1_13_R1.BlockStructureVoid

字段

AxisAlignedBB: a, field_189875_a

VoxelShape: a, field_196525_a

构造函数

()

(Block$Info)

方法

EnumRenderType (IBlockData): a, func_149645_b

EnumRenderType (IBlockData): c, func_149645_b

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

float (IBlockData): f, func_185485_f

float (IBlockData): g, func_185485_f

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

EnumPistonReaction (IBlockData): h, func_149656_h

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

auk

aum

字段

构造函数

方法

1.12

名称

arh

auk

net.minecraft.server.v1_11_R1.BlockStructureVoid

net.minecraft.server.v1_12_R1.BlockStructureVoid

字段

构造函数

方法

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

arf

arh

字段

构造函数

方法

1.11

名称

apq

arf

net.minecraft.server.v1_10_R1.BlockStructureVoid

net.minecraft.server.v1_11_R1.BlockStructureVoid

字段

构造函数

方法

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

EnumPistonReaction (IBlockData): h, func_149656_h

1.10.2

名称

字段

构造函数

方法

1.10

名称

apq

net.minecraft.block.BlockStructureVoid

net.minecraft.server.v1_10_R1.BlockStructureVoid

字段

AxisAlignedBB: a, field_189875_a

构造函数

()

方法

EnumRenderType (IBlockData): a, func_149645_b

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

float (IBlockData): f, func_185485_f