历史 - com.mojang.blaze3d.shaders.CompiledShader$Type

1.21.4

名称

fgh$a

ffk$a

字段

构造函数

方法

1.21.3

名称

fgh$a

com.mojang.blaze3d.shaders.CompiledShader$Type

net.minecraft.class_10141$class_282

net.minecraft.client.gl.CompiledShader$Type

net.minecraft.src.C_346129_$C_345946_

字段

CompiledShader$Type: a, VERTEX, field_1530, VERTEX, VERTEX

CompiledShader$Type: b, FRAGMENT, field_1531, FRAGMENT, FRAGMENT

CompiledShader$Type[]: c, TYPES, field_53830, VALUES, f_347184_

String: d, name, field_1526, name, f_348212_

String: e, extension, field_1528, fileExtension, f_349058_

int: f, glType, field_1529, glType, f_347185_

构造函数

(String, String, int)

方法

CompiledShader$Type[] (): values, values, values, values, values, values

CompiledShader$Type (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

CompiledShader$Type (ResourceLocation): a, byLocation, method_62884, fromId, m_357412_

String (): a, getName, method_1286, getName, m_354752_

int (): b, glType, method_1287, getGlType, m_357058_

FileToIdConverter (): c, idConverter, method_62885, createFinder, m_351973_