历史 - net.minecraft.world.level.levelgen.structure.structures.StrongholdStructure

1.21.11

名称

fdg

fih

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

exr

fdg

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

evg

exr

字段

构造函数

方法

1.21.5

名称

eqg

evg

字段

构造函数

方法

1.21.4

名称

erd

eqg

字段

构造函数

方法

1.21.3

名称

emk

erd

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ele

emk

字段

构造函数

方法

1.20.6

名称

eby

ele

字段

com.mojang.serialization.Codec<StrongholdStructure>: d, CODEC, field_37817, CODEC, f_229936_

com.mojang.serialization.MapCodec<StrongholdStructure>: d, CODEC, field_37817, CODEC, f_229936_

构造函数

方法

1.20.4

名称

dxt

eby

字段

构造函数

方法

1.20.2

名称

dul

dxt

字段

构造函数

方法

1.20.1

名称

dua

dul

字段

构造函数

方法

1.19.4

名称

dra

dua

字段

构造函数

方法

1.19.3

名称

dnm

dra

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dmp

dnm

net.minecraft.world.level.levelgen.structure.structures.StrongholdStructure

字段

构造函数

方法

1.19

名称

czc

dmp

net.minecraft.world.level.levelgen.feature.StrongholdFeature

net.minecraft.world.level.levelgen.structure.structures.StrongholdStructure

net.minecraft.world.gen.feature.StrongholdFeature

net.minecraft.world.gen.structure.StrongholdStructure

net.minecraft.src.C_2300_

net.minecraft.src.C_213290_

net.minecraft.world.level.levelgen.feature.WorldGenStronghold

字段

com.mojang.serialization.Codec<StrongholdStructure>: d, CODEC, field_37817, CODEC, f_229936_

构造函数

(com.mojang.serialization.Codec<NoneFeatureConfiguration>)

(Structure$StructureSettings)

方法

boolean (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, checkLocation, method_28654, canGenerate, m_197159_

void (StructurePiecesBuilder, PieceGenerator$Context<NoneFeatureConfiguration>): a, generatePieces, method_38686, addPieces, m_197161_

Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_

void (StructurePiecesBuilder, Structure$GenerationContext): a, generatePieces, method_41691, addPieces, m_229945_

StructureType<?> (): e, type, method_41618, getType, m_213658_

1.18.2

名称

cyh

czc

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cuc

cyh

字段

构造函数

方法

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28654, shouldStartAt, m_142290_

boolean (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, checkLocation, method_28654, canGenerate, m_197159_

void (StructurePiecesBuilder, PieceGenerator$Context<NoneFeatureConfiguration>): a, generatePieces, method_38686, addPieces, m_197161_

1.17.1

名称

cub

cuc

字段

构造函数

方法

1.17

名称

ckz

cub

net.minecraft.world.gen.feature.structure.StrongholdStructure

net.minecraft.src.C_2300_

net.minecraft.server.v1_16_R3.WorldGenStronghold

net.minecraft.world.level.levelgen.feature.WorldGenStronghold

字段

构造函数

方法

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28654, shouldStartAt, func_230363_a_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28654, shouldStartAt, m_142290_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

ckw

ckz

net.minecraft.server.v1_16_R2.WorldGenStronghold

net.minecraft.server.v1_16_R3.WorldGenStronghold

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cmk

ckw

net.minecraft.server.v1_16_R1.WorldGenStronghold

net.minecraft.server.v1_16_R2.WorldGenStronghold

字段

构造函数

方法

1.16.1

名称

cfk

cmk

net.minecraft.server.v1_15_R1.WorldGenStronghold

net.minecraft.server.v1_16_R1.WorldGenStronghold

字段

boolean: a, isSpotSelected, field_13851, stateStillValid, field_75056_f

ChunkPos[]: aq, strongholdPos, field_13852, startPositions, field_75057_g

long: as, currentSeed, field_13854, lastSeed, field_202387_av

List<StructureStart>: ar, discoveredStarts, field_13853, starts, field_214561_aT

构造函数

(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>)

(com.mojang.serialization.Codec<NoneFeatureConfiguration>)

方法

String (): b, getFeatureName, method_14019, getName, func_143025_a

void (): d, reset, method_13986, invalidateState, func_202386_c

int (): c, getLookupRange, method_14021, getRadius, func_202367_b

void (ChunkGenerator<?>): a, generatePositions, method_13985, initialize, func_202385_a

BlockPos (Level, ChunkGenerator<? extends ChunkGeneratorSettings>, BlockPos, int, boolean): a, getNearestGeneratedFeature, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature

boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28654, shouldStartAt, func_230363_a_

1.15.2

名称

cfh

cfk

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cet

cfh

net.minecraft.server.v1_14_R1.WorldGenStronghold

net.minecraft.server.v1_15_R1.WorldGenStronghold

字段

ChunkPos[]: aS, strongholdPos, field_13852, startPositions, field_75057_g

ChunkPos[]: aq, strongholdPos, field_13852, startPositions, field_75057_g

long: aU, currentSeed, field_13854, lastSeed, field_202387_av

long: as, currentSeed, field_13854, lastSeed, field_202387_av

List<StructureStart>: aT, discoveredStarts, field_13853, starts, field_214561_aT

List<StructureStart>: ar, discoveredStarts, field_13853, starts, field_214561_aT

构造函数

方法

boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a

boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_

1.14.4

名称

ceo

cet

net.minecraft.world.level.levelgen.feature.StrongholdFeature

字段

boolean: a, field_13851, stateStillValid, field_75056_f

boolean: a, isSpotSelected, field_13851, stateStillValid, field_75056_f

ChunkCoordIntPair[]: aS, field_13852, startPositions, field_75057_g

ChunkPos[]: aS, strongholdPos, field_13852, startPositions, field_75057_g

long: aU, field_13854, lastSeed, field_202387_av

long: aU, currentSeed, field_13854, lastSeed, field_202387_av

List<StructureStart>: aT, field_13853, starts, field_214561_aT

List<StructureStart>: aT, discoveredStarts, field_13853, starts, field_214561_aT

构造函数

方法

String (): b, method_14019, getName, func_143025_a

String (): b, getFeatureName, method_14019, getName, func_143025_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a

void (): d, method_13986, invalidateState, func_202386_c

void (): d, reset, method_13986, invalidateState, func_202386_c

int (): c, method_14021, getRadius, func_202367_b

int (): c, getLookupRange, method_14021, getRadius, func_202367_b

void (ChunkGenerator<?>): a, method_13985, initialize, func_202385_a

void (ChunkGenerator<?>): a, generatePositions, method_13985, initialize, func_202385_a

BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature

BlockPos (Level, ChunkGenerator<? extends ChunkGeneratorSettings>, BlockPos, int, boolean): a, getNearestGeneratedFeature, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature

StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a

StructureFeature$StructureStartFactory (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a

1.14.3

名称

cek

ceo

net.minecraft.world.gen.feature.StrongholdFeature

字段

boolean: a, field_13851, field_75056_f

boolean: a, field_13851, stateStillValid, field_75056_f

ChunkCoordIntPair[]: aS, field_13852, field_75057_g

ChunkCoordIntPair[]: aS, field_13852, startPositions, field_75057_g

long: aU, field_13854, field_202387_av

long: aU, field_13854, lastSeed, field_202387_av

List<StructureStart>: aT, field_13853, field_214561_aT

List<StructureStart>: aT, field_13853, starts, field_214561_aT

构造函数

方法

String (): b, method_14019, func_143025_a

String (): b, method_14019, getName, func_143025_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a

void (): d, method_13986, func_202386_c

void (): d, method_13986, invalidateState, func_202386_c

int (): c, method_14021, func_202367_b

int (): c, method_14021, getRadius, func_202367_b

void (ChunkGenerator<?>): a, method_13985, func_202385_a

void (ChunkGenerator<?>): a, method_13985, initialize, func_202385_a

BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, func_211405_a, getNearestGeneratedFeature

BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature

StructureGenerator$a (): a, method_14016, func_214557_a

StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cei

cek

字段

构造函数

方法

1.14

名称

btk

cei

net.minecraft.class_3188

net.minecraft.server.v1_13_R2.WorldGenStronghold

net.minecraft.server.v1_14_R1.WorldGenStronghold

字段

boolean: b, field_75056_f

boolean: a, field_13851, field_75056_f

ChunkCoordIntPair[]: c, field_75057_g

ChunkCoordIntPair[]: aS, field_13852, field_75057_g

long: d, field_202387_av

long: aU, field_13854, field_202387_av

List<StructureStart>: aT, field_13853, field_214561_aT

构造函数

()

(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration>)

方法

String (): a, func_143025_a

String (): b, method_14019, func_143025_a

boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a

void (): c, func_202386_c

void (): d, method_13986, func_202386_c

boolean (GeneratorAccess): a, func_202365_a

StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a

int (): b, func_202367_b

int (): c, method_14021, func_202367_b

void (ChunkGenerator<?>): a, func_202385_a

void (ChunkGenerator<?>): a, method_13985, func_202385_a

BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int, boolean): a, func_211405_a, getNearestGeneratedFeature

BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, func_211405_a, getNearestGeneratedFeature

StructureGenerator$a (): a, method_14016, func_214557_a

1.13.2

名称

btj

btk

字段

构造函数

方法

1.13.1

名称

btb

btj

net.minecraft.server.v1_13_R1.WorldGenStronghold

net.minecraft.server.v1_13_R2.WorldGenStronghold

字段

构造函数

方法

BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int): a, func_211405_a, getNearestGeneratedFeature

BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int, boolean): a, func_211405_a, getNearestGeneratedFeature

1.13

名称

bbs

btb

net.minecraft.world.gen.structure.MapGenStronghold

net.minecraft.world.gen.feature.structure.StrongholdStructure

net.minecraft.server.v1_12_R1.WorldGenStronghold

net.minecraft.server.v1_13_R1.WorldGenStronghold

字段

List<BiomeBase>: a, field_151546_e

ChunkCoordIntPair[]: d, field_75057_g

ChunkCoordIntPair[]: c, field_75057_g

double: h, field_82671_h

int: i, field_82672_i

long: d, field_202387_av

构造函数

(Map<String, String>)

方法

boolean (int, int): a, func_75047_a

StructureStart (int, int): b, func_75049_b

void (): c, func_189104_c

BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature

boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a

void (): c, func_202386_c

boolean (GeneratorAccess): a, func_202365_a

StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a

int (): b, func_202367_b

BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int): a, func_211405_a, getNearestGeneratedFeature

void (ChunkGenerator<?>): a, func_202385_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bbq

bbs

字段

构造函数

方法

1.12

名称

ayl

bbq

net.minecraft.server.v1_11_R1.WorldGenStronghold

net.minecraft.server.v1_12_R1.WorldGenStronghold

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

ayj

ayl

字段

构造函数

方法

1.11

名称

aws

ayj

net.minecraft.server.v1_10_R1.WorldGenStronghold

net.minecraft.server.v1_11_R1.WorldGenStronghold

字段

构造函数

方法

List<BlockPosition> (): G_, func_75052_o_

BlockPosition (World, BlockPosition): a, func_180706_b, getNearestGeneratedFeature

BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature

1.10.2

名称

字段

构造函数

方法

1.10

名称

awb

aws

net.minecraft.server.v1_9_R2.WorldGenStronghold

net.minecraft.server.v1_10_R1.WorldGenStronghold

字段

构造函数

方法

List<BlockPosition> (): F_, func_75052_o_

List<BlockPosition> (): G_, func_75052_o_

1.9.4

名称

awa

awb

net.minecraft.server.v1_9_R1.WorldGenStronghold

net.minecraft.server.v1_9_R2.WorldGenStronghold

字段

构造函数

方法

List<BlockPosition> (): E_, func_75052_o_

List<BlockPosition> (): F_, func_75052_o_

1.9.2

名称

awb

awa

字段

构造函数

方法

1.9

名称

aqo

awb

net.minecraft.server.v1_8_R3.WorldGenStronghold

net.minecraft.server.v1_9_R1.WorldGenStronghold

字段

List<BiomeBase>: d, field_151546_e

List<BiomeBase>: a, field_151546_e

boolean: f, field_75056_f

boolean: b, field_75056_f

ChunkCoordIntPair[]: g, field_75057_g

ChunkCoordIntPair[]: d, field_75057_g

构造函数

方法

List<BlockPosition> (): z_, func_75052_o_

List<BlockPosition> (): E_, func_75052_o_

BlockPosition (World, BlockPosition): a, func_180706_b, getNearestGeneratedFeature

void (): c, func_189104_c

1.8.8

名称

aqo

net.minecraft.world.gen.structure.MapGenStronghold

net.minecraft.server.v1_8_R3.WorldGenStronghold

字段

List<BiomeBase>: d, field_151546_e

boolean: f, field_75056_f

ChunkCoordIntPair[]: g, field_75057_g

double: h, field_82671_h

int: i, field_82672_i

构造函数

()

(Map<String, String>)

方法

String (): a, func_143025_a

boolean (int, int): a, func_75047_a

List<BlockPosition> (): z_, func_75052_o_

StructureStart (int, int): b, func_75049_b