历史 - net.minecraft.world.level.levelgen.structure.structures.StrongholdStructure
1.21.11
名称
fdg
fih
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
exr
fdg
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
evg
exr
字段
构造函数
方法
1.21.5
名称
eqg
evg
字段
构造函数
方法
1.21.4
名称
erd
eqg
字段
构造函数
方法
1.21.3
名称
emk
erd
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ele
emk
字段
构造函数
方法
1.20.6
名称
eby
ele
字段
com.mojang.serialization.Codec<StrongholdStructure>: d, CODEC, field_37817, CODEC, f_229936_
com.mojang.serialization.MapCodec<StrongholdStructure>: d, CODEC, field_37817, CODEC, f_229936_
构造函数
方法
1.20.4
名称
dxt
eby
字段
构造函数
方法
1.20.2
名称
dul
dxt
字段
构造函数
方法
1.20.1
名称
dua
dul
字段
构造函数
方法
1.19.4
名称
dra
dua
字段
构造函数
方法
1.19.3
名称
dnm
dra
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dmp
dnm
net.minecraft.world.level.levelgen.structure.structures.StrongholdStructure
字段
构造函数
方法
1.19
名称
czc
dmp
net.minecraft.world.level.levelgen.feature.StrongholdFeature
net.minecraft.world.level.levelgen.structure.structures.StrongholdStructure
net.minecraft.world.gen.feature.StrongholdFeature
net.minecraft.world.gen.structure.StrongholdStructure
net.minecraft.src.C_2300_
net.minecraft.src.C_213290_
net.minecraft.world.level.levelgen.feature.WorldGenStronghold
字段
com.mojang.serialization.Codec<StrongholdStructure>: d, CODEC, field_37817, CODEC, f_229936_
构造函数
(com.mojang.serialization.Codec<NoneFeatureConfiguration>)
方法
boolean (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, checkLocation, method_28654, canGenerate, m_197159_
void (StructurePiecesBuilder, PieceGenerator$Context<NoneFeatureConfiguration>): a, generatePieces, method_38686, addPieces, m_197161_
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_
void (StructurePiecesBuilder, Structure$GenerationContext): a, generatePieces, method_41691, addPieces, m_229945_
StructureType<?> (): e, type, method_41618, getType, m_213658_
1.18.2
名称
cyh
czc
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cuc
cyh
字段
构造函数
方法
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28654, shouldStartAt, m_142290_
boolean (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, checkLocation, method_28654, canGenerate, m_197159_
void (StructurePiecesBuilder, PieceGenerator$Context<NoneFeatureConfiguration>): a, generatePieces, method_38686, addPieces, m_197161_
1.17.1
名称
cub
cuc
字段
构造函数
方法
1.17
名称
ckz
cub
net.minecraft.world.gen.feature.structure.StrongholdStructure
net.minecraft.src.C_2300_
net.minecraft.server.v1_16_R3.WorldGenStronghold
net.minecraft.world.level.levelgen.feature.WorldGenStronghold
字段
构造函数
方法
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28654, shouldStartAt, func_230363_a_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28654, shouldStartAt, m_142290_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ckw
ckz
net.minecraft.server.v1_16_R2.WorldGenStronghold
net.minecraft.server.v1_16_R3.WorldGenStronghold
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cmk
ckw
net.minecraft.server.v1_16_R1.WorldGenStronghold
net.minecraft.server.v1_16_R2.WorldGenStronghold
字段
构造函数
方法
1.16.1
名称
cfk
cmk
net.minecraft.server.v1_15_R1.WorldGenStronghold
net.minecraft.server.v1_16_R1.WorldGenStronghold
字段
boolean: a, isSpotSelected, field_13851, stateStillValid, field_75056_f
ChunkPos[]: aq, strongholdPos, field_13852, startPositions, field_75057_g
long: as, currentSeed, field_13854, lastSeed, field_202387_av
List<StructureStart>: ar, discoveredStarts, field_13853, starts, field_214561_aT
构造函数
(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>)
(com.mojang.serialization.Codec<NoneFeatureConfiguration>)
方法
String (): b, getFeatureName, method_14019, getName, func_143025_a
void (): d, reset, method_13986, invalidateState, func_202386_c
int (): c, getLookupRange, method_14021, getRadius, func_202367_b
void (ChunkGenerator<?>): a, generatePositions, method_13985, initialize, func_202385_a
BlockPos (Level, ChunkGenerator<? extends ChunkGeneratorSettings>, BlockPos, int, boolean): a, getNearestGeneratedFeature, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature
boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28654, shouldStartAt, func_230363_a_
1.15.2
名称
cfh
cfk
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cet
cfh
net.minecraft.server.v1_14_R1.WorldGenStronghold
net.minecraft.server.v1_15_R1.WorldGenStronghold
字段
ChunkPos[]: aS, strongholdPos, field_13852, startPositions, field_75057_g
ChunkPos[]: aq, strongholdPos, field_13852, startPositions, field_75057_g
long: aU, currentSeed, field_13854, lastSeed, field_202387_av
long: as, currentSeed, field_13854, lastSeed, field_202387_av
List<StructureStart>: aT, discoveredStarts, field_13853, starts, field_214561_aT
List<StructureStart>: ar, discoveredStarts, field_13853, starts, field_214561_aT
构造函数
方法
boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a
boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_
1.14.4
名称
ceo
cet
net.minecraft.world.level.levelgen.feature.StrongholdFeature
字段
boolean: a, field_13851, stateStillValid, field_75056_f
boolean: a, isSpotSelected, field_13851, stateStillValid, field_75056_f
ChunkCoordIntPair[]: aS, field_13852, startPositions, field_75057_g
ChunkPos[]: aS, strongholdPos, field_13852, startPositions, field_75057_g
long: aU, field_13854, lastSeed, field_202387_av
long: aU, currentSeed, field_13854, lastSeed, field_202387_av
List<StructureStart>: aT, field_13853, starts, field_214561_aT
List<StructureStart>: aT, discoveredStarts, field_13853, starts, field_214561_aT
构造函数
方法
String (): b, method_14019, getName, func_143025_a
String (): b, getFeatureName, method_14019, getName, func_143025_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a
void (): d, method_13986, invalidateState, func_202386_c
void (): d, reset, method_13986, invalidateState, func_202386_c
int (): c, method_14021, getRadius, func_202367_b
int (): c, getLookupRange, method_14021, getRadius, func_202367_b
void (ChunkGenerator<?>): a, method_13985, initialize, func_202385_a
void (ChunkGenerator<?>): a, generatePositions, method_13985, initialize, func_202385_a
BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature
BlockPos (Level, ChunkGenerator<? extends ChunkGeneratorSettings>, BlockPos, int, boolean): a, getNearestGeneratedFeature, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature
StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a
StructureFeature$StructureStartFactory (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a
1.14.3
名称
cek
ceo
net.minecraft.world.gen.feature.StrongholdFeature
字段
boolean: a, field_13851, field_75056_f
boolean: a, field_13851, stateStillValid, field_75056_f
ChunkCoordIntPair[]: aS, field_13852, field_75057_g
ChunkCoordIntPair[]: aS, field_13852, startPositions, field_75057_g
long: aU, field_13854, field_202387_av
long: aU, field_13854, lastSeed, field_202387_av
List<StructureStart>: aT, field_13853, field_214561_aT
List<StructureStart>: aT, field_13853, starts, field_214561_aT
构造函数
方法
String (): b, method_14019, func_143025_a
String (): b, method_14019, getName, func_143025_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a
void (): d, method_13986, func_202386_c
void (): d, method_13986, invalidateState, func_202386_c
int (): c, method_14021, func_202367_b
int (): c, method_14021, getRadius, func_202367_b
void (ChunkGenerator<?>): a, method_13985, func_202385_a
void (ChunkGenerator<?>): a, method_13985, initialize, func_202385_a
BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, func_211405_a, getNearestGeneratedFeature
BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, locateStructure, func_211405_a, getNearestGeneratedFeature
StructureGenerator$a (): a, method_14016, func_214557_a
StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cei
cek
字段
构造函数
方法
1.14
名称
btk
cei
net.minecraft.class_3188
net.minecraft.server.v1_13_R2.WorldGenStronghold
net.minecraft.server.v1_14_R1.WorldGenStronghold
字段
boolean: b, field_75056_f
boolean: a, field_13851, field_75056_f
ChunkCoordIntPair[]: c, field_75057_g
ChunkCoordIntPair[]: aS, field_13852, field_75057_g
long: d, field_202387_av
long: aU, field_13854, field_202387_av
List<StructureStart>: aT, field_13853, field_214561_aT
构造函数
()
(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration>)
方法
String (): a, func_143025_a
String (): b, method_14019, func_143025_a
boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a
void (): c, func_202386_c
void (): d, method_13986, func_202386_c
boolean (GeneratorAccess): a, func_202365_a
StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a
int (): b, func_202367_b
int (): c, method_14021, func_202367_b
void (ChunkGenerator<?>): a, func_202385_a
void (ChunkGenerator<?>): a, method_13985, func_202385_a
BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int, boolean): a, func_211405_a, getNearestGeneratedFeature
BlockPosition (World, ChunkGenerator<? extends GeneratorSettingsDefault>, BlockPosition, int, boolean): a, method_14015, func_211405_a, getNearestGeneratedFeature
StructureGenerator$a (): a, method_14016, func_214557_a
1.13.2
名称
btj
btk
字段
构造函数
方法
1.13.1
名称
btb
btj
net.minecraft.server.v1_13_R1.WorldGenStronghold
net.minecraft.server.v1_13_R2.WorldGenStronghold
字段
构造函数
方法
BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int): a, func_211405_a, getNearestGeneratedFeature
BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int, boolean): a, func_211405_a, getNearestGeneratedFeature
1.13
名称
bbs
btb
net.minecraft.world.gen.structure.MapGenStronghold
net.minecraft.world.gen.feature.structure.StrongholdStructure
net.minecraft.server.v1_12_R1.WorldGenStronghold
net.minecraft.server.v1_13_R1.WorldGenStronghold
字段
List<BiomeBase>: a, field_151546_e
ChunkCoordIntPair[]: d, field_75057_g
ChunkCoordIntPair[]: c, field_75057_g
double: h, field_82671_h
int: i, field_82672_i
long: d, field_202387_av
构造函数
方法
boolean (int, int): a, func_75047_a
StructureStart (int, int): b, func_75049_b
void (): c, func_189104_c
BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature
boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a
void (): c, func_202386_c
boolean (GeneratorAccess): a, func_202365_a
StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a
int (): b, func_202367_b
BlockPosition (World, ChunkGenerator<? extends GeneratorSettings>, BlockPosition, int): a, func_211405_a, getNearestGeneratedFeature
void (ChunkGenerator<?>): a, func_202385_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bbq
bbs
字段
构造函数
方法
1.12
名称
ayl
bbq
net.minecraft.server.v1_11_R1.WorldGenStronghold
net.minecraft.server.v1_12_R1.WorldGenStronghold
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
ayj
ayl
字段
构造函数
方法
1.11
名称
aws
ayj
net.minecraft.server.v1_10_R1.WorldGenStronghold
net.minecraft.server.v1_11_R1.WorldGenStronghold
字段
构造函数
方法
List<BlockPosition> (): G_, func_75052_o_
BlockPosition (World, BlockPosition): a, func_180706_b, getNearestGeneratedFeature
BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature
1.10.2
名称
字段
构造函数
方法
1.10
名称
awb
aws
net.minecraft.server.v1_9_R2.WorldGenStronghold
net.minecraft.server.v1_10_R1.WorldGenStronghold
字段
构造函数
方法
List<BlockPosition> (): F_, func_75052_o_
List<BlockPosition> (): G_, func_75052_o_
1.9.4
名称
awa
awb
net.minecraft.server.v1_9_R1.WorldGenStronghold
net.minecraft.server.v1_9_R2.WorldGenStronghold
字段
构造函数
方法
List<BlockPosition> (): E_, func_75052_o_
List<BlockPosition> (): F_, func_75052_o_
1.9.2
名称
awb
awa
字段
构造函数
方法
1.9
名称
aqo
awb
net.minecraft.server.v1_8_R3.WorldGenStronghold
net.minecraft.server.v1_9_R1.WorldGenStronghold
字段
List<BiomeBase>: d, field_151546_e
List<BiomeBase>: a, field_151546_e
boolean: f, field_75056_f
boolean: b, field_75056_f
ChunkCoordIntPair[]: g, field_75057_g
ChunkCoordIntPair[]: d, field_75057_g
构造函数
方法
List<BlockPosition> (): z_, func_75052_o_
List<BlockPosition> (): E_, func_75052_o_
BlockPosition (World, BlockPosition): a, func_180706_b, getNearestGeneratedFeature
void (): c, func_189104_c
1.8.8
名称
aqo
net.minecraft.world.gen.structure.MapGenStronghold
net.minecraft.server.v1_8_R3.WorldGenStronghold
字段
List<BiomeBase>: d, field_151546_e
boolean: f, field_75056_f
ChunkCoordIntPair[]: g, field_75057_g
double: h, field_82671_h
int: i, field_82672_i
构造函数
()
方法
String (): a, func_143025_a
boolean (int, int): a, func_75047_a
List<BlockPosition> (): z_, func_75052_o_
StructureStart (int, int): b, func_75049_b