历史 - net.minecraft.client.particle.ParticleGroup

1.21.11

名称

hdb

hlt

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hdb

net.minecraft.client.particle.ParticleGroup

net.minecraft.class_11938

net.minecraft.client.particle.ParticleRenderer

net.minecraft.src.C_411024_

字段

int: c, MAX_PARTICLES, field_62621, QUEUE_SIZE, f_412587_

ParticleEngine: a, engine, field_62619, particleManager, f_412496_

Queue<P>: b, particles, field_62620, particles, f_412802_

构造函数

(ParticleEngine)

方法

boolean (): a, isEmpty, method_74284, isEmpty, m_418244_

void (): b, tickParticles, method_74287, tick, m_418262_

void (Particle): b, tickParticle, method_74288, tickParticle, m_419912_

void (Particle): a, add, method_74285, add, m_415077_

int (): c, size, method_74289, size, m_415728_

ParticleGroupRenderState (Frustum, Camera, float): a, extractRenderState, method_74276, render, m_416238_

Queue<P> (): d, getAll, method_74290, getParticles, m_415737_