历史 - net.minecraft.client.gui.GuiCustomizeWorldScreen
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bks
bku
字段
构造函数
方法
1.12
名称
bgy
bks
字段
GuiPageButtonList: r, field_175349_r
GuiPageButtonList: s, field_175349_r
GuiButton: s, field_175348_s
GuiButton: t, field_175348_s
GuiButton: t, field_175347_t
GuiButton: u, field_175347_t
GuiButton: u, field_175346_u
GuiButton: v, field_175346_u
GuiButton: v, field_175345_v
GuiButton: w, field_175345_v
GuiButton: w, field_175344_w
GuiButton: x, field_175344_w
GuiButton: x, field_175352_x
GuiButton: y, field_175352_x
GuiButton: y, field_175351_y
GuiButton: z, field_175351_y
GuiButton: z, field_175350_z
GuiButton: A, field_175350_z
boolean: A, field_175338_A
boolean: B, field_175338_A
int: B, field_175339_B
int: C, field_175339_B
boolean: C, field_175340_C
boolean: D, field_175340_C
com.google.common.base.Predicate<String>: D, field_175332_D
com.google.common.base.Predicate<String>: E, field_175332_D
CustomWorldSettingsFinal$CustomWorldSettings: E, field_175334_E
CustomWorldSettingsFinal$CustomWorldSettings: F, field_175334_E
CustomWorldSettingsFinal$CustomWorldSettings: F, field_175336_F
CustomWorldSettingsFinal$CustomWorldSettings: G, field_175336_F
Random: G, field_175337_G
Random: H, field_175337_G
构造函数
方法
void (boolean): a, func_181031_a
void (boolean): b, func_181031_a
void (boolean): b, func_175329_a
void (boolean): c, func_175329_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bgw
bgy
字段
构造函数
方法
1.11
名称
bfd
bgw
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bej
bfd
字段
构造函数
方法
1.9.4
名称
bei
bej
字段
构造函数
方法
1.9.2
名称
bel
bei
字段
构造函数
方法
1.9
名称
axd
bel
字段
构造函数
方法
1.8.8
名称
axd
net.minecraft.client.gui.GuiCustomizeWorldScreen
字段
GuiCreateWorld: i, field_175343_i
String: a, field_175341_a
String: f, field_175333_f
String: g, field_175335_g
String[]: h, field_175342_h
GuiPageButtonList: r, field_175349_r
GuiButton: s, field_175348_s
GuiButton: t, field_175347_t
GuiButton: u, field_175346_u
GuiButton: v, field_175345_v
GuiButton: w, field_175344_w
GuiButton: x, field_175352_x
GuiButton: y, field_175351_y
GuiButton: z, field_175350_z
boolean: A, field_175338_A
int: B, field_175339_B
boolean: C, field_175340_C
com.google.common.base.Predicate<String>: D, field_175332_D
CustomWorldSettingsFinal$CustomWorldSettings: E, field_175334_E
CustomWorldSettingsFinal$CustomWorldSettings: F, field_175336_F
Random: G, field_175337_G
构造函数
方法
void (): b, func_73866_w_
void (): k, func_146274_d
void (): f, func_175325_f
String (): a, func_175323_a
void (String): a, func_175324_a
void (int, String): a, func_175319_a
void (boolean): a, func_181031_a
String (int, String, float): a, func_175318_a
String (int, float): b, func_175330_b
void (int, boolean): a, func_175321_a
void (int, float): a, func_175320_a
void (GuiButton): a, func_146284_a
void (): g, func_175326_g
void (int): b, func_175322_b
void (): h, func_175331_h
void (boolean): b, func_175329_a
void (): i, func_175328_i
void (char, int): a, func_73869_a
void (float): a, func_175327_a
void (int, int, int): a, func_73864_a
void (int, int, int): b, func_146286_b
void (int, int, float): a, func_73863_a