历史 - net.minecraft.gametest.framework.StructureUtils
1.21.11
名称
tx
ts
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
tr
tx
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
tj
tr
字段
构造函数
方法
BoundingBox (BlockPos, int, ServerLevel): d, getBoundingBoxAtGround, method_59785, createBox, m_319242_
1.21.5
名称
tb
tj
net.minecraft.test.StructureTestUtil
net.minecraft.test.TestInstanceUtil
字段
String: c, testStructuresDir, field_20579, testStructuresDirectoryName, f_127833_
org.slf4j.Logger: d, LOGGER, field_27813, LOGGER, f_177742_
Path: c, testStructuresDir, field_20579, testStructuresDirectoryName, f_127833_
构造函数
方法
AABB (StructureBlockEntity): a, getStructureBounds, method_22242, getStructureBoundingBox, m_127847_
Optional<BlockPos> (BlockPos, int, ServerLevel): a, findStructureBlockContainingPos, method_22244, findContainingStructureBlock, m_127853_
Optional<BlockPos> (BlockPos, int, ServerLevel): a, findTestContainingPos, method_22244, findContainingTestInstanceBlock, m_387571_
boolean (BlockPos, BlockPos, ServerLevel): a, doesStructureContain, method_22247, isInStructureBounds, m_127867_
boolean (BlockPos, BlockPos, ServerLevel): a, doesStructureContain, method_22247, isInBounds, m_127867_
BoundingBox (StructureBlockEntity): b, getStructureBoundingBox, method_29410, getStructureBlockBox, m_127904_
void (BlockPos, BlockPos, Rotation, ServerLevel): a, addCommandBlockAndButtonToStartTest, method_22248, placeStartButton, m_127875_
void (String, BlockPos, Vec3i, Rotation, ServerLevel): a, createNewEmptyStructureBlock, method_22251, createTestArea, m_177764_
BoundingBox (BlockPos, Vec3i, Rotation): b, getStructureBoundingBox, method_29409, getStructureBlockBox, m_177760_
BoundingBox (BlockPos, Vec3i, Rotation): b, getStructureBoundingBox, method_29409, getTestInstanceBlockBox, m_177760_
BlockPos (StructureBlockEntity): c, getStructureOrigin, method_54849, getOrigin, m_304927_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): b, prepareTestStructure, method_54903, initStructure, m_305479_
void (BoundingBox, ServerLevel): b, forceLoadChunks, method_22256, forceLoadNearbyChunks, m_127857_
BlockPos (BlockPos, Vec3i, Rotation): a, getTransformedFarCorner, method_54847, getStructureBlockBoxCornerPos, m_305507_
BlockPos (BlockPos, Vec3i, Rotation): a, getTransformedFarCorner, method_54847, getTestInstanceBlockBoxCornerPos, m_305507_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): c, createStructureBlock, method_22252, placeStructureTemplate, m_127890_
void (AABB, ServerLevel, boolean): a, encaseStructure, method_57102, placeBarrierBox, m_320357_
void (AABB, ServerLevel): a, removeBarriers, method_57101, clearBarrierBox, m_319541_
Optional<BlockPos> (BlockPos, int, ServerLevel): b, findNearestStructureBlock, method_22255, findNearestStructureBlock, m_127906_
Optional<BlockPos> (BlockPos, int, ServerLevel): b, findNearestTest, method_22255, findNearestTestInstanceBlock, m_388660_
Stream<BlockPos> (BlockPos, int, ServerLevel, String): a, findStructureByTestFunction, method_59782, findStructureBlocks, m_322152_
Stream<BlockPos> (BlockPos, int, ServerLevel): c, findStructureBlocks, method_22258, findStructureBlocks, m_127910_
Stream<BlockPos> (BlockPos, int, ServerLevel): c, findTestBlocks, method_22258, findTestInstanceBlocks, m_127910_
Stream<BlockPos> (BlockPos, Entity, ServerLevel): a, lookedAtStructureBlockPos, method_56252, findTargetedStructureBlock, m_320514_
Stream<BlockPos> (BlockPos, Entity, ServerLevel): a, lookedAtTestPos, method_56252, findTargetedTestInstanceBlock, m_385717_
BlockPos (GameTestInfo, BlockPos, Rotation, ServerLevel): a, getStartCorner, method_62774, getPlacementPos, m_357024_
TestInstanceBlockEntity (ResourceLocation, BlockPos, Vec3i, Rotation, ServerLevel): a, createNewEmptyTest, method_66992, createTestInstanceBlockEntity, m_388116_
1.21.4
名称
ui
tb
字段
构造函数
方法
1.21.3
名称
tn
ui
字段
构造函数
方法
BlockPos (StructureBlockEntity): c, getStructureOrigin, method_54849, getStructureBlockPos, m_304927_
BlockPos (StructureBlockEntity): c, getStructureOrigin, method_54849, getOrigin, m_304927_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): a, prepareTestStructure, method_54903, initStructure, m_305479_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): b, prepareTestStructure, method_54903, initStructure, m_305479_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): b, createStructureBlock, method_22252, placeStructureTemplate, m_127890_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): c, createStructureBlock, method_22252, placeStructureTemplate, m_127890_
BlockPos (GameTestInfo, BlockPos, Rotation, ServerLevel): a, getStartCorner, method_62774, getPlacementPos, m_357024_
1.21.1
名称
字段
构造函数
方法
1.21
名称
ue
tn
字段
构造函数
方法
1.20.6
名称
sb
ue
字段
String: b, testStructuresDir, field_20579, testStructuresDirectoryName, f_127833_
String: c, testStructuresDir, field_20579, testStructuresDirectoryName, f_127833_
String: a, DEFAULT_TEST_STRUCTURES_DIR, field_33173, TEST_STRUCTURES_DIRECTORY_NAME, f_177741_
String: b, DEFAULT_TEST_STRUCTURES_DIR, field_33173, TEST_STRUCTURES_DIRECTORY_NAME, f_177741_
org.slf4j.Logger: c, LOGGER, field_27813, LOGGER, f_177742_
org.slf4j.Logger: d, LOGGER, field_27813, LOGGER, f_177742_
int: a, DEFAULT_Y_SEARCH_RADIUS, field_51468, field_51468, f_316717_
构造函数
方法
BlockPos (BlockPos, int, ServerLevel): b, findNearestStructureBlock, method_22255, findNearestStructureBlock, m_127906_
Collection<BlockPos> (BlockPos, int, ServerLevel): c, findStructureBlocks, method_22258, findStructureBlocks, m_127910_
void (AABB, ServerLevel, boolean): a, encaseStructure, method_57102, placeBarrierBox, m_320357_
void (AABB, ServerLevel): a, removeBarriers, method_57101, clearBarrierBox, m_319541_
Optional<BlockPos> (BlockPos, int, ServerLevel): b, findNearestStructureBlock, method_22255, findNearestStructureBlock, m_127906_
Stream<BlockPos> (BlockPos, int, ServerLevel, String): a, findStructureByTestFunction, method_59782, findStructureBlocks, m_322152_
Stream<BlockPos> (BlockPos, int, ServerLevel): c, findStructureBlocks, method_22258, findStructureBlocks, m_127910_
BoundingBox (BlockPos, int, ServerLevel): d, getBoundingBoxAtGround, method_59785, createBox, m_319242_
Stream<BlockPos> (BlockPos, Entity, ServerLevel): a, lookedAtStructureBlockPos, method_56252, findTargetedStructureBlock, m_320514_
1.20.4
名称
qj
sb
字段
int: d, HOW_MANY_CHUNKS_TO_LOAD_IN_EACH_DIRECTION_OF_STRUCTURE, field_33174, field_33174, f_177743_
构造函数
方法
void (BlockPos, ServerLevel): a, forceLoadChunks, method_22256, forceLoadNearbyChunks, m_127857_
void (BoundingBox, int, ServerLevel): a, clearSpaceForStructure, method_22246, clearArea, m_127849_
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, createStructureTemplate, m_127880_
CompoundTag (Path): a, tryLoadStructure, method_22253, loadSnbt, m_127902_
StructureBlockEntity (String, BlockPos, Rotation, int, ServerLevel, boolean): a, spawnStructure, method_22250, createStructureTemplate, m_127883_
StructureBlockEntity (String, BlockPos, Rotation, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructureTemplate, m_127890_
BoundingBox (BlockPos, Vec3i, Rotation): a, getStructureBoundingBox, method_29409, getStructureBlockBox, m_177760_
BoundingBox (BlockPos, Vec3i, Rotation): b, getStructureBoundingBox, method_29409, getStructureBlockBox, m_177760_
BlockPos (StructureBlockEntity): c, getStructureOrigin, method_54849, getStructureBlockPos, m_304927_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): a, prepareTestStructure, method_54903, initStructure, m_305479_
void (BoundingBox, ServerLevel): b, forceLoadChunks, method_22256, forceLoadNearbyChunks, m_127857_
void (BoundingBox, ServerLevel): a, clearSpaceForStructure, method_22246, clearArea, m_127849_
BlockPos (BlockPos, Vec3i, Rotation): a, getTransformedFarCorner, method_54847, getStructureBlockBoxCornerPos, m_305507_
StructureBlockEntity (GameTestInfo, BlockPos, Rotation, ServerLevel): b, createStructureBlock, method_22252, placeStructureTemplate, m_127890_
1.20.2
名称
qe
qj
字段
构造函数
方法
void (String[]): a, main, method_36106, main, main
1.20.1
名称
qr
qe
字段
构造函数
方法
1.19.4
名称
qc
qr
字段
构造函数
方法
1.19.3
名称
ow
qc
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
net.minecraft.gametest.framework.GameTestHarnessStructures
字段
构造函数
方法
1.19
名称
nx
ow
net.minecraft.gametest.framework.GameTestHarnessStructures
字段
构造函数
方法
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, createStructure, m_127880_
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, createStructureTemplate, m_127880_
StructureBlockEntity (String, BlockPos, Rotation, int, ServerLevel, boolean): a, spawnStructure, method_22250, createStructure, m_127883_
StructureBlockEntity (String, BlockPos, Rotation, int, ServerLevel, boolean): a, spawnStructure, method_22250, createStructureTemplate, m_127883_
StructureBlockEntity (String, BlockPos, Rotation, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructure, m_127890_
StructureBlockEntity (String, BlockPos, Rotation, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructureTemplate, m_127890_
void (String[]): a, main, method_36106, main, m_177770_
void (String[]): a, main, method_36106, main, main
1.18.2
名称
np
nx
字段
org.apache.logging.log4j.Logger: c, LOGGER, field_27813, LOGGER, f_177742_
org.slf4j.Logger: c, LOGGER, field_27813, LOGGER, f_177742_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
mn
np
字段
String: a, DEFAULT_TEST_STRUCTURES_DIR, field_33173, field_33173, f_177741_
String: a, DEFAULT_TEST_STRUCTURES_DIR, field_33173, TEST_STRUCTURES_DIRECTORY_NAME, f_177741_
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
lq
mn
net.minecraft.test.StructureHelper
net.minecraft.src.C_4900_
net.minecraft.server.v1_16_R3.GameTestHarnessStructures
net.minecraft.gametest.framework.GameTestHarnessStructures
字段
String: a, testStructuresDir, field_20579, testStructuresDirectoryName, field_229590_a_
String: b, testStructuresDir, field_20579, testStructuresDirectoryName, f_127833_
org.apache.logging.log4j.Logger: c, LOGGER, field_27813, LOGGER, f_177742_
String: a, DEFAULT_TEST_STRUCTURES_DIR, field_33173, field_33173, f_177741_
int: d, HOW_MANY_CHUNKS_TO_LOAD_IN_EACH_DIRECTION_OF_STRUCTURE, field_33174, field_33174, f_177743_
构造函数
()
方法
AABB (StructureBlockEntity): a, getStructureBounds, method_22242, getStructureBoundingBox, func_229594_a_
AABB (StructureBlockEntity): a, getStructureBounds, method_22242, getStructureBoundingBox, m_127847_
void (BlockPos, ServerLevel): a, forceLoadChunks, method_22256, forceLoadNearbyChunks, func_229608_b_
void (BlockPos, ServerLevel): a, forceLoadChunks, method_22256, forceLoadNearbyChunks, m_127857_
void (BoundingBox, int, ServerLevel): a, clearSpaceForStructure, method_22246, clearArea, func_229595_a_
void (BoundingBox, int, ServerLevel): a, clearSpaceForStructure, method_22246, clearArea, m_127849_
Optional<BlockPos> (BlockPos, int, ServerLevel): a, findStructureBlockContainingPos, method_22244, findContainingStructureBlock, func_229596_a_
Optional<BlockPos> (BlockPos, int, ServerLevel): a, findStructureBlockContainingPos, method_22244, findContainingStructureBlock, m_127853_
BlockPos (BlockPos, int, ServerLevel): b, findNearestStructureBlock, method_22255, findNearestStructureBlock, func_229607_b_
BlockPos (BlockPos, int, ServerLevel): b, findNearestStructureBlock, method_22255, findNearestStructureBlock, m_127906_
Collection<BlockPos> (BlockPos, int, ServerLevel): c, findStructureBlocks, method_22258, findStructureBlocks, func_229609_c_
Collection<BlockPos> (BlockPos, int, ServerLevel): c, findStructureBlocks, method_22258, findStructureBlocks, m_127910_
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, createStructure, func_229605_a_
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, createStructure, m_127880_
CompoundTag (Path): a, tryLoadStructure, method_22253, loadSnbt, func_229606_a_
CompoundTag (Path): a, tryLoadStructure, method_22253, loadSnbt, m_127902_
void (int, BlockPos, ServerLevel): a, clearBlock, method_22368, resetBlock, func_229591_a_
void (int, BlockPos, ServerLevel): a, clearBlock, method_22368, resetBlock, m_127841_
boolean (BlockPos, BlockPos, ServerLevel): a, doesStructureContain, method_22247, isInStructureBounds, func_229599_a_
boolean (BlockPos, BlockPos, ServerLevel): a, doesStructureContain, method_22247, isInStructureBounds, m_127867_
Rotation (int): a, getRotationForRotationSteps, method_29408, method_29408, func_240562_a_
Rotation (int): a, getRotationForRotationSteps, method_29408, getRotation, m_127835_
BoundingBox (StructureBlockEntity): b, getStructureBoundingBox, method_29410, method_29410, func_240568_b_
BoundingBox (StructureBlockEntity): b, getStructureBoundingBox, method_29410, getStructureBlockBox, m_127904_
void (BlockPos, BlockPos, Rotation, ServerLevel): a, addCommandBlockAndButtonToStartTest, method_22248, placeStartButton, func_240564_a_
void (BlockPos, BlockPos, Rotation, ServerLevel): a, addCommandBlockAndButtonToStartTest, method_22248, placeStartButton, m_127875_
void (String, BlockPos, BlockPos, Rotation, ServerLevel): a, createNewEmptyStructureBlock, method_22251, createTestArea, func_229603_a_
StructureBlockEntity (String, BlockPos, Rotation, int, ServerLevel, boolean): a, spawnStructure, method_22250, method_22250, func_240565_a_
StructureBlockEntity (String, BlockPos, Rotation, int, ServerLevel, boolean): a, spawnStructure, method_22250, createStructure, m_127883_
BoundingBox (BlockPos, BlockPos, Rotation): a, getStructureBoundingBox, method_29409, method_29409, func_229598_a_
StructureBlockEntity (String, BlockPos, Rotation, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructure, func_240566_a_
StructureBlockEntity (String, BlockPos, Rotation, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructure, m_127890_
int (Rotation): a, getRotationStepsForRotation, method_36105, getRotationSteps, m_177751_
void (String[]): a, main, method_36106, main, m_177770_
void (String, BlockPos, Vec3i, Rotation, ServerLevel): a, createNewEmptyStructureBlock, method_22251, createTestArea, m_177764_
BoundingBox (BlockPos, Vec3i, Rotation): a, getStructureBoundingBox, method_29409, getStructureBlockBox, m_177760_
1.16.5
名称
字段
构造函数
方法
void (int, BlockPos, ServerLevel): a, clearBlock, method_22368, method_22368, func_229591_a_
void (int, BlockPos, ServerLevel): a, clearBlock, method_22368, resetBlock, func_229591_a_
1.16.4
名称
net.minecraft.server.v1_16_R2.GameTestHarnessStructures
net.minecraft.server.v1_16_R3.GameTestHarnessStructures
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
kr
lq
net.minecraft.server.v1_16_R1.GameTestHarnessStructures
net.minecraft.server.v1_16_R2.GameTestHarnessStructures
字段
构造函数
方法
1.16.1
名称
jg
kr
net.minecraft.server.v1_15_R1.GameTestHarnessStructures
net.minecraft.server.v1_16_R1.GameTestHarnessStructures
字段
构造函数
方法
void (BlockPos, ServerLevel): a, addCommandBlockAndButtonToStartTest, method_22248, placeStartButton, func_229600_a_
void (String, BlockPos, BlockPos, int, ServerLevel): a, createNewEmptyStructureBlock, method_22251, createTestArea, func_229603_a_
StructureBlockEntity (String, BlockPos, int, ServerLevel, boolean): a, spawnStructure, method_22250, func_229602_a_
void (BlockPos, ServerLevel): b, forceLoadChunks, method_22256, forceLoadNearbyChunks, func_229608_b_
void (BlockPos, ServerLevel): a, forceLoadChunks, method_22256, forceLoadNearbyChunks, func_229608_b_
BoundingBox (BlockPos, BlockPos, int): a, createStructureBoundingBox, method_23646, func_229598_a_
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, func_229605_a_
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, createStructure, func_229605_a_
StructureBlockEntity (String, BlockPos, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructure, func_229604_a_
void (int, BlockPos, ServerLevel): a, clearBlock, method_22368, func_229591_a_
void (int, BlockPos, ServerLevel): a, clearBlock, method_22368, method_22368, func_229591_a_
Rotation (int): a, getRotationForRotationSteps, method_29408, method_29408, func_240562_a_
BoundingBox (StructureBlockEntity): b, getStructureBoundingBox, method_29410, method_29410, func_240568_b_
void (BlockPos, BlockPos, Rotation, ServerLevel): a, addCommandBlockAndButtonToStartTest, method_22248, placeStartButton, func_240564_a_
void (String, BlockPos, BlockPos, Rotation, ServerLevel): a, createNewEmptyStructureBlock, method_22251, createTestArea, func_229603_a_
StructureBlockEntity (String, BlockPos, Rotation, int, ServerLevel, boolean): a, spawnStructure, method_22250, method_22250, func_240565_a_
BoundingBox (BlockPos, BlockPos, Rotation): a, getStructureBoundingBox, method_29409, method_29409, func_229598_a_
StructureBlockEntity (String, BlockPos, Rotation, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructure, func_240566_a_
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
jg
net.minecraft.gametest.framework.StructureUtils
net.minecraft.class_4525
net.minecraft.test.StructureTestUtil
net.minecraft.test.StructureHelper
net.minecraft.server.v1_15_R1.GameTestHarnessStructures
字段
String: a, testStructuresDir, field_20579, testStructuresDirectoryName, field_229590_a_
构造函数
方法
AABB (StructureBlockEntity): a, getStructureBounds, method_22242, getStructureBoundingBox, func_229594_a_
void (BlockPos, ServerLevel): a, addCommandBlockAndButtonToStartTest, method_22248, placeStartButton, func_229600_a_
void (String, BlockPos, BlockPos, int, ServerLevel): a, createNewEmptyStructureBlock, method_22251, createTestArea, func_229603_a_
StructureBlockEntity (String, BlockPos, int, ServerLevel, boolean): a, spawnStructure, method_22250, func_229602_a_
void (BlockPos, ServerLevel): b, forceLoadChunks, method_22256, forceLoadNearbyChunks, func_229608_b_
void (BoundingBox, int, ServerLevel): a, clearSpaceForStructure, method_22246, clearArea, func_229595_a_
BoundingBox (BlockPos, BlockPos, int): a, createStructureBoundingBox, method_23646, func_229598_a_
Optional<BlockPos> (BlockPos, int, ServerLevel): a, findStructureBlockContainingPos, method_22244, findContainingStructureBlock, func_229596_a_
BlockPos (BlockPos, int, ServerLevel): b, findNearestStructureBlock, method_22255, findNearestStructureBlock, func_229607_b_
Collection<BlockPos> (BlockPos, int, ServerLevel): c, findStructureBlocks, method_22258, findStructureBlocks, func_229609_c_
StructureTemplate (String, ServerLevel): a, getStructureTemplate, method_22369, func_229605_a_
StructureBlockEntity (String, BlockPos, ServerLevel, boolean): a, createStructureBlock, method_22252, placeStructure, func_229604_a_
CompoundTag (Path): a, tryLoadStructure, method_22253, loadSnbt, func_229606_a_
void (int, BlockPos, ServerLevel): a, clearBlock, method_22368, func_229591_a_
boolean (BlockPos, BlockPos, ServerLevel): a, doesStructureContain, method_22247, isInStructureBounds, func_229599_a_