历史 - net.minecraft.client.multiplayer.ClientHandshakePacketListenerImpl

1.21.11

名称

gzm

hie

字段

LevelLoadTracker: j, levelLoadTracker, field_61722, field_61722, f_411859_

LevelLoadTracker: j, levelLoadTracker, field_61722, clientChunkLoadProgress, f_411859_

Map<UUID, PlayerInfo>: m, seenPlayers, field_62024, field_62024, f_411630_

Map<UUID, PlayerInfo>: m, seenPlayers, field_62024, playersByUuid, f_411630_

boolean: n, seenInsecureChatWarning, field_62025, field_62025, f_413510_

boolean: n, seenInsecureChatWarning, field_62025, seenInsecureChatWarning, f_413510_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

grj

gzm

字段

AtomicReference<ClientHandshakePacketListenerImpl$State>: l, state, field_46192, state, f_301427_

AtomicReference<ClientHandshakePacketListenerImpl$State>: o, state, field_46192, state, f_301427_

Map<ResourceLocation, byte[]>: j, cookies, field_48400, serverCookies, f_314651_

Map<ResourceLocation, byte[]>: k, cookies, field_48400, serverCookies, f_314651_

boolean: k, wasTransferredTo, field_48401, hasCookies, f_315773_

boolean: l, wasTransferredTo, field_48401, hasCookies, f_315773_

LevelLoadTracker: j, levelLoadTracker, field_61722, field_61722, f_411859_

Map<UUID, PlayerInfo>: m, seenPlayers, field_62024, field_62024, f_411630_

boolean: n, seenInsecureChatWarning, field_62025, field_62025, f_413510_

构造函数

(Connection, Minecraft, ServerData, Screen, boolean, Duration, Consumer<Component>, TransferState)

(Connection, Minecraft, ServerData, Screen, boolean, Duration, Consumer<Component>, LevelLoadTracker, TransferState)

方法

com.mojang.authlib.minecraft.MinecraftSessionService (): a, getMinecraftSessionService, method_2891, getSessionService, m_104554_

1.21.8

名称

gri

grj

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gln

gri

字段

构造函数

方法

1.21.5

名称

gfz

gln

字段

构造函数

方法

com.mojang.authlib.minecraft.MinecraftSessionService (): d, getMinecraftSessionService, method_2891, getSessionService, m_104554_

com.mojang.authlib.minecraft.MinecraftSessionService (): a, getMinecraftSessionService, method_2891, getSessionService, m_104554_

1.21.4

名称

gfj

gfz

字段

构造函数

方法

1.21.3

名称

fze

gfj

字段

构造函数

方法

void (ClientboundGameProfilePacket): a, handleGameProfile, method_12588, onSuccess, m_7056_

void (ClientboundLoginFinishedPacket): a, handleLoginFinished, method_12588, onSuccess, m_7056_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fxw

fze

字段

构造函数

方法

void (Component): a, onDisconnect, method_10839, onDisconnected, m_7026_

void (CrashReportCategory): a, fillListenerSpecificCrashDetails, method_55597, addCustomCrashReportInfo, m_306579_

void (DisconnectionDetails): a, onDisconnect, method_10839, onDisconnected, m_7026_

void (CrashReport, CrashReportCategory): a, fillListenerSpecificCrashDetails, method_55597, addCustomCrashReportInfo, m_306579_

1.20.6

名称

fnr

fxw

字段

AtomicReference<ClientHandshakePacketListenerImpl$State>: j, state, field_46192, state, f_301427_

AtomicReference<ClientHandshakePacketListenerImpl$State>: l, state, field_46192, state, f_301427_

Map<ResourceLocation, byte[]>: j, cookies, field_48400, serverCookies, f_314651_

boolean: k, wasTransferredTo, field_48401, hasCookies, f_315773_

构造函数

(Connection, Minecraft, ServerData, Screen, boolean, Duration, Consumer<Component>)

(Connection, Minecraft, ServerData, Screen, boolean, Duration, Consumer<Component>, TransferState)

方法

com.mojang.authlib.minecraft.MinecraftSessionService (): e, getMinecraftSessionService, method_2891, getSessionService, m_104554_

com.mojang.authlib.minecraft.MinecraftSessionService (): d, getMinecraftSessionService, method_2891, getSessionService, m_104554_

void (ServerboundKeyPacket, Cipher, Cipher): a, setEncryption, method_56151, setupEncryption, m_324301_

void (ClientboundCookieRequestPacket): a, handleRequestCookie, method_55845, onCookieRequest, m_320309_

1.20.4

名称

fiw

fnr

字段

构造函数

方法

void (CrashReportCategory): a, fillListenerSpecificCrashDetails, method_55597, addCustomCrashReportInfo, m_306579_

1.20.2

名称

fev

fiw

字段

com.mojang.authlib.GameProfile: g, localGameProfile, field_3709, profile, f_104523_

boolean: h, newWorld, field_41383, newWorld, f_260722_

boolean: g, newWorld, field_41383, newWorld, f_260722_

Duration: i, worldLoadDuration, field_41384, worldLoadTime, f_260612_

Duration: h, worldLoadDuration, field_41384, worldLoadTime, f_260612_

String: j, minigameName, field_44809, minigameName, f_285614_

String: i, minigameName, field_44809, minigameName, f_285614_

AtomicReference<ClientHandshakePacketListenerImpl$State>: j, state, field_46192, state, f_301427_

构造函数

方法

com.mojang.authlib.minecraft.MinecraftSessionService (): c, getMinecraftSessionService, method_2891, getSessionService, m_104554_

com.mojang.authlib.minecraft.MinecraftSessionService (): e, getMinecraftSessionService, method_2891, getSessionService, m_104554_

boolean (): a, isAcceptingMessages, method_48106, isConnectionOpen, m_6198_

boolean (): c, isAcceptingMessages, method_48106, isConnectionOpen, m_6198_

void (ClientHandshakePacketListenerImpl$State): a, switchState, method_53872, switchTo, m_301503_

1.20.1

名称

fdi

fev

字段

String: j, minigameName, field_44809, minigameName, f_285614_

构造函数

方法

Component (String): a, authenticateServer, method_2892, joinServerSession, m_104531_

Component (String): b, authenticateServer, method_2892, joinServerSession, m_104531_

void (String): a, setMinigameName, method_51768, setMinigameName, m_285854_

1.19.4

名称

eyy

fdi

字段

构造函数

方法

Connection (): a, getConnection, method_2872, getConnection, m_6198_

boolean (): a, isAcceptingMessages, method_48106, isConnectionOpen, m_6198_

1.19.3

名称

euu

eyy

字段

Screen: c, parent, field_3706, parentScreen, f_104520_

Screen: d, parent, field_3706, parentScreen, f_104520_

Consumer<Component>: d, updateStatus, field_3711, statusConsumer, f_104521_

Consumer<Component>: e, updateStatus, field_3711, statusConsumer, f_104521_

Connection: e, connection, field_3707, connection, f_104522_

Connection: f, connection, field_3707, connection, f_104522_

com.mojang.authlib.GameProfile: f, localGameProfile, field_3709, profile, f_104523_

com.mojang.authlib.GameProfile: g, localGameProfile, field_3709, profile, f_104523_

ServerData: c, serverData, field_40481, serverInfo, f_243717_

boolean: h, newWorld, field_41383, newWorld, f_260722_

Duration: i, worldLoadDuration, field_41384, worldLoadTime, f_260612_

构造函数

(Connection, Minecraft, Screen, Consumer<Component>)

(Connection, Minecraft, ServerData, Screen, boolean, Duration, Consumer<Component>)

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

etl

euu

字段

构造函数

方法

1.19

名称

emr

etl

字段

构造函数

方法

1.18.2

名称

elk

emr

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_3710, LOGGER, f_104518_

org.slf4j.Logger: a, LOGGER, field_3710, LOGGER, f_104518_

构造函数

方法

com.mojang.authlib.minecraft.MinecraftSessionService (): b, getMinecraftSessionService, method_2891, getSessionService, m_104554_

com.mojang.authlib.minecraft.MinecraftSessionService (): c, getMinecraftSessionService, method_2891, getSessionService, m_104554_

1.18.1

名称

字段

构造函数

方法

1.18

名称

ejh

elk

字段

构造函数

方法

void (ClientboundGameProfilePacket): a, handleGameProfile, method_12588, onLoginSuccess, m_7056_

void (ClientboundGameProfilePacket): a, handleGameProfile, method_12588, onSuccess, m_7056_

1.17.1

名称

ejg

ejh

字段

构造函数

方法

1.17

名称

dws

ejg

net.minecraft.client.network.login.ClientLoginNetHandler

net.minecraft.src.C_3898_

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_3710, LOGGER, field_147396_a

org.apache.logging.log4j.Logger: a, LOGGER, field_3710, LOGGER, f_104518_

Minecraft: b, minecraft, field_3708, client, field_147394_b

Minecraft: b, minecraft, field_3708, client, f_104519_

Screen: c, parent, field_3706, parentScreen, field_147395_c

Screen: c, parent, field_3706, parentScreen, f_104520_

Consumer<Component>: d, updateStatus, field_3711, statusConsumer, field_209525_d

Consumer<Component>: d, updateStatus, field_3711, statusConsumer, f_104521_

Connection: e, connection, field_3707, connection, field_147393_d

Connection: e, connection, field_3707, connection, f_104522_

com.mojang.authlib.GameProfile: f, localGameProfile, field_3709, profile, field_175091_e

com.mojang.authlib.GameProfile: f, localGameProfile, field_3709, profile, f_104523_

构造函数

方法

void (ClientboundHelloPacket): a, handleHello, method_12587, onHello, func_147389_a

void (ClientboundHelloPacket): a, handleHello, method_12587, onHello, m_7318_

Component (String): a, authenticateServer, method_2892, joinServerSession, func_209522_a

Component (String): a, authenticateServer, method_2892, joinServerSession, m_104531_

com.mojang.authlib.minecraft.MinecraftSessionService (): b, getMinecraftSessionService, method_2891, getSessionService, func_147391_c

com.mojang.authlib.minecraft.MinecraftSessionService (): b, getMinecraftSessionService, method_2891, getSessionService, m_104554_

void (ClientboundGameProfilePacket): a, handleGameProfile, method_12588, onLoginSuccess, func_147390_a

void (ClientboundGameProfilePacket): a, handleGameProfile, method_12588, onLoginSuccess, m_7056_

void (Component): a, onDisconnect, method_10839, onDisconnected, func_147231_a

void (Component): a, onDisconnect, method_10839, onDisconnected, m_7026_

void (ClientboundLoginDisconnectPacket): a, handleDisconnect, method_12584, onDisconnect, func_147388_a

void (ClientboundLoginDisconnectPacket): a, handleDisconnect, method_12584, onDisconnect, m_5800_

void (ClientboundLoginCompressionPacket): a, handleCompression, method_12585, onCompression, func_180464_a

void (ClientboundLoginCompressionPacket): a, handleCompression, method_12585, onCompression, m_5693_

void (ClientboundCustomQueryPacket): a, handleCustomQuery, method_12586, onQueryRequest, func_209521_a

void (ClientboundCustomQueryPacket): a, handleCustomQuery, method_12586, onQueryRequest, m_7254_

Connection (): a, getConnection, method_2872, getConnection, func_147298_b

Connection (): a, getConnection, method_2872, getConnection, m_6198_

1.16.5

名称

字段

Screen: c, parent, field_3706, parentGui, field_147395_c

Screen: c, parent, field_3706, parentScreen, field_147395_c

构造函数

方法

1.16.4

名称

dwk

dws

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dyl

dwk

字段

构造函数

方法

1.16.1

名称

dnn

dyl

字段

构造函数

方法

1.15.2

名称

dnk

dnn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dkb

dnk

字段

构造函数

方法

1.14.4

名称

dhn

dkb

net.minecraft.client.multiplayer.ClientHandshakePacketListenerImpl

字段

org.apache.logging.log4j.Logger: a, field_3710, LOGGER, field_147396_a

org.apache.logging.log4j.Logger: a, LOGGER, field_3710, LOGGER, field_147396_a

MinecraftClient: b, field_3708, client, field_147394_b

Minecraft: b, minecraft, field_3708, client, field_147394_b

Screen: c, field_3706, parentGui, field_147395_c

Screen: c, parent, field_3706, parentGui, field_147395_c

Consumer<IChatBaseComponent>: d, field_3711, statusConsumer, field_209525_d

Consumer<Component>: d, updateStatus, field_3711, statusConsumer, field_209525_d

NetworkManager: e, field_3707, connection, field_147393_d

Connection: e, connection, field_3707, connection, field_147393_d

com.mojang.authlib.GameProfile: f, field_3709, profile, field_175091_e

com.mojang.authlib.GameProfile: f, localGameProfile, field_3709, profile, field_175091_e

构造函数

方法

void (PacketLoginOutEncryptionBegin): a, method_12587, onHello, func_147389_a

void (ClientboundHelloPacket): a, handleHello, method_12587, onHello, func_147389_a

IChatBaseComponent (String): a, method_2892, joinServerSession, func_209522_a

Component (String): a, authenticateServer, method_2892, joinServerSession, func_209522_a

com.mojang.authlib.minecraft.MinecraftSessionService (): b, method_2891, getSessionService, func_147391_c

com.mojang.authlib.minecraft.MinecraftSessionService (): b, getMinecraftSessionService, method_2891, getSessionService, func_147391_c

void (PacketLoginOutSuccess): a, method_12588, onLoginSuccess, func_147390_a

void (ClientboundGameProfilePacket): a, handleGameProfile, method_12588, onLoginSuccess, func_147390_a

void (IChatBaseComponent): a, method_10839, onDisconnected, func_147231_a

void (Component): a, onDisconnect, method_10839, onDisconnected, func_147231_a

void (PacketLoginOutDisconnect): a, method_12584, onDisconnect, func_147388_a

void (ClientboundLoginDisconnectPacket): a, handleDisconnect, method_12584, onDisconnect, func_147388_a

void (PacketLoginOutSetCompression): a, method_12585, onCompression, func_180464_a

void (ClientboundLoginCompressionPacket): a, handleCompression, method_12585, onCompression, func_180464_a

void (PacketLoginOutCustomPayload): a, method_12586, onQueryRequest, func_209521_a

void (ClientboundCustomQueryPacket): a, handleCustomQuery, method_12586, onQueryRequest, func_209521_a

Connection (): a, getConnection, method_2872, getConnection, func_147298_b

1.14.3

名称

dhj

dhn

net.minecraft.client.network.ClientLoginNetworkHandler

字段

org.apache.logging.log4j.Logger: a, field_3710, field_147396_a

org.apache.logging.log4j.Logger: a, field_3710, LOGGER, field_147396_a

Minecraft: b, field_3708, field_147394_b

MinecraftClient: b, field_3708, client, field_147394_b

Screen: c, field_3706, field_147395_c

Screen: c, field_3706, parentGui, field_147395_c

Consumer<IChatBaseComponent>: d, field_3711, field_209525_d

Consumer<IChatBaseComponent>: d, field_3711, statusConsumer, field_209525_d

NetworkManager: e, field_3707, field_147393_d

NetworkManager: e, field_3707, connection, field_147393_d

com.mojang.authlib.GameProfile: f, field_3709, field_175091_e

com.mojang.authlib.GameProfile: f, field_3709, profile, field_175091_e

构造函数

方法

void (PacketLoginOutEncryptionBegin): a, method_12587, func_147389_a

void (PacketLoginOutEncryptionBegin): a, method_12587, onHello, func_147389_a

IChatBaseComponent (String): a, method_2892, func_209522_a

IChatBaseComponent (String): a, method_2892, joinServerSession, func_209522_a

com.mojang.authlib.minecraft.MinecraftSessionService (): b, method_2891, func_147391_c

com.mojang.authlib.minecraft.MinecraftSessionService (): b, method_2891, getSessionService, func_147391_c

void (PacketLoginOutSuccess): a, method_12588, func_147390_a

void (PacketLoginOutSuccess): a, method_12588, onLoginSuccess, func_147390_a

void (IChatBaseComponent): a, method_10839, func_147231_a

void (IChatBaseComponent): a, method_10839, onDisconnected, func_147231_a

void (PacketLoginOutDisconnect): a, method_12584, func_147388_a

void (PacketLoginOutDisconnect): a, method_12584, onDisconnect, func_147388_a

void (PacketLoginOutSetCompression): a, method_12585, func_180464_a

void (PacketLoginOutSetCompression): a, method_12585, onCompression, func_180464_a

void (PacketLoginOutCustomPayload): a, method_12586, func_209521_a

void (PacketLoginOutCustomPayload): a, method_12586, onQueryRequest, func_209521_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dhh

dhj

字段

构造函数

方法

1.14

名称

dhh

net.minecraft.class_635

net.minecraft.client.network.login.ClientLoginNetHandler

字段

org.apache.logging.log4j.Logger: a, field_3710, field_147396_a

Minecraft: b, field_3708, field_147394_b

Screen: c, field_3706, field_147395_c

Consumer<IChatBaseComponent>: d, field_3711, field_209525_d

NetworkManager: e, field_3707, field_147393_d

com.mojang.authlib.GameProfile: f, field_3709, field_175091_e

构造函数

(NetworkManager, Minecraft, Screen, Consumer<IChatBaseComponent>)

方法

void (PacketLoginOutEncryptionBegin): a, method_12587, func_147389_a

IChatBaseComponent (String): a, method_2892, func_209522_a

com.mojang.authlib.minecraft.MinecraftSessionService (): b, method_2891, func_147391_c

void (PacketLoginOutSuccess): a, method_12588, func_147390_a

void (IChatBaseComponent): a, method_10839, func_147231_a

void (PacketLoginOutDisconnect): a, method_12584, func_147388_a

void (PacketLoginOutSetCompression): a, method_12585, func_180464_a

void (PacketLoginOutCustomPayload): a, method_12586, func_209521_a