历史 - net.minecraft.world.entity.raid.Raids
1.21.11
名称
dbf
dfj
字段
构造函数
方法
int (): a, getUniqueId, method_16534, nextId, m_37977_
int (): b, getUniqueId, method_16534, nextId, m_37977_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cwl
dbf
字段
构造函数
方法
List<BlockPos> (ChunkPos): a, getRaidCentersInChunk, method_74673, getRaidCenters, m_419079_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cua
cwl
字段
构造函数
方法
1.21.5
名称
cqn
cua
字段
Map<Integer, Raid>: b, raidMap, field_16639, raids, f_37951_
ServerLevel: c, level, field_16641, world, f_37952_
int: d, nextAvailableID, field_16638, nextAvailableId, f_37953_
int: f, nextId, field_16638, nextAvailableId, f_381859_
int: e, tick, field_16637, currentTime, f_37954_
int: g, tick, field_16637, currentTime, f_37954_
String: a, RAID_FILE_ID, field_30690, RAIDS, f_150234_
String: d, RAID_FILE_ID, field_30690, RAIDS, f_150234_
com.mojang.serialization.Codec<Raids>: a, CODEC, field_56442, CODEC, f_382147_
SavedDataType<Raids>: b, TYPE, field_56443, STATE_TYPE, f_381561_
SavedDataType<Raids>: c, TYPE_END, field_56444, END_STATE_TYPE, f_381877_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<Raid>: e, raidMap, field_16639, raids, f_37951_
构造函数
()
(List<Raids$RaidWithId>, int, int)
方法
void (): a, tick, method_16539, tick, m_37957_
boolean (Raider, Raid): a, canJoinRaid, method_16838, isValidRaiderFor, m_37965_
int (): b, getUniqueId, method_16534, nextId, m_37977_
int (): a, getUniqueId, method_16534, nextId, m_37977_
Raids (ServerLevel, CompoundTag): a, load, method_77, fromNbt, m_150235_
String (Holder<DimensionType>): a, getFileId, method_16533, nameFor, m_211596_
SavedData$Factory<Raids> (ServerLevel): a, factory, method_52559, getPersistentStateType, m_293001_
CompoundTag (CompoundTag, HolderLookup$Provider): a, save, method_75, writeNbt, m_7176_
SavedDataType<Raids> (Holder<DimensionType>): a, getType, method_67380, getPersistentStateType, m_387092_
OptionalInt (Raid): a, getId, method_67378, getRaidId, m_386338_
void (ServerLevel): a, tick, method_16539, tick, m_37957_
boolean (Raider): a, canJoinRaid, method_16838, isValidRaiderFor, m_37965_
Raids (CompoundTag): a, load, method_77, fromNbt, m_150235_
1.21.4
名称
crm
cqn
字段
构造函数
方法
1.21.3
名称
cok
crm
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
com
cok
字段
构造函数
方法
1.20.6
名称
cgs
com
字段
构造函数
方法
Raid (ServerPlayer): a, createOrExtendRaid, method_16540, startRaid, m_37963_
CompoundTag (CompoundTag): a, save, method_75, writeNbt, m_7176_
Raid (ServerPlayer, BlockPos): a, createOrExtendRaid, method_16540, startRaid, m_37963_
CompoundTag (CompoundTag, HolderLookup$Provider): a, save, method_75, writeNbt, m_7176_
1.20.4
名称
cdd
cgs
字段
构造函数
方法
1.20.2
名称
bzx
cdd
字段
构造函数
方法
int (): d, getUniqueId, method_16534, nextId, m_37977_
int (): b, getUniqueId, method_16534, nextId, m_37977_
SavedData$Factory<Raids> (ServerLevel): a, factory, method_52559, getPersistentStateType, m_293001_
1.20.1
名称
bzv
bzx
字段
构造函数
方法
1.19.4
名称
bxy
bzv
字段
构造函数
方法
1.19.3
名称
bvl
bxy
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
buo
bvl
字段
构造函数
方法
1.19
名称
bpq
buo
字段
构造函数
方法
1.18.2
名称
boy
bpq
字段
构造函数
方法
String (DimensionType): a, getFileId, method_16533, nameFor, m_37968_
String (Holder<DimensionType>): a, getFileId, method_16533, nameFor, m_211596_
1.18.1
名称
字段
构造函数
方法
1.18
名称
bll
boy
字段
构造函数
方法
Raid (BlockPos, int): a, getNearbyRaid, method_19209, getRaidAt, m_37970_, getNearbyRaid
Raid (BlockPos, int): a, getNearbyRaid, method_19209, getRaidAt, m_37970_
1.17.1
名称
blk
bll
字段
构造函数
方法
1.17
名称
bhd
blk
net.minecraft.world.raid.RaidManager
net.minecraft.src.C_1194_
net.minecraft.server.v1_16_R3.PersistentRaid
net.minecraft.world.entity.raid.PersistentRaid
字段
Map<Integer, Raid>: a, raidMap, field_16639, raids, field_215175_a, raids
Map<Integer, Raid>: b, raidMap, field_16639, raids, f_37951_
ServerLevel: b, level, field_16641, world, field_215176_b
ServerLevel: c, level, field_16641, world, f_37952_
int: c, nextAvailableID, field_16638, nextAvailableId, field_215177_c
int: d, nextAvailableID, field_16638, nextAvailableId, f_37953_
int: d, tick, field_16637, currentTime, field_215178_d
int: e, tick, field_16637, currentTime, f_37954_
String: a, RAID_FILE_ID, field_30690, RAIDS, f_150234_
构造函数
方法
Raid (int): a, get, method_16541, getRaid, func_215167_a
Raid (int): a, get, method_16541, getRaid, m_37958_
void (): a, tick, method_16539, tick, func_215171_a
void (): a, tick, method_16539, tick, m_37957_
boolean (Raider, Raid): a, canJoinRaid, method_16838, isValidRaiderFor, func_215165_a
boolean (Raider, Raid): a, canJoinRaid, method_16838, isValidRaiderFor, m_37965_
Raid (ServerPlayer): a, createOrExtendRaid, method_16540, startRaid, func_215170_a
Raid (ServerPlayer): a, createOrExtendRaid, method_16540, startRaid, m_37963_
Raid (ServerLevel, BlockPos): a, getOrCreateRaid, method_16532, getOrCreateRaid, func_215168_a
Raid (ServerLevel, BlockPos): a, getOrCreateRaid, method_16532, getOrCreateRaid, m_37960_
void (CompoundTag): a, load, method_77, fromTag, func_76184_a
CompoundTag (CompoundTag): b, save, method_75, writeNbt, func_189551_b
CompoundTag (CompoundTag): a, save, method_75, writeNbt, m_7176_
int (): e, getUniqueId, method_16534, nextId, func_215173_e
int (): d, getUniqueId, method_16534, nextId, m_37977_
Raid (BlockPos, int): a, getNearbyRaid, method_19209, getRaidAt, func_215174_a, getNearbyRaid
Raid (BlockPos, int): a, getNearbyRaid, method_19209, getRaidAt, m_37970_, getNearbyRaid
String (DimensionType): a, getFileId, method_16533, nameFor, func_234620_a_
String (DimensionType): a, getFileId, method_16533, nameFor, m_37968_
Raids (ServerLevel, CompoundTag): a, load, method_77, fromNbt, m_150235_
1.16.5
名称
字段
构造函数
方法
CompoundTag (CompoundTag): b, save, method_75, toTag, func_189551_b
CompoundTag (CompoundTag): b, save, method_75, writeNbt, func_189551_b
1.16.4
名称
bha
bhd
net.minecraft.server.v1_16_R2.PersistentRaid
net.minecraft.server.v1_16_R3.PersistentRaid
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bfj
bha
net.minecraft.server.v1_16_R1.PersistentRaid
net.minecraft.server.v1_16_R2.PersistentRaid
字段
构造函数
方法
1.16.1
名称
azp
bfj
net.minecraft.entity.raid.RaidManager
net.minecraft.village.raid.RaidManager
net.minecraft.server.v1_15_R1.PersistentRaid
net.minecraft.server.v1_16_R1.PersistentRaid
字段
构造函数
方法
String (Dimension): a, getFileId, method_16533, nameFor, func_215172_a
String (DimensionType): a, getFileId, method_16533, nameFor, func_234620_a_
1.15.2
名称
azm
azp
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
axm
azm
net.minecraft.server.v1_14_R1.PersistentRaid
net.minecraft.server.v1_15_R1.PersistentRaid
字段
Map<Integer, Raid>: a, raidMap, field_16639, raids, field_215175_a
Map<Integer, Raid>: a, raidMap, field_16639, raids, field_215175_a, raids
构造函数
方法
Raid (BlockPos, int): a, getNearbyRaid, method_19209, getRaidAt, func_215174_a
Raid (BlockPos, int): a, getNearbyRaid, method_19209, getRaidAt, func_215174_a, getNearbyRaid
1.14.4
名称
axh
axm
net.minecraft.world.entity.raid.Raids
字段
Map<Integer, Raid>: a, field_16639, raids, field_215175_a
Map<Integer, Raid>: a, raidMap, field_16639, raids, field_215175_a
WorldServer: b, field_16641, world, field_215176_b
ServerLevel: b, level, field_16641, world, field_215176_b
int: c, field_16638, nextAvailableId, field_215177_c
int: c, nextAvailableID, field_16638, nextAvailableId, field_215177_c
int: d, field_16637, currentTime, field_215178_d
int: d, tick, field_16637, currentTime, field_215178_d
构造函数
方法
Raid (int): a, method_16541, getRaid, func_215167_a
Raid (int): a, get, method_16541, getRaid, func_215167_a
void (): a, method_16539, tick, func_215171_a
void (): a, tick, method_16539, tick, func_215171_a
boolean (EntityRaider, Raid): a, method_16838, isValidRaiderFor, func_215165_a
boolean (Raider, Raid): a, canJoinRaid, method_16838, isValidRaiderFor, func_215165_a
Raid (EntityPlayer): a, method_16540, startRaid, func_215170_a
Raid (ServerPlayer): a, createOrExtendRaid, method_16540, startRaid, func_215170_a
Raid (WorldServer, BlockPosition): a, method_16532, getOrCreateRaid, func_215168_a
Raid (ServerLevel, BlockPos): a, getOrCreateRaid, method_16532, getOrCreateRaid, func_215168_a
void (NBTTagCompound): a, method_77, fromTag, func_76184_a
void (CompoundTag): a, load, method_77, fromTag, func_76184_a
NBTTagCompound (NBTTagCompound): b, method_75, toTag, func_189551_b
CompoundTag (CompoundTag): b, save, method_75, toTag, func_189551_b
String (WorldProvider): a, method_16533, nameFor, func_215172_a
String (Dimension): a, getFileId, method_16533, nameFor, func_215172_a
int (): e, method_16534, nextId, func_215173_e
int (): e, getUniqueId, method_16534, nextId, func_215173_e
Raid (BlockPosition, int): a, method_19209, getRaidAt, func_215174_a
Raid (BlockPos, int): a, getNearbyRaid, method_19209, getRaidAt, func_215174_a
1.14.3
名称
axe
axh
net.minecraft.entity.raid.RaidManager
字段
Map<Integer, Raid>: a, field_16639, field_215175_a
Map<Integer, Raid>: a, field_16639, raids, field_215175_a
WorldServer: b, field_16641, field_215176_b
WorldServer: b, field_16641, world, field_215176_b
int: c, field_16638, field_215177_c
int: c, field_16638, nextAvailableId, field_215177_c
int: d, field_16637, field_215178_d
int: d, field_16637, currentTime, field_215178_d
构造函数
方法
Raid (int): a, method_16541, func_215167_a
Raid (int): a, method_16541, getRaid, func_215167_a
void (): a, method_16539, func_215171_a
void (): a, method_16539, tick, func_215171_a
boolean (EntityRaider, Raid): a, method_16838, func_215165_a
boolean (EntityRaider, Raid): a, method_16838, isValidRaiderFor, func_215165_a
Raid (EntityPlayer): a, method_16540, func_215170_a
Raid (EntityPlayer): a, method_16540, startRaid, func_215170_a
Raid (WorldServer, BlockPosition): a, method_16532, func_215168_a
Raid (WorldServer, BlockPosition): a, method_16532, getOrCreateRaid, func_215168_a
void (NBTTagCompound): a, method_77, func_76184_a
void (NBTTagCompound): a, method_77, fromTag, func_76184_a
NBTTagCompound (NBTTagCompound): b, method_75, func_189551_b
NBTTagCompound (NBTTagCompound): b, method_75, toTag, func_189551_b
String (WorldProvider): a, method_16533, func_215172_a
String (WorldProvider): a, method_16533, nameFor, func_215172_a
int (): e, method_16534, func_215173_e
int (): e, method_16534, nextId, func_215173_e
Raid (BlockPosition, int): a, method_19209, func_215174_a
Raid (BlockPosition, int): a, method_19209, getRaidAt, func_215174_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
axd
axe
字段
构造函数
方法
boolean (EntityLiving, BlockPosition, int): a, method_16537, func_215169_a
Raid (BlockPosition): a, method_19209, func_215174_a
Raid (BlockPosition, int): a, method_19209, func_215174_a
1.14
名称
axd
net.minecraft.class_3767
net.minecraft.world.raid.RaidManager
net.minecraft.server.v1_14_R1.PersistentRaid
字段
Map<Integer, Raid>: a, field_16639, field_215175_a
WorldServer: b, field_16641, field_215176_b
int: c, field_16638, field_215177_c
int: d, field_16637, field_215178_d
构造函数
方法
Raid (int): a, method_16541, func_215167_a
void (): a, method_16539, func_215171_a
boolean (EntityRaider, Raid): a, method_16838, func_215165_a
boolean (EntityLiving, BlockPosition, int): a, method_16537, func_215169_a
Raid (EntityPlayer): a, method_16540, func_215170_a
Raid (WorldServer, BlockPosition): a, method_16532, func_215168_a
void (NBTTagCompound): a, method_77, func_76184_a
NBTTagCompound (NBTTagCompound): b, method_75, func_189551_b
String (WorldProvider): a, method_16533, func_215172_a
int (): e, method_16534, func_215173_e
Raid (BlockPosition): a, method_19209, func_215174_a