历史 - net.minecraft.world.entity.boss.enderdragon.phases.DragonStrafePlayerPhase
1.21.11
名称
cux
cyr
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cqg
cux
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cnu
cqg
字段
构造函数
方法
1.21.5
名称
ckk
cnu
字段
构造函数
方法
1.21.4
名称
cli
ckk
字段
构造函数
方法
1.21.3
名称
cio
cli
字段
构造函数
方法
void (): c, doServerTick, method_6855, serverTick, m_6989_
void (): j, findNewTarget, method_6860, updatePath, m_31364_
void (): i, findNewTarget, method_6860, updatePath, m_31364_
void (): k, navigateToNextPathNode, method_6861, followPath, m_31365_
void (): j, navigateToNextPathNode, method_6861, followPath, m_31365_
void (): d, begin, method_6856, beginPhase, m_7083_
void (): c, begin, method_6856, beginPhase, m_7083_
Vec3 (): g, getFlyTargetLocation, method_6851, getPathTarget, m_5535_
Vec3 (): f, getFlyTargetLocation, method_6851, getPathTarget, m_5535_
EnderDragonPhase<DragonStrafePlayerPhase> (): i, getPhase, method_6849, getType, m_7309_
EnderDragonPhase<DragonStrafePlayerPhase> (): h, getPhase, method_6849, getType, m_7309_
void (ServerLevel): a, doServerTick, method_6855, serverTick, m_6989_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cir
cio
字段
构造函数
方法
1.20.6
名称
cbc
cir
字段
构造函数
方法
1.20.4
名称
bxv
cbc
字段
构造函数
方法
1.20.2
名称
bup
bxv
字段
构造函数
方法
1.20.1
名称
bun
bup
字段
构造函数
方法
1.19.4
名称
bsq
bun
字段
构造函数
方法
1.19.3
名称
bqd
bsq
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bpg
bqd
字段
构造函数
方法
1.19
名称
bkr
bpg
字段
构造函数
方法
1.18.2
名称
bjz
bkr
字段
org.apache.logging.log4j.Logger: b, LOGGER, field_7061, LOGGER, f_31349_
int: c, FIREBALL_CHARGE_AMOUNT, field_30440, field_30440, f_149586_
int: c, FIREBALL_CHARGE_AMOUNT, field_30440, MINIMUM_TARGET_SPOT_AMOUNT, f_149586_
org.slf4j.Logger: b, LOGGER, field_7061, LOGGER, f_31349_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bgm
bjz
字段
构造函数
方法
EnderDragonPhase<DragonStrafePlayerPhase> (): i, getPhase, method_6849, getType, m_7309_, getControllerPhase
EnderDragonPhase<DragonStrafePlayerPhase> (): i, getPhase, method_6849, getType, m_7309_
1.17.1
名称
bgl
bgm
字段
构造函数
方法
1.17
名称
bcf
bgl
net.minecraft.entity.boss.dragon.phase.StrafePlayerPhase
net.minecraft.src.C_960_
net.minecraft.server.v1_16_R3.DragonControllerStrafe
net.minecraft.world.entity.boss.enderdragon.phases.DragonControllerStrafe
字段
org.apache.logging.log4j.Logger: b, LOGGER, field_7061, LOGGER, field_188689_b
org.apache.logging.log4j.Logger: b, LOGGER, field_7061, LOGGER, f_31349_
int: c, fireballCharge, field_7060, field_7060, field_188690_c
int: d, fireballCharge, field_7060, seenTargetTimes, f_31350_
Path: d, currentPath, field_7059, field_7059, field_188691_d
Path: e, currentPath, field_7059, path, f_31351_
Vec3: e, targetLocation, field_7057, pathTarget, field_188692_e
Vec3: f, targetLocation, field_7057, pathTarget, f_31352_
LivingEntity: f, attackTarget, field_7062, field_7062, field_188693_f
LivingEntity: g, attackTarget, field_7062, target, f_31353_
boolean: g, holdingPatternClockwise, field_7058, field_7058, field_188694_g
boolean: h, holdingPatternClockwise, field_7058, shouldFindNewPath, f_31354_
int: c, FIREBALL_CHARGE_AMOUNT, field_30440, field_30440, f_149586_
构造函数
方法
void (): c, doServerTick, method_6855, serverTick, func_188659_c
void (): c, doServerTick, method_6855, serverTick, m_6989_
void (): j, findNewTarget, method_6860, method_6860, func_188687_j
void (): j, findNewTarget, method_6860, updatePath, m_31364_
void (): k, navigateToNextPathNode, method_6861, method_6861, func_188688_k
void (): k, navigateToNextPathNode, method_6861, followPath, m_31365_
void (): d, begin, method_6856, beginPhase, func_188660_d
void (): d, begin, method_6856, beginPhase, m_7083_
void (LivingEntity): a, setTarget, method_6862, method_6862, func_188686_a
void (LivingEntity): a, setTarget, method_6862, setTargetEntity, m_31358_
Vec3 (): g, getFlyTargetLocation, method_6851, getPathTarget, func_188650_g
Vec3 (): g, getFlyTargetLocation, method_6851, getPathTarget, m_5535_
EnderDragonPhase<DragonStrafePlayerPhase> (): i, getPhase, method_6849, getType, func_188652_i, getControllerPhase
EnderDragonPhase<DragonStrafePlayerPhase> (): i, getPhase, method_6849, getType, m_7309_, getControllerPhase
1.16.5
名称
字段
Vec3: e, targetLocation, field_7057, target, field_188692_e
Vec3: e, targetLocation, field_7057, pathTarget, field_188692_e
构造函数
方法
Vec3 (): g, getFlyTargetLocation, method_6851, getTarget, func_188650_g
Vec3 (): g, getFlyTargetLocation, method_6851, getPathTarget, func_188650_g
1.16.4
名称
bcc
bcf
net.minecraft.server.v1_16_R2.DragonControllerStrafe
net.minecraft.server.v1_16_R3.DragonControllerStrafe
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
baq
bcc
net.minecraft.server.v1_16_R1.DragonControllerStrafe
net.minecraft.server.v1_16_R2.DragonControllerStrafe
字段
构造函数
方法
1.16.1
名称
avh
baq
net.minecraft.server.v1_15_R1.DragonControllerStrafe
net.minecraft.server.v1_16_R1.DragonControllerStrafe
字段
int: c, fireballCharge, field_7060, field_188690_c
int: c, fireballCharge, field_7060, field_7060, field_188690_c
Path: d, currentPath, field_7059, field_188691_d
Path: d, currentPath, field_7059, field_7059, field_188691_d
Vec3: e, targetLocation, field_7057, field_188692_e
Vec3: e, targetLocation, field_7057, target, field_188692_e
LivingEntity: f, attackTarget, field_7062, field_188693_f
LivingEntity: f, attackTarget, field_7062, field_7062, field_188693_f
boolean: g, holdingPatternClockwise, field_7058, field_188694_g
boolean: g, holdingPatternClockwise, field_7058, field_7058, field_188694_g
构造函数
方法
void (): j, findNewTarget, method_6860, func_188687_j
void (): j, findNewTarget, method_6860, method_6860, func_188687_j
void (): k, navigateToNextPathNode, method_6861, func_188688_k
void (): k, navigateToNextPathNode, method_6861, method_6861, func_188688_k
void (LivingEntity): a, setTarget, method_6862, func_188686_a
void (LivingEntity): a, setTarget, method_6862, method_6862, func_188686_a
1.15.2
名称
ave
avh
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
atd
ave
net.minecraft.server.v1_14_R1.DragonControllerStrafe
net.minecraft.server.v1_15_R1.DragonControllerStrafe
字段
构造函数
方法
1.14.4
名称
asy
atd
net.minecraft.world.entity.boss.enderdragon.phases.DragonStrafePlayerPhase
字段
org.apache.logging.log4j.Logger: b, field_7061, LOGGER, field_188689_b
org.apache.logging.log4j.Logger: b, LOGGER, field_7061, LOGGER, field_188689_b
int: c, field_7060, field_7060, field_188690_c
int: c, fireballCharge, field_7060, field_188690_c
PathEntity: d, field_7059, field_7059, field_188691_d
Path: d, currentPath, field_7059, field_188691_d
Vec3D: e, field_7057, field_7057, field_188692_e
Vec3: e, targetLocation, field_7057, field_188692_e
EntityLiving: f, field_7062, field_7062, field_188693_f
LivingEntity: f, attackTarget, field_7062, field_188693_f
boolean: g, field_7058, field_7058, field_188694_g
boolean: g, holdingPatternClockwise, field_7058, field_188694_g
构造函数
方法
void (): c, method_6855, serverTick, func_188659_c
void (): c, doServerTick, method_6855, serverTick, func_188659_c
void (): j, method_6860, method_6860, func_188687_j
void (): j, findNewTarget, method_6860, func_188687_j
void (): k, method_6861, method_6861, func_188688_k
void (): k, navigateToNextPathNode, method_6861, func_188688_k
void (): d, method_6856, beginPhase, func_188660_d
void (): d, begin, method_6856, beginPhase, func_188660_d
void (EntityLiving): a, method_6862, method_6862, func_188686_a
void (LivingEntity): a, setTarget, method_6862, func_188686_a
Vec3D (): g, method_6851, getTarget, func_188650_g
Vec3 (): g, getFlyTargetLocation, method_6851, getTarget, func_188650_g
DragonControllerPhase<DragonControllerStrafe> (): i, method_6849, getType, func_188652_i, getControllerPhase
EnderDragonPhase<DragonStrafePlayerPhase> (): i, getPhase, method_6849, getType, func_188652_i, getControllerPhase
1.14.3
名称
asv
asy
net.minecraft.entity.boss.dragon.phase.StrafePlayerPhase
字段
org.apache.logging.log4j.Logger: b, field_7061, field_188689_b
org.apache.logging.log4j.Logger: b, field_7061, LOGGER, field_188689_b
int: c, field_7060, field_188690_c
int: c, field_7060, field_7060, field_188690_c
PathEntity: d, field_7059, field_188691_d
PathEntity: d, field_7059, field_7059, field_188691_d
Vec3D: e, field_7057, field_188692_e
Vec3D: e, field_7057, field_7057, field_188692_e
EntityLiving: f, field_7062, field_188693_f
EntityLiving: f, field_7062, field_7062, field_188693_f
boolean: g, field_7058, field_188694_g
boolean: g, field_7058, field_7058, field_188694_g
构造函数
方法
void (): c, method_6855, func_188659_c
void (): c, method_6855, serverTick, func_188659_c
void (): j, method_6860, func_188687_j
void (): j, method_6860, method_6860, func_188687_j
void (): k, method_6861, func_188688_k
void (): k, method_6861, method_6861, func_188688_k
void (): d, method_6856, func_188660_d
void (): d, method_6856, beginPhase, func_188660_d
void (EntityLiving): a, method_6862, func_188686_a
void (EntityLiving): a, method_6862, method_6862, func_188686_a
Vec3D (): g, method_6851, func_188650_g
Vec3D (): g, method_6851, getTarget, func_188650_g
DragonControllerPhase<DragonControllerStrafe> (): i, method_6849, func_188652_i, getControllerPhase
DragonControllerPhase<DragonControllerStrafe> (): i, method_6849, getType, func_188652_i, getControllerPhase
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
asu
asv
字段
构造函数
方法
1.14
名称
alr
asu
net.minecraft.class_1525
net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
net.minecraft.entity.boss.dragon.phase.StrafePlayerPhase
net.minecraft.server.v1_13_R2.DragonControllerStrafe
net.minecraft.server.v1_14_R1.DragonControllerStrafe
字段
org.apache.logging.log4j.Logger: b, field_188689_b
org.apache.logging.log4j.Logger: b, field_7061, field_188689_b
int: c, field_188690_c
int: c, field_7060, field_188690_c
PathEntity: d, field_188691_d
PathEntity: d, field_7059, field_188691_d
Vec3D: e, field_188692_e
Vec3D: e, field_7057, field_188692_e
EntityLiving: f, field_188693_f
EntityLiving: f, field_7062, field_188693_f
boolean: g, field_188694_g
boolean: g, field_7058, field_188694_g
构造函数
方法
void (): c, func_188659_c
void (): c, method_6855, func_188659_c
void (): j, func_188687_j
void (): j, method_6860, func_188687_j
void (): k, func_188688_k
void (): k, method_6861, func_188688_k
void (): d, func_188660_d
void (): d, method_6856, func_188660_d
void (EntityLiving): a, func_188686_a
void (EntityLiving): a, method_6862, func_188686_a
Vec3D (): g, func_188650_g
Vec3D (): g, method_6851, func_188650_g
DragonControllerPhase<DragonControllerStrafe> (): i, func_188652_i, getControllerPhase
DragonControllerPhase<DragonControllerStrafe> (): i, method_6849, func_188652_i, getControllerPhase
1.13.2
名称
alq
alr
字段
构造函数
方法
1.13.1
名称
aln
alq
net.minecraft.server.v1_13_R1.DragonControllerStrafe
net.minecraft.server.v1_13_R2.DragonControllerStrafe
字段
构造函数
方法
1.13
名称
abr
aln
net.minecraft.server.v1_12_R1.DragonControllerStrafe
net.minecraft.server.v1_13_R1.DragonControllerStrafe
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
abp
abr
字段
构造函数
方法
1.12
名称
yp
abp
net.minecraft.server.v1_11_R1.DragonControllerStrafe
net.minecraft.server.v1_12_R1.DragonControllerStrafe
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
yo
yp
字段
构造函数
方法
1.11
名称
xp
yo
net.minecraft.server.v1_10_R1.DragonControllerStrafe
net.minecraft.server.v1_11_R1.DragonControllerStrafe
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
xi
xp
net.minecraft.server.v1_9_R2.DragonControllerStrafe
net.minecraft.server.v1_10_R1.DragonControllerStrafe
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.DragonControllerStrafe
net.minecraft.server.v1_9_R2.DragonControllerStrafe
字段
构造函数
方法
DragonControllerPhase<DragonControllerStrafe> (): i, func_188652_i
DragonControllerPhase<DragonControllerStrafe> (): i, func_188652_i, getControllerPhase
1.9.2
名称
字段
构造函数
方法
1.9
名称
xi
net.minecraft.entity.boss.dragon.phase.PhaseStrafePlayer
net.minecraft.server.v1_9_R1.DragonControllerStrafe
字段
org.apache.logging.log4j.Logger: b, field_188689_b
int: c, field_188690_c
PathEntity: d, field_188691_d
Vec3D: e, field_188692_e
EntityLiving: f, field_188693_f
boolean: g, field_188694_g
构造函数
方法
void (): c, func_188659_c
void (): j, func_188687_j
void (): k, func_188688_k
void (): d, func_188660_d
void (EntityLiving): a, func_188686_a
Vec3D (): g, func_188650_g
DragonControllerPhase<DragonControllerStrafe> (): i, func_188652_i