历史 - net.minecraft.client.renderer.blockentity.BlockEntityRenderer
1.21.11
名称
his
hri
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hac
his
字段
构造函数
方法
int (): aZ_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): bl_, getViewDistance, method_33893, getRenderDistance, m_142163_
void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_
boolean (): aY_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
boolean (): bk_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
S (): e, createRenderState, method_74335, createRenderState, m_414927_
void (T, S, float, Vec3, ModelFeatureRenderer$CrumblingOverlay): a, extractRenderState, method_74331, updateRenderState, m_414963_
void (S, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_3569, render, m_6922_
1.21.8
名称
hab
hac
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gua
hab
字段
构造函数
方法
boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
int (): aR_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aZ_, getViewDistance, method_33893, getRenderDistance, m_142163_
boolean (): aY_, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
1.21.5
名称
gol
gua
字段
构造函数
方法
void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, m_6922_
int (): aU_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aR_, getViewDistance, method_33893, getRenderDistance, m_142163_
void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_
1.21.4
名称
gnw
gol
字段
构造函数
方法
int (): aW_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aU_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.21.3
名称
ggz
gnw
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
gfq
ggz
字段
构造函数
方法
int (): aP_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aW_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.20.6
名称
fvh
gfq
字段
构造函数
方法
int (): aQ_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aP_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.20.4
名称
fqe
fvh
字段
构造函数
方法
int (): aK_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aQ_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.20.2
名称
flu
fqe
字段
构造函数
方法
1.20.1
名称
fkd
flu
字段
构造函数
方法
int (): aM_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aK_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19.4
名称
ffs
fkd
字段
构造函数
方法
int (): as_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): aM_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19.3
名称
fbp
ffs
字段
构造函数
方法
int (): am_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): as_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ezr
fbp
字段
构造函数
方法
int (): ao_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): am_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.19
名称
esp
ezr
字段
构造函数
方法
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): ao_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.18.2
名称
eri
esp
字段
构造函数
方法
int (): an_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.18.1
名称
字段
构造函数
方法
1.18
名称
epf
eri
字段
构造函数
方法
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
int (): an_, getViewDistance, method_33893, getRenderDistance, m_142163_
1.17.1
名称
epe
epf
字段
构造函数
方法
boolean (T, Vec3): a, shouldRender, method_33892, method_33892, m_142756_
boolean (T, Vec3): a, shouldRender, method_33892, isInRenderDistance, m_142756_
1.17
名称
ece
epe
net.minecraft.client.renderer.tileentity.TileEntityRenderer
net.minecraft.src.C_4244_
字段
BlockEntityRenderDispatcher: b, renderer, field_20989, dispatcher, field_228858_b_
构造函数
方法
boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, func_188185_a
boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, m_5932_
void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, func_225616_a_
void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, m_6922_
int (): ap_, getViewDistance, method_33893, getRenderDistance, m_142163_
boolean (T, Vec3): a, shouldRender, method_33892, method_33892, m_142756_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ebw
ece
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
edx
ebw
字段
构造函数
方法
1.16.1
名称
dsr
edx
字段
构造函数
方法
1.15.2
名称
dso
dsr
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dpe
dso
字段
ResourceLocation[]: a, BREAKING_LOCATIONS, field_4368, DESTROY_STAGE_TEXTURES, field_178460_a
BlockEntityRenderDispatcher: b, blockEntityRenderDispatcher, field_4367, renderManager, field_147501_a
BlockEntityRenderDispatcher: b, renderer, field_20989, dispatcher, field_228858_b_
构造函数
()
方法
void (T, double, double, double, float, int): a, render, method_3569, render, func_199341_a
void (boolean): a, setOverlayRenderState, method_3570, disableLightmap, func_190053_a
void (ResourceLocation): a, bindTexture, method_3566, bindTexture, func_147499_a
Level (): a, getLevel, method_3565, getWorld, func_178459_a
void (BlockEntityRenderDispatcher): a, init, method_3568, setRenderManager, func_147497_a
Font (): b, getFont, method_3564, getFontRenderer, func_147498_b
boolean (T): a, shouldRenderOffScreen, method_3563, func_188185_a
boolean (T): a, shouldRenderOffScreen, method_3563, rendersOutsideBoundingBox, func_188185_a
void (T, String, double, double, double, int): a, renderNameTag, method_3567, renderName, func_190052_a
void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, func_225616_a_
1.14.4
名称
dmq
dpe
net.minecraft.client.renderer.blockentity.BlockEntityRenderer
字段
MinecraftKey[]: a, field_4368, DESTROY_STAGE_TEXTURES, field_178460_a
ResourceLocation[]: a, BREAKING_LOCATIONS, field_4368, DESTROY_STAGE_TEXTURES, field_178460_a
BlockEntityRenderDispatcher: b, field_4367, renderManager, field_147501_a
BlockEntityRenderDispatcher: b, blockEntityRenderDispatcher, field_4367, renderManager, field_147501_a
构造函数
方法
void (T, double, double, double, float, int): a, method_3569, render, func_199341_a
void (T, double, double, double, float, int): a, render, method_3569, render, func_199341_a
void (boolean): a, method_3570, disableLightmap, func_190053_a
void (boolean): a, setOverlayRenderState, method_3570, disableLightmap, func_190053_a
void (MinecraftKey): a, method_3566, bindTexture, func_147499_a
void (ResourceLocation): a, bindTexture, method_3566, bindTexture, func_147499_a
World (): a, method_3565, getWorld, func_178459_a
Level (): a, getLevel, method_3565, getWorld, func_178459_a
void (BlockEntityRenderDispatcher): a, method_3568, setRenderManager, func_147497_a
void (BlockEntityRenderDispatcher): a, init, method_3568, setRenderManager, func_147497_a
TextRenderer (): b, method_3564, getFontRenderer, func_147498_b
Font (): b, getFont, method_3564, getFontRenderer, func_147498_b
boolean (T): a, method_3563, method_3563, func_188185_a
boolean (T): a, shouldRenderOffScreen, method_3563, func_188185_a
void (T, String, double, double, double, int): a, method_3567, renderName, func_190052_a
void (T, String, double, double, double, int): a, renderNameTag, method_3567, renderName, func_190052_a
1.14.3
名称
dmm
dmq
net.minecraft.client.render.block.entity.BlockEntityRenderer
字段
MinecraftKey[]: a, field_4368, field_178460_a
MinecraftKey[]: a, field_4368, DESTROY_STAGE_TEXTURES, field_178460_a
TileEntityRendererDispatcher: b, field_4367, field_147501_a
BlockEntityRenderDispatcher: b, field_4367, renderManager, field_147501_a
构造函数
方法
void (T, double, double, double, float, int): a, method_3569, func_199341_a
void (T, double, double, double, float, int): a, method_3569, render, func_199341_a
void (boolean): a, method_3570, func_190053_a
void (boolean): a, method_3570, disableLightmap, func_190053_a
void (MinecraftKey): a, method_3566, func_147499_a
void (MinecraftKey): a, method_3566, bindTexture, func_147499_a
World (): a, method_3565, func_178459_a
World (): a, method_3565, getWorld, func_178459_a
void (TileEntityRendererDispatcher): a, method_3568, func_147497_a
void (BlockEntityRenderDispatcher): a, method_3568, setRenderManager, func_147497_a
FontRenderer (): b, method_3564, func_147498_b
TextRenderer (): b, method_3564, getFontRenderer, func_147498_b
boolean (T): a, method_3563, func_188185_a
boolean (T): a, method_3563, method_3563, func_188185_a
void (T, String, double, double, double, int): a, method_3567, func_190052_a
void (T, String, double, double, double, int): a, method_3567, renderName, func_190052_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dmk
dmm
字段
构造函数
方法
1.14
名称
cwb
dmk
net.minecraft.class_827
字段
MinecraftKey[]: a, field_178460_a
MinecraftKey[]: a, field_4368, field_178460_a
TileEntityRendererDispatcher: b, field_147501_a
TileEntityRendererDispatcher: b, field_4367, field_147501_a
构造函数
方法
void (T, double, double, double, float, int): a, func_199341_a
void (T, double, double, double, float, int): a, method_3569, func_199341_a
void (boolean): a, func_190053_a
void (boolean): a, method_3570, func_190053_a
void (MinecraftKey): a, func_147499_a
void (MinecraftKey): a, method_3566, func_147499_a
World (): a, func_178459_a
World (): a, method_3565, func_178459_a
void (TileEntityRendererDispatcher): a, func_147497_a
void (TileEntityRendererDispatcher): a, method_3568, func_147497_a
FontRenderer (): b, func_147498_b
FontRenderer (): b, method_3564, func_147498_b
boolean (T): a, func_188185_a
boolean (T): a, method_3563, func_188185_a
void (T, String, double, double, double, int): a, func_190052_a
void (T, String, double, double, double, int): a, method_3567, func_190052_a
1.13.2
名称
cwa
cwb
字段
构造函数
方法
1.13.1
名称
cvq
cwa
字段
MinecraftKey[]: b, field_178460_a
MinecraftKey[]: a, field_178460_a
TileEntityRendererDispatcher: c, field_147501_a
TileEntityRendererDispatcher: b, field_147501_a
构造函数
方法
1.13
名称
cvq
net.minecraft.client.renderer.tileentity.TileEntityRenderer
字段
MinecraftKey[]: b, field_178460_a
TileEntityRendererDispatcher: c, field_147501_a
构造函数
()
方法
void (T, double, double, double, float, int): a, func_199341_a
void (boolean): a, func_190053_a
void (MinecraftKey): a, func_147499_a
World (): a, func_178459_a
void (TileEntityRendererDispatcher): a, func_147497_a
FontRenderer (): b, func_147498_b
boolean (T): a, func_188185_a
void (T, String, double, double, double, int): a, func_190052_a