历史 - com.mojang.blaze3d.platform.Monitor
1.21.11
名称
fsw
fyf
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fnd
fsw
字段
构造函数
方法
1.21.8
名称
fnc
fnd
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fkd
fnc
字段
构造函数
方法
1.21.5
名称
fet
fkd
字段
构造函数
方法
1.21.4
名称
ffq
fet
字段
构造函数
方法
1.21.3
名称
fah
ffq
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
eyz
fah
字段
构造函数
方法
1.20.6
名称
epa
eyz
字段
构造函数
方法
1.20.4
名称
eko
epa
字段
构造函数
方法
1.20.2
名称
ehi
eko
字段
构造函数
方法
1.20.1
名称
egd
ehi
字段
构造函数
方法
1.19.4
名称
edc
egd
字段
构造函数
方法
1.19.3
名称
dzo
edc
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dyr
dzo
字段
构造函数
方法
1.19
名称
dsl
dyr
字段
构造函数
方法
1.18.2
名称
drj
dsl
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dpk
drj
字段
构造函数
方法
1.17.1
名称
dpj
dpk
字段
构造函数
方法
1.17
名称
der
dpj
net.minecraft.client.Monitor
net.minecraft.src.C_3146_
字段
long: a, monitor, field_1800, handle, field_197997_b
long: a, monitor, field_1800, handle, f_84936_
List<VideoMode>: b, videoModes, field_1797, videoModes, field_197998_c
List<VideoMode>: b, videoModes, field_1797, videoModes, f_84937_
VideoMode: c, currentMode, field_1802, currentVideoMode, field_197999_d
VideoMode: c, currentMode, field_1802, currentVideoMode, f_84938_
int: d, x, field_1799, x, field_198000_e
int: d, x, field_1799, x, f_84939_
int: e, y, field_1798, y, field_198001_f
int: e, y, field_1798, y, f_84940_
构造函数
方法
void (): a, refreshVideoModes, method_1615, populateVideoModes, func_197988_a
void (): a, refreshVideoModes, method_1615, populateVideoModes, m_84943_
VideoMode (Optional<VideoMode>): a, getPreferredVidMode, method_1614, findClosestVideoMode, func_197992_a
VideoMode (Optional<VideoMode>): a, getPreferredVidMode, method_1614, findClosestVideoMode, m_84948_
VideoMode (): b, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b
VideoMode (): b, getCurrentMode, method_1617, getCurrentVideoMode, m_84950_
int (): c, getX, method_1616, getViewportX, func_197989_c
int (): c, getX, method_1616, getViewportX, m_84951_
int (): d, getY, method_1618, getViewportY, func_197990_d
int (): d, getY, method_1618, getViewportY, m_84952_
VideoMode (int): a, getMode, method_1620, getVideoMode, func_197991_a
VideoMode (int): a, getMode, method_1620, getVideoMode, m_84944_
int (): e, getModeCount, method_1621, getVideoModeCount, func_197994_e
int (): e, getModeCount, method_1621, getVideoModeCount, m_84953_
long (): f, getMonitor, method_1622, getHandle, func_197995_f
long (): f, getMonitor, method_1622, getHandle, m_84954_
int (VideoMode): a, getVideoModeIndex, method_1619, findClosestVideoModeIndex, func_224794_a
int (VideoMode): a, getVideoModeIndex, method_1619, findClosestVideoModeIndex, m_84946_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
deo
der
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dgq
deo
字段
构造函数
方法
1.16.1
名称
cxp
dgq
字段
构造函数
方法
1.15.2
名称
cxm
cxp
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cuh
cxm
字段
构造函数
方法
void (): f, refreshVideoModes, method_1615, populateVideoModes, func_197988_a
void (): a, refreshVideoModes, method_1615, populateVideoModes, func_197988_a
VideoMode (): a, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b
VideoMode (): b, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b
int (): b, getX, method_1616, getViewportX, func_197989_c
int (): c, getX, method_1616, getViewportX, func_197989_c
int (): c, getY, method_1618, getViewportY, func_197990_d
int (): d, getY, method_1618, getViewportY, func_197990_d
int (): d, getModeCount, method_1621, getVideoModeCount, func_197994_e
int (): e, getModeCount, method_1621, getVideoModeCount, func_197994_e
long (): e, getMonitor, method_1622, getHandle, func_197995_f
long (): f, getMonitor, method_1622, getHandle, func_197995_f
1.14.4
名称
cua
cuh
com.mojang.blaze3d.platform.Monitor
字段
long: b, field_1800, handle, field_197997_b
long: a, monitor, field_1800, handle, field_197997_b
List<VideoMode>: c, field_1797, videoModes, field_197998_c
List<VideoMode>: b, videoModes, field_1797, videoModes, field_197998_c
VideoMode: d, field_1802, currentVideoMode, field_197999_d
VideoMode: c, currentMode, field_1802, currentVideoMode, field_197999_d
int: e, field_1799, x, field_198000_e
int: d, x, field_1799, x, field_198000_e
int: f, field_1798, y, field_198001_f
int: e, y, field_1798, y, field_198001_f
MonitorTracker: a, field_1801, monitorTracker, field_197996_a
构造函数
(MonitorTracker, long)
(long)
方法
void (): a, method_1615, populateVideoModes, func_197988_a
void (): f, refreshVideoModes, method_1615, populateVideoModes, func_197988_a
VideoMode (Optional<VideoMode>): a, method_1614, findClosestVideoMode, func_197992_a
VideoMode (Optional<VideoMode>): a, getPreferredVidMode, method_1614, findClosestVideoMode, func_197992_a
int (Optional<VideoMode>): b, method_1619, findClosestVideoModeIndex, func_197993_b
VideoMode (): b, method_1617, getCurrentVideoMode, func_197987_b
VideoMode (): a, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b
int (): c, method_1616, getViewportX, func_197989_c
int (): b, getX, method_1616, getViewportX, func_197989_c
int (): d, method_1618, getViewportY, func_197990_d
int (): c, getY, method_1618, getViewportY, func_197990_d
VideoMode (int): a, method_1620, getVideoMode, func_197991_a
VideoMode (int): a, getMode, method_1620, getVideoMode, func_197991_a
int (): e, method_1621, getVideoModeCount, func_197994_e
int (): d, getModeCount, method_1621, getVideoModeCount, func_197994_e
long (): f, method_1622, getHandle, func_197995_f
long (): e, getMonitor, method_1622, getHandle, func_197995_f
int (VideoMode): a, getVideoModeIndex, method_1619, findClosestVideoModeIndex, func_224794_a
1.14.3
名称
ctw
cua
net.minecraft.client.util.Monitor
字段
long: b, field_1800, field_197997_b
long: b, field_1800, handle, field_197997_b
List<VideoMode>: c, field_1797, field_197998_c
List<VideoMode>: c, field_1797, videoModes, field_197998_c
VideoMode: d, field_1802, field_197999_d
VideoMode: d, field_1802, currentVideoMode, field_197999_d
int: e, field_1799, field_198000_e
int: e, field_1799, x, field_198000_e
int: f, field_1798, field_198001_f
int: f, field_1798, y, field_198001_f
MonitorHandler: a, field_1801, field_197996_a
MonitorTracker: a, field_1801, monitorTracker, field_197996_a
构造函数
方法
void (): a, method_1615, func_197988_a
void (): a, method_1615, populateVideoModes, func_197988_a
VideoMode (Optional<VideoMode>): a, method_1614, func_197992_a
VideoMode (Optional<VideoMode>): a, method_1614, findClosestVideoMode, func_197992_a
int (Optional<VideoMode>): b, method_1619, func_197993_b
int (Optional<VideoMode>): b, method_1619, findClosestVideoModeIndex, func_197993_b
VideoMode (): b, method_1617, func_197987_b
VideoMode (): b, method_1617, getCurrentVideoMode, func_197987_b
int (): c, method_1616, func_197989_c
int (): c, method_1616, getViewportX, func_197989_c
int (): d, method_1618, func_197990_d
int (): d, method_1618, getViewportY, func_197990_d
VideoMode (int): a, method_1620, func_197991_a
VideoMode (int): a, method_1620, getVideoMode, func_197991_a
int (): e, method_1621, func_197994_e
int (): e, method_1621, getVideoModeCount, func_197994_e
long (): f, method_1622, func_197995_f
long (): f, method_1622, getHandle, func_197995_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ctu
ctw
字段
构造函数
方法
1.14
名称
cfu
ctu
net.minecraft.class_313
字段
VirtualScreen: a, field_197996_a
long: b, field_197997_b
long: b, field_1800, field_197997_b
List<VideoMode>: c, field_197998_c
List<VideoMode>: c, field_1797, field_197998_c
VideoMode: d, field_197999_d
VideoMode: d, field_1802, field_197999_d
int: e, field_198000_e
int: e, field_1799, field_198000_e
int: f, field_198001_f
int: f, field_1798, field_198001_f
MonitorHandler: a, field_1801, field_197996_a
构造函数
(VirtualScreen, long)
(MonitorHandler, long)
方法
void (): a, func_197988_a
void (): a, method_1615, func_197988_a
VideoMode (Optional<VideoMode>): a, func_197992_a
VideoMode (Optional<VideoMode>): a, method_1614, func_197992_a
int (Optional<VideoMode>): b, func_197993_b
int (Optional<VideoMode>): b, method_1619, func_197993_b
VideoMode (): b, func_197987_b
VideoMode (): b, method_1617, func_197987_b
int (): c, func_197989_c
int (): c, method_1616, func_197989_c
int (): d, func_197990_d
int (): d, method_1618, func_197990_d
VideoMode (int): a, func_197991_a
VideoMode (int): a, method_1620, func_197991_a
int (): e, func_197994_e
int (): e, method_1621, func_197994_e
long (): f, func_197995_f
long (): f, method_1622, func_197995_f
1.13.2
名称
cft
cfu
字段
构造函数
方法
1.13.1
名称
cfj
cft
字段
构造函数
方法
1.13
名称
cfj
net.minecraft.client.Monitor
字段
VirtualScreen: a, field_197996_a
long: b, field_197997_b
List<VideoMode>: c, field_197998_c
VideoMode: d, field_197999_d
int: e, field_198000_e
int: f, field_198001_f
构造函数
(VirtualScreen, long)
方法
void (): a, func_197988_a
VideoMode (Optional<VideoMode>): a, func_197992_a
int (Optional<VideoMode>): b, func_197993_b
VideoMode (): b, func_197987_b
int (): c, func_197989_c
int (): d, func_197990_d
VideoMode (int): a, func_197991_a
int (): e, func_197994_e
long (): f, func_197995_f