历史 - com.mojang.blaze3d.platform.Monitor

1.21.11

名称

fsw

fyf

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fnd

fsw

字段

构造函数

方法

1.21.8

名称

fnc

fnd

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fkd

fnc

字段

构造函数

方法

1.21.5

名称

fet

fkd

字段

构造函数

方法

1.21.4

名称

ffq

fet

字段

构造函数

方法

1.21.3

名称

fah

ffq

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eyz

fah

字段

构造函数

方法

1.20.6

名称

epa

eyz

字段

构造函数

方法

1.20.4

名称

eko

epa

字段

构造函数

方法

1.20.2

名称

ehi

eko

字段

构造函数

方法

1.20.1

名称

egd

ehi

字段

构造函数

方法

1.19.4

名称

edc

egd

字段

构造函数

方法

1.19.3

名称

dzo

edc

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dyr

dzo

字段

构造函数

方法

1.19

名称

dsl

dyr

字段

构造函数

方法

1.18.2

名称

drj

dsl

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dpk

drj

字段

构造函数

方法

1.17.1

名称

dpj

dpk

字段

构造函数

方法

1.17

名称

der

dpj

net.minecraft.client.Monitor

net.minecraft.src.C_3146_

字段

long: a, monitor, field_1800, handle, field_197997_b

long: a, monitor, field_1800, handle, f_84936_

List<VideoMode>: b, videoModes, field_1797, videoModes, field_197998_c

List<VideoMode>: b, videoModes, field_1797, videoModes, f_84937_

VideoMode: c, currentMode, field_1802, currentVideoMode, field_197999_d

VideoMode: c, currentMode, field_1802, currentVideoMode, f_84938_

int: d, x, field_1799, x, field_198000_e

int: d, x, field_1799, x, f_84939_

int: e, y, field_1798, y, field_198001_f

int: e, y, field_1798, y, f_84940_

构造函数

方法

void (): a, refreshVideoModes, method_1615, populateVideoModes, func_197988_a

void (): a, refreshVideoModes, method_1615, populateVideoModes, m_84943_

VideoMode (Optional<VideoMode>): a, getPreferredVidMode, method_1614, findClosestVideoMode, func_197992_a

VideoMode (Optional<VideoMode>): a, getPreferredVidMode, method_1614, findClosestVideoMode, m_84948_

VideoMode (): b, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b

VideoMode (): b, getCurrentMode, method_1617, getCurrentVideoMode, m_84950_

int (): c, getX, method_1616, getViewportX, func_197989_c

int (): c, getX, method_1616, getViewportX, m_84951_

int (): d, getY, method_1618, getViewportY, func_197990_d

int (): d, getY, method_1618, getViewportY, m_84952_

VideoMode (int): a, getMode, method_1620, getVideoMode, func_197991_a

VideoMode (int): a, getMode, method_1620, getVideoMode, m_84944_

int (): e, getModeCount, method_1621, getVideoModeCount, func_197994_e

int (): e, getModeCount, method_1621, getVideoModeCount, m_84953_

long (): f, getMonitor, method_1622, getHandle, func_197995_f

long (): f, getMonitor, method_1622, getHandle, m_84954_

int (VideoMode): a, getVideoModeIndex, method_1619, findClosestVideoModeIndex, func_224794_a

int (VideoMode): a, getVideoModeIndex, method_1619, findClosestVideoModeIndex, m_84946_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

deo

der

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dgq

deo

字段

构造函数

方法

1.16.1

名称

cxp

dgq

字段

构造函数

方法

1.15.2

名称

cxm

cxp

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cuh

cxm

字段

构造函数

方法

void (): f, refreshVideoModes, method_1615, populateVideoModes, func_197988_a

void (): a, refreshVideoModes, method_1615, populateVideoModes, func_197988_a

VideoMode (): a, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b

VideoMode (): b, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b

int (): b, getX, method_1616, getViewportX, func_197989_c

int (): c, getX, method_1616, getViewportX, func_197989_c

int (): c, getY, method_1618, getViewportY, func_197990_d

int (): d, getY, method_1618, getViewportY, func_197990_d

int (): d, getModeCount, method_1621, getVideoModeCount, func_197994_e

int (): e, getModeCount, method_1621, getVideoModeCount, func_197994_e

long (): e, getMonitor, method_1622, getHandle, func_197995_f

long (): f, getMonitor, method_1622, getHandle, func_197995_f

1.14.4

名称

cua

cuh

com.mojang.blaze3d.platform.Monitor

字段

long: b, field_1800, handle, field_197997_b

long: a, monitor, field_1800, handle, field_197997_b

List<VideoMode>: c, field_1797, videoModes, field_197998_c

List<VideoMode>: b, videoModes, field_1797, videoModes, field_197998_c

VideoMode: d, field_1802, currentVideoMode, field_197999_d

VideoMode: c, currentMode, field_1802, currentVideoMode, field_197999_d

int: e, field_1799, x, field_198000_e

int: d, x, field_1799, x, field_198000_e

int: f, field_1798, y, field_198001_f

int: e, y, field_1798, y, field_198001_f

MonitorTracker: a, field_1801, monitorTracker, field_197996_a

构造函数

(MonitorTracker, long)

(long)

方法

void (): a, method_1615, populateVideoModes, func_197988_a

void (): f, refreshVideoModes, method_1615, populateVideoModes, func_197988_a

VideoMode (Optional<VideoMode>): a, method_1614, findClosestVideoMode, func_197992_a

VideoMode (Optional<VideoMode>): a, getPreferredVidMode, method_1614, findClosestVideoMode, func_197992_a

int (Optional<VideoMode>): b, method_1619, findClosestVideoModeIndex, func_197993_b

VideoMode (): b, method_1617, getCurrentVideoMode, func_197987_b

VideoMode (): a, getCurrentMode, method_1617, getCurrentVideoMode, func_197987_b

int (): c, method_1616, getViewportX, func_197989_c

int (): b, getX, method_1616, getViewportX, func_197989_c

int (): d, method_1618, getViewportY, func_197990_d

int (): c, getY, method_1618, getViewportY, func_197990_d

VideoMode (int): a, method_1620, getVideoMode, func_197991_a

VideoMode (int): a, getMode, method_1620, getVideoMode, func_197991_a

int (): e, method_1621, getVideoModeCount, func_197994_e

int (): d, getModeCount, method_1621, getVideoModeCount, func_197994_e

long (): f, method_1622, getHandle, func_197995_f

long (): e, getMonitor, method_1622, getHandle, func_197995_f

int (VideoMode): a, getVideoModeIndex, method_1619, findClosestVideoModeIndex, func_224794_a

1.14.3

名称

ctw

cua

net.minecraft.client.util.Monitor

字段

long: b, field_1800, field_197997_b

long: b, field_1800, handle, field_197997_b

List<VideoMode>: c, field_1797, field_197998_c

List<VideoMode>: c, field_1797, videoModes, field_197998_c

VideoMode: d, field_1802, field_197999_d

VideoMode: d, field_1802, currentVideoMode, field_197999_d

int: e, field_1799, field_198000_e

int: e, field_1799, x, field_198000_e

int: f, field_1798, field_198001_f

int: f, field_1798, y, field_198001_f

MonitorHandler: a, field_1801, field_197996_a

MonitorTracker: a, field_1801, monitorTracker, field_197996_a

构造函数

方法

void (): a, method_1615, func_197988_a

void (): a, method_1615, populateVideoModes, func_197988_a

VideoMode (Optional<VideoMode>): a, method_1614, func_197992_a

VideoMode (Optional<VideoMode>): a, method_1614, findClosestVideoMode, func_197992_a

int (Optional<VideoMode>): b, method_1619, func_197993_b

int (Optional<VideoMode>): b, method_1619, findClosestVideoModeIndex, func_197993_b

VideoMode (): b, method_1617, func_197987_b

VideoMode (): b, method_1617, getCurrentVideoMode, func_197987_b

int (): c, method_1616, func_197989_c

int (): c, method_1616, getViewportX, func_197989_c

int (): d, method_1618, func_197990_d

int (): d, method_1618, getViewportY, func_197990_d

VideoMode (int): a, method_1620, func_197991_a

VideoMode (int): a, method_1620, getVideoMode, func_197991_a

int (): e, method_1621, func_197994_e

int (): e, method_1621, getVideoModeCount, func_197994_e

long (): f, method_1622, func_197995_f

long (): f, method_1622, getHandle, func_197995_f

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

ctu

ctw

字段

构造函数

方法

1.14

名称

cfu

ctu

net.minecraft.class_313

字段

VirtualScreen: a, field_197996_a

long: b, field_197997_b

long: b, field_1800, field_197997_b

List<VideoMode>: c, field_197998_c

List<VideoMode>: c, field_1797, field_197998_c

VideoMode: d, field_197999_d

VideoMode: d, field_1802, field_197999_d

int: e, field_198000_e

int: e, field_1799, field_198000_e

int: f, field_198001_f

int: f, field_1798, field_198001_f

MonitorHandler: a, field_1801, field_197996_a

构造函数

(VirtualScreen, long)

(MonitorHandler, long)

方法

void (): a, func_197988_a

void (): a, method_1615, func_197988_a

VideoMode (Optional<VideoMode>): a, func_197992_a

VideoMode (Optional<VideoMode>): a, method_1614, func_197992_a

int (Optional<VideoMode>): b, func_197993_b

int (Optional<VideoMode>): b, method_1619, func_197993_b

VideoMode (): b, func_197987_b

VideoMode (): b, method_1617, func_197987_b

int (): c, func_197989_c

int (): c, method_1616, func_197989_c

int (): d, func_197990_d

int (): d, method_1618, func_197990_d

VideoMode (int): a, func_197991_a

VideoMode (int): a, method_1620, func_197991_a

int (): e, func_197994_e

int (): e, method_1621, func_197994_e

long (): f, func_197995_f

long (): f, method_1622, func_197995_f

1.13.2

名称

cft

cfu

字段

构造函数

方法

1.13.1

名称

cfj

cft

字段

构造函数

方法

1.13

名称

cfj

net.minecraft.client.Monitor

字段

VirtualScreen: a, field_197996_a

long: b, field_197997_b

List<VideoMode>: c, field_197998_c

VideoMode: d, field_197999_d

int: e, field_198000_e

int: f, field_198001_f

构造函数

(VirtualScreen, long)

方法

void (): a, func_197988_a

VideoMode (Optional<VideoMode>): a, func_197992_a

int (Optional<VideoMode>): b, func_197993_b

VideoMode (): b, func_197987_b

int (): c, func_197989_c

int (): d, func_197990_d

VideoMode (int): a, func_197991_a

int (): e, func_197994_e

long (): f, func_197995_f