历史 - net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket

1.21.11

名称

acx

adh

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

acw

acx

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

acl

acw

字段

构造函数

方法

1.21.5

名称

abs

acl

字段

构造函数

方法

1.21.4

名称

acy

abs

字段

构造函数

方法

PacketType<ClientboundBlockEntityDataPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ClientboundBlockEntityDataPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

acb

acy

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

acp

acb

字段

构造函数

方法

1.20.6

名称

zh

acp

字段

BlockPos: a, pos, field_12040, pos, f_131690_

BlockPos: b, pos, field_12040, pos, f_131690_

CompoundTag: c, tag, field_12039, nbt, f_131692_

CompoundTag: d, tag, field_12039, nbt, f_131692_

BlockEntityType<?>: b, type, field_12038, blockEntityType, f_131691_

BlockEntityType<?>: c, type, field_12038, blockEntityType, f_131691_

StreamCodec<RegistryFriendlyByteBuf, ClientboundBlockEntityDataPacket>: a, STREAM_CODEC, field_47903, CODEC, f_315210_

构造函数

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

BlockPos (): a, getPos, method_11293, getPos, m_131704_

BlockPos (): b, getPos, method_11293, getPos, m_131704_

CompoundTag (): e, getTag, method_11290, getNbt, m_131708_

CompoundTag (): f, getTag, method_11290, getNbt, m_131708_

ClientboundBlockEntityDataPacket (BlockEntity, Function<BlockEntity, CompoundTag>): a, create, method_39026, create, m_195642_

BlockEntityType<?> (): d, getType, method_11291, getBlockEntityType, m_195645_

BlockEntityType<?> (): e, getType, method_11291, getBlockEntityType, m_195645_

ClientboundBlockEntityDataPacket (BlockEntity, BiFunction<BlockEntity, RegistryAccess, CompoundTag>): a, create, method_39026, create, m_195642_

PacketType<ClientboundBlockEntityDataPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

xd

zh

字段

构造函数

方法

1.20.2

名称

uz

xd

字段

构造函数

方法

CompoundTag (): d, getTag, method_11290, getNbt, m_131708_

CompoundTag (): e, getTag, method_11290, getNbt, m_131708_

BlockEntityType<?> (): c, getType, method_11291, getBlockEntityType, m_195645_

BlockEntityType<?> (): d, getType, method_11291, getBlockEntityType, m_195645_

1.20.1

名称

vm

uz

字段

构造函数

方法

1.19.4

名称

us

vm

字段

构造函数

方法

BlockPos (): b, getPos, method_11293, getPos, m_131704_

BlockPos (): a, getPos, method_11293, getPos, m_131704_

1.19.3

名称

tn

us

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

sz

tn

net.minecraft.network.protocol.game.PacketPlayOutTileEntityData

字段

构造函数

方法

1.19

名称

rq

sz

net.minecraft.network.protocol.game.PacketPlayOutTileEntityData

字段

构造函数

方法

1.18.2

名称

rf

rq

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

py

rf

字段

BlockPos: n, pos, field_12040, pos, f_131690_

BlockPos: a, pos, field_12040, pos, f_131690_

int: o, type, field_12038, blockEntityType, f_131691_

CompoundTag: p, tag, field_12039, nbt, f_131692_

CompoundTag: c, tag, field_12039, nbt, f_131692_

int: a, TYPE_MOB_SPAWNER, field_33301, MOB_SPAWNER, f_178607_

int: b, TYPE_ADV_COMMAND, field_33302, COMMAND_BLOCK, f_178608_

int: c, TYPE_BEACON, field_33303, BEACON, f_178609_

int: d, TYPE_SKULL, field_33304, SKULL, f_178610_

int: e, TYPE_CONDUIT, field_33305, CONDUIT, f_178611_

int: f, TYPE_BANNER, field_33306, BANNER, f_178612_

int: g, TYPE_STRUCT_COMMAND, field_33307, STRUCTURE, f_178613_

int: h, TYPE_END_GATEWAY, field_33308, END_GATEWAY, f_178614_

int: i, TYPE_SIGN, field_33309, SIGN, f_178615_

int: j, TYPE_BED, field_33310, BED, f_178616_

int: k, TYPE_JIGSAW, field_33311, JIGSAW, f_178617_

int: l, TYPE_CAMPFIRE, field_33312, CAMPFIRE, f_178618_

int: m, TYPE_BEEHIVE, field_33313, BEEHIVE, f_178619_

BlockEntityType<?>: b, type, field_12038, blockEntityType, f_131691_

构造函数

(BlockPos, int, CompoundTag)

(BlockPos, BlockEntityType<?>, CompoundTag)

方法

int (): c, getType, method_11291, getBlockEntityType, m_131707_

ClientboundBlockEntityDataPacket (BlockEntity, Function<BlockEntity, CompoundTag>): a, create, method_39026, create, m_195642_

ClientboundBlockEntityDataPacket (BlockEntity): a, create, method_38585, create, m_195640_

BlockEntityType<?> (): c, getType, method_11291, getBlockEntityType, m_195645_

1.17.1

名称

字段

构造函数

方法

1.17

名称

ow

py

net.minecraft.network.play.server.SUpdateTileEntityPacket

net.minecraft.src.C_5041_

net.minecraft.server.v1_16_R3.PacketPlayOutTileEntityData

net.minecraft.network.protocol.game.PacketPlayOutTileEntityData

字段

BlockPos: a, pos, field_12040, pos, field_179824_a

BlockPos: n, pos, field_12040, pos, f_131690_

int: b, type, field_12038, blockEntityType, field_148859_d

int: o, type, field_12038, blockEntityType, f_131691_

CompoundTag: c, tag, field_12039, nbt, field_148860_e

CompoundTag: p, tag, field_12039, nbt, f_131692_

int: a, TYPE_MOB_SPAWNER, field_33301, MOB_SPAWNER, f_178607_

int: b, TYPE_ADV_COMMAND, field_33302, COMMAND_BLOCK, f_178608_

int: c, TYPE_BEACON, field_33303, BEACON, f_178609_

int: d, TYPE_SKULL, field_33304, SKULL, f_178610_

int: e, TYPE_CONDUIT, field_33305, CONDUIT, f_178611_

int: f, TYPE_BANNER, field_33306, BANNER, f_178612_

int: g, TYPE_STRUCT_COMMAND, field_33307, STRUCTURE, f_178613_

int: h, TYPE_END_GATEWAY, field_33308, END_GATEWAY, f_178614_

int: i, TYPE_SIGN, field_33309, SIGN, f_178615_

int: j, TYPE_BED, field_33310, BED, f_178616_

int: k, TYPE_JIGSAW, field_33311, JIGSAW, f_178617_

int: l, TYPE_CAMPFIRE, field_33312, CAMPFIRE, f_178618_

int: m, TYPE_BEEHIVE, field_33313, BEEHIVE, f_178619_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ClientGamePacketListener): a, handle, method_11292, apply, func_148833_a

void (ClientGamePacketListener): a, handle, method_11292, apply, m_5797_

BlockPos (): b, getPos, method_11293, getPos, func_179823_a

BlockPos (): b, getPos, method_11293, getPos, m_131704_

int (): c, getType, method_11291, getBlockEntityType, func_148853_f

int (): c, getType, method_11291, getBlockEntityType, m_131707_

CompoundTag (): d, getTag, method_11290, getNbt, func_148857_g

CompoundTag (): d, getTag, method_11290, getNbt, m_131708_

1.16.5

名称

字段

CompoundTag: c, tag, field_12039, tag, field_148860_e

CompoundTag: c, tag, field_12039, nbt, field_148860_e

构造函数

方法

CompoundTag (): d, getTag, method_11290, getCompoundTag, func_148857_g

CompoundTag (): d, getTag, method_11290, getNbt, func_148857_g

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutTileEntityData

net.minecraft.server.v1_16_R3.PacketPlayOutTileEntityData

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

nv

ow

net.minecraft.server.v1_16_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_16_R2.PacketPlayOutTileEntityData

字段

构造函数

方法

1.16.1

名称

mh

nv

net.minecraft.server.v1_15_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_16_R1.PacketPlayOutTileEntityData

字段

构造函数

方法

1.15.2

名称

net.minecraft.client.network.packet.BlockEntityUpdateS2CPacket

net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

kq

mh

net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket

net.minecraft.client.network.packet.BlockEntityUpdateS2CPacket

net.minecraft.server.v1_14_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_15_R1.PacketPlayOutTileEntityData

字段

构造函数

方法

1.14.4

名称

ko

kq

net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket

net.minecraft.client.network.packet.BlockEntityUpdateS2CPacket

net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket

字段

BlockPosition: a, field_12040, pos, field_179824_a

BlockPos: a, pos, field_12040, pos, field_179824_a

int: b, field_12038, actionId, field_148859_d

int: b, type, field_12038, blockEntityType, field_148859_d

NBTTagCompound: c, field_12039, tag, field_148860_e

CompoundTag: c, tag, field_12039, tag, field_148860_e

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11292, method_11292, func_148833_a

void (ClientGamePacketListener): a, handle, method_11292, apply, func_148833_a

BlockPosition (): b, method_11293, getPos, func_179823_a

BlockPos (): b, getPos, method_11293, getPos, func_179823_a

int (): c, method_11291, getActionId, func_148853_f

int (): c, getType, method_11291, getBlockEntityType, func_148853_f

NBTTagCompound (): d, method_11290, getCompoundTag, func_148857_g

CompoundTag (): d, getTag, method_11290, getCompoundTag, func_148857_g

1.14.3

名称

kn

ko

net.minecraft.client.network.packet.BlockEntityUpdateS2CPacket

字段

BlockPosition: a, field_12040, field_179824_a

BlockPosition: a, field_12040, pos, field_179824_a

int: b, field_12038, field_148859_d

int: b, field_12038, actionId, field_148859_d

NBTTagCompound: c, field_12039, field_148860_e

NBTTagCompound: c, field_12039, tag, field_148860_e

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11292, func_148833_a

void (PacketListenerPlayOut): a, method_11292, method_11292, func_148833_a

BlockPosition (): b, method_11293, func_179823_a

BlockPosition (): b, method_11293, getPos, func_179823_a

int (): c, method_11291, func_148853_f

int (): c, method_11291, getActionId, func_148853_f

NBTTagCompound (): d, method_11290, func_148857_g

NBTTagCompound (): d, method_11290, getCompoundTag, func_148857_g

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

ji

kn

net.minecraft.class_2622

net.minecraft.network.play.server.SPacketUpdateTileEntity

net.minecraft.network.play.server.SUpdateTileEntityPacket

net.minecraft.server.v1_13_R2.PacketPlayOutTileEntityData

net.minecraft.server.v1_14_R1.PacketPlayOutTileEntityData

字段

BlockPosition: a, field_179824_a

BlockPosition: a, field_12040, field_179824_a

int: b, field_148859_d

int: b, field_12038, field_148859_d

NBTTagCompound: c, field_148860_e

NBTTagCompound: c, field_12039, field_148860_e

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

void (PacketListenerPlayOut): a, method_11292, func_148833_a

BlockPosition (): b, func_179823_a

BlockPosition (): b, method_11293, func_179823_a

int (): c, func_148853_f

int (): c, method_11291, func_148853_f

NBTTagCompound (): d, func_148857_g

NBTTagCompound (): d, method_11290, func_148857_g

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_13_R2.PacketPlayOutTileEntityData

字段

构造函数

方法

1.13

名称

ih

ji

net.minecraft.server.v1_12_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_13_R1.PacketPlayOutTileEntityData

字段

构造函数

方法

BlockPosition (): a, func_179823_a

BlockPosition (): b, func_179823_a

int (): b, func_148853_f

int (): c, func_148853_f

NBTTagCompound (): c, func_148857_g

NBTTagCompound (): d, func_148857_g

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

fz

ih

net.minecraft.server.v1_11_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_12_R1.PacketPlayOutTileEntityData

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

fw

fz

net.minecraft.server.v1_10_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_11_R1.PacketPlayOutTileEntityData

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

fu

fw

net.minecraft.server.v1_9_R2.PacketPlayOutTileEntityData

net.minecraft.server.v1_10_R1.PacketPlayOutTileEntityData

字段

构造函数

方法

1.9.4

名称

fs

fu

net.minecraft.server.v1_9_R1.PacketPlayOutTileEntityData

net.minecraft.server.v1_9_R2.PacketPlayOutTileEntityData

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ft

fs

net.minecraft.network.play.server.S35PacketUpdateTileEntity

net.minecraft.network.play.server.SPacketUpdateTileEntity

net.minecraft.server.v1_8_R3.PacketPlayOutTileEntityData

net.minecraft.server.v1_9_R1.PacketPlayOutTileEntityData

字段

构造函数

方法

1.8.8

名称

ft

net.minecraft.network.play.server.S35PacketUpdateTileEntity

net.minecraft.server.v1_8_R3.PacketPlayOutTileEntityData

字段

BlockPosition: a, field_179824_a

int: b, field_148859_d

NBTTagCompound: c, field_148860_e

构造函数

()

(BlockPosition, int, NBTTagCompound)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

BlockPosition (): a, func_179823_a

int (): b, func_148853_f

NBTTagCompound (): c, func_148857_g