历史 - net.minecraft.client.model.object.book.BookModel

1.21.11

名称

gul

hgr

net.minecraft.client.model.BookModel

net.minecraft.client.model.object.book.BookModel

net.minecraft.src.C_3804_

net.minecraft.src.C_432751_

字段

ModelPart: e, leftLid, field_3336, leftCover, f_102283_

ModelPart: e, leftLid, field_3336, leftCover, f_433162_

ModelPart: f, rightLid, field_3338, rightCover, f_102284_

ModelPart: f, rightLid, field_3338, rightCover, f_434219_

ModelPart: g, leftPages, field_3337, leftPages, f_102285_

ModelPart: g, leftPages, field_3337, leftPages, f_437017_

ModelPart: h, rightPages, field_3335, rightPages, f_102286_

ModelPart: h, rightPages, field_3335, rightPages, f_434651_

ModelPart: i, flipPage1, field_3334, leftFlippingPage, f_102287_

ModelPart: i, flipPage1, field_3334, leftFlippingPage, f_436069_

ModelPart: j, flipPage2, field_3339, rightFlippingPage, f_102288_

ModelPart: j, flipPage2, field_3339, rightFlippingPage, f_436939_

String: a, LEFT_PAGES, field_32466, LEFT_PAGES, f_170469_

String: a, LEFT_PAGES, field_32466, LEFT_PAGES, f_435070_

String: b, RIGHT_PAGES, field_32467, RIGHT_PAGES, f_170470_

String: b, RIGHT_PAGES, field_32467, RIGHT_PAGES, f_434791_

String: c, FLIP_PAGE_1, field_32468, FLIP_PAGE1, f_170471_

String: c, FLIP_PAGE_1, field_32468, FLIP_PAGE1, f_434319_

String: d, FLIP_PAGE_2, field_32469, FLIP_PAGE2, f_170472_

String: d, FLIP_PAGE_2, field_32469, FLIP_PAGE2, f_436488_

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_31986, getTexturedModelData, m_170476_

LayerDefinition (): a, createBodyLayer, method_31986, getTexturedModelData, m_444283_

void (BookModel$State): a, setupAnim, method_17073, setAngles, m_6251_

void (BookModel$State): a, setupAnim, method_17073, setAngles, m_102844_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gmm

gul

字段

构造函数

方法

void (float, float, float, float): a, setupAnim, method_17073, setPageAngles, m_102292_

void (BookModel$State): a, setupAnim, method_17073, setAngles, m_6251_

1.21.8

名称

gml

gmm

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ggs

gml

字段

构造函数

方法

1.21.5

名称

gbl

ggs

字段

构造函数

方法

1.21.4

名称

gav

gbl

字段

构造函数

方法

1.21.3

名称

fus

gav

字段

ModelPart: f, leftLid, field_3336, leftCover, f_102283_

ModelPart: e, leftLid, field_3336, leftCover, f_102283_

ModelPart: g, rightLid, field_3338, rightCover, f_102284_

ModelPart: f, rightLid, field_3338, rightCover, f_102284_

ModelPart: h, leftPages, field_3337, leftPages, f_102285_

ModelPart: g, leftPages, field_3337, leftPages, f_102285_

ModelPart: i, rightPages, field_3335, rightPages, f_102286_

ModelPart: h, rightPages, field_3335, rightPages, f_102286_

ModelPart: j, flipPage1, field_3334, leftFlippingPage, f_102287_

ModelPart: i, flipPage1, field_3334, leftFlippingPage, f_102287_

ModelPart: k, flipPage2, field_3339, rightFlippingPage, f_102288_

ModelPart: j, flipPage2, field_3339, rightFlippingPage, f_102288_

ModelPart: e, root, field_27398, root, f_170473_

构造函数

方法

void (PoseStack, VertexConsumer, int, int, int): a, renderToBuffer, method_2828, render, m_7695_

void (PoseStack, VertexConsumer, int, int, int): b, render, method_24184, renderBook, m_102316_

1.21.1

名称

字段

构造函数

方法

1.21

名称

ftk

fus

字段

构造函数

方法

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, renderBook, m_102316_

void (PoseStack, VertexConsumer, int, int, int): a, renderToBuffer, method_2828, render, m_7695_

void (PoseStack, VertexConsumer, int, int, int): b, render, method_24184, renderBook, m_102316_

1.20.6

名称

fjf

ftk

字段

构造函数

方法

1.20.4

名称

fem

fjf

字段

构造函数

方法

1.20.2

名称

fao

fem

字段

构造函数

方法

1.20.1

名称

ezb

fao

字段

构造函数

方法

1.19.4

名称

eut

ezb

字段

构造函数

方法

1.19.3

名称

eqw

eut

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

epn

eqw

字段

构造函数

方法

1.19

名称

eiw

epn

字段

构造函数

方法

1.18.2

名称

ehp

eiw

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

efm

ehp

字段

构造函数

方法

1.17.1

名称

efl

efm

字段

构造函数

方法

1.17

名称

dto

efl

net.minecraft.client.renderer.entity.model.BookModel

net.minecraft.src.C_3804_

字段

ModelPart: a, leftLid, field_3336, leftCover, field_78102_a

ModelPart: f, leftLid, field_3336, leftCover, f_102283_

ModelPart: b, rightLid, field_3338, rightCover, field_78100_b

ModelPart: g, rightLid, field_3338, rightCover, f_102284_

ModelPart: c, leftPages, field_3337, leftPages, field_78101_c

ModelPart: h, leftPages, field_3337, leftPages, f_102285_

ModelPart: d, rightPages, field_3335, rightPages, field_78098_d

ModelPart: i, rightPages, field_3335, rightPages, f_102286_

ModelPart: e, flipPage1, field_3334, leftPage, field_78099_e

ModelPart: j, flipPage1, field_3334, leftFlippingPage, f_102287_

ModelPart: f, flipPage2, field_3339, rightPage, field_78096_f

ModelPart: k, flipPage2, field_3339, rightFlippingPage, f_102288_

ModelPart: g, seam, field_3333, spine, field_78097_g

List<ModelPart>: h, parts, field_20786, parts, field_228246_h_

String: a, LEFT_PAGES, field_32466, LEFT_PAGES, f_170469_

String: b, RIGHT_PAGES, field_32467, RIGHT_PAGES, f_170470_

String: c, FLIP_PAGE_1, field_32468, FLIP_PAGE1, f_170471_

String: d, FLIP_PAGE_2, field_32469, FLIP_PAGE2, f_170472_

ModelPart: e, root, field_27398, root, f_170473_

构造函数

()

(ModelPart)

方法

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, func_225598_a_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, renderBook, func_228249_b_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, renderBook, m_102316_

void (float, float, float, float): a, setupAnim, method_17073, setPageAngles, func_228247_a_

void (float, float, float, float): a, setupAnim, method_17073, setPageAngles, m_102292_

LayerDefinition (): a, createBodyLayer, method_31986, getTexturedModelData, m_170476_

1.16.5

名称

字段

ModelPart: c, leftPages, field_3337, leftBlock, field_78101_c

ModelPart: c, leftPages, field_3337, leftPages, field_78101_c

ModelPart: d, rightPages, field_3335, rightBlock, field_78098_d

ModelPart: d, rightPages, field_3335, rightPages, field_78098_d

构造函数

方法

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, method_24184, func_228249_b_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, renderBook, func_228249_b_

1.16.4

名称

dtg

dto

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dvh

dtg

字段

构造函数

方法

1.16.1

名称

dkm

dvh

字段

构造函数

方法

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, func_228249_b_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, method_24184, func_228249_b_

1.15.2

名称

dkj

dkm

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dgv

dkj

字段

List<ModelPart>: h, parts, field_20786, parts, field_228246_h_

构造函数

方法

void (float, float, float, float, float, float): a, render, method_17072, render, func_217103_a

void (float, float, float, float, float, float): b, setupAnim, method_17073, setPageAngles, func_217102_b

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, func_225598_a_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): b, render, method_24184, func_228249_b_

void (float, float, float, float): a, setupAnim, method_17073, setPageAngles, func_228247_a_

1.14.4

名称

deh

dgv

net.minecraft.client.model.BookModel

字段

Cuboid: a, field_3336, leftCover, field_78102_a

ModelPart: a, leftLid, field_3336, leftCover, field_78102_a

Cuboid: b, field_3338, rightCover, field_78100_b

ModelPart: b, rightLid, field_3338, rightCover, field_78100_b

Cuboid: c, field_3337, leftBlock, field_78101_c

ModelPart: c, leftPages, field_3337, leftBlock, field_78101_c

Cuboid: d, field_3335, rightBlock, field_78098_d

ModelPart: d, rightPages, field_3335, rightBlock, field_78098_d

Cuboid: e, field_3334, leftPage, field_78099_e

ModelPart: e, flipPage1, field_3334, leftPage, field_78099_e

Cuboid: f, field_3339, rightPage, field_78096_f

ModelPart: f, flipPage2, field_3339, rightPage, field_78096_f

Cuboid: g, field_3333, spine, field_78097_g

ModelPart: g, seam, field_3333, spine, field_78097_g

构造函数

方法

void (float, float, float, float, float, float): a, method_17072, render, func_217103_a

void (float, float, float, float, float, float): a, render, method_17072, render, func_217103_a

void (float, float, float, float, float, float): b, method_17073, setPageAngles, func_217102_b

void (float, float, float, float, float, float): b, setupAnim, method_17073, setPageAngles, func_217102_b

1.14.3

名称

ded

deh

net.minecraft.client.render.entity.model.BookModel

字段

RendererModel: a, field_3336, field_78102_a

Cuboid: a, field_3336, leftCover, field_78102_a

RendererModel: b, field_3338, field_78100_b

Cuboid: b, field_3338, rightCover, field_78100_b

RendererModel: c, field_3337, field_78101_c

Cuboid: c, field_3337, leftBlock, field_78101_c

RendererModel: d, field_3335, field_78098_d

Cuboid: d, field_3335, rightBlock, field_78098_d

RendererModel: e, field_3334, field_78099_e

Cuboid: e, field_3334, leftPage, field_78099_e

RendererModel: f, field_3339, field_78096_f

Cuboid: f, field_3339, rightPage, field_78096_f

RendererModel: g, field_3333, field_78097_g

Cuboid: g, field_3333, spine, field_78097_g

构造函数

方法

void (float, float, float, float, float, float): a, method_17072, func_217103_a

void (float, float, float, float, float, float): a, method_17072, render, func_217103_a

void (float, float, float, float, float, float): b, method_17073, func_217102_b

void (float, float, float, float, float, float): b, method_17073, setPageAngles, func_217102_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

deb

ded

字段

构造函数

方法

1.14

名称

deb

net.minecraft.class_557

net.minecraft.client.renderer.entity.model.BookModel

字段

RendererModel: a, field_3336, field_78102_a

RendererModel: b, field_3338, field_78100_b

RendererModel: c, field_3337, field_78101_c

RendererModel: d, field_3335, field_78098_d

RendererModel: e, field_3334, field_78099_e

RendererModel: f, field_3339, field_78096_f

RendererModel: g, field_3333, field_78097_g

构造函数

()

方法

void (float, float, float, float, float, float): a, method_17072, func_217103_a

void (float, float, float, float, float, float): b, method_17073, func_217102_b