历史 - net.minecraft.network.protocol.game.ServerboundPlayerActionPacket

1.21.11

名称

aiy

aji

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ait

aiy

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aig

ait

字段

构造函数

方法

1.21.5

名称

ahm

aig

字段

构造函数

方法

1.21.4

名称

air

ahm

字段

构造函数

方法

PacketType<ServerboundPlayerActionPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundPlayerActionPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

ahm

air

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

aia

ahm

字段

构造函数

方法

1.20.6

名称

aem

aia

字段

BlockPos: a, pos, field_12967, pos, f_134267_

BlockPos: b, pos, field_12967, pos, f_134267_

Direction: b, direction, field_12965, direction, f_134268_

Direction: c, direction, field_12965, direction, f_134268_

ServerboundPlayerActionPacket$Action: c, action, field_12966, action, f_134269_

ServerboundPlayerActionPacket$Action: d, action, field_12966, action, f_134269_

int: d, sequence, field_38048, sequence, f_237981_

int: e, sequence, field_38048, sequence, f_237981_

StreamCodec<FriendlyByteBuf, ServerboundPlayerActionPacket>: a, STREAM_CODEC, field_48207, CODEC, f_315134_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55988, write, m_134282_

BlockPos (): a, getPos, method_12362, getPos, m_134281_

BlockPos (): b, getPos, method_12362, getPos, m_134281_

Direction (): d, getDirection, method_12360, getDirection, m_134284_

Direction (): e, getDirection, method_12360, getDirection, m_134284_

ServerboundPlayerActionPacket$Action (): e, getAction, method_12363, getAction, m_134285_

ServerboundPlayerActionPacket$Action (): f, getAction, method_12363, getAction, m_134285_

int (): f, getSequence, method_42079, getSequence, m_237987_

int (): g, getSequence, method_42079, getSequence, m_237987_

PacketType<ServerboundPlayerActionPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

ace

aem

字段

构造函数

方法

1.20.2

名称

aad

ace

字段

构造函数

方法

Direction (): c, getDirection, method_12360, getDirection, m_134284_

Direction (): d, getDirection, method_12360, getDirection, m_134284_

ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, m_134285_

ServerboundPlayerActionPacket$Action (): e, getAction, method_12363, getAction, m_134285_

int (): e, getSequence, method_42079, getSequence, m_237987_

int (): f, getSequence, method_42079, getSequence, m_237987_

1.20.1

名称

aaq

aad

字段

构造函数

方法

1.19.4

名称

zs

aaq

字段

构造函数

方法

BlockPos (): b, getPos, method_12362, getPos, m_134281_

BlockPos (): a, getPos, method_12362, getPos, m_134281_

1.19.3

名称

yo

zs

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xw

yo

net.minecraft.network.protocol.game.PacketPlayInBlockDig

字段

构造函数

方法

1.19

名称

wh

xw

net.minecraft.network.protocol.game.PacketPlayInBlockDig

字段

int: d, sequence, field_38048, sequence, f_237981_

构造函数

(ServerboundPlayerActionPacket$Action, BlockPos, Direction, int)

方法

int (): e, getSequence, method_42079, getSequence, m_237987_

1.18.2

名称

vv

wh

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ul

vv

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

sz

ul

net.minecraft.network.play.client.CPlayerDiggingPacket

net.minecraft.src.C_5175_

net.minecraft.server.v1_16_R3.PacketPlayInBlockDig

net.minecraft.network.protocol.game.PacketPlayInBlockDig

字段

BlockPos: a, pos, field_12967, pos, field_179717_a

BlockPos: a, pos, field_12967, pos, f_134267_

Direction: b, direction, field_12965, direction, field_179716_b

Direction: b, direction, field_12965, direction, f_134268_

ServerboundPlayerActionPacket$Action: c, action, field_12966, action, field_149508_e

ServerboundPlayerActionPacket$Action: c, action, field_12966, action, f_134269_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12361, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12361, apply, m_5797_

BlockPos (): b, getPos, method_12362, getPos, func_179715_a

BlockPos (): b, getPos, method_12362, getPos, m_134281_

Direction (): c, getDirection, method_12360, getDirection, func_179714_b

Direction (): c, getDirection, method_12360, getDirection, m_134284_

ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, func_180762_c

ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, m_134285_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInBlockDig

net.minecraft.server.v1_16_R3.PacketPlayInBlockDig

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ry

sz

net.minecraft.server.v1_16_R1.PacketPlayInBlockDig

net.minecraft.server.v1_16_R2.PacketPlayInBlockDig

字段

构造函数

方法

1.16.1

名称

qj

ry

net.minecraft.server.v1_15_R1.PacketPlayInBlockDig

net.minecraft.server.v1_16_R1.PacketPlayInBlockDig

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.PlayerActionC2SPacket

net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

os

qj

net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket

net.minecraft.server.network.packet.PlayerActionC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInBlockDig

net.minecraft.server.v1_15_R1.PacketPlayInBlockDig

字段

构造函数

方法

1.14.4

名称

oq

os

net.minecraft.network.protocol.game.ServerboundPlayerActionPacket

net.minecraft.server.network.packet.PlayerActionC2SPacket

net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket

字段

BlockPosition: a, field_12967, pos, field_179717_a

BlockPos: a, pos, field_12967, pos, field_179717_a

EnumDirection: b, field_12965, direction, field_179716_b

Direction: b, direction, field_12965, direction, field_179716_b

PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, action, field_149508_e

ServerboundPlayerActionPacket$Action: c, action, field_12966, action, field_149508_e

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12361, method_12361, func_148833_a

void (ServerGamePacketListener): a, handle, method_12361, apply, func_148833_a

BlockPosition (): b, method_12362, getPos, func_179715_a

BlockPos (): b, getPos, method_12362, getPos, func_179715_a

EnumDirection (): c, method_12360, getDirection, func_179714_b

Direction (): c, getDirection, method_12360, getDirection, func_179714_b

PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, getAction, func_180762_c

ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, func_180762_c

1.14.3

名称

op

oq

net.minecraft.server.network.packet.PlayerActionC2SPacket

字段

BlockPosition: a, field_12967, field_179717_a

BlockPosition: a, field_12967, pos, field_179717_a

EnumDirection: b, field_12965, field_179716_b

EnumDirection: b, field_12965, direction, field_179716_b

PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, field_149508_e

PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, action, field_149508_e

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12361, func_148833_a

void (PacketListenerPlayIn): a, method_12361, method_12361, func_148833_a

BlockPosition (): b, method_12362, func_179715_a

BlockPosition (): b, method_12362, getPos, func_179715_a

EnumDirection (): c, method_12360, func_179714_b

EnumDirection (): c, method_12360, getDirection, func_179714_b

PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, func_180762_c

PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, getAction, func_180762_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

na

op

net.minecraft.class_2846

net.minecraft.network.play.client.CPacketPlayerDigging

net.minecraft.network.play.client.CPlayerDiggingPacket

net.minecraft.server.v1_13_R2.PacketPlayInBlockDig

net.minecraft.server.v1_14_R1.PacketPlayInBlockDig

字段

BlockPosition: a, field_179717_a

BlockPosition: a, field_12967, field_179717_a

EnumDirection: b, field_179716_b

EnumDirection: b, field_12965, field_179716_b

PacketPlayInBlockDig$EnumPlayerDigType: c, field_149508_e

PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, field_149508_e

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12361, func_148833_a

BlockPosition (): b, func_179715_a

BlockPosition (): b, method_12362, func_179715_a

EnumDirection (): c, func_179714_b

EnumDirection (): c, method_12360, func_179714_b

PacketPlayInBlockDig$EnumPlayerDigType (): d, func_180762_c

PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, func_180762_c

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInBlockDig

net.minecraft.server.v1_13_R2.PacketPlayInBlockDig

字段

构造函数

方法

1.13

名称

lp

na

net.minecraft.server.v1_12_R1.PacketPlayInBlockDig

net.minecraft.server.v1_13_R1.PacketPlayInBlockDig

字段

构造函数

方法

BlockPosition (): a, func_179715_a

BlockPosition (): b, func_179715_a

EnumDirection (): b, func_179714_b

EnumDirection (): c, func_179714_b

PacketPlayInBlockDig$EnumPlayerDigType (): c, func_180762_c

PacketPlayInBlockDig$EnumPlayerDigType (): d, func_180762_c

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

lo

lp

字段

构造函数

方法

1.12

名称

jd

lo

net.minecraft.server.v1_11_R1.PacketPlayInBlockDig

net.minecraft.server.v1_12_R1.PacketPlayInBlockDig

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

ja

jd

net.minecraft.server.v1_10_R1.PacketPlayInBlockDig

net.minecraft.server.v1_11_R1.PacketPlayInBlockDig

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

iy

ja

net.minecraft.server.v1_9_R2.PacketPlayInBlockDig

net.minecraft.server.v1_10_R1.PacketPlayInBlockDig

字段

构造函数

方法

1.9.4

名称

ix

iy

net.minecraft.server.v1_9_R1.PacketPlayInBlockDig

net.minecraft.server.v1_9_R2.PacketPlayInBlockDig

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ir

ix

net.minecraft.network.play.client.C07PacketPlayerDigging

net.minecraft.network.play.client.CPacketPlayerDigging

net.minecraft.server.v1_8_R3.PacketPlayInBlockDig

net.minecraft.server.v1_9_R1.PacketPlayInBlockDig

字段

构造函数

方法

1.8.8

名称

ir

net.minecraft.network.play.client.C07PacketPlayerDigging

net.minecraft.server.v1_8_R3.PacketPlayInBlockDig

字段

BlockPosition: a, field_179717_a

EnumDirection: b, field_179716_b

PacketPlayInBlockDig$EnumPlayerDigType: c, field_149508_e

构造函数

()

(PacketPlayInBlockDig$EnumPlayerDigType, BlockPosition, EnumDirection)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

BlockPosition (): a, func_179715_a

EnumDirection (): b, func_179714_b

PacketPlayInBlockDig$EnumPlayerDigType (): c, func_180762_c