历史 - net.minecraft.network.protocol.game.ServerboundPlayerActionPacket
1.21.11
名称
aiy
aji
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ait
aiy
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aig
ait
字段
构造函数
方法
1.21.5
名称
ahm
aig
字段
构造函数
方法
1.21.4
名称
air
ahm
字段
构造函数
方法
PacketType<ServerboundPlayerActionPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundPlayerActionPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
ahm
air
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aia
ahm
字段
构造函数
方法
1.20.6
名称
aem
aia
字段
BlockPos: a, pos, field_12967, pos, f_134267_
BlockPos: b, pos, field_12967, pos, f_134267_
Direction: b, direction, field_12965, direction, f_134268_
Direction: c, direction, field_12965, direction, f_134268_
ServerboundPlayerActionPacket$Action: c, action, field_12966, action, f_134269_
ServerboundPlayerActionPacket$Action: d, action, field_12966, action, f_134269_
int: d, sequence, field_38048, sequence, f_237981_
int: e, sequence, field_38048, sequence, f_237981_
StreamCodec<FriendlyByteBuf, ServerboundPlayerActionPacket>: a, STREAM_CODEC, field_48207, CODEC, f_315134_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55988, write, m_134282_
BlockPos (): a, getPos, method_12362, getPos, m_134281_
BlockPos (): b, getPos, method_12362, getPos, m_134281_
Direction (): d, getDirection, method_12360, getDirection, m_134284_
Direction (): e, getDirection, method_12360, getDirection, m_134284_
ServerboundPlayerActionPacket$Action (): e, getAction, method_12363, getAction, m_134285_
ServerboundPlayerActionPacket$Action (): f, getAction, method_12363, getAction, m_134285_
int (): f, getSequence, method_42079, getSequence, m_237987_
int (): g, getSequence, method_42079, getSequence, m_237987_
PacketType<ServerboundPlayerActionPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
ace
aem
字段
构造函数
方法
1.20.2
名称
aad
ace
字段
构造函数
方法
Direction (): c, getDirection, method_12360, getDirection, m_134284_
Direction (): d, getDirection, method_12360, getDirection, m_134284_
ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, m_134285_
ServerboundPlayerActionPacket$Action (): e, getAction, method_12363, getAction, m_134285_
int (): e, getSequence, method_42079, getSequence, m_237987_
int (): f, getSequence, method_42079, getSequence, m_237987_
1.20.1
名称
aaq
aad
字段
构造函数
方法
1.19.4
名称
zs
aaq
字段
构造函数
方法
BlockPos (): b, getPos, method_12362, getPos, m_134281_
BlockPos (): a, getPos, method_12362, getPos, m_134281_
1.19.3
名称
yo
zs
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xw
yo
net.minecraft.network.protocol.game.PacketPlayInBlockDig
字段
构造函数
方法
1.19
名称
wh
xw
net.minecraft.network.protocol.game.PacketPlayInBlockDig
字段
int: d, sequence, field_38048, sequence, f_237981_
构造函数
(ServerboundPlayerActionPacket$Action, BlockPos, Direction, int)
方法
int (): e, getSequence, method_42079, getSequence, m_237987_
1.18.2
名称
vv
wh
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ul
vv
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
sz
ul
net.minecraft.network.play.client.CPlayerDiggingPacket
net.minecraft.src.C_5175_
net.minecraft.server.v1_16_R3.PacketPlayInBlockDig
net.minecraft.network.protocol.game.PacketPlayInBlockDig
字段
BlockPos: a, pos, field_12967, pos, field_179717_a
BlockPos: a, pos, field_12967, pos, f_134267_
Direction: b, direction, field_12965, direction, field_179716_b
Direction: b, direction, field_12965, direction, f_134268_
ServerboundPlayerActionPacket$Action: c, action, field_12966, action, field_149508_e
ServerboundPlayerActionPacket$Action: c, action, field_12966, action, f_134269_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12361, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12361, apply, m_5797_
BlockPos (): b, getPos, method_12362, getPos, func_179715_a
BlockPos (): b, getPos, method_12362, getPos, m_134281_
Direction (): c, getDirection, method_12360, getDirection, func_179714_b
Direction (): c, getDirection, method_12360, getDirection, m_134284_
ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, func_180762_c
ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, m_134285_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInBlockDig
net.minecraft.server.v1_16_R3.PacketPlayInBlockDig
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ry
sz
net.minecraft.server.v1_16_R1.PacketPlayInBlockDig
net.minecraft.server.v1_16_R2.PacketPlayInBlockDig
字段
构造函数
方法
1.16.1
名称
qj
ry
net.minecraft.server.v1_15_R1.PacketPlayInBlockDig
net.minecraft.server.v1_16_R1.PacketPlayInBlockDig
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.PlayerActionC2SPacket
net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
os
qj
net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket
net.minecraft.server.network.packet.PlayerActionC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInBlockDig
net.minecraft.server.v1_15_R1.PacketPlayInBlockDig
字段
构造函数
方法
1.14.4
名称
oq
os
net.minecraft.network.protocol.game.ServerboundPlayerActionPacket
net.minecraft.server.network.packet.PlayerActionC2SPacket
net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket
字段
BlockPosition: a, field_12967, pos, field_179717_a
BlockPos: a, pos, field_12967, pos, field_179717_a
EnumDirection: b, field_12965, direction, field_179716_b
Direction: b, direction, field_12965, direction, field_179716_b
PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, action, field_149508_e
ServerboundPlayerActionPacket$Action: c, action, field_12966, action, field_149508_e
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12361, method_12361, func_148833_a
void (ServerGamePacketListener): a, handle, method_12361, apply, func_148833_a
BlockPosition (): b, method_12362, getPos, func_179715_a
BlockPos (): b, getPos, method_12362, getPos, func_179715_a
EnumDirection (): c, method_12360, getDirection, func_179714_b
Direction (): c, getDirection, method_12360, getDirection, func_179714_b
PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, getAction, func_180762_c
ServerboundPlayerActionPacket$Action (): d, getAction, method_12363, getAction, func_180762_c
1.14.3
名称
op
oq
net.minecraft.server.network.packet.PlayerActionC2SPacket
字段
BlockPosition: a, field_12967, field_179717_a
BlockPosition: a, field_12967, pos, field_179717_a
EnumDirection: b, field_12965, field_179716_b
EnumDirection: b, field_12965, direction, field_179716_b
PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, field_149508_e
PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, action, field_149508_e
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12361, func_148833_a
void (PacketListenerPlayIn): a, method_12361, method_12361, func_148833_a
BlockPosition (): b, method_12362, func_179715_a
BlockPosition (): b, method_12362, getPos, func_179715_a
EnumDirection (): c, method_12360, func_179714_b
EnumDirection (): c, method_12360, getDirection, func_179714_b
PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, func_180762_c
PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, getAction, func_180762_c
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
na
op
net.minecraft.class_2846
net.minecraft.network.play.client.CPacketPlayerDigging
net.minecraft.network.play.client.CPlayerDiggingPacket
net.minecraft.server.v1_13_R2.PacketPlayInBlockDig
net.minecraft.server.v1_14_R1.PacketPlayInBlockDig
字段
BlockPosition: a, field_179717_a
BlockPosition: a, field_12967, field_179717_a
EnumDirection: b, field_179716_b
EnumDirection: b, field_12965, field_179716_b
PacketPlayInBlockDig$EnumPlayerDigType: c, field_149508_e
PacketPlayInBlockDig$EnumPlayerDigType: c, field_12966, field_149508_e
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12361, func_148833_a
BlockPosition (): b, func_179715_a
BlockPosition (): b, method_12362, func_179715_a
EnumDirection (): c, func_179714_b
EnumDirection (): c, method_12360, func_179714_b
PacketPlayInBlockDig$EnumPlayerDigType (): d, func_180762_c
PacketPlayInBlockDig$EnumPlayerDigType (): d, method_12363, func_180762_c
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInBlockDig
net.minecraft.server.v1_13_R2.PacketPlayInBlockDig
字段
构造函数
方法
1.13
名称
lp
na
net.minecraft.server.v1_12_R1.PacketPlayInBlockDig
net.minecraft.server.v1_13_R1.PacketPlayInBlockDig
字段
构造函数
方法
BlockPosition (): a, func_179715_a
BlockPosition (): b, func_179715_a
EnumDirection (): b, func_179714_b
EnumDirection (): c, func_179714_b
PacketPlayInBlockDig$EnumPlayerDigType (): c, func_180762_c
PacketPlayInBlockDig$EnumPlayerDigType (): d, func_180762_c
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
lo
lp
字段
构造函数
方法
1.12
名称
jd
lo
net.minecraft.server.v1_11_R1.PacketPlayInBlockDig
net.minecraft.server.v1_12_R1.PacketPlayInBlockDig
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
ja
jd
net.minecraft.server.v1_10_R1.PacketPlayInBlockDig
net.minecraft.server.v1_11_R1.PacketPlayInBlockDig
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
iy
ja
net.minecraft.server.v1_9_R2.PacketPlayInBlockDig
net.minecraft.server.v1_10_R1.PacketPlayInBlockDig
字段
构造函数
方法
1.9.4
名称
ix
iy
net.minecraft.server.v1_9_R1.PacketPlayInBlockDig
net.minecraft.server.v1_9_R2.PacketPlayInBlockDig
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
ir
ix
net.minecraft.network.play.client.C07PacketPlayerDigging
net.minecraft.network.play.client.CPacketPlayerDigging
net.minecraft.server.v1_8_R3.PacketPlayInBlockDig
net.minecraft.server.v1_9_R1.PacketPlayInBlockDig
字段
构造函数
方法
1.8.8
名称
ir
net.minecraft.network.play.client.C07PacketPlayerDigging
net.minecraft.server.v1_8_R3.PacketPlayInBlockDig
字段
BlockPosition: a, field_179717_a
EnumDirection: b, field_179716_b
PacketPlayInBlockDig$EnumPlayerDigType: c, field_149508_e
构造函数
()
(PacketPlayInBlockDig$EnumPlayerDigType, BlockPosition, EnumDirection)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
BlockPosition (): a, func_179715_a
EnumDirection (): b, func_179714_b
PacketPlayInBlockDig$EnumPlayerDigType (): c, func_180762_c