历史 - com.mojang.blaze3d.audio.Channel

1.21.11

名称

fqz

fwg

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

flh

fqz

字段

构造函数

方法

1.21.8

名称

flg

flh

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fij

flg

字段

构造函数

方法

1.21.5

名称

fdh

fij

字段

构造函数

方法

1.21.4

名称

fee

fdh

字段

构造函数

方法

1.21.3

名称

eze

fee

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

exv

eze

字段

构造函数

方法

1.20.6

名称

env

exv

字段

构造函数

方法

1.20.4

名称

ejk

env

字段

构造函数

方法

1.20.2

名称

ege

ejk

字段

构造函数

方法

1.20.1

名称

efa

ege

字段

构造函数

方法

1.19.4

名称

ebz

efa

字段

构造函数

方法

1.19.3

名称

dyl

ebz

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dxo

dyl

字段

构造函数

方法

1.19

名称

drj

dxo

字段

构造函数

方法

1.18.2

名称

dqh

drj

字段

org.apache.logging.log4j.Logger: b, LOGGER, field_18892, LOGGER, f_83641_

org.slf4j.Logger: b, LOGGER, field_18892, LOGGER, f_83641_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

doi

dqh

字段

构造函数

方法

void (int): a, pumpBuffers, method_19640, method_19640, m_83652_

void (int): a, pumpBuffers, method_19640, read, m_83652_

boolean (): g, playing, method_35598, method_35598, m_166126_

boolean (): g, playing, method_35598, isPlaying, m_166126_

1.17.1

名称

字段

构造函数

方法

1.17

名称

ddu

doi

net.minecraft.client.audio.SoundSource

net.minecraft.src.C_3084_

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_18892, LOGGER, field_216440_a

org.apache.logging.log4j.Logger: b, LOGGER, field_18892, LOGGER, f_83641_

int: b, source, field_18893, pointer, field_216441_b

int: d, source, field_18893, pointer, f_83642_

AtomicBoolean: c, initialized, field_18894, playing, field_216442_c

AtomicBoolean: e, initialized, field_18894, playing, f_83643_

int: d, streamingBufferSize, field_18895, bufferSize, field_216443_d

int: f, streamingBufferSize, field_18895, bufferSize, f_83644_

AudioStream: e, stream, field_18896, stream, field_216444_e

AudioStream: g, stream, field_18896, stream, f_83645_

int: c, QUEUED_BUFFER_COUNT, field_31895, field_31895, f_166125_

int: a, BUFFER_DURATION_SECONDS, field_31894, field_31894, f_166124_

构造函数

方法

Channel (): a, create, method_19638, create, func_216426_a

Channel (): a, create, method_19638, create, m_83649_

void (): b, destroy, method_19646, close, func_216436_b

void (): b, destroy, method_19646, close, m_83665_

void (): c, play, method_19650, play, func_216438_c

void (): c, play, method_19650, play, m_83672_

int (): j, getState, method_19659, getSourceState, func_216428_j

int (): k, getState, method_19659, getSourceState, m_83683_

void (): d, pause, method_19653, pause, func_216439_d

void (): d, pause, method_19653, pause, m_83677_

void (): e, unpause, method_19654, resume, func_216437_e

void (): e, unpause, method_19654, resume, m_83678_

void (): f, stop, method_19655, stop, func_216418_f

void (): f, stop, method_19655, stop, m_83679_

boolean (): g, stopped, method_19656, isStopped, func_216435_g

boolean (): h, stopped, method_19656, isStopped, m_83680_

void (Vec3): a, setSelfPosition, method_19641, setPosition, func_216420_a

void (Vec3): a, setSelfPosition, method_19641, setPosition, m_83654_

void (float): a, setPitch, method_19639, setPitch, func_216422_a

void (float): a, setPitch, method_19639, setPitch, m_83650_

void (boolean): a, setLooping, method_19645, setLooping, func_216425_a

void (boolean): a, setLooping, method_19645, setLooping, m_83663_

void (float): b, setVolume, method_19647, setVolume, func_216430_b

void (float): b, setVolume, method_19647, setVolume, m_83666_

void (): h, disableAttenuation, method_19657, disableAttenuation, func_216419_h

void (): i, disableAttenuation, method_19657, disableAttenuation, m_83681_

void (float): c, linearAttenuation, method_19651, setAttenuation, func_216423_c

void (float): c, linearAttenuation, method_19651, setAttenuation, m_83673_

void (boolean): b, setRelative, method_19649, setRelative, func_216432_b

void (boolean): b, setRelative, method_19649, setRelative, m_83670_

void (SoundBuffer): a, attachStaticBuffer, method_19642, setBuffer, func_216429_a

void (SoundBuffer): a, attachStaticBuffer, method_19642, setBuffer, m_83656_

void (AudioStream): a, attachBufferStream, method_19643, setStream, func_216433_a

void (AudioStream): a, attachBufferStream, method_19643, setStream, m_83658_

int (AudioFormat, int): a, calculateBufferSize, method_19644, getBufferSize, func_216417_a

int (AudioFormat, int): a, calculateBufferSize, method_19644, getBufferSize, m_83660_

void (int): a, pumpBuffers, method_19640, method_19640, func_216421_a

void (int): a, pumpBuffers, method_19640, method_19640, m_83652_

void (): i, updateStream, method_19658, tick, func_216434_i

void (): j, updateStream, method_19658, tick, m_83682_

int (): k, removeProcessedBuffers, method_19660, removeProcessedBuffers, func_216427_k

int (): l, removeProcessedBuffers, method_19660, removeProcessedBuffers, m_83684_

boolean (): g, playing, method_35598, method_35598, m_166126_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

ddr

ddu

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dft

ddr

字段

构造函数

方法

1.16.1

名称

cws

dft

字段

构造函数

方法

void (int): a, pumpBuffers, method_19640, func_216421_a

void (int): a, pumpBuffers, method_19640, method_19640, func_216421_a

1.15.2

名称

cwp

cws

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ctp

cwp

字段

构造函数

方法

1.14.4

名称

cti

ctp

com.mojang.blaze3d.audio.Channel

字段

org.apache.logging.log4j.Logger: a, field_18892, LOGGER, field_216440_a

org.apache.logging.log4j.Logger: a, LOGGER, field_18892, LOGGER, field_216440_a

int: b, field_18893, pointer, field_216441_b

int: b, source, field_18893, pointer, field_216441_b

AtomicBoolean: c, field_18894, playing, field_216442_c

AtomicBoolean: c, initialized, field_18894, playing, field_216442_c

int: d, field_18895, bufferSize, field_216443_d

int: d, streamingBufferSize, field_18895, bufferSize, field_216443_d

AudioStream: e, field_18896, stream, field_216444_e

AudioStream: e, stream, field_18896, stream, field_216444_e

构造函数

方法

Source (): a, method_19638, create, func_216426_a

Channel (): a, create, method_19638, create, func_216426_a

void (): b, method_19646, close, func_216436_b

void (): b, destroy, method_19646, close, func_216436_b

void (): c, method_19650, play, func_216438_c

void (): c, play, method_19650, play, func_216438_c

int (): j, method_19659, getSourceState, func_216428_j

int (): j, getState, method_19659, getSourceState, func_216428_j

void (): d, method_19653, pause, func_216439_d

void (): d, pause, method_19653, pause, func_216439_d

void (): e, method_19654, resume, func_216437_e

void (): e, unpause, method_19654, resume, func_216437_e

void (): f, method_19655, stop, func_216418_f

void (): f, stop, method_19655, stop, func_216418_f

boolean (): g, method_19656, isStopped, func_216435_g

boolean (): g, stopped, method_19656, isStopped, func_216435_g

void (Vec3D): a, method_19641, setPosition, func_216420_a

void (Vec3): a, setSelfPosition, method_19641, setPosition, func_216420_a

void (float): a, method_19639, setPitch, func_216422_a

void (float): a, setPitch, method_19639, setPitch, func_216422_a

void (boolean): a, method_19645, setLooping, func_216425_a

void (boolean): a, setLooping, method_19645, setLooping, func_216425_a

void (float): b, method_19647, setVolume, func_216430_b

void (float): b, setVolume, method_19647, setVolume, func_216430_b

void (): h, method_19657, disableAttenuation, func_216419_h

void (): h, disableAttenuation, method_19657, disableAttenuation, func_216419_h

void (float): c, method_19651, setAttenuation, func_216423_c

void (float): c, linearAttenuation, method_19651, setAttenuation, func_216423_c

void (boolean): b, method_19649, setRelative, func_216432_b

void (boolean): b, setRelative, method_19649, setRelative, func_216432_b

void (StaticSound): a, method_19642, setBuffer, func_216429_a

void (SoundBuffer): a, attachStaticBuffer, method_19642, setBuffer, func_216429_a

void (AudioStream): a, method_19643, setStream, func_216433_a

void (AudioStream): a, attachBufferStream, method_19643, setStream, func_216433_a

int (AudioFormat, int): a, method_19644, getBufferSize, func_216417_a

int (AudioFormat, int): a, calculateBufferSize, method_19644, getBufferSize, func_216417_a

void (int): a, method_19640, method_19640, func_216421_a

void (int): a, pumpBuffers, method_19640, func_216421_a

void (): i, method_19658, tick, func_216434_i

void (): i, updateStream, method_19658, tick, func_216434_i

int (): k, method_19660, removeProcessedBuffers, func_216427_k

int (): k, removeProcessedBuffers, method_19660, removeProcessedBuffers, func_216427_k

1.14.3

名称

cte

cti

net.minecraft.client.sound.Source

字段

org.apache.logging.log4j.Logger: a, field_18892, field_216440_a

org.apache.logging.log4j.Logger: a, field_18892, LOGGER, field_216440_a

int: b, field_18893, field_216441_b

int: b, field_18893, pointer, field_216441_b

AtomicBoolean: c, field_18894, field_216442_c

AtomicBoolean: c, field_18894, playing, field_216442_c

int: d, field_18895, field_216443_d

int: d, field_18895, bufferSize, field_216443_d

IAudioStream: e, field_18896, field_216444_e

AudioStream: e, field_18896, stream, field_216444_e

构造函数

方法

SoundSource (): a, method_19638, func_216426_a

Source (): a, method_19638, create, func_216426_a

void (): b, method_19646, func_216436_b

void (): b, method_19646, close, func_216436_b

void (): c, method_19650, func_216438_c

void (): c, method_19650, play, func_216438_c

int (): j, method_19659, func_216428_j

int (): j, method_19659, getSourceState, func_216428_j

void (): d, method_19653, func_216439_d

void (): d, method_19653, pause, func_216439_d

void (): e, method_19654, func_216437_e

void (): e, method_19654, resume, func_216437_e

void (): f, method_19655, func_216418_f

void (): f, method_19655, stop, func_216418_f

boolean (): g, method_19656, func_216435_g

boolean (): g, method_19656, isStopped, func_216435_g

void (Vec3D): a, method_19641, func_216420_a

void (Vec3D): a, method_19641, setPosition, func_216420_a

void (float): a, method_19639, func_216422_a

void (float): a, method_19639, setPitch, func_216422_a

void (boolean): a, method_19645, func_216425_a

void (boolean): a, method_19645, setLooping, func_216425_a

void (float): b, method_19647, func_216430_b

void (float): b, method_19647, setVolume, func_216430_b

void (): h, method_19657, func_216419_h

void (): h, method_19657, disableAttenuation, func_216419_h

void (float): c, method_19651, func_216423_c

void (float): c, method_19651, setAttenuation, func_216423_c

void (boolean): b, method_19649, func_216432_b

void (boolean): b, method_19649, setRelative, func_216432_b

void (AudioStreamBuffer): a, method_19642, func_216429_a

void (StaticSound): a, method_19642, setBuffer, func_216429_a

void (IAudioStream): a, method_19643, func_216433_a

void (AudioStream): a, method_19643, setStream, func_216433_a

int (AudioFormat, int): a, method_19644, func_216417_a

int (AudioFormat, int): a, method_19644, getBufferSize, func_216417_a

void (int): a, method_19640, func_216421_a

void (int): a, method_19640, method_19640, func_216421_a

void (): i, method_19658, func_216434_i

void (): i, method_19658, tick, func_216434_i

int (): k, method_19660, func_216427_k

int (): k, method_19660, removeProcessedBuffers, func_216427_k

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

ctc

cte

字段

构造函数

方法

1.14

名称

ctc

net.minecraft.class_4224

net.minecraft.client.audio.SoundSource

字段

org.apache.logging.log4j.Logger: a, field_18892, field_216440_a

int: b, field_18893, field_216441_b

AtomicBoolean: c, field_18894, field_216442_c

int: d, field_18895, field_216443_d

IAudioStream: e, field_18896, field_216444_e

构造函数

(int)

方法

SoundSource (): a, method_19638, func_216426_a

void (): b, method_19646, func_216436_b

void (): c, method_19650, func_216438_c

int (): j, method_19659, func_216428_j

void (): d, method_19653, func_216439_d

void (): e, method_19654, func_216437_e

void (): f, method_19655, func_216418_f

boolean (): g, method_19656, func_216435_g

void (Vec3D): a, method_19641, func_216420_a

void (float): a, method_19639, func_216422_a

void (boolean): a, method_19645, func_216425_a

void (float): b, method_19647, func_216430_b

void (): h, method_19657, func_216419_h

void (float): c, method_19651, func_216423_c

void (boolean): b, method_19649, func_216432_b

void (AudioStreamBuffer): a, method_19642, func_216429_a

void (IAudioStream): a, method_19643, func_216433_a

int (AudioFormat, int): a, method_19644, func_216417_a

void (int): a, method_19640, func_216421_a

void (): i, method_19658, func_216434_i

int (): k, method_19660, func_216427_k