历史 - com.mojang.blaze3d.audio.Channel
1.21.11
名称
fqz
fwg
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
flh
fqz
字段
构造函数
方法
1.21.8
名称
flg
flh
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fij
flg
字段
构造函数
方法
1.21.5
名称
fdh
fij
字段
构造函数
方法
1.21.4
名称
fee
fdh
字段
构造函数
方法
1.21.3
名称
eze
fee
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
exv
eze
字段
构造函数
方法
1.20.6
名称
env
exv
字段
构造函数
方法
1.20.4
名称
ejk
env
字段
构造函数
方法
1.20.2
名称
ege
ejk
字段
构造函数
方法
1.20.1
名称
efa
ege
字段
构造函数
方法
1.19.4
名称
ebz
efa
字段
构造函数
方法
1.19.3
名称
dyl
ebz
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dxo
dyl
字段
构造函数
方法
1.19
名称
drj
dxo
字段
构造函数
方法
1.18.2
名称
dqh
drj
字段
org.apache.logging.log4j.Logger: b, LOGGER, field_18892, LOGGER, f_83641_
org.slf4j.Logger: b, LOGGER, field_18892, LOGGER, f_83641_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
doi
dqh
字段
构造函数
方法
void (int): a, pumpBuffers, method_19640, method_19640, m_83652_
void (int): a, pumpBuffers, method_19640, read, m_83652_
boolean (): g, playing, method_35598, method_35598, m_166126_
boolean (): g, playing, method_35598, isPlaying, m_166126_
1.17.1
名称
字段
构造函数
方法
1.17
名称
ddu
doi
net.minecraft.client.audio.SoundSource
net.minecraft.src.C_3084_
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_18892, LOGGER, field_216440_a
org.apache.logging.log4j.Logger: b, LOGGER, field_18892, LOGGER, f_83641_
int: b, source, field_18893, pointer, field_216441_b
int: d, source, field_18893, pointer, f_83642_
AtomicBoolean: c, initialized, field_18894, playing, field_216442_c
AtomicBoolean: e, initialized, field_18894, playing, f_83643_
int: d, streamingBufferSize, field_18895, bufferSize, field_216443_d
int: f, streamingBufferSize, field_18895, bufferSize, f_83644_
AudioStream: e, stream, field_18896, stream, field_216444_e
AudioStream: g, stream, field_18896, stream, f_83645_
int: c, QUEUED_BUFFER_COUNT, field_31895, field_31895, f_166125_
int: a, BUFFER_DURATION_SECONDS, field_31894, field_31894, f_166124_
构造函数
方法
Channel (): a, create, method_19638, create, func_216426_a
Channel (): a, create, method_19638, create, m_83649_
void (): b, destroy, method_19646, close, func_216436_b
void (): b, destroy, method_19646, close, m_83665_
void (): c, play, method_19650, play, func_216438_c
void (): c, play, method_19650, play, m_83672_
int (): j, getState, method_19659, getSourceState, func_216428_j
int (): k, getState, method_19659, getSourceState, m_83683_
void (): d, pause, method_19653, pause, func_216439_d
void (): d, pause, method_19653, pause, m_83677_
void (): e, unpause, method_19654, resume, func_216437_e
void (): e, unpause, method_19654, resume, m_83678_
void (): f, stop, method_19655, stop, func_216418_f
void (): f, stop, method_19655, stop, m_83679_
boolean (): g, stopped, method_19656, isStopped, func_216435_g
boolean (): h, stopped, method_19656, isStopped, m_83680_
void (Vec3): a, setSelfPosition, method_19641, setPosition, func_216420_a
void (Vec3): a, setSelfPosition, method_19641, setPosition, m_83654_
void (float): a, setPitch, method_19639, setPitch, func_216422_a
void (float): a, setPitch, method_19639, setPitch, m_83650_
void (boolean): a, setLooping, method_19645, setLooping, func_216425_a
void (boolean): a, setLooping, method_19645, setLooping, m_83663_
void (float): b, setVolume, method_19647, setVolume, func_216430_b
void (float): b, setVolume, method_19647, setVolume, m_83666_
void (): h, disableAttenuation, method_19657, disableAttenuation, func_216419_h
void (): i, disableAttenuation, method_19657, disableAttenuation, m_83681_
void (float): c, linearAttenuation, method_19651, setAttenuation, func_216423_c
void (float): c, linearAttenuation, method_19651, setAttenuation, m_83673_
void (boolean): b, setRelative, method_19649, setRelative, func_216432_b
void (boolean): b, setRelative, method_19649, setRelative, m_83670_
void (SoundBuffer): a, attachStaticBuffer, method_19642, setBuffer, func_216429_a
void (SoundBuffer): a, attachStaticBuffer, method_19642, setBuffer, m_83656_
void (AudioStream): a, attachBufferStream, method_19643, setStream, func_216433_a
void (AudioStream): a, attachBufferStream, method_19643, setStream, m_83658_
int (AudioFormat, int): a, calculateBufferSize, method_19644, getBufferSize, func_216417_a
int (AudioFormat, int): a, calculateBufferSize, method_19644, getBufferSize, m_83660_
void (int): a, pumpBuffers, method_19640, method_19640, func_216421_a
void (int): a, pumpBuffers, method_19640, method_19640, m_83652_
void (): i, updateStream, method_19658, tick, func_216434_i
void (): j, updateStream, method_19658, tick, m_83682_
int (): k, removeProcessedBuffers, method_19660, removeProcessedBuffers, func_216427_k
int (): l, removeProcessedBuffers, method_19660, removeProcessedBuffers, m_83684_
boolean (): g, playing, method_35598, method_35598, m_166126_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ddr
ddu
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dft
ddr
字段
构造函数
方法
1.16.1
名称
cws
dft
字段
构造函数
方法
void (int): a, pumpBuffers, method_19640, func_216421_a
void (int): a, pumpBuffers, method_19640, method_19640, func_216421_a
1.15.2
名称
cwp
cws
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ctp
cwp
字段
构造函数
方法
1.14.4
名称
cti
ctp
com.mojang.blaze3d.audio.Channel
字段
org.apache.logging.log4j.Logger: a, field_18892, LOGGER, field_216440_a
org.apache.logging.log4j.Logger: a, LOGGER, field_18892, LOGGER, field_216440_a
int: b, field_18893, pointer, field_216441_b
int: b, source, field_18893, pointer, field_216441_b
AtomicBoolean: c, field_18894, playing, field_216442_c
AtomicBoolean: c, initialized, field_18894, playing, field_216442_c
int: d, field_18895, bufferSize, field_216443_d
int: d, streamingBufferSize, field_18895, bufferSize, field_216443_d
AudioStream: e, field_18896, stream, field_216444_e
AudioStream: e, stream, field_18896, stream, field_216444_e
构造函数
方法
Source (): a, method_19638, create, func_216426_a
Channel (): a, create, method_19638, create, func_216426_a
void (): b, method_19646, close, func_216436_b
void (): b, destroy, method_19646, close, func_216436_b
void (): c, method_19650, play, func_216438_c
void (): c, play, method_19650, play, func_216438_c
int (): j, method_19659, getSourceState, func_216428_j
int (): j, getState, method_19659, getSourceState, func_216428_j
void (): d, method_19653, pause, func_216439_d
void (): d, pause, method_19653, pause, func_216439_d
void (): e, method_19654, resume, func_216437_e
void (): e, unpause, method_19654, resume, func_216437_e
void (): f, method_19655, stop, func_216418_f
void (): f, stop, method_19655, stop, func_216418_f
boolean (): g, method_19656, isStopped, func_216435_g
boolean (): g, stopped, method_19656, isStopped, func_216435_g
void (Vec3D): a, method_19641, setPosition, func_216420_a
void (Vec3): a, setSelfPosition, method_19641, setPosition, func_216420_a
void (float): a, method_19639, setPitch, func_216422_a
void (float): a, setPitch, method_19639, setPitch, func_216422_a
void (boolean): a, method_19645, setLooping, func_216425_a
void (boolean): a, setLooping, method_19645, setLooping, func_216425_a
void (float): b, method_19647, setVolume, func_216430_b
void (float): b, setVolume, method_19647, setVolume, func_216430_b
void (): h, method_19657, disableAttenuation, func_216419_h
void (): h, disableAttenuation, method_19657, disableAttenuation, func_216419_h
void (float): c, method_19651, setAttenuation, func_216423_c
void (float): c, linearAttenuation, method_19651, setAttenuation, func_216423_c
void (boolean): b, method_19649, setRelative, func_216432_b
void (boolean): b, setRelative, method_19649, setRelative, func_216432_b
void (StaticSound): a, method_19642, setBuffer, func_216429_a
void (SoundBuffer): a, attachStaticBuffer, method_19642, setBuffer, func_216429_a
void (AudioStream): a, method_19643, setStream, func_216433_a
void (AudioStream): a, attachBufferStream, method_19643, setStream, func_216433_a
int (AudioFormat, int): a, method_19644, getBufferSize, func_216417_a
int (AudioFormat, int): a, calculateBufferSize, method_19644, getBufferSize, func_216417_a
void (int): a, method_19640, method_19640, func_216421_a
void (int): a, pumpBuffers, method_19640, func_216421_a
void (): i, method_19658, tick, func_216434_i
void (): i, updateStream, method_19658, tick, func_216434_i
int (): k, method_19660, removeProcessedBuffers, func_216427_k
int (): k, removeProcessedBuffers, method_19660, removeProcessedBuffers, func_216427_k
1.14.3
名称
cte
cti
net.minecraft.client.sound.Source
字段
org.apache.logging.log4j.Logger: a, field_18892, field_216440_a
org.apache.logging.log4j.Logger: a, field_18892, LOGGER, field_216440_a
int: b, field_18893, field_216441_b
int: b, field_18893, pointer, field_216441_b
AtomicBoolean: c, field_18894, field_216442_c
AtomicBoolean: c, field_18894, playing, field_216442_c
int: d, field_18895, field_216443_d
int: d, field_18895, bufferSize, field_216443_d
IAudioStream: e, field_18896, field_216444_e
AudioStream: e, field_18896, stream, field_216444_e
构造函数
方法
SoundSource (): a, method_19638, func_216426_a
Source (): a, method_19638, create, func_216426_a
void (): b, method_19646, func_216436_b
void (): b, method_19646, close, func_216436_b
void (): c, method_19650, func_216438_c
void (): c, method_19650, play, func_216438_c
int (): j, method_19659, func_216428_j
int (): j, method_19659, getSourceState, func_216428_j
void (): d, method_19653, func_216439_d
void (): d, method_19653, pause, func_216439_d
void (): e, method_19654, func_216437_e
void (): e, method_19654, resume, func_216437_e
void (): f, method_19655, func_216418_f
void (): f, method_19655, stop, func_216418_f
boolean (): g, method_19656, func_216435_g
boolean (): g, method_19656, isStopped, func_216435_g
void (Vec3D): a, method_19641, func_216420_a
void (Vec3D): a, method_19641, setPosition, func_216420_a
void (float): a, method_19639, func_216422_a
void (float): a, method_19639, setPitch, func_216422_a
void (boolean): a, method_19645, func_216425_a
void (boolean): a, method_19645, setLooping, func_216425_a
void (float): b, method_19647, func_216430_b
void (float): b, method_19647, setVolume, func_216430_b
void (): h, method_19657, func_216419_h
void (): h, method_19657, disableAttenuation, func_216419_h
void (float): c, method_19651, func_216423_c
void (float): c, method_19651, setAttenuation, func_216423_c
void (boolean): b, method_19649, func_216432_b
void (boolean): b, method_19649, setRelative, func_216432_b
void (AudioStreamBuffer): a, method_19642, func_216429_a
void (StaticSound): a, method_19642, setBuffer, func_216429_a
void (IAudioStream): a, method_19643, func_216433_a
void (AudioStream): a, method_19643, setStream, func_216433_a
int (AudioFormat, int): a, method_19644, func_216417_a
int (AudioFormat, int): a, method_19644, getBufferSize, func_216417_a
void (int): a, method_19640, func_216421_a
void (int): a, method_19640, method_19640, func_216421_a
void (): i, method_19658, func_216434_i
void (): i, method_19658, tick, func_216434_i
int (): k, method_19660, func_216427_k
int (): k, method_19660, removeProcessedBuffers, func_216427_k
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ctc
cte
字段
构造函数
方法
1.14
名称
ctc
net.minecraft.class_4224
net.minecraft.client.audio.SoundSource
字段
org.apache.logging.log4j.Logger: a, field_18892, field_216440_a
int: b, field_18893, field_216441_b
AtomicBoolean: c, field_18894, field_216442_c
int: d, field_18895, field_216443_d
IAudioStream: e, field_18896, field_216444_e
构造函数
(int)
方法
SoundSource (): a, method_19638, func_216426_a
void (): b, method_19646, func_216436_b
void (): c, method_19650, func_216438_c
int (): j, method_19659, func_216428_j
void (): d, method_19653, func_216439_d
void (): e, method_19654, func_216437_e
void (): f, method_19655, func_216418_f
boolean (): g, method_19656, func_216435_g
void (Vec3D): a, method_19641, func_216420_a
void (float): a, method_19639, func_216422_a
void (boolean): a, method_19645, func_216425_a
void (float): b, method_19647, func_216430_b
void (): h, method_19657, func_216419_h
void (float): c, method_19651, func_216423_c
void (boolean): b, method_19649, func_216432_b
void (AudioStreamBuffer): a, method_19642, func_216429_a
void (IAudioStream): a, method_19643, func_216433_a
int (AudioFormat, int): a, method_19644, func_216417_a
void (int): a, method_19640, func_216421_a
void (): i, method_19658, func_216434_i
int (): k, method_19660, func_216427_k