历史 - net.minecraft.world.damagesource.CombatTracker
1.21.11
名称
ccf
ceu
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
bxy
ccf
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
bvq
bxy
字段
构造函数
方法
1.21.5
名称
bsz
bvq
字段
构造函数
方法
1.21.4
名称
btx
bsz
字段
构造函数
方法
1.21.3
名称
brh
btx
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
brm
brh
字段
构造函数
方法
1.20.6
名称
bkq
brm
字段
构造函数
方法
1.20.4
名称
bhl
bkq
字段
构造函数
方法
1.20.2
名称
bek
bhl
字段
构造函数
方法
1.20.1
名称
bej
bek
字段
String: k, nextLocation, field_5871, fallDeathSuffix, f_19283_
构造函数
方法
void (): a, prepareForDamage, method_5542, setFallDeathSuffix, m_19286_
void (DamageSource, float, float): a, recordDamage, method_5547, onDamage, m_19289_
Component (): b, getDeathMessage, method_5548, getDeathMessage, m_19293_
Component (): a, getDeathMessage, method_5548, getDeathMessage, m_19293_
LivingEntity (): c, getKiller, method_5541, getBiggestAttacker, m_19294_
CombatEntry (): k, getMostSignificantFall, method_5544, getBiggestFall, m_19298_
CombatEntry (): d, getMostSignificantFall, method_5544, getBiggestFall, m_19298_
String (CombatEntry): a, getFallLocation, method_5543, getFallDeathSuffix, m_19287_
int (): f, getCombatDuration, method_5546, getTimeSinceLastAttack, m_19295_
int (): b, getCombatDuration, method_5546, getTimeSinceLastAttack, m_19295_
void (): l, resetPreparedStatus, method_5545, clearFallDeathSuffix, m_19299_
void (): g, recheckStatus, method_5539, update, m_19296_
void (): c, recheckStatus, method_5539, update, m_19296_
LivingEntity (): h, getMob, method_5540, getEntity, m_19297_
boolean (): d, isTakingDamage, method_35039, hasDamage, m_146696_
boolean (): e, isInCombat, method_35040, wasRecentlyAttacked, m_146697_
CombatEntry (): i, getLastEntry, method_35041, getMostRecentDamage, m_146698_
int (): j, getKillerId, method_33937, getBiggestAttackerId, m_146699_
void (DamageSource, float): a, recordDamage, method_5547, onDamage, m_289194_
boolean (DamageSource): a, shouldEnterCombat, method_52191, isAttackerLiving, m_289225_
Component (Entity, Component, String, String): a, getMessageForAssistedFall, method_52193, getAttackedFallDeathMessage, m_289206_
Component (CombatEntry, Entity): a, getFallMessage, method_52190, getFallDeathMessage, m_289215_
Component (Entity): a, getDisplayName, method_52192, getDisplayName, m_289212_
1.19.4
名称
bcy
bej
字段
List<CombatEntry>: c, entries, field_5870, recentDamage, f_19276_
List<CombatEntry>: d, entries, field_5870, recentDamage, f_19276_
LivingEntity: d, mob, field_5877, entity, f_19277_
LivingEntity: e, mob, field_5877, entity, f_19277_
int: e, lastDamageTime, field_5876, ageOnLastDamage, f_19278_
int: f, lastDamageTime, field_5876, ageOnLastDamage, f_19278_
int: f, combatStartTime, field_5875, ageOnLastAttacked, f_19279_
int: g, combatStartTime, field_5875, ageOnLastAttacked, f_19279_
int: g, combatEndTime, field_5873, ageOnLastUpdate, f_19280_
int: h, combatEndTime, field_5873, ageOnLastUpdate, f_19280_
boolean: h, inCombat, field_5874, recentlyAttacked, f_19281_
boolean: i, inCombat, field_5874, recentlyAttacked, f_19281_
boolean: i, takingDamage, field_5872, hasDamage, f_19282_
boolean: j, takingDamage, field_5872, hasDamage, f_19282_
String: j, nextLocation, field_5871, fallDeathSuffix, f_19283_
String: k, nextLocation, field_5871, fallDeathSuffix, f_19283_
Style: c, INTENTIONAL_GAME_DESIGN_STYLE, field_42274, INTENTIONAL_GAME_DESIGN_ISSUE_LINK_STYLE, f_268553_
构造函数
方法
1.19.3
名称
bav
bcy
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
azy
bav
字段
构造函数
方法
1.19
名称
awt
azy
字段
int: a, RESET_DAMAGE_STATUS_TIME, field_29967, field_29967, f_146694_
int: a, RESET_DAMAGE_STATUS_TIME, field_29967, DAMAGE_COOLDOWN, f_146694_
int: b, RESET_COMBAT_STATUS_TIME, field_29968, field_29968, f_146695_
int: b, RESET_COMBAT_STATUS_TIME, field_29968, ATTACK_DAMAGE_COOLDOWN, f_146695_
构造函数
方法
1.18.2
名称
awc
awt
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
asp
awc
字段
构造函数
方法
void (DamageSource, float, float): a, recordDamage, method_5547, onDamage, m_19289_, trackDamage
void (DamageSource, float, float): a, recordDamage, method_5547, onDamage, m_19289_
Component (): b, getDeathMessage, method_5548, getDeathMessage, m_19293_, getDeathMessage
Component (): b, getDeathMessage, method_5548, getDeathMessage, m_19293_
1.17.1
名称
aso
asp
字段
构造函数
方法
1.17
名称
apj
aso
net.minecraft.util.CombatTracker
net.minecraft.src.C_488_
net.minecraft.server.v1_16_R3.CombatTracker
net.minecraft.world.damagesource.CombatTracker
字段
List<CombatEntry>: a, entries, field_5870, recentDamage, field_94556_a
List<CombatEntry>: c, entries, field_5870, recentDamage, f_19276_
LivingEntity: b, mob, field_5877, entity, field_94554_b
LivingEntity: d, mob, field_5877, entity, f_19277_
int: c, lastDamageTime, field_5876, ageOnLastDamage, field_94555_c
int: e, lastDamageTime, field_5876, ageOnLastDamage, f_19278_
int: d, combatStartTime, field_5875, ageOnLastAttacked, field_152775_d
int: f, combatStartTime, field_5875, ageOnLastAttacked, f_19279_
int: e, combatEndTime, field_5873, ageOnLastUpdate, field_152776_e
int: g, combatEndTime, field_5873, ageOnLastUpdate, f_19280_
boolean: f, inCombat, field_5874, recentlyAttacked, field_94552_d
boolean: h, inCombat, field_5874, recentlyAttacked, f_19281_
boolean: g, takingDamage, field_5872, hasDamage, field_94553_e
boolean: i, takingDamage, field_5872, hasDamage, f_19282_
String: h, nextLocation, field_5871, fallDeathSuffix, field_94551_f
String: j, nextLocation, field_5871, fallDeathSuffix, f_19283_
int: a, RESET_DAMAGE_STATUS_TIME, field_29967, field_29967, f_146694_
int: b, RESET_COMBAT_STATUS_TIME, field_29968, field_29968, f_146695_
构造函数
方法
void (): a, prepareForDamage, method_5542, setFallDeathSuffix, func_94545_a
void (): a, prepareForDamage, method_5542, setFallDeathSuffix, m_19286_
void (DamageSource, float, float): a, recordDamage, method_5547, onDamage, func_94547_a, trackDamage
void (DamageSource, float, float): a, recordDamage, method_5547, onDamage, m_19289_, trackDamage
Component (): b, getDeathMessage, method_5548, getDeathMessage, func_151521_b, getDeathMessage
Component (): b, getDeathMessage, method_5548, getDeathMessage, m_19293_, getDeathMessage
LivingEntity (): c, getKiller, method_5541, getBiggestAttacker, func_94550_c
LivingEntity (): c, getKiller, method_5541, getBiggestAttacker, m_19294_
CombatEntry (): j, getMostSignificantFall, method_5544, getBiggestFall, func_94544_f
CombatEntry (): k, getMostSignificantFall, method_5544, getBiggestFall, m_19298_
String (CombatEntry): a, getFallLocation, method_5543, getFallDeathSuffix, func_94548_b
String (CombatEntry): a, getFallLocation, method_5543, getFallDeathSuffix, m_19287_
int (): f, getCombatDuration, method_5546, getTimeSinceLastAttack, func_180134_f
int (): f, getCombatDuration, method_5546, getTimeSinceLastAttack, m_19295_
void (): k, resetPreparedStatus, method_5545, clearFallDeathSuffix, func_94542_g
void (): l, resetPreparedStatus, method_5545, clearFallDeathSuffix, m_19299_
void (): g, recheckStatus, method_5539, update, func_94549_h
void (): g, recheckStatus, method_5539, update, m_19296_
LivingEntity (): h, getMob, method_5540, getEntity, func_180135_h
LivingEntity (): h, getMob, method_5540, getEntity, m_19297_
boolean (): d, isTakingDamage, method_35039, hasDamage, m_146696_
boolean (): e, isInCombat, method_35040, wasRecentlyAttacked, m_146697_
CombatEntry (): i, getLastEntry, method_35041, getMostRecentDamage, m_146698_
int (): j, getKillerId, method_33937, getBiggestAttackerId, m_146699_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
apg
apj
net.minecraft.server.v1_16_R2.CombatTracker
net.minecraft.server.v1_16_R3.CombatTracker
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
anv
apg
net.minecraft.server.v1_16_R1.CombatTracker
net.minecraft.server.v1_16_R2.CombatTracker
字段
构造函数
方法
1.16.1
名称
ajy
anv
net.minecraft.server.v1_15_R1.CombatTracker
net.minecraft.server.v1_16_R1.CombatTracker
字段
构造函数
方法
1.15.2
名称
ajv
ajy
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ahw
ajv
net.minecraft.server.v1_14_R1.CombatTracker
net.minecraft.server.v1_15_R1.CombatTracker
字段
构造函数
方法
1.14.4
名称
aht
ahw
net.minecraft.world.damagesource.CombatTracker
字段
List<CombatEntry>: a, field_5870, recentDamage, field_94556_a
List<CombatEntry>: a, entries, field_5870, recentDamage, field_94556_a
EntityLiving: b, field_5877, entity, field_94554_b
LivingEntity: b, mob, field_5877, entity, field_94554_b
int: c, field_5876, ageOnLastDamage, field_94555_c
int: c, lastDamageTime, field_5876, ageOnLastDamage, field_94555_c
int: d, field_5875, ageOnLastAttacked, field_152775_d
int: d, combatStartTime, field_5875, ageOnLastAttacked, field_152775_d
int: e, field_5873, ageOnLastUpdate, field_152776_e
int: e, combatEndTime, field_5873, ageOnLastUpdate, field_152776_e
boolean: f, field_5874, recentlyAttacked, field_94552_d
boolean: f, inCombat, field_5874, recentlyAttacked, field_94552_d
boolean: g, field_5872, hasDamage, field_94553_e
boolean: g, takingDamage, field_5872, hasDamage, field_94553_e
String: h, field_5871, fallDeathSuffix, field_94551_f
String: h, nextLocation, field_5871, fallDeathSuffix, field_94551_f
构造函数
方法
void (): a, method_5542, setFallDeathSuffix, func_94545_a
void (): a, prepareForDamage, method_5542, setFallDeathSuffix, func_94545_a
void (DamageSource, float, float): a, method_5547, onDamage, func_94547_a, trackDamage
void (DamageSource, float, float): a, recordDamage, method_5547, onDamage, func_94547_a, trackDamage
IChatBaseComponent (): b, method_5548, getDeathMessage, func_151521_b, getDeathMessage
Component (): b, getDeathMessage, method_5548, getDeathMessage, func_151521_b, getDeathMessage
EntityLiving (): c, method_5541, getBiggestAttacker, func_94550_c
LivingEntity (): c, getKiller, method_5541, getBiggestAttacker, func_94550_c
CombatEntry (): j, method_5544, getBiggestFall, func_94544_f
CombatEntry (): j, getMostSignificantFall, method_5544, getBiggestFall, func_94544_f
String (CombatEntry): a, method_5543, getFallDeathSuffix, func_94548_b
String (CombatEntry): a, getFallLocation, method_5543, getFallDeathSuffix, func_94548_b
int (): f, method_5546, getTimeSinceLastAttack, func_180134_f
int (): f, getCombatDuration, method_5546, getTimeSinceLastAttack, func_180134_f
void (): k, method_5545, clearFallDeathSuffix, func_94542_g
void (): k, resetPreparedStatus, method_5545, clearFallDeathSuffix, func_94542_g
void (): g, method_5539, update, func_94549_h
void (): g, recheckStatus, method_5539, update, func_94549_h
EntityLiving (): h, method_5540, getEntity, func_180135_h
LivingEntity (): h, getMob, method_5540, getEntity, func_180135_h
1.14.3
名称
ahq
aht
net.minecraft.entity.damage.DamageTracker
字段
List<CombatEntry>: a, field_5870, field_94556_a
List<CombatEntry>: a, field_5870, recentDamage, field_94556_a
EntityLiving: b, field_5877, field_94554_b
EntityLiving: b, field_5877, entity, field_94554_b
int: c, field_5876, field_94555_c
int: c, field_5876, ageOnLastDamage, field_94555_c
int: d, field_5875, field_152775_d
int: d, field_5875, ageOnLastAttacked, field_152775_d
int: e, field_5873, field_152776_e
int: e, field_5873, ageOnLastUpdate, field_152776_e
boolean: f, field_5874, field_94552_d
boolean: f, field_5874, recentlyAttacked, field_94552_d
boolean: g, field_5872, field_94553_e
boolean: g, field_5872, hasDamage, field_94553_e
String: h, field_5871, field_94551_f
String: h, field_5871, fallDeathSuffix, field_94551_f
构造函数
方法
void (): a, method_5542, func_94545_a
void (): a, method_5542, setFallDeathSuffix, func_94545_a
void (DamageSource, float, float): a, method_5547, func_94547_a, trackDamage
void (DamageSource, float, float): a, method_5547, onDamage, func_94547_a, trackDamage
IChatBaseComponent (): b, method_5548, func_151521_b, getDeathMessage
IChatBaseComponent (): b, method_5548, getDeathMessage, func_151521_b, getDeathMessage
EntityLiving (): c, method_5541, func_94550_c
EntityLiving (): c, method_5541, getBiggestAttacker, func_94550_c
CombatEntry (): j, method_5544, func_94544_f
CombatEntry (): j, method_5544, getBiggestFall, func_94544_f
String (CombatEntry): a, method_5543, func_94548_b
String (CombatEntry): a, method_5543, getFallDeathSuffix, func_94548_b
int (): f, method_5546, func_180134_f
int (): f, method_5546, getTimeSinceLastAttack, func_180134_f
void (): k, method_5545, func_94542_g
void (): k, method_5545, clearFallDeathSuffix, func_94542_g
void (): g, method_5539, func_94549_h
void (): g, method_5539, update, func_94549_h
EntityLiving (): h, method_5540, func_180135_h
EntityLiving (): h, method_5540, getEntity, func_180135_h
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ahn
ahq
字段
构造函数
方法
1.14
名称
adz
ahn
net.minecraft.class_1283
net.minecraft.server.v1_13_R2.CombatTracker
net.minecraft.server.v1_14_R1.CombatTracker
字段
List<CombatEntry>: a, field_94556_a
List<CombatEntry>: a, field_5870, field_94556_a
EntityLiving: b, field_94554_b
EntityLiving: b, field_5877, field_94554_b
int: c, field_94555_c
int: c, field_5876, field_94555_c
int: d, field_152775_d
int: d, field_5875, field_152775_d
int: e, field_152776_e
int: e, field_5873, field_152776_e
boolean: f, field_94552_d
boolean: f, field_5874, field_94552_d
boolean: g, field_94553_e
boolean: g, field_5872, field_94553_e
String: h, field_94551_f
String: h, field_5871, field_94551_f
构造函数
方法
void (): a, func_94545_a
void (): a, method_5542, func_94545_a
void (DamageSource, float, float): a, func_94547_a, trackDamage
void (DamageSource, float, float): a, method_5547, func_94547_a, trackDamage
IChatBaseComponent (): b, func_151521_b, getDeathMessage
IChatBaseComponent (): b, method_5548, func_151521_b, getDeathMessage
EntityLiving (): c, func_94550_c
EntityLiving (): c, method_5541, func_94550_c
CombatEntry (): j, func_94544_f
CombatEntry (): j, method_5544, func_94544_f
String (CombatEntry): a, func_94548_b
String (CombatEntry): a, method_5543, func_94548_b
int (): f, func_180134_f
int (): f, method_5546, func_180134_f
void (): k, func_94542_g
void (): k, method_5545, func_94542_g
void (): g, func_94549_h
void (): g, method_5539, func_94549_h
EntityLiving (): h, func_180135_h
EntityLiving (): h, method_5540, func_180135_h
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
adw
adz
net.minecraft.server.v1_13_R1.CombatTracker
net.minecraft.server.v1_13_R2.CombatTracker
字段
构造函数
方法
1.13
名称
uq
adw
net.minecraft.server.v1_12_R1.CombatTracker
net.minecraft.server.v1_13_R1.CombatTracker
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
uo
uq
字段
构造函数
方法
1.12
名称
rx
uo
net.minecraft.server.v1_11_R1.CombatTracker
net.minecraft.server.v1_12_R1.CombatTracker
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
rw
rx
字段
构造函数
方法
1.11
名称
rg
rw
net.minecraft.server.v1_10_R1.CombatTracker
net.minecraft.server.v1_11_R1.CombatTracker
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
rb
rg
net.minecraft.server.v1_9_R2.CombatTracker
net.minecraft.server.v1_10_R1.CombatTracker
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.CombatTracker
net.minecraft.server.v1_9_R2.CombatTracker
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
ov
rb
net.minecraft.server.v1_8_R3.CombatTracker
net.minecraft.server.v1_9_R1.CombatTracker
字段
构造函数
方法
void (DamageSource, float, float): a, func_94547_a
void (DamageSource, float, float): a, func_94547_a, trackDamage
IChatBaseComponent (): b, func_151521_b
IChatBaseComponent (): b, func_151521_b, getDeathMessage
CombatEntry (): i, func_94544_f
CombatEntry (): j, func_94544_f
void (): j, func_94542_g
void (): k, func_94542_g
1.8.8
名称
ov
net.minecraft.util.CombatTracker
net.minecraft.server.v1_8_R3.CombatTracker
字段
List<CombatEntry>: a, field_94556_a
EntityLiving: b, field_94554_b
int: c, field_94555_c
int: d, field_152775_d
int: e, field_152776_e
boolean: f, field_94552_d
boolean: g, field_94553_e
String: h, field_94551_f
构造函数
方法
void (): a, func_94545_a
void (DamageSource, float, float): a, func_94547_a
IChatBaseComponent (): b, func_151521_b
EntityLiving (): c, func_94550_c
CombatEntry (): i, func_94544_f
String (CombatEntry): a, func_94548_b
int (): f, func_180134_f
void (): j, func_94542_g
void (): g, func_94549_h
EntityLiving (): h, func_180135_h