历史 - net.minecraft.client.gui.spectator.categories.TeleportToTeamMenuCategory$TeamSelectionItem

1.21.11

名称

gtb$a

gyv$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

glj$a

gtb$a

字段

构造函数

方法

Component (): aW_, getName, method_16892, getName, m_7869_

Component (): bh_, getName, method_16892, getName, m_7869_

boolean (): aX_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): bi_, isEnabled, method_16893, isEnabled, m_7304_

1.21.8

名称

gli$a

glj$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gfp$a

gli$a

字段

构造函数

方法

Component (): aP_, getName, method_16892, getName, m_7869_

Component (): aW_, getName, method_16892, getName, m_7869_

boolean (): aQ_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aX_, isEnabled, method_16893, isEnabled, m_7304_

1.21.5

名称

gaj$a

gfp$a

字段

构造函数

方法

Component (): aS_, getName, method_16892, getName, m_7869_

Component (): aP_, getName, method_16892, getName, m_7869_

boolean (): aT_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aQ_, isEnabled, method_16893, isEnabled, m_7304_

1.21.4

名称

fzv$a

gaj$a

字段

构造函数

方法

Component (): aU_, getName, method_16892, getName, m_7869_

Component (): aS_, getName, method_16892, getName, m_7869_

boolean (): aV_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aT_, isEnabled, method_16893, isEnabled, m_7304_

1.21.3

名称

ftx$a

fzv$a

字段

构造函数

方法

void (GuiGraphics, float, int): a, renderIcon, method_2784, renderIcon, m_6252_

void (GuiGraphics, float, float): a, renderIcon, method_2784, renderIcon, m_6252_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fsp$a

ftx$a

字段

构造函数

方法

Component (): aN_, getName, method_16892, getName, m_7869_

Component (): aU_, getName, method_16892, getName, m_7869_

boolean (): aO_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aV_, isEnabled, method_16893, isEnabled, m_7304_

1.20.6

名称

fim$a

fsp$a

字段

构造函数

方法

Component (): aO_, getName, method_16892, getName, m_7869_

Component (): aN_, getName, method_16892, getName, m_7869_

boolean (): aP_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aO_, isEnabled, method_16893, isEnabled, m_7304_

1.20.4

名称

fdt$a

fim$a

字段

构造函数

方法

Component (): aI_, getName, method_16892, getName, m_7869_

Component (): aO_, getName, method_16892, getName, m_7869_

boolean (): aJ_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aP_, isEnabled, method_16893, isEnabled, m_7304_

1.20.2

名称

ezv$a

fdt$a

字段

ResourceLocation: b, iconSkin, field_41115, skinId, f_256959_

Supplier<PlayerSkin>: b, iconSkin, field_41115, skinTexturesSupplier, f_256959_

构造函数

(PlayerTeam, List<PlayerInfo>, ResourceLocation)

(PlayerTeam, List<PlayerInfo>, Supplier<PlayerSkin>)

方法

1.20.1

名称

eyi$a

ezv$a

字段

构造函数

方法

Component (): aK_, getName, method_16892, getName, m_7869_

Component (): aI_, getName, method_16892, getName, m_7869_

boolean (): aL_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aJ_, isEnabled, method_16893, isEnabled, m_7304_

void (PoseStack, float, int): a, renderIcon, method_2784, renderIcon, m_6252_

void (GuiGraphics, float, int): a, renderIcon, method_2784, renderIcon, m_6252_

1.19.4

名称

eub$a

eyi$a

字段

构造函数

方法

Component (): aq_, getName, method_16892, getName, m_7869_

Component (): aK_, getName, method_16892, getName, m_7869_

boolean (): ar_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): aL_, isEnabled, method_16893, isEnabled, m_7304_

1.19.3

名称

eqe$a

eub$a

字段

ResourceLocation: b, location, field_3276, skinId, f_101892_

ResourceLocation: b, iconSkin, field_41115, skinId, f_256959_

构造函数

(PlayerTeam)

(PlayerTeam, List<PlayerInfo>, ResourceLocation)

方法

Component (): ak_, getName, method_16892, getName, m_7869_

Component (): aq_, getName, method_16892, getName, m_7869_

boolean (): al_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): ar_, isEnabled, method_16893, isEnabled, m_7304_

Optional<SpectatorMenuItem> (Minecraft, PlayerTeam): a, create, method_47433, create, m_257760_

1.19.2

名称

net.minecraft.src.C_3786_

net.minecraft.src.C_3785_$C_3786_

字段

构造函数

方法

1.19.1

名称

eov$a

eqe$a

字段

构造函数

方法

Component (): am_, getName, method_16892, getName, m_7869_

Component (): ak_, getName, method_16892, getName, m_7869_

boolean (): an_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): al_, isEnabled, method_16893, isEnabled, m_7304_

1.19

名称

eif$a

eov$a

net.minecraft.src.C_3785_$C_3786_

net.minecraft.src.C_3786_

字段

构造函数

方法

Component (): an_, getName, method_16892, getName, m_7869_

Component (): am_, getName, method_16892, getName, m_7869_

boolean (): ao_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): an_, isEnabled, method_16893, isEnabled, m_7304_

1.18.2

名称

egy$a

eif$a

字段

构造函数

方法

Component (): al_, getName, method_16892, getName, m_7869_

Component (): an_, getName, method_16892, getName, m_7869_

boolean (): am_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): ao_, isEnabled, method_16893, isEnabled, m_7304_

1.18.1

名称

字段

构造函数

方法

1.18

名称

eev$a

egy$a

字段

PlayerTeam: b, team, field_3275, team, f_101891_

PlayerTeam: a, team, field_3275, team, f_101891_

ResourceLocation: c, location, field_3276, skinId, f_101892_

ResourceLocation: b, location, field_3276, skinId, f_101892_

List<PlayerInfo>: d, players, field_3274, scoreboardEntries, f_101893_

List<PlayerInfo>: c, players, field_3274, scoreboardEntries, f_101893_

构造函数

(TeleportToTeamMenuCategory, PlayerTeam)

(PlayerTeam)

方法

Component (): an_, getName, method_16892, getName, m_7869_

Component (): al_, getName, method_16892, getName, m_7869_

boolean (): ao_, isEnabled, method_16893, isEnabled, m_7304_

boolean (): am_, isEnabled, method_16893, isEnabled, m_7304_

1.17.1

名称

eeu$a

eev$a

字段

构造函数

方法

1.17

名称

dsw$a

eeu$a

net.minecraft.client.gui.spectator.categories.TeleportToTeam$TeamSelectionObject

net.minecraft.src.C_3785_$C_3786_

字段

PlayerTeam: b, team, field_3275, team, field_178676_b

PlayerTeam: b, team, field_3275, team, f_101891_

ResourceLocation: c, location, field_3276, skinId, field_178677_c

ResourceLocation: c, location, field_3276, skinId, f_101892_

List<PlayerInfo>: d, players, field_3274, scoreboardEntries, field_178675_d

List<PlayerInfo>: d, players, field_3274, scoreboardEntries, f_101893_

构造函数

方法

void (SpectatorMenu): a, selectItem, method_2783, use, func_178661_a

void (SpectatorMenu): a, selectItem, method_2783, use, m_7608_

Component (): aA_, getName, method_16892, getName, func_178664_z_

Component (): an_, getName, method_16892, getName, m_7869_

boolean (): aB_, isEnabled, method_16893, isEnabled, func_178662_A_

boolean (): ao_, isEnabled, method_16893, isEnabled, m_7304_

void (PoseStack, float, int): a, renderIcon, method_2784, renderIcon, func_230485_a_

void (PoseStack, float, int): a, renderIcon, method_2784, renderIcon, m_6252_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dso$a

dsw$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dup$a

dso$a

字段

构造函数

方法

Component (): az_, getName, method_16892, getName, func_178664_z_

Component (): aA_, getName, method_16892, getName, func_178664_z_

boolean (): aA_, isEnabled, method_16893, isEnabled, func_178662_A_

boolean (): aB_, isEnabled, method_16893, isEnabled, func_178662_A_

1.16.1

名称

djv$a

dup$a

字段

构造函数

方法

Component (): af_, getName, method_16892, getName, func_178664_z_

Component (): az_, getName, method_16892, getName, func_178664_z_

void (float, int): a, renderIcon, method_2784, renderIcon, func_178663_a

boolean (): ag_, isEnabled, method_16893, isEnabled, func_178662_A_

boolean (): aA_, isEnabled, method_16893, isEnabled, func_178662_A_

void (PoseStack, float, int): a, renderIcon, method_2784, renderIcon, func_230485_a_

1.15.2

名称

djs$a

djv$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dge$a

djs$a

字段

构造函数

方法

Component (): Z_, getName, method_16892, getName, func_178664_z_

Component (): af_, getName, method_16892, getName, func_178664_z_

boolean (): aa_, isEnabled, method_16893, isEnabled, func_178662_A_

boolean (): ag_, isEnabled, method_16893, isEnabled, func_178662_A_

1.14.4

名称

ddq$a

dge$a

net.minecraft.client.gui.spectator.categories.TeleportToTeamMenuCategory$TeamSelectionItem

字段

ScoreboardTeam: b, field_3275, team, field_178676_b

PlayerTeam: b, team, field_3275, team, field_178676_b

MinecraftKey: c, field_3276, skinId, field_178677_c

ResourceLocation: c, location, field_3276, skinId, field_178677_c

List<PlayerListEntry>: d, field_3274, scoreboardEntries, field_178675_d

List<PlayerInfo>: d, players, field_3274, scoreboardEntries, field_178675_d

构造函数

方法

void (SpectatorMenu): a, method_2783, use, func_178661_a

void (SpectatorMenu): a, selectItem, method_2783, use, func_178661_a

IChatBaseComponent (): Z_, method_16892, getName, func_178664_z_

Component (): Z_, getName, method_16892, getName, func_178664_z_

void (float, int): a, method_2784, renderIcon, func_178663_a

void (float, int): a, renderIcon, method_2784, renderIcon, func_178663_a

boolean (): aa_, method_16893, isEnabled, func_178662_A_

boolean (): aa_, isEnabled, method_16893, isEnabled, func_178662_A_

1.14.3

名称

ddm$a

ddq$a

net.minecraft.client.gui.hud.spectator.TeamTeleportSpectatorMenu$TeleportToSpecificTeamCommand

字段

ScoreboardTeam: b, field_3275, field_178676_b

ScoreboardTeam: b, field_3275, team, field_178676_b

MinecraftKey: c, field_3276, field_178677_c

MinecraftKey: c, field_3276, skinId, field_178677_c

List<NetworkPlayerInfo>: d, field_3274, field_178675_d

List<PlayerListEntry>: d, field_3274, scoreboardEntries, field_178675_d

构造函数

方法

void (SpectatorMenu): a, method_2783, func_178661_a

void (SpectatorMenu): a, method_2783, use, func_178661_a

IChatBaseComponent (): aa_, method_16892, func_178664_z_

IChatBaseComponent (): Z_, method_16892, getName, func_178664_z_

void (float, int): a, method_2784, func_178663_a

void (float, int): a, method_2784, renderIcon, func_178663_a

boolean (): ab_, method_16893, func_178662_A_

boolean (): aa_, method_16893, isEnabled, func_178662_A_

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

ddk$a

ddm$a

字段

构造函数

方法

1.14

名称

cnn$a

ddk$a

net.minecraft.class_540$class_541

字段

ScoreboardTeam: b, field_178676_b

ScoreboardTeam: b, field_3275, field_178676_b

MinecraftKey: c, field_178677_c

MinecraftKey: c, field_3276, field_178677_c

List<NetworkPlayerInfo>: d, field_178675_d

List<NetworkPlayerInfo>: d, field_3274, field_178675_d

构造函数

方法

void (SpectatorMenu): a, func_178661_a

void (SpectatorMenu): a, method_2783, func_178661_a

IChatBaseComponent (): aj_, func_178664_z_

IChatBaseComponent (): aa_, method_16892, func_178664_z_

void (float, int): a, func_178663_a

void (float, int): a, method_2784, func_178663_a

boolean (): ak_, func_178662_A_

boolean (): ab_, method_16893, func_178662_A_

1.13.2

名称

cnm$a

cnn$a

字段

构造函数

方法

1.13.1

名称

cnc$a

cnm$a

字段

构造函数

方法

1.13

名称

bow$a

cnc$a

字段

构造函数

方法

IChatBaseComponent (): J_, func_178664_z_

IChatBaseComponent (): aj_, func_178664_z_

boolean (): K_, func_178662_A_

boolean (): ak_, func_178662_A_

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bou$a

bow$a

字段

构造函数

方法

1.12

名称

bkm$a

bou$a

字段

构造函数

方法

IChatBaseComponent (): I_, func_178664_z_

IChatBaseComponent (): J_, func_178664_z_

boolean (): J_, func_178662_A_

boolean (): K_, func_178662_A_

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bkk$a

bkm$a

字段

构造函数

方法

1.11

名称

biq$a

bkk$a

字段

构造函数

方法

IChatBaseComponent (): H_, func_178664_z_

IChatBaseComponent (): I_, func_178664_z_

boolean (): I_, func_178662_A_

boolean (): J_, func_178662_A_

1.10.2

名称

字段

构造函数

方法

1.10

名称

bhw$a

biq$a

字段

构造函数

方法

IChatBaseComponent (): G_, func_178664_z_

IChatBaseComponent (): H_, func_178664_z_

boolean (): H_, func_178662_A_

boolean (): I_, func_178662_A_

1.9.4

名称

bhv$a

bhw$a

字段

构造函数

方法

IChatBaseComponent (): F_, func_178664_z_

IChatBaseComponent (): G_, func_178664_z_

boolean (): G_, func_178662_A_

boolean (): H_, func_178662_A_

1.9.2

名称

bhy$a

bhv$a

字段

构造函数

方法

1.9

名称

bal$a

bhy$a

字段

构造函数

方法

IChatBaseComponent (): A_, func_178664_z_

IChatBaseComponent (): F_, func_178664_z_

boolean (): B_, func_178662_A_

boolean (): G_, func_178662_A_

1.8.8

名称

bal$a

net.minecraft.client.gui.spectator.categories.TeleportToTeam$TeamSelectionObject

字段

ScoreboardTeam: b, field_178676_b

MinecraftKey: c, field_178677_c

List<NetworkPlayerInfo>: d, field_178675_d

构造函数

(TeleportToTeam, ScoreboardTeam)

方法

void (SpectatorMenu): a, func_178661_a

IChatBaseComponent (): A_, func_178664_z_

void (float, int): a, func_178663_a

boolean (): B_, func_178662_A_