历史 - net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey
1.21.11
名称
hrz$b
iau$b
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hie$b
hrz$b
字段
构造函数
方法
1.21.8
名称
hid$b
hie$b
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
hbu$b
hid$b
字段
构造函数
方法
1.21.5
名称
gwe$b
hbu$b
字段
构造函数
方法
String (Holder<TrimMaterial>, ResourceKey<EquipmentAsset>): a, getColorPaletteSuffix, method_65575, getAssetName, m_373073_
ResourceLocation (): a, textureId, method_65573, getTexture, m_372658_
ResourceLocation (): a, spriteId, method_65573, getTexture, m_387177_
1.21.4
名称
gvp$b
gwe$b
字段
ResourceLocation: c, equipmentModelId, comp_3201, equipmentModelId, f_348844_
ResourceKey<EquipmentAsset>: c, equipmentAssetId, comp_3201, equipmentAssetId, f_371199_
构造函数
(ArmorTrim, EquipmentModel$LayerType, ResourceLocation)
(ArmorTrim, EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>)
方法
ArmorTrim (): a, trim, comp_3199, trim, f_347459_
ArmorTrim (): b, trim, comp_3199, trim, f_347459_
EquipmentModel$LayerType (): b, layerType, comp_3200, layerType, f_347591_
EquipmentClientInfo$LayerType (): c, layerType, comp_3200, layerType, f_347591_
ResourceLocation (): c, equipmentModelId, comp_3201, equipmentModelId, f_348844_
String (Holder<TrimMaterial>, ResourceKey<EquipmentAsset>): a, getColorPaletteSuffix, method_65575, getAssetName, m_373073_
ResourceLocation (): a, textureId, method_65573, getTexture, m_372658_
ResourceKey<EquipmentAsset> (): d, equipmentAssetId, comp_3201, equipmentAssetId, f_371199_
1.21.3
名称
gvp$b
net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey
net.minecraft.class_10197$class_10199
net.minecraft.client.render.entity.equipment.EquipmentRenderer$TrimSpriteKey
net.minecraft.src.C_345574_$C_346085_
字段
ArmorTrim: a, trim, comp_3199, trim, f_347459_
EquipmentModel$LayerType: b, layerType, comp_3200, layerType, f_347591_
ResourceLocation: c, equipmentModelId, comp_3201, equipmentModelId, f_348844_
构造函数
(ArmorTrim, EquipmentModel$LayerType, ResourceLocation)
方法
ArmorTrim (): a, trim, comp_3199, trim, f_347459_
EquipmentModel$LayerType (): b, layerType, comp_3200, layerType, f_347591_
ResourceLocation (): c, equipmentModelId, comp_3201, equipmentModelId, f_348844_