历史 - net.minecraft.world.entity.animal.equine.ZombieHorse

1.21.11

名称

ctr

cuz

net.minecraft.world.entity.animal.horse.ZombieHorse

net.minecraft.world.entity.animal.equine.ZombieHorse

net.minecraft.src.C_942_

net.minecraft.src.C_432539_

net.minecraft.world.entity.animal.horse.EntityHorseZombie

net.minecraft.world.entity.animal.equine.EntityHorseZombie

字段

EntityDimensions: ct, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

EntityDimensions: cB, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_434966_

float: cv, SPEED_FACTOR, field_63324, field_63324, f_435272_

double: cw, BASE_JUMP_STRENGTH, field_63325, field_63325, f_435943_

double: cx, PER_RANDOM_JUMP_STRENGTH, field_63326, field_63326, f_436045_

double: cz, BASE_SPEED, field_63327, field_63327, f_435578_

double: cA, PER_RANDOM_SPEED, field_63323, field_63323, f_435091_

构造函数

方法

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): W, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_7975_

void (): ha, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): hp, addBehaviourGoals, method_6764, initCustomGoals, m_441032_

AttributeSupplier$Builder (): m, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): p, createAttributes, method_26902, createZombieHorseAttributes, m_440066_

void (RandomSource): a, randomizeAttributes, method_6001, initAttributes, m_214179_

void (RandomSource): a, randomizeAttributes, method_6001, initAttributes, m_438933_

boolean (EntityType<? extends Animal>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkZombieHorseSpawnRules, method_55002, canSpawn, m_305739_

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_

boolean (double): i, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_

boolean (): ho, isMobControlled, method_75147, isControlledByMob, m_439703_

double (DoubleSupplier): c, generateZombieHorseJumpStrength, method_75148, getBaseJumpStrength, m_446523_

double (DoubleSupplier): d, generateZombieHorseSpeed, method_75149, getBaseMovementSpeed, m_445488_

SoundEvent (): hw, getAngrySound, method_6747, getAngrySound, m_438951_

SoundEvent (): gV, getEatingSound, method_28368, getEatSound, m_247556_

boolean (): gY, canFallInLove, method_6482, canEat, m_5957_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_321348_

boolean (): aj_, canBeLeashed, method_5931, canBeLeashed, m_6573_

boolean (ItemStack): j, isFood, method_6481, isBreedingItem, m_6898_

EquipmentSlot (): Y, sunProtectionSlot, method_75127, getDaylightProtectionSlot, m_439375_

Vec3[] (): A, getQuadLeashOffsets, method_70992, getQuadLeashOffsets, m_402292_

float (): gK, chargeSpeedModifier, method_76091, getRiderChargingSpeedMultiplier, m_442326_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cpa

ctr

字段

EntityDimensions: ck, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

EntityDimensions: ct, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

构造函数

方法

void (): gZ, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): ha, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

EntityDimensions (Pose): b, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cmo

cpa

字段

EntityDimensions: bI, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

EntityDimensions: ck, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

构造函数

方法

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): gM, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gZ, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

1.21.5

名称

cjn

cmo

字段

EntityDimensions: bY, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

EntityDimensions: bI, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

构造函数

方法

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): gK, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gM, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): p, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): m, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

1.21.4

名称

ckl

cjn

字段

EntityDimensions: bZ, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

EntityDimensions: bY, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

构造函数

方法

void (): gG, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gK, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

1.21.3

名称

chs

ckl

字段

EntityDimensions: cc, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

EntityDimensions: bZ, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

构造函数

方法

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

void (): gA, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gG, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): s, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): p, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

1.21.1

名称

字段

构造函数

方法

1.21

名称

chv

chs

字段

EntityDimensions: bY, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

EntityDimensions: cc, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

构造函数

方法

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): gG, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gA, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

1.20.6

名称

cah

chv

字段

EntityDimensions: bY, BABY_DIMENSIONS, field_47810, BABY_BASE_DIMENSIONS, f_314000_

构造函数

方法

MobType (): eS, getMobType, method_6046, getGroup, m_6336_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): gu, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gG, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): u, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): s, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

float (EntityDimensions, float): a, getPassengersRidingOffsetY, method_52550, getPassengerAttachmentY, m_293694_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

1.20.4

名称

bxa

cah

字段

构造函数

方法

MobType (): eR, getMobType, method_6046, getGroup, m_6336_

MobType (): eS, getMobType, method_6046, getGroup, m_6336_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): gt, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gu, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): s, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): u, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

boolean (EntityType<? extends Animal>, LevelAccessor, MobSpawnType, BlockPos, RandomSource): c, checkZombieHorseSpawnRules, method_55002, canSpawn, m_305739_

1.20.2

名称

btu

bxa

字段

构造函数

方法

MobType (): eN, getMobType, method_6046, getGroup, m_6336_

MobType (): eR, getMobType, method_6046, getGroup, m_6336_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): go, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gt, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): q, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): s, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

float (EntityDimensions, float): a, getPassengersRidingOffsetY, method_52550, getPassengerAttachmentY, m_293694_

1.20.1

名称

bts

btu

字段

构造函数

方法

MobType (): eJ, getMobType, method_6046, getGroup, m_6336_

MobType (): eN, getMobType, method_6046, getGroup, m_6336_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): gi, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): go, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

1.19.4

名称

brx

bts

字段

构造函数

方法

MobType (): eE, getMobType, method_6046, getGroup, m_6336_

MobType (): eJ, getMobType, method_6046, getGroup, m_6336_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

void (): gd, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gi, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): p, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): q, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

1.19.3

名称

bpk

brx

字段

构造函数

方法

MobType (): ey, getMobType, method_6046, getGroup, m_6336_

MobType (): eE, getMobType, method_6046, getGroup, m_6336_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): fR, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): gd, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): q, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): p, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bon

bpk

字段

构造函数

方法

MobType (): ez, getMobType, method_6046, getGroup, m_6336_

MobType (): ey, getMobType, method_6046, getGroup, m_6336_

void (): fS, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): fR, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

1.19

名称

bjy

bon

字段

构造函数

方法

void (): q, randomizeAttributes, method_6001, initAttributes, m_7505_

MobType (): er, getMobType, method_6046, getGroup, m_6336_

MobType (): ez, getMobType, method_6046, getGroup, m_6336_

void (): fI, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): fS, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): t, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

AttributeSupplier$Builder (): q, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

void (RandomSource): a, randomizeAttributes, method_6001, initAttributes, m_214179_

1.18.2

名称

bjg

bjy

字段

构造函数

方法

MobType (): eq, getMobType, method_6046, getGroup, m_6336_

MobType (): er, getMobType, method_6046, getGroup, m_6336_

void (): fH, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): fI, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

1.18.1

名称

字段

构造函数

方法

1.18

名称

bft

bjg

字段

构造函数

方法

void (): p, randomizeAttributes, method_6001, initAttributes, m_7505_

void (): q, randomizeAttributes, method_6001, initAttributes, m_7505_

MobType (): ek, getMobType, method_6046, getGroup, m_6336_, getMonsterType

MobType (): eq, getMobType, method_6046, getGroup, m_6336_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

void (): fF, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): fH, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AgeableMob (ServerLevel, AgeableMob): a, getBreedOffspring, method_5613, createChild, m_142606_, createChild

AgeableMob (ServerLevel, AgeableMob): a, getBreedOffspring, method_5613, createChild, m_142606_

1.17.1

名称

bfs

bft

字段

构造函数

方法

void (): fE, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

void (): fF, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

1.17

名称

bbl

bfs

net.minecraft.entity.passive.horse.ZombieHorseEntity

net.minecraft.src.C_942_

net.minecraft.server.v1_16_R3.EntityHorseZombie

net.minecraft.world.entity.animal.horse.EntityHorseZombie

字段

构造函数

方法

void (): eK, randomizeAttributes, method_6001, initAttributes, func_230273_eI_

void (): p, randomizeAttributes, method_6001, initAttributes, m_7505_

MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): ek, getMobType, method_6046, getGroup, m_6336_, getMonsterType

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

void (): eV, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

void (): fE, addBehaviourGoals, method_6764, initCustomGoals, m_7509_

AttributeSupplier$Builder (): eL, createAttributes, method_26902, createZombieHorseAttributes, func_234256_eJ_

AttributeSupplier$Builder (): t, createAttributes, method_26902, createZombieHorseAttributes, m_31008_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

AgableMob (ServerLevel, AgableMob): a, getBreedOffspring, method_5613, createChild, func_241840_a, createChild

AgeableMob (ServerLevel, AgeableMob): a, getBreedOffspring, method_5613, createChild, m_142606_, createChild

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bbi

bbl

net.minecraft.server.v1_16_R2.EntityHorseZombie

net.minecraft.server.v1_16_R3.EntityHorseZombie

字段

构造函数

方法

MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

azw

bbi

net.minecraft.server.v1_16_R1.EntityHorseZombie

net.minecraft.server.v1_16_R2.EntityHorseZombie

字段

构造函数

方法

void (): eL, randomizeAttributes, method_6001, initAttributes, func_230273_eI_

void (): eK, randomizeAttributes, method_6001, initAttributes, func_230273_eI_

AgableMob (AgableMob): a, getBreedOffspring, method_5613, createChild, func_90011_a, createChild

void (): eW, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

void (): eV, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

AttributeSupplier$Builder (): eM, createAttributes, method_26902, createZombieHorseAttributes, func_234256_eJ_

AttributeSupplier$Builder (): eL, createAttributes, method_26902, createZombieHorseAttributes, func_234256_eJ_

AgableMob (ServerLevel, AgableMob): a, getBreedOffspring, method_5613, createChild, func_241840_a, createChild

1.16.1

名称

aum

azw

net.minecraft.server.v1_15_R1.EntityHorseZombie

net.minecraft.server.v1_16_R1.EntityHorseZombie

字段

构造函数

方法

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): eL, randomizeAttributes, method_6001, initAttributes, func_230273_eI_

MobType (): di, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

void (): ez, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

void (): eW, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

AttributeSupplier$Builder (): eM, createAttributes, method_26902, createZombieHorseAttributes, func_234256_eJ_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

1.15.2

名称

auj

aum

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

asj

auj

net.minecraft.server.v1_14_R1.EntityHorseZombie

net.minecraft.server.v1_15_R1.EntityHorseZombie

字段

构造函数

方法

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): di, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (): ee, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

void (): ez, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

1.14.4

名称

ase

asj

net.minecraft.world.entity.animal.horse.ZombieHorse

字段

构造函数

方法

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

EnumMonsterType (): cQ, method_6046, getGroup, func_70668_bt, getMonsterType

MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt, getMonsterType

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

EntityAgeable (EntityAgeable): a, method_5613, createChild, func_90011_a, createChild

AgableMob (AgableMob): a, getBreedOffspring, method_5613, createChild, func_90011_a, createChild

void (): ef, method_6764, initCustomGoals, func_205714_dM

void (): ee, addBehaviourGoals, method_6764, initCustomGoals, func_205714_dM

1.14.3

名称

asb

ase

net.minecraft.entity.mob.ZombieHorseEntity

字段

构造函数

方法

void (): ck, method_6001, func_110147_ax, initAttributes

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

EnumMonsterType (): cP, method_6046, func_70668_bt, getMonsterType

EnumMonsterType (): cQ, method_6046, getGroup, func_70668_bt, getMonsterType

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a

boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

EntityAgeable (EntityAgeable): a, method_5613, func_90011_a, createChild

EntityAgeable (EntityAgeable): a, method_5613, createChild, func_90011_a, createChild

void (): ee, method_6764, func_205714_dM

void (): ef, method_6764, initCustomGoals, func_205714_dM

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

asa

asb

字段

构造函数

方法

1.14

名称

akw

asa

net.minecraft.class_1507

net.minecraft.entity.passive.EntityZombieHorse

net.minecraft.entity.passive.horse.ZombieHorseEntity

net.minecraft.server.v1_13_R2.EntityHorseZombie

net.minecraft.server.v1_14_R1.EntityHorseZombie

字段

构造函数

(World)

(EntityTypes<? extends EntityHorseZombie>, World)

方法

void (): bZ, func_110147_ax, initAttributes

void (): ck, method_6001, func_110147_ax, initAttributes

EnumMonsterType (): cA, func_70668_bt, getMonsterType

EnumMonsterType (): cP, method_6046, func_70668_bt, getMonsterType

SoundEffect (): D, func_184639_G

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): cs, func_184615_bR

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

MinecraftKey (): G, func_184647_J, getDefaultLootTable

boolean (EntityHuman, EnumHand): a, func_184645_a

boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

EntityAgeable (EntityAgeable): a, func_90011_a, createChild

EntityAgeable (EntityAgeable): a, method_5613, func_90011_a, createChild

void (): dI, func_205714_dM

void (): ee, method_6764, func_205714_dM

1.13.2

名称

akv

akw

字段

构造函数

方法

1.13.1

名称

aks

akv

net.minecraft.server.v1_13_R1.EntityHorseZombie

net.minecraft.server.v1_13_R2.EntityHorseZombie

字段

构造函数

方法

MinecraftKey (): G, func_184647_J

MinecraftKey (): G, func_184647_J, getDefaultLootTable

void (): dJ, func_205714_dM

void (): dI, func_205714_dM

1.13

名称

aaw

aks

net.minecraft.server.v1_12_R1.EntityHorseZombie

net.minecraft.server.v1_13_R1.EntityHorseZombie

字段

构造函数

方法

void (DataConverterManager): a, func_190693_b

void (): bM, func_110147_ax, initAttributes

void (): bZ, func_110147_ax, initAttributes

EnumMonsterType (): cn, func_70668_bt, getMonsterType

EnumMonsterType (): cA, func_70668_bt, getMonsterType

SoundEffect (): F, func_184639_G

SoundEffect (): D, func_184639_G

SoundEffect (): cf, func_184615_bR

SoundEffect (): cs, func_184615_bR

MinecraftKey (): J, func_184647_J

MinecraftKey (): G, func_184647_J

EntityAgeable (EntityAgeable): a, func_90011_a, createChild

void (): dJ, func_205714_dM

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aau

aaw

字段

构造函数

方法

1.12

名称

xu

aau

net.minecraft.server.v1_11_R1.EntityHorseZombie

net.minecraft.server.v1_12_R1.EntityHorseZombie

字段

构造函数

方法

void (): bE, func_110147_ax, initAttributes

void (): bM, func_110147_ax, initAttributes

EnumMonsterType (): cf, func_70668_bt, getMonsterType

EnumMonsterType (): cn, func_70668_bt, getMonsterType

SoundEffect (): G, func_184639_G

SoundEffect (): F, func_184639_G

SoundEffect (): bX, func_184615_bR

SoundEffect (): cf, func_184615_bR

SoundEffect (): bW, func_184601_bQ

SoundEffect (DamageSource): d, func_184601_bQ

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

xt

xu

字段

构造函数

方法

void (DataConverterManager): b, func_190693_b

void (DataConverterManager): a, func_190693_b

1.11

名称

xt

net.minecraft.entity.passive.EntityZombieHorse

net.minecraft.server.v1_11_R1.EntityHorseZombie

字段

构造函数

(World)

方法

void (DataConverterManager): b, func_190693_b

void (): bE, func_110147_ax, initAttributes

EnumMonsterType (): cf, func_70668_bt, getMonsterType

SoundEffect (): G, func_184639_G

SoundEffect (): bX, func_184615_bR

SoundEffect (): bW, func_184601_bQ

MinecraftKey (): J, func_184647_J

boolean (EntityHuman, EnumHand): a, func_184645_a