历史 - com.mojang.blaze3d.systems.RenderSystem$AutoStorageIndexBuffer
1.19.4
名称
字段
构造函数
方法
1.19.3
名称
com.mojang.blaze3d.systems.RenderSystem$IndexBuffer
com.mojang.blaze3d.systems.RenderSystem$ShapeIndexBuffer
字段
int: a, vertexStride, field_27332, sizeMultiplier, f_157465_
int: a, vertexStride, field_27332, vertexCountInShape, f_157465_
int: b, indexStride, field_27333, increment, f_157466_
int: b, indexStride, field_27333, vertexCountInTriangulated, f_157466_
RenderSystem$AutoStorageIndexBuffer$IndexGenerator: c, generator, field_27334, indexMapper, f_157467_
RenderSystem$AutoStorageIndexBuffer$IndexGenerator: c, generator, field_27334, triangulator, f_157467_
构造函数
方法
boolean (int): a, hasStorage, method_43409, isSizeLessThanOrEqual, m_221944_
boolean (int): a, hasStorage, method_43409, isLargeEnough, m_221944_
1.19.2
名称
字段
VertexFormat$IndexType: e, type, field_27336, elementFormat, f_157469_
VertexFormat$IndexType: e, type, field_27336, indexType, f_157469_
构造函数
方法
void (int): a, ensureStorage, method_31920, grow, m_157476_
void (int): c, ensureStorage, method_31920, grow, m_157476_
int (): a, name, method_31919, getId, m_157475_
VertexFormat$IndexType (): b, type, method_31924, getElementFormat, m_157483_
VertexFormat$IndexType (): a, type, method_31924, getIndexType, m_157483_
boolean (int): a, hasStorage, method_43409, isSizeLessThanOrEqual, m_221944_
void (int): b, bind, method_43410, bindAndGrow, m_221946_
1.18.2
名称
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
com.mojang.blaze3d.systems.RenderSystem$a
com.mojang.blaze3d.systems.RenderSystem$AutoStorageIndexBuffer
com.mojang.blaze3d.systems.RenderSystem$class_5590
com.mojang.blaze3d.systems.RenderSystem$IndexBuffer
net.minecraft.src.C_2412_$C_141293_
字段
int: a, vertexStride, field_27332, sizeMultiplier, f_157465_
int: b, indexStride, field_27333, increment, f_157466_
RenderSystem$AutoStorageIndexBuffer$IndexGenerator: c, generator, field_27334, indexMapper, f_157467_
int: d, name, field_27335, id, f_157468_
VertexFormat$IndexType: e, type, field_27336, elementFormat, f_157469_
int: f, indexCount, field_27337, size, f_157470_
构造函数
(int, int, RenderSystem$AutoStorageIndexBuffer$IndexGenerator)
方法
void (int): a, ensureStorage, method_31920, grow, m_157476_
it.unimi.dsi.fastutil.ints.IntConsumer (ByteBuffer): a, intConsumer, method_31922, getIndexConsumer, m_157478_
int (): a, name, method_31919, getId, m_157475_
VertexFormat$IndexType (): b, type, method_31924, getElementFormat, m_157483_