历史 - net.minecraft.world.entity.monster.skeleton.Bogged
1.21.11
名称
cvx
dbw
net.minecraft.world.entity.monster.Bogged
net.minecraft.world.entity.monster.skeleton.Bogged
net.minecraft.src.C_313416_
net.minecraft.src.C_432933_
net.minecraft.world.entity.monster.Bogged
net.minecraft.world.entity.monster.skeleton.Bogged
字段
int: a, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_
int: b, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_
EntityDataAccessor<Boolean>: c, DATA_SHEARED, field_49241, SHEARED, f_314507_
EntityDataAccessor<Boolean>: c, DATA_SHEARED, field_49241, SHEARED, f_436005_
String: d, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_
String: d, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_436652_
boolean: e, DEFAULT_SHEARED, field_57664, DEFAULT_SHEARED, f_379847_
boolean: e, DEFAULT_SHEARED, field_57664, DEFAULT_SHEARED, f_436228_
构造函数
方法
AttributeSupplier$Builder (): gK, createAttributes, method_57080, createBoggedAttributes, m_321579_
AttributeSupplier$Builder (): gT, createAttributes, method_57080, createBoggedAttributes, m_440824_
boolean (): gL, isSheared, method_57308, isSheared, m_324815_
boolean (): gU, isSheared, method_57308, isSheared, m_441285_
void (boolean): x, setSheared, method_57310, setSheared, m_320526_
void (boolean): x, setSheared, method_57310, setSheared, m_439692_
SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): W, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): m, getStepSound, method_6998, getStepSound, m_7878_
SoundEvent (): p, getStepSound, method_6998, getStepSound, m_442492_
int (): s, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gQ, getHardAttackInterval, method_57078, getHardAttackInterval, m_441762_
int (): gI, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
int (): gR, getAttackInterval, method_57079, getRegularAttackInterval, m_440698_
AbstractArrow (ItemStack, float, ItemStack): a, getArrow, method_6996, createArrowProjectile, m_7932_
AbstractArrow (ItemStack, float, ItemStack): a, getArrow, method_6996, createArrowProjectile, m_441765_
void (ServerLevel, ItemStack): d, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_
void (ServerLevel, ItemStack): d, spawnShearedMushrooms, method_57309, dropShearedItems, m_442352_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
crf
cvx
字段
构造函数
方法
AttributeSupplier$Builder (): gJ, createAttributes, method_57080, createBoggedAttributes, m_321579_
AttributeSupplier$Builder (): gK, createAttributes, method_57080, createBoggedAttributes, m_321579_
boolean (): gK, isSheared, method_57308, isSheared, m_324815_
boolean (): gL, isSheared, method_57308, isSheared, m_324815_
int (): t, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): s, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gH, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
int (): gI, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cou
crf
字段
构造函数
方法
AttributeSupplier$Builder (): gx, createAttributes, method_57080, createBoggedAttributes, m_321579_
AttributeSupplier$Builder (): gJ, createAttributes, method_57080, createBoggedAttributes, m_321579_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (): gy, isSheared, method_57308, isSheared, m_324815_
boolean (): gK, isSheared, method_57308, isSheared, m_324815_
void (boolean): w, setSheared, method_57310, setSheared, m_320526_
void (boolean): x, setSheared, method_57310, setSheared, m_320526_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): p, getStepSound, method_6998, getStepSound, m_7878_
SoundEvent (): m, getStepSound, method_6998, getStepSound, m_7878_
int (): gu, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): t, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gv, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
int (): gH, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_
1.21.5
名称
clj
cou
字段
int: b, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_
int: a, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_
int: c, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_
int: b, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_
EntityDataAccessor<Boolean>: d, DATA_SHEARED, field_49241, SHEARED, f_314507_
EntityDataAccessor<Boolean>: c, DATA_SHEARED, field_49241, SHEARED, f_314507_
String: a, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_
String: d, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_
boolean: e, DEFAULT_SHEARED, field_57664, DEFAULT_SHEARED, f_379847_
构造函数
方法
AttributeSupplier$Builder (): gu, createAttributes, method_57080, createBoggedAttributes, m_321579_
AttributeSupplier$Builder (): gx, createAttributes, method_57080, createBoggedAttributes, m_321579_
boolean (): gv, isSheared, method_57308, isSheared, m_324815_
boolean (): gy, isSheared, method_57308, isSheared, m_324815_
void (boolean): x, setSheared, method_57310, setSheared, m_320526_
void (boolean): w, setSheared, method_57310, setSheared, m_320526_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
int (): x, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gu, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gs, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
int (): gv, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
1.21.4
名称
cmh
clj
字段
构造函数
方法
AttributeSupplier$Builder (): gq, createAttributes, method_57080, createBoggedAttributes, m_321579_
AttributeSupplier$Builder (): gu, createAttributes, method_57080, createBoggedAttributes, m_321579_
boolean (): gr, isSheared, method_57308, isSheared, m_324815_
boolean (): gv, isSheared, method_57308, isSheared, m_324815_
int (): go, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
int (): gs, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
1.21.3
名称
cjn
cmh
字段
int: c, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_
int: b, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_
int: d, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_
int: c, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_
EntityDataAccessor<Boolean>: e, DATA_SHEARED, field_49241, SHEARED, f_314507_
EntityDataAccessor<Boolean>: d, DATA_SHEARED, field_49241, SHEARED, f_314507_
String: b, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_
String: a, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_
构造函数
方法
AttributeSupplier$Builder (): gn, createAttributes, method_57080, createBoggedAttributes, m_321579_
AttributeSupplier$Builder (): gq, createAttributes, method_57080, createBoggedAttributes, m_321579_
boolean (): go, isSheared, method_57308, isSheared, m_324815_
boolean (): gr, isSheared, method_57308, isSheared, m_324815_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): t, getStepSound, method_6998, getStepSound, m_7878_
SoundEvent (): p, getStepSound, method_6998, getStepSound, m_7878_
int (): gk, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): x, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gl, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
int (): go, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
void (SoundSource): a, shear, method_6636, sheared, m_5851_
void (): gr, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_
void (ServerLevel, SoundSource, ItemStack): a, shear, method_6636, sheared, m_5851_
void (ServerLevel, ItemStack): d, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cjp
cjn
字段
构造函数
方法
AttributeSupplier$Builder (): gt, createAttributes, method_57080, createBoggedAttributes, m_321579_
AttributeSupplier$Builder (): gn, createAttributes, method_57080, createBoggedAttributes, m_321579_
boolean (): gu, isSheared, method_57308, isSheared, m_324815_
boolean (): go, isSheared, method_57308, isSheared, m_324815_
void (boolean): w, setSheared, method_57310, setSheared, m_320526_
void (boolean): x, setSheared, method_57310, setSheared, m_320526_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): u, getStepSound, method_6998, getStepSound, m_7878_
SoundEvent (): t, getStepSound, method_6998, getStepSound, m_7878_
AbstractArrow (ItemStack, float): b, getArrow, method_6996, createArrowProjectile, m_7932_
int (): gq, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gk, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gr, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
int (): gl, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
void (): gx, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_
void (): gr, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_
AbstractArrow (ItemStack, float, ItemStack): a, getArrow, method_6996, createArrowProjectile, m_7932_
1.20.6
名称
cjp
net.minecraft.world.entity.monster.Bogged
net.minecraft.class_9254
net.minecraft.entity.mob.BoggedEntity
net.minecraft.src.C_313416_
net.minecraft.world.entity.monster.Bogged
字段
int: c, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_
int: d, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_
EntityDataAccessor<Boolean>: e, DATA_SHEARED, field_49241, SHEARED, f_314507_
String: b, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_
构造函数
(EntityType<? extends Bogged>, Level)
方法
AttributeSupplier$Builder (): gt, createAttributes, method_57080, createBoggedAttributes, m_321579_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (): gu, isSheared, method_57308, isSheared, m_324815_
void (boolean): w, setSheared, method_57310, setSheared, m_320526_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): u, getStepSound, method_6998, getStepSound, m_7878_
AbstractArrow (ItemStack, float): b, getArrow, method_6996, createArrowProjectile, m_7932_
int (): gq, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_
int (): gr, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_
void (SoundSource): a, shear, method_6636, sheared, m_5851_
void (): gx, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_
boolean (): a, readyForShearing, method_27072, isShearable, m_6220_