历史 - net.minecraft.world.entity.monster.skeleton.Bogged

1.21.11

名称

cvx

dbw

net.minecraft.world.entity.monster.Bogged

net.minecraft.world.entity.monster.skeleton.Bogged

net.minecraft.src.C_313416_

net.minecraft.src.C_432933_

net.minecraft.world.entity.monster.Bogged

net.minecraft.world.entity.monster.skeleton.Bogged

字段

int: a, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_

int: b, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_

EntityDataAccessor<Boolean>: c, DATA_SHEARED, field_49241, SHEARED, f_314507_

EntityDataAccessor<Boolean>: c, DATA_SHEARED, field_49241, SHEARED, f_436005_

String: d, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_

String: d, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_436652_

boolean: e, DEFAULT_SHEARED, field_57664, DEFAULT_SHEARED, f_379847_

boolean: e, DEFAULT_SHEARED, field_57664, DEFAULT_SHEARED, f_436228_

构造函数

方法

AttributeSupplier$Builder (): gK, createAttributes, method_57080, createBoggedAttributes, m_321579_

AttributeSupplier$Builder (): gT, createAttributes, method_57080, createBoggedAttributes, m_440824_

boolean (): gL, isSheared, method_57308, isSheared, m_324815_

boolean (): gU, isSheared, method_57308, isSheared, m_441285_

void (boolean): x, setSheared, method_57310, setSheared, m_320526_

void (boolean): x, setSheared, method_57310, setSheared, m_439692_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): W, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): m, getStepSound, method_6998, getStepSound, m_7878_

SoundEvent (): p, getStepSound, method_6998, getStepSound, m_442492_

int (): s, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gQ, getHardAttackInterval, method_57078, getHardAttackInterval, m_441762_

int (): gI, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

int (): gR, getAttackInterval, method_57079, getRegularAttackInterval, m_440698_

AbstractArrow (ItemStack, float, ItemStack): a, getArrow, method_6996, createArrowProjectile, m_7932_

AbstractArrow (ItemStack, float, ItemStack): a, getArrow, method_6996, createArrowProjectile, m_441765_

void (ServerLevel, ItemStack): d, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_

void (ServerLevel, ItemStack): d, spawnShearedMushrooms, method_57309, dropShearedItems, m_442352_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

crf

cvx

字段

构造函数

方法

AttributeSupplier$Builder (): gJ, createAttributes, method_57080, createBoggedAttributes, m_321579_

AttributeSupplier$Builder (): gK, createAttributes, method_57080, createBoggedAttributes, m_321579_

boolean (): gK, isSheared, method_57308, isSheared, m_324815_

boolean (): gL, isSheared, method_57308, isSheared, m_324815_

int (): t, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): s, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gH, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

int (): gI, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cou

crf

字段

构造函数

方法

AttributeSupplier$Builder (): gx, createAttributes, method_57080, createBoggedAttributes, m_321579_

AttributeSupplier$Builder (): gJ, createAttributes, method_57080, createBoggedAttributes, m_321579_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

boolean (): gy, isSheared, method_57308, isSheared, m_324815_

boolean (): gK, isSheared, method_57308, isSheared, m_324815_

void (boolean): w, setSheared, method_57310, setSheared, m_320526_

void (boolean): x, setSheared, method_57310, setSheared, m_320526_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): p, getStepSound, method_6998, getStepSound, m_7878_

SoundEvent (): m, getStepSound, method_6998, getStepSound, m_7878_

int (): gu, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): t, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gv, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

int (): gH, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

1.21.5

名称

clj

cou

字段

int: b, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_

int: a, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_

int: c, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_

int: b, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_

EntityDataAccessor<Boolean>: d, DATA_SHEARED, field_49241, SHEARED, f_314507_

EntityDataAccessor<Boolean>: c, DATA_SHEARED, field_49241, SHEARED, f_314507_

String: a, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_

String: d, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_

boolean: e, DEFAULT_SHEARED, field_57664, DEFAULT_SHEARED, f_379847_

构造函数

方法

AttributeSupplier$Builder (): gu, createAttributes, method_57080, createBoggedAttributes, m_321579_

AttributeSupplier$Builder (): gx, createAttributes, method_57080, createBoggedAttributes, m_321579_

boolean (): gv, isSheared, method_57308, isSheared, m_324815_

boolean (): gy, isSheared, method_57308, isSheared, m_324815_

void (boolean): x, setSheared, method_57310, setSheared, m_320526_

void (boolean): w, setSheared, method_57310, setSheared, m_320526_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

int (): x, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gu, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gs, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

int (): gv, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

1.21.4

名称

cmh

clj

字段

构造函数

方法

AttributeSupplier$Builder (): gq, createAttributes, method_57080, createBoggedAttributes, m_321579_

AttributeSupplier$Builder (): gu, createAttributes, method_57080, createBoggedAttributes, m_321579_

boolean (): gr, isSheared, method_57308, isSheared, m_324815_

boolean (): gv, isSheared, method_57308, isSheared, m_324815_

int (): go, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

int (): gs, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

1.21.3

名称

cjn

cmh

字段

int: c, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_

int: b, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_

int: d, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_

int: c, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_

EntityDataAccessor<Boolean>: e, DATA_SHEARED, field_49241, SHEARED, f_314507_

EntityDataAccessor<Boolean>: d, DATA_SHEARED, field_49241, SHEARED, f_314507_

String: b, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_

String: a, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_

构造函数

方法

AttributeSupplier$Builder (): gn, createAttributes, method_57080, createBoggedAttributes, m_321579_

AttributeSupplier$Builder (): gq, createAttributes, method_57080, createBoggedAttributes, m_321579_

boolean (): go, isSheared, method_57308, isSheared, m_324815_

boolean (): gr, isSheared, method_57308, isSheared, m_324815_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): t, getStepSound, method_6998, getStepSound, m_7878_

SoundEvent (): p, getStepSound, method_6998, getStepSound, m_7878_

int (): gk, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): x, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gl, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

int (): go, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

void (SoundSource): a, shear, method_6636, sheared, m_5851_

void (): gr, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_

void (ServerLevel, SoundSource, ItemStack): a, shear, method_6636, sheared, m_5851_

void (ServerLevel, ItemStack): d, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cjp

cjn

字段

构造函数

方法

AttributeSupplier$Builder (): gt, createAttributes, method_57080, createBoggedAttributes, m_321579_

AttributeSupplier$Builder (): gn, createAttributes, method_57080, createBoggedAttributes, m_321579_

boolean (): gu, isSheared, method_57308, isSheared, m_324815_

boolean (): go, isSheared, method_57308, isSheared, m_324815_

void (boolean): w, setSheared, method_57310, setSheared, m_320526_

void (boolean): x, setSheared, method_57310, setSheared, m_320526_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): u, getStepSound, method_6998, getStepSound, m_7878_

SoundEvent (): t, getStepSound, method_6998, getStepSound, m_7878_

AbstractArrow (ItemStack, float): b, getArrow, method_6996, createArrowProjectile, m_7932_

int (): gq, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gk, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gr, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

int (): gl, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

void (): gx, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_

void (): gr, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_

AbstractArrow (ItemStack, float, ItemStack): a, getArrow, method_6996, createArrowProjectile, m_7932_

1.20.6

名称

cjp

net.minecraft.world.entity.monster.Bogged

net.minecraft.class_9254

net.minecraft.entity.mob.BoggedEntity

net.minecraft.src.C_313416_

net.minecraft.world.entity.monster.Bogged

字段

int: c, HARD_ATTACK_INTERVAL, field_49151, HARD_ATTACK_INTERVAL, f_316368_

int: d, NORMAL_ATTACK_INTERVAL, field_49152, REGULAR_ATTACK_INTERVAL, f_315805_

EntityDataAccessor<Boolean>: e, DATA_SHEARED, field_49241, SHEARED, f_314507_

String: b, SHEARED_TAG_NAME, field_49240, SHEARED_KEY, f_314426_

构造函数

(EntityType<? extends Bogged>, Level)

方法

AttributeSupplier$Builder (): gt, createAttributes, method_57080, createBoggedAttributes, m_321579_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

boolean (): gu, isSheared, method_57308, isSheared, m_324815_

void (boolean): w, setSheared, method_57310, setSheared, m_320526_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): u, getStepSound, method_6998, getStepSound, m_7878_

AbstractArrow (ItemStack, float): b, getArrow, method_6996, createArrowProjectile, m_7932_

int (): gq, getHardAttackInterval, method_57078, getHardAttackInterval, m_320361_

int (): gr, getAttackInterval, method_57079, getRegularAttackInterval, m_324015_

void (SoundSource): a, shear, method_6636, sheared, m_5851_

void (): gx, spawnShearedMushrooms, method_57309, dropShearedItems, m_324290_

boolean (): a, readyForShearing, method_27072, isShearable, m_6220_