历史 - net.minecraft.world.level.block.SoulFireBlock
1.21.11
名称
ecv
ehq
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dxv
ecv
字段
构造函数
方法
boolean (BlockState): o, canSurviveOnBlock, method_26158, isSoulBase, m_154650_
boolean (BlockState): p, canSurviveOnBlock, method_26158, isSoulBase, m_154650_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dvj
dxv
字段
构造函数
方法
1.21.5
名称
drd
dvj
字段
com.mojang.serialization.MapCodec<SoulFireBlock>: c, CODEC, field_46453, CODEC, f_303506_
com.mojang.serialization.MapCodec<SoulFireBlock>: b, CODEC, field_46453, CODEC, f_303506_
构造函数
方法
1.21.4
名称
dsa
drd
字段
构造函数
方法
1.21.3
名称
dnk
dsa
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_
boolean (BlockState): g, canBurn, method_10195, isFlammable, m_7599_
boolean (BlockState): m, canSurviveOnBlock, method_26158, isSoulBase, m_154650_
boolean (BlockState): o, canSurviveOnBlock, method_26158, isSoulBase, m_154650_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dmm
dnk
字段
构造函数
方法
1.20.6
名称
dea
dmm
字段
构造函数
方法
boolean (BlockState): h, canSurviveOnBlock, method_26158, isSoulBase, m_154650_
boolean (BlockState): m, canSurviveOnBlock, method_26158, isSoulBase, m_154650_
1.20.4
名称
dag
dea
字段
com.mojang.serialization.MapCodec<SoulFireBlock>: c, CODEC, field_46453, CODEC, f_303506_
构造函数
方法
com.mojang.serialization.MapCodec<SoulFireBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cwy
dag
字段
构造函数
方法
1.20.1
名称
cwo
cwy
字段
构造函数
方法
1.19.4
名称
ctx
cwo
字段
构造函数
方法
1.19.3
名称
cqu
ctx
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cpx
cqu
net.minecraft.world.level.block.BlockSoulFire
字段
构造函数
方法
1.19
名称
cke
cpx
net.minecraft.world.level.block.BlockSoulFire
字段
构造函数
方法
1.18.2
名称
cjm
cke
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cgd
cjm
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
1.17.1
名称
cgc
cgd
字段
构造函数
方法
1.17
名称
cac
cgc
net.minecraft.block.SoulFireBlock
net.minecraft.src.C_1912_
net.minecraft.server.v1_16_R3.BlockSoulFire
net.minecraft.world.level.block.BlockSoulFire
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (Block): c, canSurviveOnBlock, method_26158, isSoulBase, func_235577_c_
boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i
boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_
boolean (BlockState): h, canSurviveOnBlock, method_26158, isSoulBase, m_154650_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bzz
cac
net.minecraft.server.v1_16_R2.BlockSoulFire
net.minecraft.server.v1_16_R3.BlockSoulFire
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cbf
bzz
net.minecraft.server.v1_16_R1.BlockSoulFire
net.minecraft.server.v1_16_R2.BlockSoulFire
字段
构造函数
方法
1.16.1
名称
cbf
net.minecraft.world.level.block.SoulFireBlock
net.minecraft.class_4775
net.minecraft.block.SoulFireBlock
net.minecraft.block.SoulFireBlock
net.minecraft.server.v1_16_R1.BlockSoulFire
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (Block): c, canSurviveOnBlock, method_26158, isSoulBase, func_235577_c_
boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i