历史 - net.minecraft.world.level.block.ChiseledBookShelfBlock

1.21.11

名称

dwa

eav

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dre

dwa

字段

int: d, MAX_BOOKS_IN_STORAGE, field_41309, MAX_BOOK_COUNT, f_260522_

int: D, MAX_BOOKS_IN_STORAGE, field_41309, MAX_BOOK_COUNT, f_260522_

int: b, BOOKS_PER_ROW, field_41307, BOOK_HEIGHT, f_260633_

int: R, BOOKS_PER_ROW, field_41307, BOOK_HEIGHT, f_260633_

List<BooleanProperty>: c, SLOT_OCCUPIED_PROPERTIES, field_41308, SLOT_OCCUPIED_PROPERTIES, f_260698_

List<BooleanProperty>: i, SLOT_OCCUPIED_PROPERTIES, field_41308, SLOT_OCCUPIED_PROPERTIES, f_260698_

EnumProperty<Direction>: b, FACING, field_61990, FACING, f_413064_

BooleanProperty: c, SLOT_0_OCCUPIED, field_61991, SLOT_0_OCCUPIED, f_411534_

BooleanProperty: d, SLOT_1_OCCUPIED, field_61992, SLOT_1_OCCUPIED, f_413612_

BooleanProperty: e, SLOT_2_OCCUPIED, field_61993, SLOT_2_OCCUPIED, f_413848_

BooleanProperty: f, SLOT_3_OCCUPIED, field_61994, SLOT_3_OCCUPIED, f_413010_

BooleanProperty: g, SLOT_4_OCCUPIED, field_61995, SLOT_4_OCCUPIED, f_413694_

BooleanProperty: h, SLOT_5_OCCUPIED, field_61996, SLOT_5_OCCUPIED, f_412347_

构造函数

方法

Optional<Vec2> (BlockHitResult, Direction): a, getRelativeHitCoordinatesForBlockFace, method_47579, getHitPos, m_260871_

int (float): a, getSection, method_47577, getColumn, m_261181_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

OptionalInt (BlockHitResult, BlockState): a, getHitSlot, method_47580, getSlotForHitPos, m_261279_

int (): b, getRows, method_72586, getRows, m_419503_

int (): c, getColumns, method_72587, getColumns, m_414958_

int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dot

dre

字段

构造函数

方法

1.21.5

名称

dkr

dot

字段

构造函数

方法

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

1.21.4

名称

dlr

dkr

字段

构造函数

方法

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.21.3

名称

dhc

dlr

字段

构造函数

方法

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dgf

dhc

字段

构造函数

方法

1.20.6

名称

cxu

dgf

字段

构造函数

方法

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

int (Vec2): a, getHitSlot, method_47580, getSlotForHitPos, m_261279_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

OptionalInt (BlockHitResult, BlockState): a, getHitSlot, method_47580, getSlotForHitPos, m_261279_

1.20.4

名称

cty

cxu

字段

int: c, MAX_BOOKS_IN_STORAGE, field_41309, MAX_BOOK_COUNT, f_260522_

int: d, MAX_BOOKS_IN_STORAGE, field_41309, MAX_BOOK_COUNT, f_260522_

int: a, BOOKS_PER_ROW, field_41307, BOOK_HEIGHT, f_260633_

int: b, BOOKS_PER_ROW, field_41307, BOOK_HEIGHT, f_260633_

List<BooleanProperty>: b, SLOT_OCCUPIED_PROPERTIES, field_41308, SLOT_OCCUPIED_PROPERTIES, f_260698_

List<BooleanProperty>: c, SLOT_OCCUPIED_PROPERTIES, field_41308, SLOT_OCCUPIED_PROPERTIES, f_260698_

com.mojang.serialization.MapCodec<ChiseledBookShelfBlock>: a, CODEC, field_46312, CODEC, f_303870_

构造函数

方法

com.mojang.serialization.MapCodec<ChiseledBookShelfBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cqq

cty

字段

构造函数

方法

1.20.1

名称

cqj

cqq

字段

构造函数

方法

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.19.4

名称

cnt

cqj

字段

构造函数

方法

1.19.3

名称

cnt

net.minecraft.world.level.block.ChiseledBookShelfBlock

net.minecraft.class_7714

net.minecraft.block.ChiseledBookshelfBlock

net.minecraft.src.C_243606_

net.minecraft.world.level.block.ChiseledBookShelfBlock

字段

int: c, MAX_BOOKS_IN_STORAGE, field_41309, MAX_BOOK_COUNT, f_260522_

int: a, BOOKS_PER_ROW, field_41307, BOOK_HEIGHT, f_260633_

List<BooleanProperty>: b, SLOT_OCCUPIED_PROPERTIES, field_41308, SLOT_OCCUPIED_PROPERTIES, f_260698_

构造函数

(BlockBehaviour$Properties)

方法

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

Optional<Vec2> (BlockHitResult, Direction): a, getRelativeHitCoordinatesForBlockFace, method_47579, getHitPos, m_260871_

int (Vec2): a, getHitSlot, method_47580, getSlotForHitPos, m_261279_

int (float): a, getSection, method_47577, getColumn, m_261181_

void (Level, BlockPos, Player, ChiseledBookShelfBlockEntity, ItemStack, int): a, addBook, method_45458, tryAddBook, m_262410_

void (Level, BlockPos, Player, ChiseledBookShelfBlockEntity, int): a, removeBook, method_45457, tryRemoveBook, m_262380_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_