历史 - net.minecraft.client.gui.GuiMainMenu

1.13.2

名称

ckh

cki

字段

构造函数

方法

1.13.1

名称

cjx

ckh

字段

构造函数

方法

1.13

名称

blr

cjx

字段

org.apache.logging.log4j.Logger: f, field_146974_g

Random: g, field_175374_h

Random: f, field_175374_h

float: h, field_73974_b

float: g, field_73974_b

String: i, field_73975_c

String: h, field_73975_c

DynamicTexture: u, field_73977_n

Object: v, field_104025_t

Object: t, field_104025_t

String: C, field_92025_p

String: A, field_92025_p

String: D, field_146972_A

String: B, field_146972_A

String: E, field_104024_v

String: C, field_104024_v

MinecraftKey: F, field_110353_x

MinecraftKey: D, field_110353_x

MinecraftKey: G, field_110352_y

MinecraftKey: E, field_110352_y

MinecraftKey[]: I, field_73978_o

int: w, field_92024_r

int: u, field_92024_r

int: x, field_92023_s

int: v, field_92023_s

int: y, field_92022_t

int: w, field_92022_t

int: z, field_92021_u

int: x, field_92021_u

int: A, field_92020_v

int: y, field_92020_v

int: B, field_92019_w

int: z, field_92019_w

MinecraftKey: J, field_110351_G

GuiButton: K, field_175372_K

boolean: L, field_183502_L

boolean: G, field_183502_L

GuiScreen: M, field_183503_M

GuiScreen: H, field_183503_M

float: t, field_73979_m

int: N, field_193978_M

int: I, field_193978_M

int: O, field_193979_N

int: J, field_193979_N

MinecraftKey: H, field_194400_H

MinecraftKey: F, field_194400_H

GuiButton: i, field_195209_i

RenderSkybox: K, field_209101_K

构造函数

方法

void (): e, func_73876_c

void (): f, func_73876_c

boolean (): d, func_73868_f

boolean (): e, func_73868_f

void (char, int): a, func_73869_a

void (): b, func_73866_w_

void (): c, func_73866_w_

void (GuiButton): a, func_146284_a

void (): f, func_140005_i

void (): i, func_140005_i

void (boolean, int): a, func_73878_a

void (int, int, float): b, func_73970_b

void (int, int, float): c, func_73971_c

void (int, int, int): a, func_73864_a

boolean (): a, func_183501_a

boolean (): h, func_183501_a

void (): m, func_146281_b

void (): n, func_146281_b

void (): g, func_73968_a

boolean (): ah_, func_195120_Y_

void (boolean, int): confirmResult, confirmResult

boolean (double, double, int): mouseClicked, mouseClicked

1.12.2

名称

字段

MinecraftKey[]: H, field_73978_o

MinecraftKey[]: I, field_73978_o

MinecraftKey: I, field_110351_G

MinecraftKey: J, field_110351_G

GuiButton: J, field_175372_K

GuiButton: K, field_175372_K

boolean: K, field_183502_L

boolean: L, field_183502_L

GuiScreen: L, field_183503_M

GuiScreen: M, field_183503_M

int: M, field_193978_M

int: N, field_193978_M

int: N, field_193979_N

int: O, field_193979_N

MinecraftKey: H, field_194400_H

构造函数

方法

1.12.1

名称

blp

blr

字段

构造函数

方法

1.12

名称

bhv

blp

字段

GuiButton: r, field_73973_d

GuiButton: s, field_73973_d

int: s, field_73979_m

DynamicTexture: t, field_73977_n

DynamicTexture: u, field_73977_n

Object: u, field_104025_t

Object: v, field_104025_t

String: B, field_92025_p

String: C, field_92025_p

String: C, field_146972_A

String: D, field_146972_A

String: D, field_104024_v

String: E, field_104024_v

MinecraftKey: E, field_110353_x

MinecraftKey: F, field_110353_x

MinecraftKey: F, field_110352_y

MinecraftKey: G, field_110352_y

MinecraftKey[]: G, field_73978_o

MinecraftKey[]: H, field_73978_o

int: v, field_92024_r

int: w, field_92024_r

int: w, field_92023_s

int: x, field_92023_s

int: x, field_92022_t

int: y, field_92022_t

int: y, field_92021_u

int: z, field_92021_u

int: z, field_92020_v

int: A, field_92020_v

int: A, field_92019_w

int: B, field_92019_w

MinecraftKey: H, field_110351_G

MinecraftKey: I, field_110351_G

GuiButton: I, field_175372_K

GuiButton: J, field_175372_K

boolean: J, field_183502_L

boolean: K, field_183502_L

GuiScreen: K, field_183503_M

GuiScreen: L, field_183503_M

float: t, field_73979_m

int: M, field_193978_M

int: N, field_193979_N

构造函数

方法

void (float): a, func_73968_a

void (): g, func_73968_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bht

bhv

字段

构造函数

方法

1.11

名称

bga

bht

字段

AtomicInteger: f, field_175373_f

org.apache.logging.log4j.Logger: g, field_146974_g

org.apache.logging.log4j.Logger: f, field_146974_g

Random: h, field_175374_h

Random: g, field_175374_h

float: i, field_73974_b

float: h, field_73974_b

String: r, field_73975_c

String: i, field_73975_c

GuiButton: s, field_73973_d

GuiButton: r, field_73973_d

int: t, field_73979_m

int: s, field_73979_m

DynamicTexture: u, field_73977_n

DynamicTexture: t, field_73977_n

boolean: v, field_175375_v

Object: w, field_104025_t

Object: u, field_104025_t

String: x, field_92025_p

String: B, field_92025_p

String: y, field_146972_A

String: C, field_146972_A

String: z, field_104024_v

String: D, field_104024_v

MinecraftKey: A, field_110353_x

MinecraftKey: E, field_110353_x

MinecraftKey: B, field_110352_y

MinecraftKey: F, field_110352_y

MinecraftKey[]: C, field_73978_o

MinecraftKey[]: G, field_73978_o

int: D, field_92024_r

int: v, field_92024_r

int: E, field_92023_s

int: w, field_92023_s

int: F, field_92022_t

int: x, field_92022_t

int: G, field_92021_u

int: y, field_92021_u

int: H, field_92020_v

int: z, field_92020_v

int: I, field_92019_w

int: A, field_92019_w

MinecraftKey: J, field_110351_G

MinecraftKey: H, field_110351_G

GuiButton: K, field_175372_K

GuiButton: I, field_175372_K

boolean: L, field_183502_L

boolean: J, field_183502_L

GuiScreen: M, field_183503_M

GuiScreen: K, field_183503_M

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bfg

bga

字段

构造函数

方法

1.9.4

名称

bff

bfg

字段

构造函数

方法

1.9.2

名称

bfi

bff

字段

构造函数

方法

1.9

名称

aya

bfi

字段

boolean: L, field_183502_L

GuiScreen: M, field_183503_M

构造函数

方法

void (): a, func_140005_i

void (): f, func_140005_i

boolean (): a, func_183501_a

void (): m, func_146281_b

1.8.8

名称

aya

net.minecraft.client.gui.GuiMainMenu

字段

AtomicInteger: f, field_175373_f

org.apache.logging.log4j.Logger: g, field_146974_g

Random: h, field_175374_h

float: i, field_73974_b

String: r, field_73975_c

GuiButton: s, field_73973_d

int: t, field_73979_m

DynamicTexture: u, field_73977_n

boolean: v, field_175375_v

Object: w, field_104025_t

String: x, field_92025_p

String: y, field_146972_A

String: z, field_104024_v

MinecraftKey: A, field_110353_x

MinecraftKey: B, field_110352_y

MinecraftKey[]: C, field_73978_o

String: a, field_96138_a

int: D, field_92024_r

int: E, field_92023_s

int: F, field_92022_t

int: G, field_92021_u

int: H, field_92020_v

int: I, field_92019_w

MinecraftKey: J, field_110351_G

GuiButton: K, field_175372_K

构造函数

()

方法

void (): e, func_73876_c

boolean (): d, func_73868_f

void (char, int): a, func_73869_a

void (): b, func_73866_w_

void (int, int): b, func_73969_a

void (int, int): c, func_73972_b

void (GuiButton): a, func_146284_a

void (): a, func_140005_i

void (boolean, int): a, func_73878_a

void (int, int, float): b, func_73970_b

void (float): a, func_73968_a

void (int, int, float): c, func_73971_c

void (int, int, float): a, func_73863_a

void (int, int, int): a, func_73864_a