历史 - net.minecraft.client.gui.GuiMainMenu
1.13.2
名称
ckh
cki
字段
构造函数
方法
1.13.1
名称
cjx
ckh
字段
构造函数
方法
1.13
名称
blr
cjx
字段
org.apache.logging.log4j.Logger: f, field_146974_g
Random: g, field_175374_h
Random: f, field_175374_h
float: h, field_73974_b
float: g, field_73974_b
String: i, field_73975_c
String: h, field_73975_c
DynamicTexture: u, field_73977_n
Object: v, field_104025_t
Object: t, field_104025_t
String: C, field_92025_p
String: A, field_92025_p
String: D, field_146972_A
String: B, field_146972_A
String: E, field_104024_v
String: C, field_104024_v
MinecraftKey: F, field_110353_x
MinecraftKey: D, field_110353_x
MinecraftKey: G, field_110352_y
MinecraftKey: E, field_110352_y
MinecraftKey[]: I, field_73978_o
int: w, field_92024_r
int: u, field_92024_r
int: x, field_92023_s
int: v, field_92023_s
int: y, field_92022_t
int: w, field_92022_t
int: z, field_92021_u
int: x, field_92021_u
int: A, field_92020_v
int: y, field_92020_v
int: B, field_92019_w
int: z, field_92019_w
MinecraftKey: J, field_110351_G
GuiButton: K, field_175372_K
boolean: L, field_183502_L
boolean: G, field_183502_L
GuiScreen: M, field_183503_M
GuiScreen: H, field_183503_M
float: t, field_73979_m
int: N, field_193978_M
int: I, field_193978_M
int: O, field_193979_N
int: J, field_193979_N
MinecraftKey: H, field_194400_H
MinecraftKey: F, field_194400_H
GuiButton: i, field_195209_i
RenderSkybox: K, field_209101_K
构造函数
方法
void (): e, func_73876_c
void (): f, func_73876_c
boolean (): d, func_73868_f
boolean (): e, func_73868_f
void (char, int): a, func_73869_a
void (): b, func_73866_w_
void (): c, func_73866_w_
void (GuiButton): a, func_146284_a
void (): f, func_140005_i
void (): i, func_140005_i
void (boolean, int): a, func_73878_a
void (int, int, float): b, func_73970_b
void (int, int, float): c, func_73971_c
void (int, int, int): a, func_73864_a
boolean (): a, func_183501_a
boolean (): h, func_183501_a
void (): m, func_146281_b
void (): n, func_146281_b
void (): g, func_73968_a
boolean (): ah_, func_195120_Y_
void (boolean, int): confirmResult, confirmResult
boolean (double, double, int): mouseClicked, mouseClicked
1.12.2
名称
字段
MinecraftKey[]: H, field_73978_o
MinecraftKey[]: I, field_73978_o
MinecraftKey: I, field_110351_G
MinecraftKey: J, field_110351_G
GuiButton: J, field_175372_K
GuiButton: K, field_175372_K
boolean: K, field_183502_L
boolean: L, field_183502_L
GuiScreen: L, field_183503_M
GuiScreen: M, field_183503_M
int: M, field_193978_M
int: N, field_193978_M
int: N, field_193979_N
int: O, field_193979_N
MinecraftKey: H, field_194400_H
构造函数
方法
1.12.1
名称
blp
blr
字段
构造函数
方法
1.12
名称
bhv
blp
字段
GuiButton: r, field_73973_d
GuiButton: s, field_73973_d
int: s, field_73979_m
DynamicTexture: t, field_73977_n
DynamicTexture: u, field_73977_n
Object: u, field_104025_t
Object: v, field_104025_t
String: B, field_92025_p
String: C, field_92025_p
String: C, field_146972_A
String: D, field_146972_A
String: D, field_104024_v
String: E, field_104024_v
MinecraftKey: E, field_110353_x
MinecraftKey: F, field_110353_x
MinecraftKey: F, field_110352_y
MinecraftKey: G, field_110352_y
MinecraftKey[]: G, field_73978_o
MinecraftKey[]: H, field_73978_o
int: v, field_92024_r
int: w, field_92024_r
int: w, field_92023_s
int: x, field_92023_s
int: x, field_92022_t
int: y, field_92022_t
int: y, field_92021_u
int: z, field_92021_u
int: z, field_92020_v
int: A, field_92020_v
int: A, field_92019_w
int: B, field_92019_w
MinecraftKey: H, field_110351_G
MinecraftKey: I, field_110351_G
GuiButton: I, field_175372_K
GuiButton: J, field_175372_K
boolean: J, field_183502_L
boolean: K, field_183502_L
GuiScreen: K, field_183503_M
GuiScreen: L, field_183503_M
float: t, field_73979_m
int: M, field_193978_M
int: N, field_193979_N
构造函数
方法
void (float): a, func_73968_a
void (): g, func_73968_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bht
bhv
字段
构造函数
方法
1.11
名称
bga
bht
字段
AtomicInteger: f, field_175373_f
org.apache.logging.log4j.Logger: g, field_146974_g
org.apache.logging.log4j.Logger: f, field_146974_g
Random: h, field_175374_h
Random: g, field_175374_h
float: i, field_73974_b
float: h, field_73974_b
String: r, field_73975_c
String: i, field_73975_c
GuiButton: s, field_73973_d
GuiButton: r, field_73973_d
int: t, field_73979_m
int: s, field_73979_m
DynamicTexture: u, field_73977_n
DynamicTexture: t, field_73977_n
boolean: v, field_175375_v
Object: w, field_104025_t
Object: u, field_104025_t
String: x, field_92025_p
String: B, field_92025_p
String: y, field_146972_A
String: C, field_146972_A
String: z, field_104024_v
String: D, field_104024_v
MinecraftKey: A, field_110353_x
MinecraftKey: E, field_110353_x
MinecraftKey: B, field_110352_y
MinecraftKey: F, field_110352_y
MinecraftKey[]: C, field_73978_o
MinecraftKey[]: G, field_73978_o
int: D, field_92024_r
int: v, field_92024_r
int: E, field_92023_s
int: w, field_92023_s
int: F, field_92022_t
int: x, field_92022_t
int: G, field_92021_u
int: y, field_92021_u
int: H, field_92020_v
int: z, field_92020_v
int: I, field_92019_w
int: A, field_92019_w
MinecraftKey: J, field_110351_G
MinecraftKey: H, field_110351_G
GuiButton: K, field_175372_K
GuiButton: I, field_175372_K
boolean: L, field_183502_L
boolean: J, field_183502_L
GuiScreen: M, field_183503_M
GuiScreen: K, field_183503_M
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bfg
bga
字段
构造函数
方法
1.9.4
名称
bff
bfg
字段
构造函数
方法
1.9.2
名称
bfi
bff
字段
构造函数
方法
1.9
名称
aya
bfi
字段
boolean: L, field_183502_L
GuiScreen: M, field_183503_M
构造函数
方法
void (): a, func_140005_i
void (): f, func_140005_i
boolean (): a, func_183501_a
void (): m, func_146281_b
1.8.8
名称
aya
net.minecraft.client.gui.GuiMainMenu
字段
AtomicInteger: f, field_175373_f
org.apache.logging.log4j.Logger: g, field_146974_g
Random: h, field_175374_h
float: i, field_73974_b
String: r, field_73975_c
GuiButton: s, field_73973_d
int: t, field_73979_m
DynamicTexture: u, field_73977_n
boolean: v, field_175375_v
Object: w, field_104025_t
String: x, field_92025_p
String: y, field_146972_A
String: z, field_104024_v
MinecraftKey: A, field_110353_x
MinecraftKey: B, field_110352_y
MinecraftKey[]: C, field_73978_o
String: a, field_96138_a
int: D, field_92024_r
int: E, field_92023_s
int: F, field_92022_t
int: G, field_92021_u
int: H, field_92020_v
int: I, field_92019_w
MinecraftKey: J, field_110351_G
GuiButton: K, field_175372_K
构造函数
()
方法
void (): e, func_73876_c
boolean (): d, func_73868_f
void (char, int): a, func_73869_a
void (): b, func_73866_w_
void (int, int): b, func_73969_a
void (int, int): c, func_73972_b
void (GuiButton): a, func_146284_a
void (): a, func_140005_i
void (boolean, int): a, func_73878_a
void (int, int, float): b, func_73970_b
void (float): a, func_73968_a
void (int, int, float): c, func_73971_c
void (int, int, float): a, func_73863_a
void (int, int, int): a, func_73864_a