历史 - net.minecraft.world.entity.ai.behavior.JumpOnBed

1.21.11

名称

chm

ckd

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cdc

chm

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cav

cdc

字段

构造函数

方法

1.21.5

名称

bya

cav

字段

构造函数

方法

1.21.4

名称

byy

bya

字段

构造函数

方法

1.21.3

名称

bwg

byy

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

bwj

bwg

字段

构造函数

方法

1.20.6

名称

bpb

bwj

字段

构造函数

方法

1.20.4

名称

blw

bpb

字段

构造函数

方法

1.20.2

名称

biq

blw

字段

构造函数

方法

1.20.1

名称

bio

biq

字段

构造函数

方法

1.19.4

名称

bgt

bio

字段

构造函数

方法

1.19.3

名称

beo

bgt

字段

int: a, MAX_TIME_TO_REACH_BED, field_30128, MAX_TICKS_OUT_OF_BED, f_147588_

int: c, MAX_TIME_TO_REACH_BED, field_30128, MAX_TICKS_OUT_OF_BED, f_147588_

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bdr

beo

字段

构造函数

方法

1.19

名称

bah

bdr

字段

float: f, speedModifier, field_18988, walkSpeed, f_23329_

float: g, speedModifier, field_18988, walkSpeed, f_23329_

BlockPos: g, targetBed, field_18989, bedPos, f_23330_

BlockPos: h, targetBed, field_18989, bedPos, f_23330_

int: h, remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped, f_23331_

int: i, remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped, f_23331_

int: i, remainingJumps, field_18991, jumpsRemaining, f_23332_

int: j, remainingJumps, field_18991, jumpsRemaining, f_23332_

int: j, remainingCooldownUntilNextJump, field_18992, ticksToNextJump, f_23333_

int: k, remainingCooldownUntilNextJump, field_18992, ticksToNextJump, f_23333_

int: c, MIN_JUMPS, field_30129, MIN_JUMP_TICKS, f_147589_

int: d, MIN_JUMPS, field_30129, MIN_JUMP_TICKS, f_147589_

int: d, MAX_JUMPS, field_30130, JUMP_TIME_VARIANCE, f_147590_

int: e, MAX_JUMPS, field_30130, JUMP_TIME_VARIANCE, f_147590_

int: e, COOLDOWN_BETWEEN_JUMPS, field_30131, TICKS_TO_NEXT_JUMP, f_147591_

int: f, COOLDOWN_BETWEEN_JUMPS, field_30131, TICKS_TO_NEXT_JUMP, f_147591_

构造函数

方法

1.18.2

名称

azq

bah

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

awe

azq

字段

构造函数

方法

1.17.1

名称

awd

awe

字段

构造函数

方法

1.17

名称

asq

awd

net.minecraft.entity.ai.brain.task.JumpOnBedTask

net.minecraft.src.C_599_

net.minecraft.server.v1_16_R3.BehaviorBedJump

net.minecraft.world.entity.ai.behavior.BehaviorBedJump

字段

float: b, speedModifier, field_18988, walkSpeed, field_220470_a

float: f, speedModifier, field_18988, walkSpeed, f_23329_

BlockPos: c, targetBed, field_18989, bedPos, field_220471_b

BlockPos: g, targetBed, field_18989, bedPos, f_23330_

int: d, remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped, field_220472_c

int: h, remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped, f_23331_

int: e, remainingJumps, field_18991, jumpsRemaining, field_220473_d

int: i, remainingJumps, field_18991, jumpsRemaining, f_23332_

int: f, remainingCooldownUntilNextJump, field_18992, ticksToNextJump, field_220474_e

int: j, remainingCooldownUntilNextJump, field_18992, ticksToNextJump, f_23333_

int: a, MAX_TIME_TO_REACH_BED, field_30128, MAX_TICKS_OUT_OF_BED, f_147588_

int: c, MIN_JUMPS, field_30129, MIN_JUMP_TICKS, f_147589_

int: d, MAX_JUMPS, field_30130, JUMP_TIME_VARIANCE, f_147590_

int: e, COOLDOWN_BETWEEN_JUMPS, field_30131, TICKS_TO_NEXT_JUMP, f_147591_

构造函数

方法

boolean (ServerLevel, Mob): a, checkExtraStartConditions, method_19971, shouldRun, func_212832_a_

boolean (ServerLevel, Mob): a, checkExtraStartConditions, method_19971, shouldRun, m_6114_

void (ServerLevel, Mob, long): a, start, method_19972, run, func_212831_a_

void (ServerLevel, Mob, long): a, start, method_19972, run, m_6735_

void (ServerLevel, Mob, long): b, stop, method_19976, finishRunning, func_212835_f_

void (ServerLevel, Mob, long): b, stop, method_19976, finishRunning, m_6732_

boolean (ServerLevel, Mob, long): c, canStillUse, method_19978, shouldKeepRunning, func_212834_g_

boolean (ServerLevel, Mob, long): c, canStillUse, method_19978, shouldKeepRunning, m_6737_

boolean (long): a, timedOut, method_18915, isTimeLimitExceeded, func_220383_a

boolean (long): a, timedOut, method_18915, isTimeLimitExceeded, m_7773_

void (ServerLevel, Mob, long): d, tick, method_19980, keepRunning, func_212833_d_

void (ServerLevel, Mob, long): d, tick, method_19980, keepRunning, m_6725_

void (Mob, BlockPos): a, startWalkingTowardsBed, method_19970, setWalkTarget, func_220467_a

void (Mob, BlockPos): a, startWalkingTowardsBed, method_19970, setWalkTarget, m_23361_

boolean (ServerLevel, Mob): b, nearBed, method_19975, shouldStartJumping, func_220469_b

boolean (ServerLevel, Mob): b, nearBed, method_19975, shouldStartJumping, m_23368_

boolean (ServerLevel, Mob): c, onOrOverBed, method_19977, isAboveBed, func_220468_c

boolean (ServerLevel, Mob): c, onOrOverBed, method_19977, isAboveBed, m_23379_

boolean (ServerLevel, Mob): d, onBedSurface, method_19979, isOnBed, func_220465_d

boolean (ServerLevel, Mob): d, onBedSurface, method_19979, isOnBed, m_23390_

boolean (ServerLevel, BlockPos): a, isBed, method_19974, isBedAt, func_220466_a

boolean (ServerLevel, BlockPos): a, isBed, method_19974, isBedAt, m_23356_

Optional<BlockPos> (Mob): a, getNearestBed, method_19969, getNearestBed, func_220463_a

Optional<BlockPos> (Mob): a, getNearestBed, method_19969, getNearestBed, m_23359_

boolean (ServerLevel, Mob): e, tiredOfWalking, method_19981, isBedGoneTooLong, func_220464_e

boolean (ServerLevel, Mob): e, tiredOfWalking, method_19981, isBedGoneTooLong, m_23397_

boolean (ServerLevel, Mob): f, tiredOfJumping, method_19982, isDoneJumping, func_220462_f

boolean (ServerLevel, Mob): f, tiredOfJumping, method_19982, isDoneJumping, m_23400_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

asn

asq

net.minecraft.server.v1_16_R2.BehaviorBedJump

net.minecraft.server.v1_16_R3.BehaviorBedJump

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

arc

asn

net.minecraft.server.v1_16_R1.BehaviorBedJump

net.minecraft.server.v1_16_R2.BehaviorBedJump

字段

构造函数

方法

1.16.1

名称

amp

arc

net.minecraft.server.v1_15_R1.BehaviorBedJump

net.minecraft.server.v1_16_R1.BehaviorBedJump

字段

float: a, speed, field_18988, walkSpeed, field_220470_a

float: b, speedModifier, field_18988, walkSpeed, field_220470_a

BlockPos: b, targetBed, field_18989, bedPos, field_220471_b

BlockPos: c, targetBed, field_18989, bedPos, field_220471_b

int: c, remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped, field_220472_c

int: d, remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped, field_220472_c

int: d, remainingJumps, field_18991, jumpsRemaining, field_220473_d

int: e, remainingJumps, field_18991, jumpsRemaining, field_220473_d

int: e, remainingCooldownUntilNextJump, field_18992, ticksToNextJump, field_220474_e

int: f, remainingCooldownUntilNextJump, field_18992, ticksToNextJump, field_220474_e

构造函数

方法

1.15.2

名称

amm

amp

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

akm

amm

net.minecraft.server.v1_14_R1.BehaviorBedJump

net.minecraft.server.v1_15_R1.BehaviorBedJump

字段

构造函数

方法

1.14.4

名称

aki

akm

net.minecraft.world.entity.ai.behavior.JumpOnBed

字段

float: a, field_18988, walkSpeed, field_220470_a

float: a, speed, field_18988, walkSpeed, field_220470_a

BlockPosition: b, field_18989, bedPos, field_220471_b

BlockPos: b, targetBed, field_18989, bedPos, field_220471_b

int: c, field_18990, ticksOutOfBedUntilStopped, field_220472_c

int: c, remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped, field_220472_c

int: d, field_18991, jumpsRemaining, field_220473_d

int: d, remainingJumps, field_18991, jumpsRemaining, field_220473_d

int: e, field_18992, ticksToNextJump, field_220474_e

int: e, remainingCooldownUntilNextJump, field_18992, ticksToNextJump, field_220474_e

构造函数

方法

boolean (WorldServer, EntityInsentient): a, method_19971, method_19971, func_212832_a_

boolean (ServerLevel, Mob): a, checkExtraStartConditions, method_19971, shouldRun, func_212832_a_

void (WorldServer, EntityInsentient, long): a, method_19972, method_19972, func_212831_a_

void (ServerLevel, Mob, long): a, start, method_19972, run, func_212831_a_

void (WorldServer, EntityInsentient, long): b, method_19976, method_19976, func_212835_f_

void (ServerLevel, Mob, long): b, stop, method_19976, finishRunning, func_212835_f_

boolean (WorldServer, EntityInsentient, long): c, method_19978, method_19978, func_212834_g_

boolean (ServerLevel, Mob, long): c, canStillUse, method_19978, shouldKeepRunning, func_212834_g_

boolean (long): a, method_18915, isTimeLimitExceeded, func_220383_a

boolean (long): a, timedOut, method_18915, isTimeLimitExceeded, func_220383_a

void (WorldServer, EntityInsentient, long): d, method_19980, method_19980, func_212833_d_

void (ServerLevel, Mob, long): d, tick, method_19980, keepRunning, func_212833_d_

void (EntityInsentient, BlockPosition): a, method_19970, setWalkTarget, func_220467_a

void (Mob, BlockPos): a, startWalkingTowardsBed, method_19970, setWalkTarget, func_220467_a

boolean (WorldServer, EntityInsentient): b, method_19975, shouldStartJumping, func_220469_b

boolean (ServerLevel, Mob): b, nearBed, method_19975, shouldStartJumping, func_220469_b

boolean (WorldServer, EntityInsentient): c, method_19977, isAboveBed, func_220468_c

boolean (ServerLevel, Mob): c, onOrOverBed, method_19977, isAboveBed, func_220468_c

boolean (WorldServer, EntityInsentient): d, method_19979, isOnBed, func_220465_d

boolean (ServerLevel, Mob): d, onBedSurface, method_19979, isOnBed, func_220465_d

boolean (WorldServer, BlockPosition): a, method_19974, isBedAt, func_220466_a

boolean (ServerLevel, BlockPos): a, isBed, method_19974, isBedAt, func_220466_a

Optional<BlockPosition> (EntityInsentient): a, method_19969, getNearestBed, func_220463_a

Optional<BlockPos> (Mob): a, getNearestBed, method_19969, getNearestBed, func_220463_a

boolean (WorldServer, EntityInsentient): e, method_19981, isBedGoneTooLong, func_220464_e

boolean (ServerLevel, Mob): e, tiredOfWalking, method_19981, isBedGoneTooLong, func_220464_e

boolean (WorldServer, EntityInsentient): f, method_19982, isDoneJumping, func_220462_f

boolean (ServerLevel, Mob): f, tiredOfJumping, method_19982, isDoneJumping, func_220462_f

1.14.3

名称

akg

aki

net.minecraft.entity.ai.brain.task.JumpInBedTask

字段

float: a, field_18988, field_220470_a

float: a, field_18988, walkSpeed, field_220470_a

BlockPosition: b, field_18989, field_220471_b

BlockPosition: b, field_18989, bedPos, field_220471_b

int: c, field_18990, field_220472_c

int: c, field_18990, ticksOutOfBedUntilStopped, field_220472_c

int: d, field_18991, field_220473_d

int: d, field_18991, jumpsRemaining, field_220473_d

int: e, field_18992, field_220474_e

int: e, field_18992, ticksToNextJump, field_220474_e

构造函数

方法

boolean (WorldServer, EntityInsentient): a, method_19971, func_212832_a_

boolean (WorldServer, EntityInsentient): a, method_19971, method_19971, func_212832_a_

void (WorldServer, EntityInsentient, long): a, method_19972, func_212831_a_

void (WorldServer, EntityInsentient, long): a, method_19972, method_19972, func_212831_a_

void (WorldServer, EntityInsentient, long): b, method_19976, func_212835_f_

void (WorldServer, EntityInsentient, long): b, method_19976, method_19976, func_212835_f_

boolean (WorldServer, EntityInsentient, long): c, method_19978, func_212834_g_

boolean (WorldServer, EntityInsentient, long): c, method_19978, method_19978, func_212834_g_

boolean (long): a, method_18915, func_220383_a

boolean (long): a, method_18915, isTimeLimitExceeded, func_220383_a

void (WorldServer, EntityInsentient, long): d, method_19980, func_212833_d_

void (WorldServer, EntityInsentient, long): d, method_19980, method_19980, func_212833_d_

void (EntityInsentient, BlockPosition): a, method_19970, func_220467_a

void (EntityInsentient, BlockPosition): a, method_19970, setWalkTarget, func_220467_a

boolean (WorldServer, EntityInsentient): b, method_19975, func_220469_b

boolean (WorldServer, EntityInsentient): b, method_19975, shouldStartJumping, func_220469_b

boolean (WorldServer, EntityInsentient): c, method_19977, func_220468_c

boolean (WorldServer, EntityInsentient): c, method_19977, isAboveBed, func_220468_c

boolean (WorldServer, EntityInsentient): d, method_19979, func_220465_d

boolean (WorldServer, EntityInsentient): d, method_19979, isOnBed, func_220465_d

boolean (WorldServer, BlockPosition): a, method_19974, func_220466_a

boolean (WorldServer, BlockPosition): a, method_19974, isBedAt, func_220466_a

Optional<BlockPosition> (EntityInsentient): a, method_19969, func_220463_a

Optional<BlockPosition> (EntityInsentient): a, method_19969, getNearestBed, func_220463_a

boolean (WorldServer, EntityInsentient): e, method_19981, func_220464_e

boolean (WorldServer, EntityInsentient): e, method_19981, isBedGoneTooLong, func_220464_e

boolean (WorldServer, EntityInsentient): f, method_19982, func_220462_f

boolean (WorldServer, EntityInsentient): f, method_19982, isDoneJumping, func_220462_f

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

akd

akg

字段

构造函数

方法

Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a

1.14

名称

akd

net.minecraft.class_4245

net.minecraft.entity.ai.brain.task.JumpOnBedTask

net.minecraft.server.v1_14_R1.BehaviorBedJump

字段

float: a, field_18988, field_220470_a

BlockPosition: b, field_18989, field_220471_b

int: c, field_18990, field_220472_c

int: d, field_18991, field_220473_d

int: e, field_18992, field_220474_e

构造函数

(float)

方法

Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a

boolean (WorldServer, EntityInsentient): a, method_19971, func_212832_a_

void (WorldServer, EntityInsentient, long): a, method_19972, func_212831_a_

void (WorldServer, EntityInsentient, long): b, method_19976, func_212835_f_

boolean (WorldServer, EntityInsentient, long): c, method_19978, func_212834_g_

boolean (long): a, method_18915, func_220383_a

void (WorldServer, EntityInsentient, long): d, method_19980, func_212833_d_

void (EntityInsentient, BlockPosition): a, method_19970, func_220467_a

boolean (WorldServer, EntityInsentient): b, method_19975, func_220469_b

boolean (WorldServer, EntityInsentient): c, method_19977, func_220468_c

boolean (WorldServer, EntityInsentient): d, method_19979, func_220465_d

boolean (WorldServer, BlockPosition): a, method_19974, func_220466_a

Optional<BlockPosition> (EntityInsentient): a, method_19969, func_220463_a

boolean (WorldServer, EntityInsentient): e, method_19981, func_220464_e

boolean (WorldServer, EntityInsentient): f, method_19982, func_220462_f