历史 - net.minecraft.world.entity.vehicle.boat.AbstractChestBoat

1.21.11

名称

dbz

dgc

net.minecraft.world.entity.vehicle.AbstractChestBoat

net.minecraft.world.entity.vehicle.boat.AbstractChestBoat

net.minecraft.src.C_345600_

net.minecraft.src.C_432188_

net.minecraft.world.entity.vehicle.AbstractChestBoat

net.minecraft.world.entity.vehicle.boat.AbstractChestBoat

字段

int: r, CONTAINER_SIZE, field_54462, INVENTORY_SIZE, f_346876_

int: s, CONTAINER_SIZE, field_54462, INVENTORY_SIZE, f_434821_

NonNullList<ItemStack>: s, itemStacks, field_54463, inventory, f_346360_

NonNullList<ItemStack>: t, itemStacks, field_54463, inventory, f_436065_

ResourceKey<LootTable>: t, lootTable, field_54464, lootTable, f_347872_

ResourceKey<LootTable>: u, lootTable, field_54464, lootTable, f_437237_

long: u, lootTableSeed, field_54465, lootTableSeed, f_346442_

long: aN, lootTableSeed, field_54465, lootTableSeed, f_437138_

构造函数

方法

float (): m, getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset, m_352050_

float (): E, getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset, m_440722_

int (): n, getMaxPassengers, method_64500, getMaxPassengers, m_355778_

int (): F, getMaxPassengers, method_64500, getMaxPassengers, m_441019_

void (ServerLevel, DamageSource): a, destroy, method_7516, killAndDropSelf, m_38227_

void (ServerLevel, DamageSource): a, destroy, method_7516, killAndDropSelf, m_305860_

void (Player): f, unpackLootTable, method_64501, generateLoot, m_353623_

void (Player): f, unpackLootTable, method_64501, generateLoot, m_447488_

ResourceKey<LootTable> (): q, getContainerLootTable, method_42276, getLootTable, m_219860_

ResourceKey<LootTable> (): h, getContainerLootTable, method_42276, getLootTable, m_355360_

void (ResourceKey<LootTable>): a, setContainerLootTable, method_42275, setLootTable, m_38236_

void (ResourceKey<LootTable>): a, setContainerLootTable, method_42275, setLootTable, m_357121_

long (): r, getContainerLootTableSeed, method_42277, getLootTableSeed, m_219861_

long (): i, getContainerLootTableSeed, method_42277, getLootTableSeed, m_352191_

void (long): a, setContainerLootTableSeed, method_42274, setLootTableSeed, m_219856_

void (long): a, setContainerLootTableSeed, method_42274, setLootTableSeed, m_357297_

NonNullList<ItemStack> (): s, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): j, getItemStacks, method_42278, getInventory, m_213659_

void (): u, clearItemStacks, method_42273, resetInventory, m_213775_

void (): k, clearItemStacks, method_42273, resetInventory, m_213775_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cxf

dbz

字段

构造函数

方法

void (Player): g, unpackLootTable, method_64501, generateLoot, m_353623_

void (Player): f, unpackLootTable, method_64501, generateLoot, m_353623_

long (): s, getContainerLootTableSeed, method_42277, getLootTableSeed, m_219861_

long (): r, getContainerLootTableSeed, method_42277, getLootTableSeed, m_219861_

NonNullList<ItemStack> (): t, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): s, getItemStacks, method_42278, getInventory, m_213659_

void (): H, clearItemStacks, method_42273, resetInventory, m_213775_

void (): u, clearItemStacks, method_42273, resetInventory, m_213775_

void (Player): c, stopOpen, method_5432, onClose, m_5785_

void (ContainerUser): b, stopOpen, method_5432, onClose, m_5785_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cuu

cxf

字段

int: j, CONTAINER_SIZE, field_54462, INVENTORY_SIZE, f_346876_

int: r, CONTAINER_SIZE, field_54462, INVENTORY_SIZE, f_346876_

NonNullList<ItemStack>: k, itemStacks, field_54463, inventory, f_346360_

NonNullList<ItemStack>: s, itemStacks, field_54463, inventory, f_346360_

ResourceKey<LootTable>: l, lootTable, field_54464, lootTable, f_347872_

ResourceKey<LootTable>: t, lootTable, field_54464, lootTable, f_347872_

long: m, lootTableSeed, field_54465, lootTableSeed, f_346442_

long: u, lootTableSeed, field_54465, lootTableSeed, f_346442_

构造函数

方法

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (Player): e, unpackLootTable, method_64501, generateLoot, m_353623_

void (Player): g, unpackLootTable, method_64501, generateLoot, m_353623_

ResourceKey<LootTable> (): r, getContainerLootTable, method_42276, getLootTable, m_219860_

ResourceKey<LootTable> (): q, getContainerLootTable, method_42276, getLootTable, m_219860_

void (): u, clearItemStacks, method_42273, resetInventory, m_213775_

void (): H, clearItemStacks, method_42273, resetInventory, m_213775_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

1.21.5

名称

cqw

cuu

字段

int: h, CONTAINER_SIZE, field_54462, INVENTORY_SIZE, f_346876_

int: j, CONTAINER_SIZE, field_54462, INVENTORY_SIZE, f_346876_

NonNullList<ItemStack>: i, itemStacks, field_54463, inventory, f_346360_

NonNullList<ItemStack>: k, itemStacks, field_54463, inventory, f_346360_

ResourceKey<LootTable>: j, lootTable, field_54464, lootTable, f_347872_

ResourceKey<LootTable>: l, lootTable, field_54464, lootTable, f_347872_

long: k, lootTableSeed, field_54465, lootTableSeed, f_346442_

long: m, lootTableSeed, field_54465, lootTableSeed, f_346442_

构造函数

方法

float (): s, getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset, m_352050_

float (): m, getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset, m_352050_

int (): t, getMaxPassengers, method_64500, getMaxPassengers, m_355778_

int (): n, getMaxPassengers, method_64500, getMaxPassengers, m_355778_

ResourceKey<LootTable> (): v, getContainerLootTable, method_42276, getLootTable, m_219860_

ResourceKey<LootTable> (): r, getContainerLootTable, method_42276, getLootTable, m_219860_

long (): x, getContainerLootTableSeed, method_42277, getLootTableSeed, m_219861_

long (): s, getContainerLootTableSeed, method_42277, getLootTableSeed, m_219861_

NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): t, getItemStacks, method_42278, getInventory, m_213659_

void (): F, clearItemStacks, method_42273, resetInventory, m_213775_

void (): u, clearItemStacks, method_42273, resetInventory, m_213775_

1.21.4

名称

crv

cqw

字段

构造函数

方法

NonNullList<ItemStack> (): B, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_

void (): C, clearItemStacks, method_42273, resetInventory, m_213775_

void (): F, clearItemStacks, method_42273, resetInventory, m_213775_

1.21.3

名称

crv

net.minecraft.world.entity.vehicle.AbstractChestBoat

net.minecraft.class_10256

net.minecraft.entity.vehicle.AbstractChestBoatEntity

net.minecraft.src.C_345600_

net.minecraft.world.entity.vehicle.AbstractChestBoat

字段

int: h, CONTAINER_SIZE, field_54462, INVENTORY_SIZE, f_346876_

NonNullList<ItemStack>: i, itemStacks, field_54463, inventory, f_346360_

ResourceKey<LootTable>: j, lootTable, field_54464, lootTable, f_347872_

long: k, lootTableSeed, field_54465, lootTableSeed, f_346442_

构造函数

(EntityType<? extends AbstractChestBoat>, Level, Supplier<Item>)

方法

float (): s, getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset, m_352050_

int (): t, getMaxPassengers, method_64500, getMaxPassengers, m_355778_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (ServerLevel, DamageSource): a, destroy, method_7516, killAndDropSelf, m_38227_

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_

void (Player): b, openCustomInventoryScreen, method_6722, openInventory, m_213583_

void (): a, clearContent, method_5448, clear, m_6211_

int (): b, getContainerSize, method_5439, size, m_6643_

ItemStack (int): a, getItem, method_5438, getStack, m_8020_

ItemStack (int, int): a, removeItem, method_5434, removeStack, m_7407_

ItemStack (int): b, removeItemNoUpdate, method_5441, removeStack, m_8016_

void (int, ItemStack): a, setItem, method_5447, setStack, m_6836_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

void (): e, setChanged, method_5431, markDirty, m_6596_

boolean (Player): a, stillValid, method_5443, canPlayerUse, m_6542_

AbstractContainerMenu (int, Inventory, Player): createMenu, createMenu, createMenu, createMenu, m_7208_

void (Player): e, unpackLootTable, method_64501, generateLoot, m_353623_

ResourceKey<LootTable> (): v, getContainerLootTable, method_42276, getLootTable, m_219860_

void (ResourceKey<LootTable>): a, setContainerLootTable, method_42275, setLootTable, m_38236_

long (): x, getContainerLootTableSeed, method_42277, getLootTableSeed, m_219861_

void (long): a, setContainerLootTableSeed, method_42274, setLootTableSeed, m_219856_

NonNullList<ItemStack> (): B, getItemStacks, method_42278, getInventory, m_213659_

void (): C, clearItemStacks, method_42273, resetInventory, m_213775_

void (Player): c, stopOpen, method_5432, onClose, m_5785_