历史 - net.minecraft.client.gui.render.pip.PictureInPictureRenderer
1.21.11
名称
gkh
gpz
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gcq
gkh
字段
构造函数
方法
1.21.8
名称
gcp
gcq
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gcp
net.minecraft.client.gui.render.pip.PictureInPictureRenderer
net.minecraft.class_11239
net.minecraft.client.gui.render.SpecialGuiElementRenderer
net.minecraft.src.C_398585_
字段
MultiBufferSource$BufferSource: a, bufferSource, field_59933, vertexConsumers, f_399541_
GpuTexture: b, texture, field_59935, texture, f_398843_
GpuTextureView: c, textureView, field_60572, textureView, f_399897_
GpuTexture: d, depthTexture, field_59936, depthTexture, f_399899_
GpuTextureView: e, depthTextureView, field_60573, depthTextureView, f_399223_
CachedOrthoProjectionMatrixBuffer: f, projectionMatrixBuffer, field_60042, projectionMatrix, f_399220_
构造函数
(MultiBufferSource$BufferSource)
方法
void (T, GuiRenderState, int): a, prepare, method_70913, render, m_403972_
void (T, GuiRenderState): a, blitTexture, method_72114, renderElement, m_402537_
void (boolean, int, int): a, prepareTexturesAndProjection, method_70914, prepareTextures, m_402774_
boolean (T): a, textureIsReadyToBlit, method_72113, shouldBypassScaling, m_401444_
float (int, int): a, getTranslateY, method_70907, getYOffset, m_401082_
void (): close, close, close
Class<T> (): a, getRenderStateClass, method_70903, getElementClass, m_401214_
void (T, PoseStack): a, renderToTexture, method_70905, render, m_401257_
String (): b, getTextureLabel, method_70906, getName, m_401754_