历史 - net.minecraft.client.gui.render.pip.PictureInPictureRenderer

1.21.11

名称

gkh

gpz

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gcq

gkh

字段

构造函数

方法

1.21.8

名称

gcp

gcq

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gcp

net.minecraft.client.gui.render.pip.PictureInPictureRenderer

net.minecraft.class_11239

net.minecraft.client.gui.render.SpecialGuiElementRenderer

net.minecraft.src.C_398585_

字段

MultiBufferSource$BufferSource: a, bufferSource, field_59933, vertexConsumers, f_399541_

GpuTexture: b, texture, field_59935, texture, f_398843_

GpuTextureView: c, textureView, field_60572, textureView, f_399897_

GpuTexture: d, depthTexture, field_59936, depthTexture, f_399899_

GpuTextureView: e, depthTextureView, field_60573, depthTextureView, f_399223_

CachedOrthoProjectionMatrixBuffer: f, projectionMatrixBuffer, field_60042, projectionMatrix, f_399220_

构造函数

(MultiBufferSource$BufferSource)

方法

void (T, GuiRenderState, int): a, prepare, method_70913, render, m_403972_

void (T, GuiRenderState): a, blitTexture, method_72114, renderElement, m_402537_

void (boolean, int, int): a, prepareTexturesAndProjection, method_70914, prepareTextures, m_402774_

boolean (T): a, textureIsReadyToBlit, method_72113, shouldBypassScaling, m_401444_

float (int, int): a, getTranslateY, method_70907, getYOffset, m_401082_

void (): close, close, close

Class<T> (): a, getRenderStateClass, method_70903, getElementClass, m_401214_

void (T, PoseStack): a, renderToTexture, method_70905, render, m_401257_

String (): b, getTextureLabel, method_70906, getName, m_401754_