历史 - net.minecraft.advancements.criterion.InventoryChangeTrigger$TriggerInstance$Slots
1.21.11
名称
cl$a$a
ce$a$a
net.minecraft.advancements.critereon.InventoryChangeTrigger$TriggerInstance$Slots
net.minecraft.advancements.criterion.InventoryChangeTrigger$TriggerInstance$Slots
net.minecraft.src.C_1418_$C_1419_$C_302044_
net.minecraft.src.C_432673_$C_432194_$C_432547_
net.minecraft.advancements.critereon.CriterionTriggerInventoryChanged$a$a
net.minecraft.advancements.criterion.CriterionTriggerInventoryChanged$a$a
字段
MinMaxBounds$Ints: c, occupied, comp_2059, occupied, f_302306_
MinMaxBounds$Ints: c, occupied, comp_2059, occupied, f_437402_
MinMaxBounds$Ints: d, full, comp_2060, full, f_303437_
MinMaxBounds$Ints: d, full, comp_2060, full, f_435014_
MinMaxBounds$Ints: e, empty, comp_2061, empty, f_302651_
MinMaxBounds$Ints: e, empty, comp_2061, empty, f_433542_
com.mojang.serialization.Codec<InventoryChangeTrigger$TriggerInstance$Slots>: a, CODEC, field_47264, CODEC, f_302974_
com.mojang.serialization.Codec<InventoryChangeTrigger$TriggerInstance$Slots>: a, CODEC, field_47264, CODEC, f_435274_
InventoryChangeTrigger$TriggerInstance$Slots: b, ANY, field_47265, ANY, f_303621_
InventoryChangeTrigger$TriggerInstance$Slots: b, ANY, field_47265, ANY, f_436782_
构造函数
方法
boolean (int, int, int): a, matches, method_54998, test, m_307365_
boolean (int, int, int): a, matches, method_54998, test, m_441117_
MinMaxBounds$Ints (): a, occupied, comp_2059, occupied, f_302306_
MinMaxBounds$Ints (): a, occupied, comp_2059, occupied, f_437402_
MinMaxBounds$Ints (): b, full, comp_2060, full, f_303437_
MinMaxBounds$Ints (): b, full, comp_2060, full, f_435014_
MinMaxBounds$Ints (): c, empty, comp_2061, empty, f_302651_
MinMaxBounds$Ints (): c, empty, comp_2061, empty, f_433542_
1.21.10
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构造函数
方法
1.21.9
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构造函数
方法
1.21.8
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构造函数
方法
1.21.7
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构造函数
方法
1.21.6
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方法
1.21.5
名称
cj$a$a
cl$a$a
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构造函数
方法
1.21.4
名称
ci$a$a
cj$a$a
字段
构造函数
方法
1.21.3
名称
cg$a$a
ci$a$a
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构造函数
方法
1.21.1
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构造函数
方法
1.21
名称
ce$a$a
cg$a$a
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构造函数
方法
1.20.6
名称
by$a$a
ce$a$a
字段
构造函数
方法
1.20.4
名称
by$a$a
net.minecraft.advancements.critereon.InventoryChangeTrigger$TriggerInstance$Slots
net.minecraft.class_2066$class_2068$class_8948
net.minecraft.advancement.criterion.InventoryChangedCriterion$Conditions$Slots
net.minecraft.src.C_1418_$C_1419_$C_302044_
net.minecraft.advancements.critereon.CriterionTriggerInventoryChanged$a$a
字段
MinMaxBounds$Ints: c, occupied, comp_2059, occupied, f_302306_
MinMaxBounds$Ints: d, full, comp_2060, full, f_303437_
MinMaxBounds$Ints: e, empty, comp_2061, empty, f_302651_
com.mojang.serialization.Codec<InventoryChangeTrigger$TriggerInstance$Slots>: a, CODEC, field_47264, CODEC, f_302974_
InventoryChangeTrigger$TriggerInstance$Slots: b, ANY, field_47265, ANY, f_303621_
构造函数
(MinMaxBounds$Ints, MinMaxBounds$Ints, MinMaxBounds$Ints)
方法
boolean (int, int, int): a, matches, method_54998, test, m_307365_
MinMaxBounds$Ints (): a, occupied, comp_2059, occupied, f_302306_
MinMaxBounds$Ints (): b, full, comp_2060, full, f_303437_
MinMaxBounds$Ints (): c, empty, comp_2061, empty, f_302651_