历史 - net.minecraft.world.entity.boss.enderdragon.phases.EnderDragonPhase
1.21.11
名称
cuz
cyt
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cqi
cuz
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cnw
cqi
字段
构造函数
方法
1.21.5
名称
ckm
cnw
字段
构造函数
方法
1.21.4
名称
clk
ckm
字段
构造函数
方法
1.21.3
名称
ciq
clk
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cit
ciq
字段
构造函数
方法
1.20.6
名称
cbe
cit
字段
构造函数
方法
1.20.4
名称
bxx
cbe
字段
构造函数
方法
1.20.2
名称
bur
bxx
字段
构造函数
方法
1.20.1
名称
bup
bur
字段
构造函数
方法
1.19.4
名称
bss
bup
字段
构造函数
方法
1.19.3
名称
bqf
bss
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bpi
bqf
字段
构造函数
方法
1.19
名称
bkt
bpi
字段
构造函数
方法
1.18.2
名称
bkb
bkt
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bgo
bkb
字段
构造函数
方法
EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, m_31398_, getById
EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, m_31398_
1.17.1
名称
bgn
bgo
字段
构造函数
方法
1.17
名称
bch
bgn
net.minecraft.entity.boss.dragon.phase.PhaseType
net.minecraft.src.C_962_
net.minecraft.server.v1_16_R3.DragonControllerPhase
net.minecraft.world.entity.boss.enderdragon.phases.DragonControllerPhase
字段
EnderDragonPhase<?>[]: l, phases, field_7080, types, field_188752_l
EnderDragonPhase<?>[]: l, phases, field_7080, types, f_31388_
EnderDragonPhase<DragonHoldingPatternPhase>: a, HOLDING_PATTERN, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN
EnderDragonPhase<DragonHoldingPatternPhase>: a, HOLDING_PATTERN, field_7069, HOLDING_PATTERN, f_31377_
EnderDragonPhase<DragonStrafePlayerPhase>: b, STRAFE_PLAYER, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER
EnderDragonPhase<DragonStrafePlayerPhase>: b, STRAFE_PLAYER, field_7076, STRAFE_PLAYER, f_31378_
EnderDragonPhase<DragonLandingApproachPhase>: c, LANDING_APPROACH, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH
EnderDragonPhase<DragonLandingApproachPhase>: c, LANDING_APPROACH, field_7071, LANDING_APPROACH, f_31379_
EnderDragonPhase<DragonLandingPhase>: d, LANDING, field_7067, LANDING, field_188744_d, LANDING
EnderDragonPhase<DragonLandingPhase>: d, LANDING, field_7067, LANDING, f_31380_
EnderDragonPhase<DragonTakeoffPhase>: e, TAKEOFF, field_7077, TAKEOFF, field_188745_e, TAKEOFF
EnderDragonPhase<DragonTakeoffPhase>: e, TAKEOFF, field_7077, TAKEOFF, f_31381_
EnderDragonPhase<DragonSittingFlamingPhase>: f, SITTING_FLAMING, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING
EnderDragonPhase<DragonSittingFlamingPhase>: f, SITTING_FLAMING, field_7072, SITTING_FLAMING, f_31382_
EnderDragonPhase<DragonSittingScanningPhase>: g, SITTING_SCANNING, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING
EnderDragonPhase<DragonSittingScanningPhase>: g, SITTING_SCANNING, field_7081, SITTING_SCANNING, f_31383_
EnderDragonPhase<DragonSittingAttackingPhase>: h, SITTING_ATTACKING, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING
EnderDragonPhase<DragonSittingAttackingPhase>: h, SITTING_ATTACKING, field_7073, SITTING_ATTACKING, f_31384_
EnderDragonPhase<DragonChargePlayerPhase>: i, CHARGING_PLAYER, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER
EnderDragonPhase<DragonChargePlayerPhase>: i, CHARGING_PLAYER, field_7078, CHARGING_PLAYER, f_31385_
EnderDragonPhase<DragonDeathPhase>: j, DYING, field_7068, DYING, field_188750_j, DYING
EnderDragonPhase<DragonDeathPhase>: j, DYING, field_7068, DYING, f_31386_
EnderDragonPhase<DragonHoverPhase>: k, HOVERING, field_7075, HOVER, field_188751_k, HOVER
EnderDragonPhase<DragonHoverPhase>: k, HOVERING, field_7075, HOVER, f_31387_
Class<? extends DragonPhaseInstance>: m, instanceClass, field_7074, phaseClass, field_188753_m
Class<? extends DragonPhaseInstance>: m, instanceClass, field_7074, phaseClass, f_31389_
int: n, id, field_7079, id, field_188754_n
int: n, id, field_7079, id, f_31390_
String: o, name, field_7070, name, field_188755_o
String: o, name, field_7070, name, f_31391_
构造函数
方法
DragonPhaseInstance (EnderDragon): a, createInstance, method_6866, create, func_188736_a
DragonPhaseInstance (EnderDragon): a, createInstance, method_6866, create, m_31400_
Constructor<? extends DragonPhaseInstance> (): a, getConstructor, method_6867, getConstructor, func_188737_a
Constructor<? extends DragonPhaseInstance> (): a, getConstructor, method_6867, getConstructor, m_31397_
int (): b, getId, method_6871, getTypeId, func_188740_b
int (): b, getId, method_6871, getTypeId, m_31405_
EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, func_188738_a, getById
EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, m_31398_, getById
int (): c, getCount, method_6869, count, func_188739_c
int (): c, getCount, method_6869, count, m_31406_
<T extends DragonPhaseInstance> EnderDragonPhase<T> (Class<T>, String): a, create, method_6870, register, func_188735_a
<T extends DragonPhaseInstance> EnderDragonPhase<T> (Class<T>, String): a, create, method_6870, register, m_31402_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bce
bch
net.minecraft.server.v1_16_R2.DragonControllerPhase
net.minecraft.server.v1_16_R3.DragonControllerPhase
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bas
bce
net.minecraft.server.v1_16_R1.DragonControllerPhase
net.minecraft.server.v1_16_R2.DragonControllerPhase
字段
构造函数
方法
1.16.1
名称
avj
bas
net.minecraft.server.v1_15_R1.DragonControllerPhase
net.minecraft.server.v1_16_R1.DragonControllerPhase
字段
构造函数
方法
1.15.2
名称
avg
avj
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
atf
avg
net.minecraft.server.v1_14_R1.DragonControllerPhase
net.minecraft.server.v1_15_R1.DragonControllerPhase
字段
构造函数
方法
1.14.4
名称
ata
atf
net.minecraft.world.entity.boss.enderdragon.phases.EnderDragonPhase
字段
DragonControllerPhase<?>[]: l, field_7080, types, field_188752_l
EnderDragonPhase<?>[]: l, phases, field_7080, types, field_188752_l
DragonControllerPhase<DragonControllerHold>: a, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN
EnderDragonPhase<DragonHoldingPatternPhase>: a, HOLDING_PATTERN, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN
DragonControllerPhase<DragonControllerStrafe>: b, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER
EnderDragonPhase<DragonStrafePlayerPhase>: b, STRAFE_PLAYER, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER
DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH
EnderDragonPhase<DragonLandingApproachPhase>: c, LANDING_APPROACH, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH
DragonControllerPhase<DragonControllerLanding>: d, field_7067, LANDING, field_188744_d, LANDING
EnderDragonPhase<DragonLandingPhase>: d, LANDING, field_7067, LANDING, field_188744_d, LANDING
DragonControllerPhase<DragonControllerFly>: e, field_7077, TAKEOFF, field_188745_e, TAKEOFF
EnderDragonPhase<DragonTakeoffPhase>: e, TAKEOFF, field_7077, TAKEOFF, field_188745_e, TAKEOFF
DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING
EnderDragonPhase<DragonSittingFlamingPhase>: f, SITTING_FLAMING, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING
DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING
EnderDragonPhase<DragonSittingScanningPhase>: g, SITTING_SCANNING, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING
DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING
EnderDragonPhase<DragonSittingAttackingPhase>: h, SITTING_ATTACKING, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING
DragonControllerPhase<DragonControllerCharge>: i, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER
EnderDragonPhase<DragonChargePlayerPhase>: i, CHARGING_PLAYER, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER
DragonControllerPhase<DragonControllerDying>: j, field_7068, DYING, field_188750_j, DYING
EnderDragonPhase<DragonDeathPhase>: j, DYING, field_7068, DYING, field_188750_j, DYING
DragonControllerPhase<DragonControllerHover>: k, field_7075, HOVER, field_188751_k, HOVER
EnderDragonPhase<DragonHoverPhase>: k, HOVERING, field_7075, HOVER, field_188751_k, HOVER
Class<? extends IDragonController>: m, field_7074, phaseClass, field_188753_m
Class<? extends DragonPhaseInstance>: m, instanceClass, field_7074, phaseClass, field_188753_m
int: n, field_7079, id, field_188754_n
int: n, id, field_7079, id, field_188754_n
String: o, field_7070, name, field_188755_o
String: o, name, field_7070, name, field_188755_o
构造函数
方法
IDragonController (EntityEnderDragon): a, method_6866, create, func_188736_a
DragonPhaseInstance (EnderDragon): a, createInstance, method_6866, create, func_188736_a
Constructor<? extends IDragonController> (): a, method_6867, getConstructor, func_188737_a
Constructor<? extends DragonPhaseInstance> (): a, getConstructor, method_6867, getConstructor, func_188737_a
int (): b, method_6871, getTypeId, func_188740_b
int (): b, getId, method_6871, getTypeId, func_188740_b
DragonControllerPhase<?> (int): a, method_6868, getFromId, func_188738_a, getById
EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, func_188738_a, getById
int (): c, method_6869, count, func_188739_c
int (): c, getCount, method_6869, count, func_188739_c
<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, register, func_188735_a
<T extends DragonPhaseInstance> EnderDragonPhase<T> (Class<T>, String): a, create, method_6870, register, func_188735_a
1.14.3
名称
asx
ata
net.minecraft.entity.boss.dragon.phase.PhaseType
字段
DragonControllerPhase<?>[]: l, field_7080, field_188752_l
DragonControllerPhase<?>[]: l, field_7080, types, field_188752_l
DragonControllerPhase<DragonControllerHold>: a, field_7069, field_188741_a, HOLDING_PATTERN
DragonControllerPhase<DragonControllerHold>: a, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN
DragonControllerPhase<DragonControllerStrafe>: b, field_7076, field_188742_b, STRAFE_PLAYER
DragonControllerPhase<DragonControllerStrafe>: b, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER
DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, field_188743_c, LANDING_APPROACH
DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH
DragonControllerPhase<DragonControllerLanding>: d, field_7067, field_188744_d, LANDING
DragonControllerPhase<DragonControllerLanding>: d, field_7067, LANDING, field_188744_d, LANDING
DragonControllerPhase<DragonControllerFly>: e, field_7077, field_188745_e, TAKEOFF
DragonControllerPhase<DragonControllerFly>: e, field_7077, TAKEOFF, field_188745_e, TAKEOFF
DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, field_188746_f, SITTING_FLAMING
DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING
DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, field_188747_g, SITTING_SCANNING
DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING
DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, field_188748_h, SITTING_ATTACKING
DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING
DragonControllerPhase<DragonControllerCharge>: i, field_7078, field_188749_i, CHARGING_PLAYER
DragonControllerPhase<DragonControllerCharge>: i, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER
DragonControllerPhase<DragonControllerDying>: j, field_7068, field_188750_j, DYING
DragonControllerPhase<DragonControllerDying>: j, field_7068, DYING, field_188750_j, DYING
DragonControllerPhase<DragonControllerHover>: k, field_7075, field_188751_k, HOVER
DragonControllerPhase<DragonControllerHover>: k, field_7075, HOVER, field_188751_k, HOVER
Class<? extends IDragonController>: m, field_7074, field_188753_m
Class<? extends IDragonController>: m, field_7074, phaseClass, field_188753_m
int: n, field_7079, field_188754_n
int: n, field_7079, id, field_188754_n
String: o, field_7070, field_188755_o
String: o, field_7070, name, field_188755_o
构造函数
方法
IDragonController (EntityEnderDragon): a, method_6866, func_188736_a
IDragonController (EntityEnderDragon): a, method_6866, create, func_188736_a
Constructor<? extends IDragonController> (): a, method_6867, func_188737_a
Constructor<? extends IDragonController> (): a, method_6867, getConstructor, func_188737_a
int (): b, method_6871, func_188740_b
int (): b, method_6871, getTypeId, func_188740_b
DragonControllerPhase<?> (int): a, method_6868, func_188738_a, getById
DragonControllerPhase<?> (int): a, method_6868, getFromId, func_188738_a, getById
int (): c, method_6869, func_188739_c
int (): c, method_6869, count, func_188739_c
<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, func_188735_a
<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, register, func_188735_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
asw
asx
字段
构造函数
方法
1.14
名称
alt
asw
net.minecraft.class_1527
net.minecraft.server.v1_13_R2.DragonControllerPhase
net.minecraft.server.v1_14_R1.DragonControllerPhase
字段
DragonControllerPhase<?>[]: l, field_188752_l
DragonControllerPhase<?>[]: l, field_7080, field_188752_l
DragonControllerPhase<DragonControllerHold>: a, field_188741_a, HOLDING_PATTERN
DragonControllerPhase<DragonControllerHold>: a, field_7069, field_188741_a, HOLDING_PATTERN
DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b, STRAFE_PLAYER
DragonControllerPhase<DragonControllerStrafe>: b, field_7076, field_188742_b, STRAFE_PLAYER
DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c, LANDING_APPROACH
DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, field_188743_c, LANDING_APPROACH
DragonControllerPhase<DragonControllerLanding>: d, field_188744_d, LANDING
DragonControllerPhase<DragonControllerLanding>: d, field_7067, field_188744_d, LANDING
DragonControllerPhase<DragonControllerFly>: e, field_188745_e, TAKEOFF
DragonControllerPhase<DragonControllerFly>: e, field_7077, field_188745_e, TAKEOFF
DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f, SITTING_FLAMING
DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, field_188746_f, SITTING_FLAMING
DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g, SITTING_SCANNING
DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, field_188747_g, SITTING_SCANNING
DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h, SITTING_ATTACKING
DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, field_188748_h, SITTING_ATTACKING
DragonControllerPhase<DragonControllerCharge>: i, field_188749_i, CHARGING_PLAYER
DragonControllerPhase<DragonControllerCharge>: i, field_7078, field_188749_i, CHARGING_PLAYER
DragonControllerPhase<DragonControllerDying>: j, field_188750_j, DYING
DragonControllerPhase<DragonControllerDying>: j, field_7068, field_188750_j, DYING
DragonControllerPhase<DragonControllerHover>: k, field_188751_k, HOVER
DragonControllerPhase<DragonControllerHover>: k, field_7075, field_188751_k, HOVER
Class<? extends IDragonController>: m, field_188753_m
Class<? extends IDragonController>: m, field_7074, field_188753_m
int: n, field_188754_n
int: n, field_7079, field_188754_n
String: o, field_188755_o
String: o, field_7070, field_188755_o
构造函数
方法
IDragonController (EntityEnderDragon): a, func_188736_a
IDragonController (EntityEnderDragon): a, method_6866, func_188736_a
Constructor<? extends IDragonController> (): a, func_188737_a
Constructor<? extends IDragonController> (): a, method_6867, func_188737_a
int (): b, func_188740_b
int (): b, method_6871, func_188740_b
DragonControllerPhase<?> (int): a, func_188738_a, getById
DragonControllerPhase<?> (int): a, method_6868, func_188738_a, getById
int (): c, func_188739_c
int (): c, method_6869, func_188739_c
<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, func_188735_a
<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, func_188735_a
1.13.2
名称
als
alt
字段
DragonControllerPhase<DragonControllerHold>: a, field_188741_a
DragonControllerPhase<DragonControllerHold>: a, field_188741_a, HOLDING_PATTERN
DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b
DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b, STRAFE_PLAYER
DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c
DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c, LANDING_APPROACH
DragonControllerPhase<DragonControllerLanding>: d, field_188744_d
DragonControllerPhase<DragonControllerLanding>: d, field_188744_d, LANDING
DragonControllerPhase<DragonControllerFly>: e, field_188745_e
DragonControllerPhase<DragonControllerFly>: e, field_188745_e, TAKEOFF
DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f
DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f, SITTING_FLAMING
DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g
DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g, SITTING_SCANNING
DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h
DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h, SITTING_ATTACKING
DragonControllerPhase<DragonControllerCharge>: i, field_188749_i
DragonControllerPhase<DragonControllerCharge>: i, field_188749_i, CHARGING_PLAYER
DragonControllerPhase<DragonControllerDying>: j, field_188750_j
DragonControllerPhase<DragonControllerDying>: j, field_188750_j, DYING
DragonControllerPhase<DragonControllerHover>: k, field_188751_k
DragonControllerPhase<DragonControllerHover>: k, field_188751_k, HOVER
构造函数
方法
1.13.1
名称
alp
als
net.minecraft.server.v1_13_R1.DragonControllerPhase
net.minecraft.server.v1_13_R2.DragonControllerPhase
字段
构造函数
方法
1.13
名称
abt
alp
net.minecraft.entity.boss.dragon.phase.PhaseList
net.minecraft.entity.boss.dragon.phase.PhaseType
net.minecraft.server.v1_12_R1.DragonControllerPhase
net.minecraft.server.v1_13_R1.DragonControllerPhase
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
abr
abt
字段
构造函数
方法
1.12
名称
yr
abr
net.minecraft.server.v1_11_R1.DragonControllerPhase
net.minecraft.server.v1_12_R1.DragonControllerPhase
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
yq
yr
字段
构造函数
方法
1.11
名称
xr
yq
net.minecraft.server.v1_10_R1.DragonControllerPhase
net.minecraft.server.v1_11_R1.DragonControllerPhase
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
xk
xr
net.minecraft.server.v1_9_R2.DragonControllerPhase
net.minecraft.server.v1_10_R1.DragonControllerPhase
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.DragonControllerPhase
net.minecraft.server.v1_9_R2.DragonControllerPhase
字段
构造函数
方法
DragonControllerPhase<?> (int): a, func_188738_a
DragonControllerPhase<?> (int): a, func_188738_a, getById
1.9.2
名称
字段
构造函数
方法
1.9
名称
xk
net.minecraft.entity.boss.dragon.phase.PhaseList
net.minecraft.server.v1_9_R1.DragonControllerPhase
字段
DragonControllerPhase<?>[]: l, field_188752_l
DragonControllerPhase<DragonControllerHold>: a, field_188741_a
DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b
DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c
DragonControllerPhase<DragonControllerLanding>: d, field_188744_d
DragonControllerPhase<DragonControllerFly>: e, field_188745_e
DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f
DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g
DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h
DragonControllerPhase<DragonControllerCharge>: i, field_188749_i
DragonControllerPhase<DragonControllerDying>: j, field_188750_j
DragonControllerPhase<DragonControllerHover>: k, field_188751_k
Class<? extends IDragonController>: m, field_188753_m
int: n, field_188754_n
String: o, field_188755_o
构造函数
(int, Class<? extends IDragonController>, String)
方法
IDragonController (EntityEnderDragon): a, func_188736_a
Constructor<? extends IDragonController> (): a, func_188737_a
int (): b, func_188740_b
DragonControllerPhase<?> (int): a, func_188738_a
int (): c, func_188739_c
<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, func_188735_a