历史 - net.minecraft.world.entity.boss.enderdragon.phases.EnderDragonPhase

1.21.11

名称

cuz

cyt

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cqi

cuz

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cnw

cqi

字段

构造函数

方法

1.21.5

名称

ckm

cnw

字段

构造函数

方法

1.21.4

名称

clk

ckm

字段

构造函数

方法

1.21.3

名称

ciq

clk

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

cit

ciq

字段

构造函数

方法

1.20.6

名称

cbe

cit

字段

构造函数

方法

1.20.4

名称

bxx

cbe

字段

构造函数

方法

1.20.2

名称

bur

bxx

字段

构造函数

方法

1.20.1

名称

bup

bur

字段

构造函数

方法

1.19.4

名称

bss

bup

字段

构造函数

方法

1.19.3

名称

bqf

bss

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bpi

bqf

字段

构造函数

方法

1.19

名称

bkt

bpi

字段

构造函数

方法

1.18.2

名称

bkb

bkt

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bgo

bkb

字段

构造函数

方法

EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, m_31398_, getById

EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, m_31398_

1.17.1

名称

bgn

bgo

字段

构造函数

方法

1.17

名称

bch

bgn

net.minecraft.entity.boss.dragon.phase.PhaseType

net.minecraft.src.C_962_

net.minecraft.server.v1_16_R3.DragonControllerPhase

net.minecraft.world.entity.boss.enderdragon.phases.DragonControllerPhase

字段

EnderDragonPhase<?>[]: l, phases, field_7080, types, field_188752_l

EnderDragonPhase<?>[]: l, phases, field_7080, types, f_31388_

EnderDragonPhase<DragonHoldingPatternPhase>: a, HOLDING_PATTERN, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN

EnderDragonPhase<DragonHoldingPatternPhase>: a, HOLDING_PATTERN, field_7069, HOLDING_PATTERN, f_31377_

EnderDragonPhase<DragonStrafePlayerPhase>: b, STRAFE_PLAYER, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER

EnderDragonPhase<DragonStrafePlayerPhase>: b, STRAFE_PLAYER, field_7076, STRAFE_PLAYER, f_31378_

EnderDragonPhase<DragonLandingApproachPhase>: c, LANDING_APPROACH, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH

EnderDragonPhase<DragonLandingApproachPhase>: c, LANDING_APPROACH, field_7071, LANDING_APPROACH, f_31379_

EnderDragonPhase<DragonLandingPhase>: d, LANDING, field_7067, LANDING, field_188744_d, LANDING

EnderDragonPhase<DragonLandingPhase>: d, LANDING, field_7067, LANDING, f_31380_

EnderDragonPhase<DragonTakeoffPhase>: e, TAKEOFF, field_7077, TAKEOFF, field_188745_e, TAKEOFF

EnderDragonPhase<DragonTakeoffPhase>: e, TAKEOFF, field_7077, TAKEOFF, f_31381_

EnderDragonPhase<DragonSittingFlamingPhase>: f, SITTING_FLAMING, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING

EnderDragonPhase<DragonSittingFlamingPhase>: f, SITTING_FLAMING, field_7072, SITTING_FLAMING, f_31382_

EnderDragonPhase<DragonSittingScanningPhase>: g, SITTING_SCANNING, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING

EnderDragonPhase<DragonSittingScanningPhase>: g, SITTING_SCANNING, field_7081, SITTING_SCANNING, f_31383_

EnderDragonPhase<DragonSittingAttackingPhase>: h, SITTING_ATTACKING, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING

EnderDragonPhase<DragonSittingAttackingPhase>: h, SITTING_ATTACKING, field_7073, SITTING_ATTACKING, f_31384_

EnderDragonPhase<DragonChargePlayerPhase>: i, CHARGING_PLAYER, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER

EnderDragonPhase<DragonChargePlayerPhase>: i, CHARGING_PLAYER, field_7078, CHARGING_PLAYER, f_31385_

EnderDragonPhase<DragonDeathPhase>: j, DYING, field_7068, DYING, field_188750_j, DYING

EnderDragonPhase<DragonDeathPhase>: j, DYING, field_7068, DYING, f_31386_

EnderDragonPhase<DragonHoverPhase>: k, HOVERING, field_7075, HOVER, field_188751_k, HOVER

EnderDragonPhase<DragonHoverPhase>: k, HOVERING, field_7075, HOVER, f_31387_

Class<? extends DragonPhaseInstance>: m, instanceClass, field_7074, phaseClass, field_188753_m

Class<? extends DragonPhaseInstance>: m, instanceClass, field_7074, phaseClass, f_31389_

int: n, id, field_7079, id, field_188754_n

int: n, id, field_7079, id, f_31390_

String: o, name, field_7070, name, field_188755_o

String: o, name, field_7070, name, f_31391_

构造函数

方法

DragonPhaseInstance (EnderDragon): a, createInstance, method_6866, create, func_188736_a

DragonPhaseInstance (EnderDragon): a, createInstance, method_6866, create, m_31400_

Constructor<? extends DragonPhaseInstance> (): a, getConstructor, method_6867, getConstructor, func_188737_a

Constructor<? extends DragonPhaseInstance> (): a, getConstructor, method_6867, getConstructor, m_31397_

int (): b, getId, method_6871, getTypeId, func_188740_b

int (): b, getId, method_6871, getTypeId, m_31405_

EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, func_188738_a, getById

EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, m_31398_, getById

int (): c, getCount, method_6869, count, func_188739_c

int (): c, getCount, method_6869, count, m_31406_

<T extends DragonPhaseInstance> EnderDragonPhase<T> (Class<T>, String): a, create, method_6870, register, func_188735_a

<T extends DragonPhaseInstance> EnderDragonPhase<T> (Class<T>, String): a, create, method_6870, register, m_31402_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bce

bch

net.minecraft.server.v1_16_R2.DragonControllerPhase

net.minecraft.server.v1_16_R3.DragonControllerPhase

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bas

bce

net.minecraft.server.v1_16_R1.DragonControllerPhase

net.minecraft.server.v1_16_R2.DragonControllerPhase

字段

构造函数

方法

1.16.1

名称

avj

bas

net.minecraft.server.v1_15_R1.DragonControllerPhase

net.minecraft.server.v1_16_R1.DragonControllerPhase

字段

构造函数

方法

1.15.2

名称

avg

avj

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

atf

avg

net.minecraft.server.v1_14_R1.DragonControllerPhase

net.minecraft.server.v1_15_R1.DragonControllerPhase

字段

构造函数

方法

1.14.4

名称

ata

atf

net.minecraft.world.entity.boss.enderdragon.phases.EnderDragonPhase

字段

DragonControllerPhase<?>[]: l, field_7080, types, field_188752_l

EnderDragonPhase<?>[]: l, phases, field_7080, types, field_188752_l

DragonControllerPhase<DragonControllerHold>: a, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN

EnderDragonPhase<DragonHoldingPatternPhase>: a, HOLDING_PATTERN, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN

DragonControllerPhase<DragonControllerStrafe>: b, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER

EnderDragonPhase<DragonStrafePlayerPhase>: b, STRAFE_PLAYER, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER

DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH

EnderDragonPhase<DragonLandingApproachPhase>: c, LANDING_APPROACH, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH

DragonControllerPhase<DragonControllerLanding>: d, field_7067, LANDING, field_188744_d, LANDING

EnderDragonPhase<DragonLandingPhase>: d, LANDING, field_7067, LANDING, field_188744_d, LANDING

DragonControllerPhase<DragonControllerFly>: e, field_7077, TAKEOFF, field_188745_e, TAKEOFF

EnderDragonPhase<DragonTakeoffPhase>: e, TAKEOFF, field_7077, TAKEOFF, field_188745_e, TAKEOFF

DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING

EnderDragonPhase<DragonSittingFlamingPhase>: f, SITTING_FLAMING, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING

DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING

EnderDragonPhase<DragonSittingScanningPhase>: g, SITTING_SCANNING, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING

DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING

EnderDragonPhase<DragonSittingAttackingPhase>: h, SITTING_ATTACKING, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING

DragonControllerPhase<DragonControllerCharge>: i, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER

EnderDragonPhase<DragonChargePlayerPhase>: i, CHARGING_PLAYER, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER

DragonControllerPhase<DragonControllerDying>: j, field_7068, DYING, field_188750_j, DYING

EnderDragonPhase<DragonDeathPhase>: j, DYING, field_7068, DYING, field_188750_j, DYING

DragonControllerPhase<DragonControllerHover>: k, field_7075, HOVER, field_188751_k, HOVER

EnderDragonPhase<DragonHoverPhase>: k, HOVERING, field_7075, HOVER, field_188751_k, HOVER

Class<? extends IDragonController>: m, field_7074, phaseClass, field_188753_m

Class<? extends DragonPhaseInstance>: m, instanceClass, field_7074, phaseClass, field_188753_m

int: n, field_7079, id, field_188754_n

int: n, id, field_7079, id, field_188754_n

String: o, field_7070, name, field_188755_o

String: o, name, field_7070, name, field_188755_o

构造函数

方法

IDragonController (EntityEnderDragon): a, method_6866, create, func_188736_a

DragonPhaseInstance (EnderDragon): a, createInstance, method_6866, create, func_188736_a

Constructor<? extends IDragonController> (): a, method_6867, getConstructor, func_188737_a

Constructor<? extends DragonPhaseInstance> (): a, getConstructor, method_6867, getConstructor, func_188737_a

int (): b, method_6871, getTypeId, func_188740_b

int (): b, getId, method_6871, getTypeId, func_188740_b

DragonControllerPhase<?> (int): a, method_6868, getFromId, func_188738_a, getById

EnderDragonPhase<?> (int): a, getById, method_6868, getFromId, func_188738_a, getById

int (): c, method_6869, count, func_188739_c

int (): c, getCount, method_6869, count, func_188739_c

<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, register, func_188735_a

<T extends DragonPhaseInstance> EnderDragonPhase<T> (Class<T>, String): a, create, method_6870, register, func_188735_a

1.14.3

名称

asx

ata

net.minecraft.entity.boss.dragon.phase.PhaseType

字段

DragonControllerPhase<?>[]: l, field_7080, field_188752_l

DragonControllerPhase<?>[]: l, field_7080, types, field_188752_l

DragonControllerPhase<DragonControllerHold>: a, field_7069, field_188741_a, HOLDING_PATTERN

DragonControllerPhase<DragonControllerHold>: a, field_7069, HOLDING_PATTERN, field_188741_a, HOLDING_PATTERN

DragonControllerPhase<DragonControllerStrafe>: b, field_7076, field_188742_b, STRAFE_PLAYER

DragonControllerPhase<DragonControllerStrafe>: b, field_7076, STRAFE_PLAYER, field_188742_b, STRAFE_PLAYER

DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, field_188743_c, LANDING_APPROACH

DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, LANDING_APPROACH, field_188743_c, LANDING_APPROACH

DragonControllerPhase<DragonControllerLanding>: d, field_7067, field_188744_d, LANDING

DragonControllerPhase<DragonControllerLanding>: d, field_7067, LANDING, field_188744_d, LANDING

DragonControllerPhase<DragonControllerFly>: e, field_7077, field_188745_e, TAKEOFF

DragonControllerPhase<DragonControllerFly>: e, field_7077, TAKEOFF, field_188745_e, TAKEOFF

DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, field_188746_f, SITTING_FLAMING

DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, SITTING_FLAMING, field_188746_f, SITTING_FLAMING

DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, field_188747_g, SITTING_SCANNING

DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, SITTING_SCANNING, field_188747_g, SITTING_SCANNING

DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, field_188748_h, SITTING_ATTACKING

DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, SITTING_ATTACKING, field_188748_h, SITTING_ATTACKING

DragonControllerPhase<DragonControllerCharge>: i, field_7078, field_188749_i, CHARGING_PLAYER

DragonControllerPhase<DragonControllerCharge>: i, field_7078, CHARGING_PLAYER, field_188749_i, CHARGING_PLAYER

DragonControllerPhase<DragonControllerDying>: j, field_7068, field_188750_j, DYING

DragonControllerPhase<DragonControllerDying>: j, field_7068, DYING, field_188750_j, DYING

DragonControllerPhase<DragonControllerHover>: k, field_7075, field_188751_k, HOVER

DragonControllerPhase<DragonControllerHover>: k, field_7075, HOVER, field_188751_k, HOVER

Class<? extends IDragonController>: m, field_7074, field_188753_m

Class<? extends IDragonController>: m, field_7074, phaseClass, field_188753_m

int: n, field_7079, field_188754_n

int: n, field_7079, id, field_188754_n

String: o, field_7070, field_188755_o

String: o, field_7070, name, field_188755_o

构造函数

方法

IDragonController (EntityEnderDragon): a, method_6866, func_188736_a

IDragonController (EntityEnderDragon): a, method_6866, create, func_188736_a

Constructor<? extends IDragonController> (): a, method_6867, func_188737_a

Constructor<? extends IDragonController> (): a, method_6867, getConstructor, func_188737_a

int (): b, method_6871, func_188740_b

int (): b, method_6871, getTypeId, func_188740_b

DragonControllerPhase<?> (int): a, method_6868, func_188738_a, getById

DragonControllerPhase<?> (int): a, method_6868, getFromId, func_188738_a, getById

int (): c, method_6869, func_188739_c

int (): c, method_6869, count, func_188739_c

<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, func_188735_a

<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, register, func_188735_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

asw

asx

字段

构造函数

方法

1.14

名称

alt

asw

net.minecraft.class_1527

net.minecraft.server.v1_13_R2.DragonControllerPhase

net.minecraft.server.v1_14_R1.DragonControllerPhase

字段

DragonControllerPhase<?>[]: l, field_188752_l

DragonControllerPhase<?>[]: l, field_7080, field_188752_l

DragonControllerPhase<DragonControllerHold>: a, field_188741_a, HOLDING_PATTERN

DragonControllerPhase<DragonControllerHold>: a, field_7069, field_188741_a, HOLDING_PATTERN

DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b, STRAFE_PLAYER

DragonControllerPhase<DragonControllerStrafe>: b, field_7076, field_188742_b, STRAFE_PLAYER

DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c, LANDING_APPROACH

DragonControllerPhase<DragonControllerLandingFly>: c, field_7071, field_188743_c, LANDING_APPROACH

DragonControllerPhase<DragonControllerLanding>: d, field_188744_d, LANDING

DragonControllerPhase<DragonControllerLanding>: d, field_7067, field_188744_d, LANDING

DragonControllerPhase<DragonControllerFly>: e, field_188745_e, TAKEOFF

DragonControllerPhase<DragonControllerFly>: e, field_7077, field_188745_e, TAKEOFF

DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f, SITTING_FLAMING

DragonControllerPhase<DragonControllerLandedFlame>: f, field_7072, field_188746_f, SITTING_FLAMING

DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g, SITTING_SCANNING

DragonControllerPhase<DragonControllerLandedSearch>: g, field_7081, field_188747_g, SITTING_SCANNING

DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h, SITTING_ATTACKING

DragonControllerPhase<DragonControllerLandedAttack>: h, field_7073, field_188748_h, SITTING_ATTACKING

DragonControllerPhase<DragonControllerCharge>: i, field_188749_i, CHARGING_PLAYER

DragonControllerPhase<DragonControllerCharge>: i, field_7078, field_188749_i, CHARGING_PLAYER

DragonControllerPhase<DragonControllerDying>: j, field_188750_j, DYING

DragonControllerPhase<DragonControllerDying>: j, field_7068, field_188750_j, DYING

DragonControllerPhase<DragonControllerHover>: k, field_188751_k, HOVER

DragonControllerPhase<DragonControllerHover>: k, field_7075, field_188751_k, HOVER

Class<? extends IDragonController>: m, field_188753_m

Class<? extends IDragonController>: m, field_7074, field_188753_m

int: n, field_188754_n

int: n, field_7079, field_188754_n

String: o, field_188755_o

String: o, field_7070, field_188755_o

构造函数

方法

IDragonController (EntityEnderDragon): a, func_188736_a

IDragonController (EntityEnderDragon): a, method_6866, func_188736_a

Constructor<? extends IDragonController> (): a, func_188737_a

Constructor<? extends IDragonController> (): a, method_6867, func_188737_a

int (): b, func_188740_b

int (): b, method_6871, func_188740_b

DragonControllerPhase<?> (int): a, func_188738_a, getById

DragonControllerPhase<?> (int): a, method_6868, func_188738_a, getById

int (): c, func_188739_c

int (): c, method_6869, func_188739_c

<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, func_188735_a

<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, method_6870, func_188735_a

1.13.2

名称

als

alt

字段

DragonControllerPhase<DragonControllerHold>: a, field_188741_a

DragonControllerPhase<DragonControllerHold>: a, field_188741_a, HOLDING_PATTERN

DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b

DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b, STRAFE_PLAYER

DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c

DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c, LANDING_APPROACH

DragonControllerPhase<DragonControllerLanding>: d, field_188744_d

DragonControllerPhase<DragonControllerLanding>: d, field_188744_d, LANDING

DragonControllerPhase<DragonControllerFly>: e, field_188745_e

DragonControllerPhase<DragonControllerFly>: e, field_188745_e, TAKEOFF

DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f

DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f, SITTING_FLAMING

DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g

DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g, SITTING_SCANNING

DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h

DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h, SITTING_ATTACKING

DragonControllerPhase<DragonControllerCharge>: i, field_188749_i

DragonControllerPhase<DragonControllerCharge>: i, field_188749_i, CHARGING_PLAYER

DragonControllerPhase<DragonControllerDying>: j, field_188750_j

DragonControllerPhase<DragonControllerDying>: j, field_188750_j, DYING

DragonControllerPhase<DragonControllerHover>: k, field_188751_k

DragonControllerPhase<DragonControllerHover>: k, field_188751_k, HOVER

构造函数

方法

1.13.1

名称

alp

als

net.minecraft.server.v1_13_R1.DragonControllerPhase

net.minecraft.server.v1_13_R2.DragonControllerPhase

字段

构造函数

方法

1.13

名称

abt

alp

net.minecraft.entity.boss.dragon.phase.PhaseList

net.minecraft.entity.boss.dragon.phase.PhaseType

net.minecraft.server.v1_12_R1.DragonControllerPhase

net.minecraft.server.v1_13_R1.DragonControllerPhase

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

abr

abt

字段

构造函数

方法

1.12

名称

yr

abr

net.minecraft.server.v1_11_R1.DragonControllerPhase

net.minecraft.server.v1_12_R1.DragonControllerPhase

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

yq

yr

字段

构造函数

方法

1.11

名称

xr

yq

net.minecraft.server.v1_10_R1.DragonControllerPhase

net.minecraft.server.v1_11_R1.DragonControllerPhase

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

xk

xr

net.minecraft.server.v1_9_R2.DragonControllerPhase

net.minecraft.server.v1_10_R1.DragonControllerPhase

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.DragonControllerPhase

net.minecraft.server.v1_9_R2.DragonControllerPhase

字段

构造函数

方法

DragonControllerPhase<?> (int): a, func_188738_a

DragonControllerPhase<?> (int): a, func_188738_a, getById

1.9.2

名称

字段

构造函数

方法

1.9

名称

xk

net.minecraft.entity.boss.dragon.phase.PhaseList

net.minecraft.server.v1_9_R1.DragonControllerPhase

字段

DragonControllerPhase<?>[]: l, field_188752_l

DragonControllerPhase<DragonControllerHold>: a, field_188741_a

DragonControllerPhase<DragonControllerStrafe>: b, field_188742_b

DragonControllerPhase<DragonControllerLandingFly>: c, field_188743_c

DragonControllerPhase<DragonControllerLanding>: d, field_188744_d

DragonControllerPhase<DragonControllerFly>: e, field_188745_e

DragonControllerPhase<DragonControllerLandedFlame>: f, field_188746_f

DragonControllerPhase<DragonControllerLandedSearch>: g, field_188747_g

DragonControllerPhase<DragonControllerLandedAttack>: h, field_188748_h

DragonControllerPhase<DragonControllerCharge>: i, field_188749_i

DragonControllerPhase<DragonControllerDying>: j, field_188750_j

DragonControllerPhase<DragonControllerHover>: k, field_188751_k

Class<? extends IDragonController>: m, field_188753_m

int: n, field_188754_n

String: o, field_188755_o

构造函数

(int, Class<? extends IDragonController>, String)

方法

IDragonController (EntityEnderDragon): a, func_188736_a

Constructor<? extends IDragonController> (): a, func_188737_a

int (): b, func_188740_b

DragonControllerPhase<?> (int): a, func_188738_a

int (): c, func_188739_c

<T extends IDragonController> DragonControllerPhase<T> (Class<T>, String): a, func_188735_a