历史 - net.minecraft.client.KeyboardHandler

1.21.11

名称

fzy

gfi

字段

boolean: h, handledDebugKey, field_1679, switchF3State, f_90873_

boolean: h, usedDebugKeyAsModifier, field_1679, switchF3State, f_433831_

构造函数

方法

void (String, Object...): a, debugFeedbackTranslated, method_1459, debugLog, m_90913_

void (String, Object...): a, debugFeedbackFormatted, method_35697, debugFormattedLog, m_167837_

void (String): b, debugFeedbackTranslated, method_1459, debugLog, m_90913_

void (String, boolean): a, debugFeedbackEnabledStatus, method_75914, debugLog, m_444186_

void (String): b, debugFeedback, method_75915, debugLog, m_442997_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fud

fzy

字段

构造函数

方法

boolean (int): b, handleDebugKeys, method_1468, processF3, m_90932_

void (long, int, int, int, int): a, keyPress, method_1466, onKey, m_90893_

void (long, int, int): a, charTyped, method_1457, onChar, m_90889_

void (long): a, setup, method_1472, setup, m_90887_

boolean (int): a, handleChunkDebugKeys, method_35696, processDebugKeys, m_167813_

boolean (KeyEvent): a, handleChunkDebugKeys, method_35696, processDebugKeys, m_167813_

boolean (KeyEvent): b, handleDebugKeys, method_1468, processF3, m_90932_

void (long, int, KeyEvent): a, keyPress, method_1466, onKey, m_90893_

void (long, CharacterEvent): a, charTyped, method_1457, onChar, m_90889_

void (Window): a, setup, method_1472, setup, m_90887_

1.21.8

名称

fuc

fud

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fqp

fuc

字段

Minecraft: b, minecraft, field_1678, client, f_90867_

Minecraft: c, minecraft, field_1678, client, f_90867_

long: d, debugCrashKeyTime, field_1682, debugCrashStartTime, f_90870_

long: e, debugCrashKeyTime, field_1682, debugCrashStartTime, f_90870_

long: e, debugCrashKeyReportedTime, field_1681, debugCrashLastLogTime, f_90871_

long: f, debugCrashKeyReportedTime, field_1681, debugCrashLastLogTime, f_90871_

long: f, debugCrashKeyReportedCount, field_1680, debugCrashElapsedTime, f_90872_

long: g, debugCrashKeyReportedCount, field_1680, debugCrashElapsedTime, f_90872_

boolean: g, handledDebugKey, field_1679, switchF3State, f_90873_

boolean: h, handledDebugKey, field_1679, switchF3State, f_90873_

ClipboardManager: c, clipboardManager, field_16241, clipboard, f_90869_

ClipboardManager: d, clipboardManager, field_16241, clipboard, f_90869_

org.slf4j.Logger: b, LOGGER, field_60432, LOGGER, f_399359_

构造函数

方法

void (String, Object...): a, debugFeedbackTranslated, method_1459, debugLog, m_90913_

void (String, Object...): b, debugWarningTranslated, method_1456, debugError, m_90948_

void (ChatFormatting, Component): a, debugComponent, method_37273, addDebugMessage, m_167824_

void (Component): a, debugFeedbackComponent, method_37272, debugLog, m_167822_

void (Component): c, debugFeedbackComponent, method_37272, debugLog, m_167822_

void (String, Object...): c, debugFeedback, method_35697, debugFormattedLog, m_167837_

void (String, Object...): a, debugFeedbackFormatted, method_35697, debugFormattedLog, m_167837_

void (Component): a, showDebugChat, method_70818, sendMessage, m_402898_

Component (ChatFormatting, Component): a, decorateDebugComponent, method_37273, getDebugMessage, m_403668_

void (Component): b, debugWarningComponent, method_1456, debugError, m_404735_

void (String): b, debugFeedbackTranslated, method_1459, debugLog, m_90913_

1.21.5

名称

flj

fqp

字段

构造函数

方法

1.21.4

名称

fmf

flj

字段

构造函数

方法

1.21.3

名称

fgn

fmf

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ffg

fgn

字段

构造函数

方法

1.20.6

名称

evh

ffg

字段

构造函数

方法

1.20.4

名称

equ

evh

字段

构造函数

方法

1.20.2

名称

enm

equ

字段

构造函数

方法

1.20.1

名称

emg

enm

字段

构造函数

方法

1.19.4

名称

eje

emg

字段

构造函数

方法

1.19.3

名称

eft

eje

字段

boolean: c, sendRepeatsToGui, field_1683, repeatEvents, f_90868_

long: e, debugCrashKeyTime, field_1682, debugCrashStartTime, f_90870_

long: d, debugCrashKeyTime, field_1682, debugCrashStartTime, f_90870_

long: f, debugCrashKeyReportedTime, field_1681, debugCrashLastLogTime, f_90871_

long: e, debugCrashKeyReportedTime, field_1681, debugCrashLastLogTime, f_90871_

long: g, debugCrashKeyReportedCount, field_1680, debugCrashElapsedTime, f_90872_

long: f, debugCrashKeyReportedCount, field_1680, debugCrashElapsedTime, f_90872_

boolean: h, handledDebugKey, field_1679, switchF3State, f_90873_

boolean: g, handledDebugKey, field_1679, switchF3State, f_90873_

ClipboardManager: d, clipboardManager, field_16241, clipboard, f_90869_

ClipboardManager: c, clipboardManager, field_16241, clipboard, f_90869_

构造函数

方法

void (boolean): a, setSendRepeatsToGui, method_1462, setRepeatEvents, m_90926_

1.19.2

名称

字段

int: a, DEBUG_CRASH_TIME, field_32143, field_32143, f_167812_

int: a, DEBUG_CRASH_TIME, field_32143, DEBUG_CRASH_TIME, f_167812_

构造函数

方法

1.19.1

名称

eeu

eft

字段

构造函数

方法

1.19

名称

dyp

eeu

字段

构造函数

方法

1.18.2

名称

dxm

dyp

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dvn

dxm

字段

构造函数

方法

1.17.1

名称

dvm

dvn

字段

构造函数

方法

1.17

名称

djx

dvm

net.minecraft.client.KeyboardListener

net.minecraft.src.C_3388_

字段

Minecraft: a, minecraft, field_1678, client, field_197972_a

Minecraft: b, minecraft, field_1678, client, f_90867_

boolean: b, sendRepeatsToGui, field_1683, repeatEvents, field_197973_b

boolean: c, sendRepeatsToGui, field_1683, repeatEvents, f_90868_

long: d, debugCrashKeyTime, field_1682, debugCrashStartTime, field_197974_c

long: e, debugCrashKeyTime, field_1682, debugCrashStartTime, f_90870_

long: e, debugCrashKeyReportedTime, field_1681, debugCrashLastLogTime, field_204871_d

long: f, debugCrashKeyReportedTime, field_1681, debugCrashLastLogTime, f_90871_

long: f, debugCrashKeyReportedCount, field_1680, debugCrashElapsedTime, field_204872_e

long: g, debugCrashKeyReportedCount, field_1680, debugCrashElapsedTime, f_90872_

boolean: g, handledDebugKey, field_1679, switchF3State, field_197975_d

boolean: h, handledDebugKey, field_1679, switchF3State, f_90873_

ClipboardManager: c, clipboardManager, field_16241, clipboard, field_216821_c

ClipboardManager: d, clipboardManager, field_16241, clipboard, f_90869_

int: a, DEBUG_CRASH_TIME, field_32143, field_32143, f_167812_

构造函数

方法

void (String, Object...): a, debugFeedbackTranslated, method_1459, debugWarn, func_197964_a

void (String, Object...): a, debugFeedbackTranslated, method_1459, debugLog, m_90913_

void (String, Object...): b, debugWarningTranslated, method_1456, debugError, func_204869_b

void (String, Object...): b, debugWarningTranslated, method_1456, debugError, m_90948_

boolean (int): b, handleDebugKeys, method_1468, processF3, func_197962_c

boolean (int): b, handleDebugKeys, method_1468, processF3, m_90932_

void (boolean, boolean): a, copyRecreateCommand, method_1465, copyLookAt, func_211556_a

void (boolean, boolean): a, copyRecreateCommand, method_1465, copyLookAt, m_90928_

void (BlockState, BlockPos, CompoundTag): a, copyCreateBlockCommand, method_1475, copyBlock, func_211558_a

void (BlockState, BlockPos, CompoundTag): a, copyCreateBlockCommand, method_1475, copyBlock, m_90899_

void (ResourceLocation, Vec3, CompoundTag): a, copyCreateEntityCommand, method_1469, copyEntity, func_211557_a

void (ResourceLocation, Vec3, CompoundTag): a, copyCreateEntityCommand, method_1469, copyEntity, m_90922_

void (long, int, int, int, int): a, keyPress, method_1466, onKey, func_197961_a

void (long, int, int, int, int): a, keyPress, method_1466, onKey, m_90893_

void (long, int, int): a, charTyped, method_1457, onChar, func_197963_a

void (long, int, int): a, charTyped, method_1457, onChar, m_90889_

void (boolean): a, setSendRepeatsToGui, method_1462, setRepeatEvents, func_197967_a

void (boolean): a, setSendRepeatsToGui, method_1462, setRepeatEvents, m_90926_

void (long): a, setup, method_1472, setup, func_197968_a

void (long): a, setup, method_1472, setup, m_90887_

String (): a, getClipboard, method_1460, getClipboard, func_197965_a

String (): a, getClipboard, method_1460, getClipboard, m_90876_

void (String): a, setClipboard, method_1455, setClipboard, func_197960_a

void (String): a, setClipboard, method_1455, setClipboard, m_90911_

void (): b, tick, method_1474, pollDebugCrash, func_204870_b

void (): b, tick, method_1474, pollDebugCrash, m_90931_

boolean (int): a, handleChunkDebugKeys, method_35696, processDebugKeys, m_167813_

void (ChatFormatting, Component): a, debugComponent, method_37273, addDebugMessage, m_167824_

void (Component): a, debugFeedbackComponent, method_37272, debugLog, m_167822_

void (String, Object...): c, debugFeedback, method_35697, debugFormattedLog, m_167837_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dju

djx

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dlv

dju

字段

构造函数

方法

void (boolean): a, setSendRepeatsToGui, method_1462, enableRepeatEvents, func_197967_a

void (boolean): a, setSendRepeatsToGui, method_1462, setRepeatEvents, func_197967_a

1.16.1

名称

dbl

dlv

字段

构造函数

方法

1.15.2

名称

dbj

dbl

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cya

dbj

字段

构造函数

方法

boolean (int): c, handleDebugKeys, method_1468, processF3, func_197962_c

boolean (int): b, handleDebugKeys, method_1468, processF3, func_197962_c

1.14.4

名称

cvm

cya

net.minecraft.client.KeyboardHandler

字段

MinecraftClient: a, field_1678, client, field_197972_a

Minecraft: a, minecraft, field_1678, client, field_197972_a

boolean: b, field_1683, repeatEvents, field_197973_b

boolean: b, sendRepeatsToGui, field_1683, repeatEvents, field_197973_b

long: d, field_1682, debugCrashStartTime, field_197974_c

long: d, debugCrashKeyTime, field_1682, debugCrashStartTime, field_197974_c

long: e, field_1681, debugCrashLastLogTime, field_204871_d

long: e, debugCrashKeyReportedTime, field_1681, debugCrashLastLogTime, field_204871_d

long: f, field_1680, debugCrashElapsedTime, field_204872_e

long: f, debugCrashKeyReportedCount, field_1680, debugCrashElapsedTime, field_204872_e

boolean: g, field_1679, switchF3State, field_197975_d

boolean: g, handledDebugKey, field_1679, switchF3State, field_197975_d

Clipboard: c, field_16241, clipboard, field_216821_c

ClipboardManager: c, clipboardManager, field_16241, clipboard, field_216821_c

构造函数

方法

void (String, Object...): a, method_1459, debugWarn, func_197964_a

void (String, Object...): a, debugFeedbackTranslated, method_1459, debugWarn, func_197964_a

void (String, Object...): b, method_1456, debugError, func_204869_b

void (String, Object...): b, debugWarningTranslated, method_1456, debugError, func_204869_b

boolean (int): c, method_1468, processF3, func_197962_c

boolean (int): c, handleDebugKeys, method_1468, processF3, func_197962_c

void (boolean, boolean): a, method_1465, copyLookAt, func_211556_a

void (boolean, boolean): a, copyRecreateCommand, method_1465, copyLookAt, func_211556_a

void (IBlockData, BlockPosition, NBTTagCompound): a, method_1475, copyBlock, func_211558_a

void (BlockState, BlockPos, CompoundTag): a, copyCreateBlockCommand, method_1475, copyBlock, func_211558_a

void (MinecraftKey, Vec3D, NBTTagCompound): a, method_1469, copyEntity, func_211557_a

void (ResourceLocation, Vec3, CompoundTag): a, copyCreateEntityCommand, method_1469, copyEntity, func_211557_a

void (long, int, int, int, int): a, method_1466, onKey, func_197961_a

void (long, int, int, int, int): a, keyPress, method_1466, onKey, func_197961_a

void (long, int, int): a, method_1457, onChar, func_197963_a

void (long, int, int): a, charTyped, method_1457, onChar, func_197963_a

void (boolean): a, method_1462, enableRepeatEvents, func_197967_a

void (boolean): a, setSendRepeatsToGui, method_1462, enableRepeatEvents, func_197967_a

void (long): a, method_1472, setup, func_197968_a

void (long): a, setup, method_1472, setup, func_197968_a

String (): a, method_1460, getClipboard, func_197965_a

String (): a, getClipboard, method_1460, getClipboard, func_197965_a

void (String): a, method_1455, setClipboard, func_197960_a

void (String): a, setClipboard, method_1455, setClipboard, func_197960_a

void (): b, method_1474, pollDebugCrash, func_204870_b

void (): b, tick, method_1474, pollDebugCrash, func_204870_b

1.14.3

名称

cvi

cvm

net.minecraft.client.Keyboard

字段

Minecraft: a, field_1678, field_197972_a

MinecraftClient: a, field_1678, client, field_197972_a

boolean: b, field_1683, field_197973_b

boolean: b, field_1683, repeatEvents, field_197973_b

long: d, field_1682, field_197974_c

long: d, field_1682, debugCrashStartTime, field_197974_c

long: e, field_1681, field_204871_d

long: e, field_1681, debugCrashLastLogTime, field_204871_d

long: f, field_1680, field_204872_e

long: f, field_1680, debugCrashElapsedTime, field_204872_e

boolean: g, field_1679, field_197975_d

boolean: g, field_1679, switchF3State, field_197975_d

ClipboardHelper: c, field_16241, field_216821_c

Clipboard: c, field_16241, clipboard, field_216821_c

构造函数

方法

void (String, Object...): a, method_1459, func_197964_a

void (String, Object...): a, method_1459, debugWarn, func_197964_a

void (String, Object...): b, method_1456, func_204869_b

void (String, Object...): b, method_1456, debugError, func_204869_b

boolean (int): c, method_1468, func_197962_c

boolean (int): c, method_1468, processF3, func_197962_c

void (boolean, boolean): a, method_1465, func_211556_a

void (boolean, boolean): a, method_1465, copyLookAt, func_211556_a

void (IBlockData, BlockPosition, NBTTagCompound): a, method_1475, func_211558_a

void (IBlockData, BlockPosition, NBTTagCompound): a, method_1475, copyBlock, func_211558_a

void (MinecraftKey, Vec3D, NBTTagCompound): a, method_1469, func_211557_a

void (MinecraftKey, Vec3D, NBTTagCompound): a, method_1469, copyEntity, func_211557_a

void (long, int, int, int, int): a, method_1466, func_197961_a

void (long, int, int, int, int): a, method_1466, onKey, func_197961_a

void (long, int, int): a, method_1457, func_197963_a

void (long, int, int): a, method_1457, onChar, func_197963_a

void (boolean): a, method_1462, func_197967_a

void (boolean): a, method_1462, enableRepeatEvents, func_197967_a

void (long): a, method_1472, func_197968_a

void (long): a, method_1472, setup, func_197968_a

String (): a, method_1460, func_197965_a

String (): a, method_1460, getClipboard, func_197965_a

void (String): a, method_1455, func_197960_a

void (String): a, method_1455, setClipboard, func_197960_a

void (): b, method_1474, func_204870_b

void (): b, method_1474, pollDebugCrash, func_204870_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cvg

cvi

字段

构造函数

方法

1.14

名称

cfq

cvg

net.minecraft.class_309

字段

Minecraft: a, field_197972_a

Minecraft: a, field_1678, field_197972_a

boolean: b, field_197973_b

boolean: b, field_1683, field_197973_b

long: c, field_197974_c

long: d, field_1682, field_197974_c

long: d, field_204871_d

long: e, field_1681, field_204871_d

long: e, field_204872_e

long: f, field_1680, field_204872_e

boolean: f, field_197975_d

boolean: g, field_1679, field_197975_d

ByteBuffer: g, field_211563_g

ClipboardHelper: c, field_16241, field_216821_c

构造函数

方法

void (String, Object...): a, func_197964_a

void (String, Object...): a, method_1459, func_197964_a

void (String, Object...): b, func_204869_b

void (String, Object...): b, method_1456, func_204869_b

boolean (int): c, func_197962_c

boolean (int): c, method_1468, func_197962_c

void (boolean, boolean): a, func_211556_a

void (boolean, boolean): a, method_1465, func_211556_a

void (IBlockData, BlockPosition, NBTTagCompound): a, func_211558_a

void (IBlockData, BlockPosition, NBTTagCompound): a, method_1475, func_211558_a

void (MinecraftKey, Vec3D, NBTTagCompound): a, func_211557_a

void (MinecraftKey, Vec3D, NBTTagCompound): a, method_1469, func_211557_a

void (long, int, int, int, int): a, func_197961_a

void (long, int, int, int, int): a, method_1466, func_197961_a

void (long, int, int): a, func_197963_a

void (long, int, int): a, method_1457, func_197963_a

void (boolean): a, func_197967_a

void (boolean): a, method_1462, func_197967_a

void (long): a, func_197968_a

void (long): a, method_1472, func_197968_a

String (): a, func_197965_a

String (): a, method_1460, func_197965_a

void (ByteBuffer, String): a, func_211559_a

void (String): a, func_197960_a

void (String): a, method_1455, func_197960_a

void (): b, func_204870_b

void (): b, method_1474, func_204870_b

1.13.2

名称

cfp

cfq

字段

构造函数

方法

1.13.1

名称

cff

cfp

字段

构造函数

方法

1.13

名称

cff

net.minecraft.client.KeyboardListener

字段

Minecraft: a, field_197972_a

boolean: b, field_197973_b

long: c, field_197974_c

long: d, field_204871_d

long: e, field_204872_e

boolean: f, field_197975_d

ByteBuffer: g, field_211563_g

构造函数

(Minecraft)

方法

void (String, Object...): a, func_197964_a

void (String, Object...): b, func_204869_b

boolean (int): c, func_197962_c

void (boolean, boolean): a, func_211556_a

void (IBlockData, BlockPosition, NBTTagCompound): a, func_211558_a

void (MinecraftKey, Vec3D, NBTTagCompound): a, func_211557_a

void (long, int, int, int, int): a, func_197961_a

void (long, int, int): a, func_197963_a

void (boolean): a, func_197967_a

void (long): a, func_197968_a

String (): a, func_197965_a

void (ByteBuffer, String): a, func_211559_a

void (String): a, func_197960_a

void (): b, func_204870_b